Awesome update! It's kinda silly but I heard wombats have square poops to mark their territory haha. (so they don't roll away) Poo-push-able blocks? Or maybe a dig upgrade that lets them hide from enemies?
Hey I found your absolutely amazing devlog after seeing your games name of the Let’s Break Games floorplan and I’m so happy I googled it. This game looks super nice already and I adore your art, hopefully I’ll get a chance to play it in between play testing
I can't believe this is how I found out my game was accepted! I need to check my Junk more often. Time to cram for the next week. Hope to see you there!
You're absolutely right! I was focussing on controller so much I forgot that it was down on Donkey Kong Country which I modelled it after. I'll change it in the next one
Crazy wombat game, keep working on it and dont listen to that ominous deep voice talking over and over, this has potential
ngl this shit looks fire. Good luck on your game development journey!
I'd love to see the wombat roll to destroy some things or a level where you roll down a slope ploughing through things
I like that. I'll add it to the list!
great work
Awesome update! It's kinda silly but I heard wombats have square poops to mark their territory haha. (so they don't roll away) Poo-push-able blocks? Or maybe a dig upgrade that lets them hide from enemies?
when is your next video coming out? I'm so excited for whenever it does!
Hey I found your absolutely amazing devlog after seeing your games name of the Let’s Break Games floorplan and I’m so happy I googled it.
This game looks super nice already and I adore your art, hopefully I’ll get a chance to play it in between play testing
I can't believe this is how I found out my game was accepted! I need to check my Junk more often. Time to cram for the next week. Hope to see you there!
@@Absurd_Games_Studio lol glad I could help you with the reminder, hope to see you there
I just checked out your page. One Arrow Archer is a cool concept, and the trailer is so well done. Keen to see the game in action
@@Absurd_Games_Studioaww thank you I really appreciate it
Great devlog! Imho S is better key for sinking than shift.
You're absolutely right! I was focussing on controller so much I forgot that it was down on Donkey Kong Country which I modelled it after. I'll change it in the next one
Mate, I like this series, why haven't you posted for a while?