I have a love/hate relationship with Python. It’s probably the best ship in game (!?) but I hate the off centre cockpit. Forces me to want to love the Krait MkII. However, I always end up back with Python
It's a tough one between the Krait and the Python - as you say, the off-centre cockpit is an irritation, but the Python excels in areas that the Krait is just lacking a little on - thinking internal slots more than anything (so more passengers / armour / cargo ETC). Either way, both brilliant ships - I tend to use my Krait as an all-rounder, but my Pythons for more dedicated roles.
For me, the off-center cockpit arrangement of the Python was a distraction at first, however after years of flying Pythons, I don't even notice that any more. The FDL is even worse than the Python where cockpit asymmetry is concerned, but even that becomes routine after while.
@@gamingsnipsandbits I personally have an affection for the side by side cockpit arrangement. It's nearly identical to the Cobra, which I love, and I actually once went on a date with my wife that included a multicrew VR tour of the Sol system in my multirole Python. Nerdy, yes, but we made it surprisingly romantic, ending parked on the rim of an ice canyon on one of Saturn's moons.
Thanks a lot, much appreciated. I'll be releasing more like this - eventual goal is to get all the ships done (with the possible exception of the Cobra IV as I don't have access to it), then start looking into some of the lore around the Elite universe.
It seems the Python is a "Go To" for many jobs. My DBX w/80ly jump is great as a bubble jeep, Phantom for resource collection and my Cutter for all the large ship tasks.
yes , i use it as an explorer vessel 57.74 ly jump range more engineering 58 easily , 2 srvs 4 originally , 6a 4a afm units , repair limpet and a 10 second boost time with 370 or 380 speed , with a ship kit which i use white Apollo , spoiler 1 , wings 3 , tail 4 and bumper 4 ! its a beauty of a ship , originally bought it in colonia for mining but flew it all the way back to Jameson memorial to kit and engineer it just to set back out to Colonia and Sagittarius a* , it takes the neutron highway for a good distance about 4 jumps before refuelling and 8 to 10 jump before a repair . 10/10 ship
@@gamingsnipsandbits yes , has taken me the whole way across the galaxy , currently working on a cutter which uses the same power plant , barely engineered got 47ly not even maxed fsd
It's certainly up there for me in the list of top ships, along with the Viper III and the Federal Corvette But we all know that the Sidewinder is in the top 1% of all combat ships out there.
@@gamingsnipsandbits LOL, my favorite thing about the Sidey is that it can be flown guilt free. It's like, what? under 50k for a rebuy? Pocket change. You never have to feel bad about getting blown up.
I made getting a Python my personal mission in the game and it took me the best part of a year to get it (I wasn't good at the game). But once I had it, that was a special moment. This ship that I had adored from afar and absolutely FEARED when I pirate flying one jumped me. Now I had one all my own and it was the first ship I gave a name to... I named it Monty Python
I've got two Python ships and I'm happy with both of them, the first Python is used for carrying cargo, the second Python is fitted to carry as many passengers as possible. A fantastic medium sized ship.
My favourite ship, and the main cause of me being so slow to try out many of the other ships (didn't even try the FdL until last night, despite clocking a rather high number of hours in the game). My "daily driver" is a fairly combat-oriented build but with decent cargo space and jump range and an SRV, and pretty much everything engineered for speed, range and combat survivability. I also have one for mining, and I even got one outfitted for exploration just to try it out - it's not its ideal role, but decent enough and got me through the Formidine Rift and back. Beside being a very nice all-rounder, the fact that it can carry a decent load and only require an M-pad makes it one of the most useful ships in the game. I don't even notice the off-centre pilot position anymore...
With the one exception of my total engineered for distance including the fact that I've got 4 srv's and 30 available fighter's in my "FUN EXPLORING CONDA". I've well over 6,500 hour's envolved in my one and only Python, totally engineered core's and other's which I change from time to time, based on what I want to accomplish in the bubble. Having but two ship's and knowing exactly how, where and what to engineer the various componet's. Make doing so, considerably easier, faster and once done. SO MUCH MORE TIME to actually play once the grind is done. The more ship, the more time spent not having fun, unless of course one is a masocistic. The "GRIND" I know and accept is a personal thing. But regardless of how much one supposedly doesn't mind, it's still a "GRIND". Or as it's been stated. A rose by any other name is still a dam rose.
The Cobra Mk III is the ship I love the most, but if I could only ever fly one ship it would be its big brother, the Python. It's the only ship I own three of: a general purpose ship, a Thargoid Scout hunter, and a medium freighter. The Scout hunter can erase Scouts all day (I have other ships for the big guys), the freighter has impressive capacity but can hold its own in a fight, and the general purpose has taken me on the most adventures and is my go-to when I don't know what the day is going to bring me.
The TH-cam algorithms are working in your favor. Just got back into the game after an almost 2 year hiatus, and guess what I was searching for just a few short minutes ago. Krait Mark-whatever, Aliance Chieftan, don't even mention them. I have them both, but I always come back to the Python -- and I have 2!
I have heard it said that the Python is good at doing just about anything in Elite Dangerous but it isn't the best at anything. But it is the best at one thing I say, and that is being good at everything. :) I have moved on to the Imperial Cutter for most things these days but I never fit it for more than 656 tonnes of cargo because any heavier and it drifts excessively even with Grade 5 engineered thrusters.
That sums it up well - unless you count it as also being the best medium sized hauler that's out there. Can carry a decent haul and land on pretty much any outpost / station that's out there. As for the Cutter - it's an excellent miner and hauler - although IMO there are better options for combat (Federal Corvette for example)
Python truly is the best jack of all trades with the least drawbacks. I spent so much time with mine pretty much doing a little bit of everything aside from mining, until the Krait mk2 came out. I really wanted a good ship with an SLF (hadn't decided how to build my Anaconda yet & dabbled with them on a Keelback), so I gutted my Python's modules for the Krait and it's kinda sat for awhile afterwards. I recently gave it another go and sent it to Robigo for some tourism once again... think I'll buy myself another one to keep there instead and bring my OG Python back to either cargo hauling or to try mining for once.
“A jack of all trades is a master of none, but oftentimes better than a master of one.” - Shakespear. I have done everything with my Python. It can DO everything, and better than you think. I flew an unengineered DBX out to Colonia to begin a career as a Miner in a Python. Between the exploration funds and mining I made over two Billion credits, then I flew the Python back (Mo money mo money). THEN, after getting into flying rescue missions for The War, I've started engineering it. Dirty drag drives do more than make it fast, they make it more nimble. Two large cannons and a large beam laser made it deadly to Colonia's pirate community, dropping them at home for the rescue missions just made her faster. If you're broke and can only buy one ship, buy a Cobra MkIII and save up until you can get the Python. It's a joy to fly, whether supercruising to Hutton or stepping down to land on a high G planet. Python is my favorite ship.
Thanks for the video. I get it that a lot of commanders think this is the only ship you will ever need, the best jack of all trades. In a way that is true. But assuming you are making decent money doing something in the game why would you only have one ship??? There are arguably better ships for hauling, better ships for mining, better ships for combat. For me there is only one thing it is unbeatable for, and that is Robigo Mines. Fit out your Python and go fill your boots.
Best booze cruise ship! For a MEDIUM ship to be able to fit 292 TONS is nothing short of impressive, and since Rackham's Peak is an outpost, you are limited to a medium ship. It doesn't handle half bad either. Dirty drive the thrusters to grade 5, and you're getting 500+ even fully loaded with cargo. What a champ.
I love this kind of videos. For what it is ED does not have a precise match in other games. Some thing they do better but they do not have the (scale of ED universe - SC in particular), or the feel of piloting a ship (Star field in particular). Regarding the python I like the love we share towards the python. When I started the game I was advised that this is the ship I must have when transitioning from small to medium ships. Even I received donations to get the ship. The reason is that every experienced commander has at least one, bu some have two engineered pythons in their fleet. The reason: the python is the master of BGS. There are mission that require medium landing slot and the python is the best thing you can get to make those missions. In combat the Python behaves like a big ship even fully engineered. So I called it pocket battle ship. It has the firepower of much bigger ships due to its huge power distributor for the size. And we know that we are not just limited by the number of gun slots but the main bottleneck is the power distributor. For pure combat I prefer Kraitm MKII which offers the pinnacle of speed, size and maneuverability. The Python does the job but you will have less fun with it, as it is designed to deal damage and absorb damage not to outmaneuver the opponents.
Thanks. It really is - I'm not quite at Elite in combat yet, but I'm not far off (currently Deadly at ~50%). Current build for this ship is really working well for me though, so might well be the one that sees me "over the line" o7
Wonder if anyone picked up on the Whatt and Pritney thing….Pratt and Whitney surely someone must have. I have 2 Pythons, one for mining and one for everything else.
Thanks for the "Python love". Very much in agreement with you. It's not perfect (speed and maneuverability could be better) but with engineering...it just works. Love the Python's looks (by comparison, the Krait MkII reminds me of a smashed pack of cigarettes). I've got 5: Explorer, Miner, Trader and 2 for Combat (anti-pirate and anti-XO). Rarely find the motivation to fly anything else.
Currently own 2 of these, one for Robigo running, and one for Combat. The combat one I go back and forth between it and the Krait II depending on how I feel at the time. I have a naming scheme for my 2 Pythons based on the Alexander Raid series from Final Fantast 14. My Robigo runner is the Cruise Chaser(because it goes forward and back and then forward and back... it's also technically a cruise ship so yeah) and then the combat one is the Brute Justice(coincidentally my Krait 2 is the Flat Justice based on the flat is justice joke and it being the counterpart to my Brute Justice python)
It's such a good all round ship I think the devs realised they needed to nerf it so made it horribly slow, otherwise it really would be the only ship you'd bother buying. Tbh I hardly use mine now though. I use the Asp as a taxi and Anaconda or FDL for combat, Type 9 for trade, and when I get the Corvette the Anaconda will be relegated to the back of the garage with my Python. I see the Python as a small Anaconda. the only benefit is it can use medium pads.
Arguably the most versatile ship in the game. The Python seems to have some odd advantages over most other ships. Where does all that internal space come from? It's far from my favorite ship, but I still have 2 of them that get a ton of use. And yeah, they look cool too.
The most versatile ship would be the asp explorer in reality mainly for its 80 lyr jump range which makes trading and hauling easier. Plus with engineered pulse lasers and engineered missiles and engineered multi cannon in the right hands the asp explorer is a beast on its own right.
The Python is amazing, but the looks and handling of the Krait are better IMO, as is the cockpit visibility. I still use my Python for mining and passenger runs, but unfortunately for the vast majority of other tasks I prefer the Krait.
Awesome presentation. 'Couldn't agree more with your conclusions about the Python. The Python is the biggest ship that can land almost anywhere! Sure, there are other ships that can better fill particular niches, but the Python is no slouch across a wide range of such niches. The Python can't mine or deliver 700 tons of resources at a single go like a Type 9 or Clipper can, but neither of those can deliver 200 tons of anything to an orbital outpost like the Python can. That gives the Python many more market choices than the larger ships. As a combat ship, even a "Merchant" Python build can carry enough firepower and armor to bring quick karma to many attackers. I think that the Imperial Clipper is the only one among the "big three" that may have a higher boost speed than the Python. That said, if combat is expected, there may be better choices. Krait Mk II or FDL please. I have three Pythons too, one for outside-the-bubble mining, one for trade and one that's a merchant "tank" that gets morphed for special needs . IMO the Python is far and away the best general purpose ship in the ED galaxy. If this commander had to choose only one ship to ply this galaxy, it would be the Python. However, I'm grateful that there are so many other options. Larger scale transactions require larger scale ships.
It's my go-to ship for a spot of piracy. Couldn't think of a more fitting name than that of Guybrush Threepwood's nemesis. Except maybe Murray - that would work too 😉
she is a meta goddess, although the legs are a bit short for travel, even with an FSD booster maybe 40 some odd light years. Still there is a reason I have 3.
Well, if you need to carry more than a couple of hundred tons of cargo and don't need to land at orbital outposts, the Cutter is king. Sometimes the best prices for mined and other products are at orbital outposts though. That said, I know what you mean about wanting a bigger ship when opportunity knocks. However in my own experience I've had probably as many cases while in a Cutter where I wished I were in a smaller ship, like a Python, that could land where I want to land. I don't recall ever wanting a bigger ship while in the Cutter or a smaller ship while in the Python. :-)
Everyone alwyas talks about the Python being a multi use ship, and although I have 2 thou both have limited usage. One lives in Colonia for when I'm visting and want a break from my Conda and the other lives at Robigo for passenger runs.
It's a game that's worth jumping into if you get a chance - although it does suffer from the same issue that Skyrim has, where you can log into it at 6pm for "a couple of hours" and then wonder why it's suddenly 4:30am on a work night.
It's almost like Faulcon DeLacy took a leaf out of Lakon's book - focussing more on function over form. Although it still does manage to look better than the Type 6 / Type 7, which is a massive plus
Interesting take - I think in any given role, it's not strictly OP as such in isolation, but the fact it can do so many things well does make it possibly too good as an all-rounder. What we really need are a few more ships to level the field - for example a Type 8 Freighter that can beat the Python for capacity on a medium pad, and a new medium Saud Kruger liner to beat it for people-moving on a medium pad.
um my fully loaded class A everthing only uses 28 power but my python build gives me 48 power so hmm im maxed on everything still cannt exceed the power banks.
I'm not even 60% qualified to comment in a meaningful way but it's always going to be hard for me to choose a Python as my _multi-role_ ship, because I have been spoiled by the Krait Mk II's ability to have on board fighters... GREAT video! ← ↑ Comment for algorithm + 👍 'd #OldManPaxus Rating: ☆☆☆☆ _[P.s. I just compared...Am i missing something?.. For just ONE slot (a size 6 to be fair...is nice) less, u can have on-board fighters in a Krait Mk II... Isn't that well worth it? Also, i just __*_love_* _how it performs...Even just being able to boost infinitely....*I do not have enginneering btw ]_ _[ __P.ps__. For the fanboys; I do own one and love it. It's just not my fav... ]_
There's not a lot in it between them - due to the extra size 6, the Python is better as an all rounder, since it can carry more cargo / passengers. Despite this meaning the Python can by extension equip more armour, I think the Krait is more combat-focused. It's more agile, has higher potential DPS because of the fighter, has a better viewing angle and as you say, also can boost continuously, even without engineering.
Do love the Krait MkII - for me there isn't a lot between them. For me, I have better luck in combat with the Krait, but as an all rounder, the Python just about beats it due to it's cargo capacity
@@gamingsnipsandbitsYeah, tough choice. Krait turns better but Python can take more punishment. Mine has over 2500 shields and over 1100 armour, kicks butt in combat and can jump over 38ly. All my ships are named after Pink Floyd songs, and my Python is called “The Great Gig in the Sky”. Says it all. Looking forward to your reviews on Asp Explorer, Krait Phantom and DBX. Keep up the good work, you gained a sub
I just wish the python had more character. It does look very generic compared to the other ships. I wish they had more ships geared more towards asteroid mining. I think miners should be big, ugly, and blocky. The python doesnt look bad just not as great as some of the other ships.
I really like the Viper Mark IV. It’s sad that the multipurpose vehicles are so overpowered. They should be very solid, but not always the only correct choice. The python does trading better than and medium size craft. That’s poor balance. The Type 6 should at least beat it at its own game. Honestly I would have adjusted the type six to max out the small landing pad, have the type 7 max out the medium pad.
Agreed - for dedicated transport ships, you'd expect them to be a cut above the competition, but given the Type-7 barely carries more than the Python, but uses a large pad, it feels like a trick was missed. As for the Viper MK4, it took a while for me to gel with it - I absolutely love the MK3 - it's probably one of my favourites, but the MK4 felt off - probably because internally it looks the same, so I was part expecting it to feel the same. Now I've worked out what it's good 4 though (pun intended), it's right up there for me - it's been a short-range explorer, a combat ship and a small trader - with it's latest role being for Thargoid scout-bashing. It's more versatile than the Viper 3, although it doesn't have the multi-role chops of the Cobra MK3. Although the Viper MK3 is more fun to actually fly.
@@gamingsnipsandbits I like it as a small(target), nimble(with engineering of course), heavily armored, jump capable(it’s been a while, but I think it’s like 30LY) combat ship that can A rate stuff and not need every kg shaved. I don’t consider it a multi role, but it is surprising how much you can pack into it while not really affecting things like jump range and combat capabilities. Heat and power haven’t given me trouble. Hardpoint placement is quite good all around. The thing can really take a beating, and while not incredibly fast or agile, it’s small enough that getting hits isn’t the easiest thing. I think it looks damn good, and a tad better than the Mark III, and that’s without discussing spoilers. 😉I think it’s a good ship overall.
Not true after engineering. 491 m/s boost (w/Mil.Grade armor). Equipped w/3 Large & 2 Medium Enhanced AX Multi-cannons, outrunning is not always necessary. Maneuverability is plenty adequate. Coriolis rates stock Python agility at 129 vs 126 for the Krait MkII. I have an armed Python explorer that can jump more than 50 LY. Altogether the Python is a lot more CAN than CAN'T; so, yeah, a great ship. And for me, personally, I love the way it looks, especially compared to that smashed pack of cigarettes that is the Krait Mk II. Enjoyed your video, Gaming Snips & Bits. Thanks
Python was by far the biggest step as per getting shit loads of momey fast, and I still love it but... theres just somethig aboiut being off center that grinds my tism
Ugh. Maneuvers like a pig. Appreciate the extra slot but its maneverability makes it unuseable in turn and burn combat. Changed over to the Krait Mk 2.
For some reason, this one really took off compared to the previous two ship reviews (possibly due to the popularity of the Python). Thanks for the sub if you did - there will be more of these videos coming over time. Plus I want to get into some of the lore around the Elite universe, so won't run out of new video ideas any time soon :)
Nothing wrong with an FDL for combat (aside from the cockpit, for the same reasons as the Python). Everything else though, there's a better ship IMO, so it depends how you're planning to carve your fortune 🙂
@@OldManPaxusYT Based on my experience the Krait Mk II seems made to eat Pythons and FDLs. 'Better combat ship than either IMO. However the Krait is not even close to the Python as a trade ship.
Off centre is the biggest issue I've got. Downward view would be nice for mining / exploration, but would also come with the issue of being more exposed to incoming fire during combat, so as with the Eagle / Viper, it's a compromise that I can live with
@gamingsnipsandbits honestly tho, the mk2 won't change much. If its going to compete with the pvp ships, then it won't be competitive against the Mk1 Python. Python will still be the king of cargo, missions, and mining that you can strap guns to. The python mk2 will make the Krait into another sidelined fighter hauling craft like the FGS. It'll be more nimble, have way better dps, better armor and shields. I don't think the Krait is gonna have much of a place in pvp/pve after the Python MK2 finishes its shakedown courses.
i lke anaconda more but you loose the power of landing where you want, only large pads will accept you . right now i have a combat corvette and a cutter, but i dont fell the grind is worth any of them , grinding ranks just kills your soul .
I do like my Corvette, but as you say, the grind is soul destroying. The only "rankable" ship I'm missing at the moment is the Cutter, which I'll have to get eventually, but I'm putting it off at the moment. Mostly because there's much better things to be doing in the galaxy than endless data-transfers for rep with our Imperial overlords. Much prefer the Alliance way of doing things: "Hey you want one of our ships? Give us some coin, and we'll give you a ship - no strings attached (please bug kill in them though, right?)"
@@Mimeniia I liked her but I don't liked the hardpoints locations , but it's Avery good ship , I just can't bring myself to grind the materials for the engineering
Not dead yet IMO, and won't be for a while. FDev have dropped some absolute turds in recent years (like the trainwreck that was the initial release of Odyssey), but with their recent focus on adding new content and pushing the storyline, I think they're working at keeping the existing fanbase interested and playing along.
I have a love/hate relationship with Python. It’s probably the best ship in game (!?) but I hate the off centre cockpit. Forces me to want to love the Krait MkII. However, I always end up back with Python
It's a tough one between the Krait and the Python - as you say, the off-centre cockpit is an irritation, but the Python excels in areas that the Krait is just lacking a little on - thinking internal slots more than anything (so more passengers / armour / cargo ETC).
Either way, both brilliant ships - I tend to use my Krait as an all-rounder, but my Pythons for more dedicated roles.
Still trying to decide starcitizen or elite dangerous odyssey.
For me, the off-center cockpit arrangement of the Python was a distraction at first, however after years of flying Pythons, I don't even notice that any more. The FDL is even worse than the Python where cockpit asymmetry is concerned, but even that becomes routine after while.
@@gamingsnipsandbits I personally have an affection for the side by side cockpit arrangement. It's nearly identical to the Cobra, which I love, and I actually once went on a date with my wife that included a multicrew VR tour of the Sol system in my multirole Python. Nerdy, yes, but we made it surprisingly romantic, ending parked on the rim of an ice canyon on one of Saturn's moons.
@@kylemaynard7797 star citizen
I have 3 Pythons, one for mining, one parked at Robigo for Robigo Runs, and I just built another for AX Refugee Rescue. I love the Python!
You need more pythons
I have 3 Condas and I need way more condas
A bloody excellent video the right amount of information and humor all rolled into one perfectly sound holo reel. We want more like this please
Thanks a lot, much appreciated. I'll be releasing more like this - eventual goal is to get all the ships done (with the possible exception of the Cobra IV as I don't have access to it), then start looking into some of the lore around the Elite universe.
It seems the Python is a "Go To" for many jobs. My DBX w/80ly jump is great as a bubble jeep, Phantom for resource collection and my Cutter for all the large ship tasks.
yes , i use it as an explorer vessel 57.74 ly jump range more engineering 58 easily , 2 srvs 4 originally , 6a 4a afm units , repair limpet and a 10 second boost time with 370 or 380 speed , with a ship kit which i use white Apollo , spoiler 1 , wings 3 , tail 4 and bumper 4 ! its a beauty of a ship , originally bought it in colonia for mining but flew it all the way back to Jameson memorial to kit and engineer it just to set back out to Colonia and Sagittarius a* , it takes the neutron highway for a good distance about 4 jumps before refuelling and 8 to 10 jump before a repair . 10/10 ship
That's some impressive range you've got there - I'm assuming that's stripped right back with undersized and engineered modules and a guardian FSD?
@@gamingsnipsandbits yes , has taken me the whole way across the galaxy , currently working on a cutter which uses the same power plant , barely engineered got 47ly not even maxed fsd
I love that you dive into the history. I remember sitting around for hours to gather enough crew to fly it!
Hands down my favorite ship. And probably, by now, my most flown as well.
It's certainly up there for me in the list of top ships, along with the Viper III and the Federal Corvette
But we all know that the Sidewinder is in the top 1% of all combat ships out there.
@@gamingsnipsandbits LOL, my favorite thing about the Sidey is that it can be flown guilt free. It's like, what? under 50k for a rebuy? Pocket change. You never have to feel bad about getting blown up.
I made getting a Python my personal mission in the game and it took me the best part of a year to get it (I wasn't good at the game). But once I had it, that was a special moment. This ship that I had adored from afar and absolutely FEARED when I pirate flying one jumped me. Now I had one all my own and it was the first ship I gave a name to... I named it Monty Python
I've got two Python ships and I'm happy with both of them, the first Python is used for carrying cargo, the second Python is fitted to carry as many passengers as possible. A fantastic medium sized ship.
My favourite ship, and the main cause of me being so slow to try out many of the other ships (didn't even try the FdL until last night, despite clocking a rather high number of hours in the game). My "daily driver" is a fairly combat-oriented build but with decent cargo space and jump range and an SRV, and pretty much everything engineered for speed, range and combat survivability. I also have one for mining, and I even got one outfitted for exploration just to try it out - it's not its ideal role, but decent enough and got me through the Formidine Rift and back.
Beside being a very nice all-rounder, the fact that it can carry a decent load and only require an M-pad makes it one of the most useful ships in the game. I don't even notice the off-centre pilot position anymore...
Use mine for everything but deep space exploring outside the bubble.
Just bought my first Python! It’s for mining! Type 6- “Expert Lithobreaker” was great, but the mining trips end too quickly with such a small hold.
With the one exception of my total engineered for distance including the fact that I've got 4 srv's and 30 available fighter's in my "FUN EXPLORING CONDA". I've well over 6,500 hour's envolved in my one and only Python, totally engineered core's and other's which I change from time to time, based on what I want to accomplish in the bubble. Having but two ship's and knowing exactly how, where and what to engineer the various componet's. Make doing so, considerably easier, faster and once done. SO MUCH MORE TIME to actually play once the grind is done. The more ship, the more time spent not having fun, unless of course one is a masocistic. The "GRIND" I know and accept is a personal thing. But regardless of how much one supposedly doesn't mind, it's still a "GRIND". Or as it's been stated. A rose by any other name is still a dam rose.
Some great script writing in these review. Some yamiks influence maybe? Great work
The thing about the Python that makes it so great is it is THE SHIP that will get you all your money to OWN all the other more SINGULAR FOCUSED ships!
The Cobra Mk III is the ship I love the most, but if I could only ever fly one ship it would be its big brother, the Python. It's the only ship I own three of: a general purpose ship, a Thargoid Scout hunter, and a medium freighter. The Scout hunter can erase Scouts all day (I have other ships for the big guys), the freighter has impressive capacity but can hold its own in a fight, and the general purpose has taken me on the most adventures and is my go-to when I don't know what the day is going to bring me.
The TH-cam algorithms are working in your favor. Just got back into the game after an almost 2 year hiatus, and guess what I was searching for just a few short minutes ago. Krait Mark-whatever, Aliance Chieftan, don't even mention them. I have them both, but I always come back to the Python -- and I have 2!
This was also in my recommended but i'm sorry, i cannot recall the circumstances
I have heard it said that the Python is good at doing just about anything in Elite Dangerous but it isn't the best at anything. But it is the best at one thing I say, and that is being good at everything. :) I have moved on to the Imperial Cutter for most things these days but I never fit it for more than 656 tonnes of cargo because any heavier and it drifts excessively even with Grade 5 engineered thrusters.
That sums it up well - unless you count it as also being the best medium sized hauler that's out there. Can carry a decent haul and land on pretty much any outpost / station that's out there.
As for the Cutter - it's an excellent miner and hauler - although IMO there are better options for combat (Federal Corvette for example)
Python truly is the best jack of all trades with the least drawbacks. I spent so much time with mine pretty much doing a little bit of everything aside from mining, until the Krait mk2 came out. I really wanted a good ship with an SLF (hadn't decided how to build my Anaconda yet & dabbled with them on a Keelback), so I gutted my Python's modules for the Krait and it's kinda sat for awhile afterwards. I recently gave it another go and sent it to Robigo for some tourism once again... think I'll buy myself another one to keep there instead and bring my OG Python back to either cargo hauling or to try mining for once.
“A jack of all trades is a master of none, but oftentimes better than a master of one.” - Shakespear.
I have done everything with my Python. It can DO everything, and better than you think. I flew an unengineered DBX out to Colonia to begin a career as a Miner in a Python. Between the exploration funds and mining I made over two Billion credits, then I flew the Python back (Mo money mo money). THEN, after getting into flying rescue missions for The War, I've started engineering it. Dirty drag drives do more than make it fast, they make it more nimble. Two large cannons and a large beam laser made it deadly to Colonia's pirate community, dropping them at home for the rescue missions just made her faster. If you're broke and can only buy one ship, buy a Cobra MkIII and save up until you can get the Python. It's a joy to fly, whether supercruising to Hutton or stepping down to land on a high G planet. Python is my favorite ship.
Thanks for the video. I get it that a lot of commanders think this is the only ship you will ever need, the best jack of all trades. In a way that is true. But assuming you are making decent money doing something in the game why would you only have one ship??? There are arguably better ships for hauling, better ships for mining, better ships for combat. For me there is only one thing it is unbeatable for, and that is Robigo Mines. Fit out your Python and go fill your boots.
Best booze cruise ship! For a MEDIUM ship to be able to fit 292 TONS is nothing short of impressive, and since Rackham's Peak is an outpost, you are limited to a medium ship. It doesn't handle half bad either. Dirty drive the thrusters to grade 5, and you're getting 500+ even fully loaded with cargo. What a champ.
Awesome Vid always loved the Python
Cobra III / Python / Anaconda
I'm about to buy a third myself. One for cargo/robigo, one for core mining and my o.g. for exploration.
I love this kind of videos. For what it is ED does not have a precise match in other games. Some thing they do better but they do not have the (scale of ED universe - SC in particular), or the feel of piloting a ship (Star field in particular).
Regarding the python I like the love we share towards the python. When I started the game I was advised that this is the ship I must have when transitioning from small to medium ships. Even I received donations to get the ship. The reason is that every experienced commander has at least one, bu some have two engineered pythons in their fleet. The reason: the python is the master of BGS. There are mission that require medium landing slot and the python is the best thing you can get to make those missions.
In combat the Python behaves like a big ship even fully engineered. So I called it pocket battle ship. It has the firepower of much bigger ships due to its huge power distributor for the size. And we know that we are not just limited by the number of gun slots but the main bottleneck is the power distributor.
For pure combat I prefer Kraitm MKII which offers the pinnacle of speed, size and maneuverability. The Python does the job but you will have less fun with it, as it is designed to deal damage and absorb damage not to outmaneuver the opponents.
great vid. got to elite in combat with a python great ship . o7
Thanks. It really is - I'm not quite at Elite in combat yet, but I'm not far off (currently Deadly at ~50%). Current build for this ship is really working well for me though, so might well be the one that sees me "over the line" o7
Wonder if anyone picked up on the Whatt and Pritney thing….Pratt and Whitney surely someone must have.
I have 2 Pythons, one for mining and one for everything else.
Yep, I did notice that too - there's s few little easter eggs like that scattered within Elite. Things like that really are a nice touch IMO
Thanks for the "Python love". Very much in agreement with you. It's not perfect (speed and maneuverability could be better) but with engineering...it just works. Love the Python's looks (by comparison, the Krait MkII reminds me of a smashed pack of cigarettes). I've got 5: Explorer, Miner, Trader and 2 for Combat (anti-pirate and anti-XO). Rarely find the motivation to fly anything else.
Currently own 2 of these, one for Robigo running, and one for Combat. The combat one I go back and forth between it and the Krait II depending on how I feel at the time. I have a naming scheme for my 2 Pythons based on the Alexander Raid series from Final Fantast 14. My Robigo runner is the Cruise Chaser(because it goes forward and back and then forward and back... it's also technically a cruise ship so yeah) and then the combat one is the Brute Justice(coincidentally my Krait 2 is the Flat Justice based on the flat is justice joke and it being the counterpart to my Brute Justice python)
Haha cool. All my ships are named after pink Floyd songs. My Python is called “The Great Gig in the Sky”
It's such a good all round ship I think the devs realised they needed to nerf it so made it horribly slow, otherwise it really would be the only ship you'd bother buying. Tbh I hardly use mine now though. I use the Asp as a taxi and Anaconda or FDL for combat, Type 9 for trade, and when I get the Corvette the Anaconda will be relegated to the back of the garage with my Python. I see the Python as a small Anaconda. the only benefit is it can use medium pads.
I've had one Python and I'll never need another one. currently engaged in AX operations. Good luck commanders.
Arguably the most versatile ship in the game. The Python seems to have some odd advantages over most other ships. Where does all that internal space come from?
It's far from my favorite ship, but I still have 2 of them that get a ton of use. And yeah, they look cool too.
Absolutely whack that it hauls the most of any medium ship. Very poor balance indeed.
The most versatile ship would be the asp explorer in reality mainly for its 80 lyr jump range which makes trading and hauling easier. Plus with engineered pulse lasers and engineered missiles and engineered multi cannon in the right hands the asp explorer is a beast on its own right.
The Python is amazing, but the looks and handling of the Krait are better IMO, as is the cockpit visibility. I still use my Python for mining and passenger runs, but unfortunately for the vast majority of other tasks I prefer the Krait.
Awesome presentation. 'Couldn't agree more with your conclusions about the Python.
The Python is the biggest ship that can land almost anywhere! Sure, there are other ships that can better fill particular niches, but the Python is no slouch across a wide range of such niches.
The Python can't mine or deliver 700 tons of resources at a single go like a Type 9 or Clipper can, but neither of those can deliver 200 tons of anything to an orbital outpost like the Python can. That gives the Python many more market choices than the larger ships.
As a combat ship, even a "Merchant" Python build can carry enough firepower and armor to bring quick karma to many attackers. I think that the Imperial Clipper is the only one among the "big three" that may have a higher boost speed than the Python. That said, if combat is expected, there may be better choices. Krait Mk II or FDL please.
I have three Pythons too, one for outside-the-bubble mining, one for trade and one that's a merchant "tank" that gets morphed for special needs . IMO the Python is far and away the best general purpose ship in the ED galaxy. If this commander had to choose only one ship to ply this galaxy, it would be the Python. However, I'm grateful that there are so many other options. Larger scale transactions require larger scale ships.
Python + Viper mk3 = winning team, i made my fortune with these 2. The most pro thing of the python is that it can land anywhere.
I bought the krait mk2 even though I wanted a phyton the fighter bay is nice. But I'm working my way up again so I can buy the python and own both.
"LeChuck's Ghost" that's high culture right there.
It's my go-to ship for a spot of piracy. Couldn't think of a more fitting name than that of Guybrush Threepwood's nemesis. Except maybe Murray - that would work too 😉
@@gamingsnipsandbits I think you got it right. A close second might have been "LeShip".
she is a meta goddess, although the legs are a bit short for travel, even with an FSD booster maybe 40 some odd light years. Still there is a reason I have 3.
I have been using a python for BGS, perfect ship.
Cutter is my go to now. Python I have 5 but I keep wanting my cutter when I am in the Python for some reason.
Well, if you need to carry more than a couple of hundred tons of cargo and don't need to land at orbital outposts, the Cutter is king. Sometimes the best prices for mined and other products are at orbital outposts though. That said, I know what you mean about wanting a bigger ship when opportunity knocks. However in my own experience I've had probably as many cases while in a Cutter where I wished I were in a smaller ship, like a Python, that could land where I want to land. I don't recall ever wanting a bigger ship while in the Cutter or a smaller ship while in the Python. :-)
Everyone alwyas talks about the Python being a multi use ship, and although I have 2 thou both have limited usage. One lives in Colonia for when I'm visting and want a break from my Conda and the other lives at Robigo for passenger runs.
made my first billion with the Python back in the day... great crate.
I need to play this game, had it for a while, just don't have much time these days. Like this video
It's a game that's worth jumping into if you get a chance - although it does suffer from the same issue that Skyrim has, where you can log into it at 6pm for "a couple of hours" and then wonder why it's suddenly 4:30am on a work night.
My trusty workhorse. Designwise nothing special but a must have for your day to day business...
It's almost like Faulcon DeLacy took a leaf out of Lakon's book - focussing more on function over form. Although it still does manage to look better than the Type 6 / Type 7, which is a massive plus
If one could only fly one ship, get the Python. The problem with it is this: the Python is so op, ED would be a better game without it.
Interesting take - I think in any given role, it's not strictly OP as such in isolation, but the fact it can do so many things well does make it possibly too good as an all-rounder.
What we really need are a few more ships to level the field - for example a Type 8 Freighter that can beat the Python for capacity on a medium pad, and a new medium Saud Kruger liner to beat it for people-moving on a medium pad.
Actyally yep! Python is abest universal ship ever. Some task spec ships can do better corse. But in a conditions of costs/effect - its a best one.
Personally love my pythons. My BGS python is versatile enough, I can adapt to almost any of our objectives.
um my fully loaded class A everthing only uses 28 power but my python build gives me 48 power so hmm im maxed on everything still cannt exceed the power banks.
Good review. Yamiks. Too, erm, sticky. The Pilot, he doesn't like it. Heretic!!!! Your review. Just right. Worth a Sub.
Yes!
made my 1st 5 billion in the Python, back when slaves were the cargo in Robigo, not passengers
I'm not even 60% qualified to comment in a meaningful way but it's always going to be hard for me to choose a Python as my _multi-role_ ship, because I have been spoiled by the Krait Mk II's ability to have on board fighters... GREAT video! ← ↑ Comment for algorithm + 👍 'd
#OldManPaxus Rating: ☆☆☆☆ _[P.s. I just compared...Am i missing something?.. For just ONE slot (a size 6 to be fair...is nice) less, u can have on-board fighters in a Krait Mk II... Isn't that well worth it? Also, i just __*_love_* _how it performs...Even just being able to boost infinitely....*I do not have enginneering btw ]_ _[ __P.ps__. For the fanboys; I do own one and love it. It's just not my fav... ]_
There's not a lot in it between them - due to the extra size 6, the Python is better as an all rounder, since it can carry more cargo / passengers.
Despite this meaning the Python can by extension equip more armour, I think the Krait is more combat-focused. It's more agile, has higher potential DPS because of the fighter, has a better viewing angle and as you say, also can boost continuously, even without engineering.
@@gamingsnipsandbits Ahhhh now i get why it's a better all-rounder! - Yes, clearly the better '1 ship for all!'
If I had a choice of only one ship to fly it would not be the python , it would be the Krait MkII.
Do love the Krait MkII - for me there isn't a lot between them. For me, I have better luck in combat with the Krait, but as an all rounder, the Python just about beats it due to it's cargo capacity
@@gamingsnipsandbitsYeah, tough choice. Krait turns better but Python can take more punishment. Mine has over 2500 shields and over 1100 armour, kicks butt in combat and can jump over 38ly. All my ships are named after Pink Floyd songs, and my Python is called “The Great Gig in the Sky”. Says it all. Looking forward to your reviews on Asp Explorer, Krait Phantom and DBX. Keep up the good work, you gained a sub
I just wish the python had more character. It does look very generic compared to the other ships. I wish they had more ships geared more towards asteroid mining. I think miners should be big, ugly, and blocky. The python doesnt look bad just not as great as some of the other ships.
It's just a micro Conda
Pretty much. I can imagine the initial design phase for the Anaconda was the engineers being given a Python with a remit of "this, but bigger"
Python is the best ship in the game.
I really like the Viper Mark IV.
It’s sad that the multipurpose vehicles are so overpowered. They should be very solid, but not always the only correct choice. The python does trading better than and medium size craft. That’s poor balance. The Type 6 should at least beat it at its own game. Honestly I would have adjusted the type six to max out the small landing pad, have the type 7 max out the medium pad.
Agreed - for dedicated transport ships, you'd expect them to be a cut above the competition, but given the Type-7 barely carries more than the Python, but uses a large pad, it feels like a trick was missed.
As for the Viper MK4, it took a while for me to gel with it - I absolutely love the MK3 - it's probably one of my favourites, but the MK4 felt off - probably because internally it looks the same, so I was part expecting it to feel the same. Now I've worked out what it's good 4 though (pun intended), it's right up there for me - it's been a short-range explorer, a combat ship and a small trader - with it's latest role being for Thargoid scout-bashing. It's more versatile than the Viper 3, although it doesn't have the multi-role chops of the Cobra MK3. Although the Viper MK3 is more fun to actually fly.
@@gamingsnipsandbits I like it as a small(target), nimble(with engineering of course), heavily armored, jump capable(it’s been a while, but I think it’s like 30LY) combat ship that can A rate stuff and not need every kg shaved. I don’t consider it a multi role, but it is surprising how much you can pack into it while not really affecting things like jump range and combat capabilities. Heat and power haven’t given me trouble. Hardpoint placement is quite good all around. The thing can really take a beating, and while not incredibly fast or agile, it’s small enough that getting hits isn’t the easiest thing. I think it looks damn good, and a tad better than the Mark III, and that’s without discussing spoilers. 😉I think it’s a good ship overall.
I’m waiting for the other ships……
i earned over 100 billion mining back before mining got nerfed bad so ill never need credits just things to purchase.
...and this is why Frontier need to give us more ships to buy - owning a carrier can only remove so many credits over a year or two.
The python is the best multipurpose ship hands down.
Yes
i own several pythons
The Python is an absolute bruiser when built out for combat.
The Can't of Python. Cant turn. Cant outrun any Goid. Cant jump very well. Otherwise a great ship.
Not true after engineering. 491 m/s boost (w/Mil.Grade armor). Equipped w/3 Large & 2 Medium Enhanced AX Multi-cannons, outrunning is not always necessary. Maneuverability is plenty adequate. Coriolis rates stock Python agility at 129 vs 126 for the Krait MkII. I have an armed Python explorer that can jump more than 50 LY. Altogether the Python is a lot more CAN than CAN'T; so, yeah, a great ship. And for me, personally, I love the way it looks, especially compared to that smashed pack of cigarettes that is the Krait Mk II.
Enjoyed your video, Gaming Snips & Bits. Thanks
I like the python, but when i first flew in the anaconda, i fell in love and never turned back
Python was by far the biggest step as per getting shit loads of momey fast, and I still love it but... theres just somethig aboiut being off center that grinds my tism
Ugh. Maneuvers like a pig. Appreciate the extra slot but its maneverability makes it unuseable in turn and burn combat. Changed over to the Krait Mk 2.
38 subs?? now we cant have that now can we.
For some reason, this one really took off compared to the previous two ship reviews (possibly due to the popularity of the Python). Thanks for the sub if you did - there will be more of these videos coming over time. Plus I want to get into some of the lore around the Elite universe, so won't run out of new video ideas any time soon :)
@@gamingsnipsandbits ofcourse i subbed, great vid keep it up mate
To clumsy i stay with my Fer De Lance
I agree, professionals have standards
@@eliaspanayi3465 nah im old and have Bad Reflex the fer is bit compensating that
i'm only fairly recently coming back to Elite but don't you guys like the Krait Mk II for same roles as Fer De Lance?
Nothing wrong with an FDL for combat (aside from the cockpit, for the same reasons as the Python). Everything else though, there's a better ship IMO, so it depends how you're planning to carve your fortune 🙂
@@OldManPaxusYT Based on my experience the Krait Mk II seems made to eat Pythons and FDLs. 'Better combat ship than either IMO. However the Krait is not even close to the Python as a trade ship.
Pytnon has poor canopy view. Blocked downwards view, off-center layout.
I'd prefer AspX view (especially, with hacked FOV).
Off centre is the biggest issue I've got. Downward view would be nice for mining / exploration, but would also come with the issue of being more exposed to incoming fire during combat, so as with the Eagle / Viper, it's a compromise that I can live with
@@gamingsnipsandbits Yeah, I don't use Asp in combat.
Does wide canopy exposition is an actual weak point in game, as it would be in reality ?
The simple answer is... Yes.
At least until the MK2 is released 🙂
@gamingsnipsandbits honestly tho, the mk2 won't change much. If its going to compete with the pvp ships, then it won't be competitive against the Mk1 Python. Python will still be the king of cargo, missions, and mining that you can strap guns to. The python mk2 will make the Krait into another sidelined fighter hauling craft like the FGS. It'll be more nimble, have way better dps, better armor and shields. I don't think the Krait is gonna have much of a place in pvp/pve after the Python MK2 finishes its shakedown courses.
i lke anaconda more but you loose the power of landing where you want, only large pads will accept you .
right now i have a combat corvette and a cutter, but i dont fell the grind is worth any of them , grinding ranks just kills your soul .
I do like my Corvette, but as you say, the grind is soul destroying. The only "rankable" ship I'm missing at the moment is the Cutter, which I'll have to get eventually, but I'm putting it off at the moment. Mostly because there's much better things to be doing in the galaxy than endless data-transfers for rep with our Imperial overlords.
Much prefer the Alliance way of doing things: "Hey you want one of our ships? Give us some coin, and we'll give you a ship - no strings attached (please bug kill in them though, right?)"
The Cutter, in retrospect, is the only ship worth rank grinding for. Its swag in a rolls royce.
@@Mimeniia I liked her but I don't liked the hardpoints locations , but it's Avery good ship , I just can't bring myself to grind the materials for the engineering
Nah - Krait Mk2 is better
Personally i hate this ship
Krait pilots laughing... anyway, this game is dead, let it rot in peace.
Not dead yet IMO, and won't be for a while. FDev have dropped some absolute turds in recent years (like the trainwreck that was the initial release of Odyssey), but with their recent focus on adding new content and pushing the storyline, I think they're working at keeping the existing fanbase interested and playing along.