True ... But, at least, these things do not destroy themselves if you cannot reveal it. Time will tell. maybe the millenium cards will be remembert as the archetype that took the gimmick of Ko'aki Meru and cristal-beast to playability.
The ability to specifically shuffle back up to 5 exodia pieces from the GY or banishment(!) on the second half of the trap card makes me think we may have a real insta-win strategy too.
Lol I had a Dark Rabbi too 😂 at the time I was like wtf is this? & didn't find the humor in it, just annoyed, but now I really want all those old fake cards to laugh at
I'm glad the old school monsters are being retroactively put into an archetype. It makes them feel like they belong instead of being random disconnected monsters.
@@jcg243..... Were you not watching the video? One of the monsters literally references it's original card in it's effect 🤦🏽♂️ it was mentioned in the video
"Caveman that awoke after a millenium" had me thinking Konami was joking about exodia players given how old exodia is and how it's now getting good support in what's basically a different era, but then the effect mentioning Sengenjin reminded me that exists and this is clearly a retrain. These seem cool, I'm tentatively hype.
One note: the field spell doesn’t need to set a millennium, it can set ANY monster for its effect. Plus, if you use Millennium Cross after that, the random spare ash or forbidden one piece or what have you gets sent back to deck clearing up the slot.
When the reveals were just being translated at first, I was joking around with my friends about how searching a "Level 10 or higher Exodia monster or a Millennium monster" would be huge for my Millennium Golem turbo deck. Needless to say I exploded with excitement when I saw the Golem retrain. Golembros, we are SO BACK. #golemgang
The LP thing can be very deadly with one old spell card (cauldron of the old man). With that on the field the fusion card’s effects pay 1000 would be over because (oldman) would just recover that and more every turn. This support is going to have a-lot of old cards be some what viable in this archetype.
This when it was revealed made me have flashbacks of forbidden memories on the he ps1 era. These very cards were how I beat that game. Now that I’m seeing the effects, it wouldn’t be entirely crazy to consider combining this with the dark magician support cards since it really gives off that old school vibe since we all know of the very first episode of yugioh
Add materialization from the newest set to a deck with these cards and you can get a bit of extra destruction or another body out with a quick effect just by having the monsters in spell/Trap first
These cards really make me want me to get back into the card game , this deck seems like so much fun. I have the gold border Exodia cards and always thought they looked so good. It would be fun to use them in a fun deck
This card would have wild when game was just slow enough to play panda with future fusion. Throw fusions materials to graveyard. Put a negate onto board then go fishing in the graveyard
You know what archetype that will benefit greatly from these "continuous spell/trap" effect, which also could act as a body on the field? Yep. True Draco.
Spell economics works well with this upcoming deck since it saves you the cost from paying LP of the spell effects of the monster cards that are treated as continuous spell when in the S/T zone
I think i misread the fusion before. I thought it's attack was always equal to your current life points but now that I reread it, it gains a permanent Stat increase when it attacks based i. Your life points. That's way better then I thought. Not insane but at least it can get pretty big over time
@@Broskispersonalthe effect, or at least the translation of it, doesn't read during damage calculation only or even until the end of a certain phase, only that it's a once per turn increase
So a boss monster that can't be destroyed by card effects, free negates s/t activations ignoring monsters, gains ATK based on a source that you must hope your opponent doesn't deplete, or increase it by stuff no one plays, loses you its own ATK source... and sets a card on the end phase... Yeah, ah think cancerstinks1 said it right.
Fun fact the Exodia card keeps gaining attack, no where does it mention "original" so an example being you somehow summon it first turn:8000 attack. Your opponent doesn't deal any damage to you and you still have Exodia. ADDITIONAL 7000 attack so 15,000 attack. This thing is going to be nutty.
I find it amazing how Konami just can't make up their minds about whether they will stop making Exodia support or not. This is the second time they said they would stop only to make it even more a few years later.
Great review, better then some of the other ones ive seen that shat on this new support immediately, probably because it wasnt a 13 omni-negate 455555 ATK monster with overpowered protection that you can get on the field by farting on your opponent lol.
just to note if no on has already, Phantom gods atk gain is PERMANENT. meaning going second, if you have it alive for at least two turns almost nothing will be able to beat over it.
It's nice to see retrains of old/ forgotten cards from the first set of Yu-Gi-Oh cards and even some cards that were McDonalds exclusive again.... Good times
There is one big downside being that Millennium cross doesn't count as a proper Fusion summon so you cannot Reborn the new Fusion Monster since it doesn't specifically state Millennium cross as a proper summon
The new fusion is insane. The ATK increase is indefinite and the protection is good, plus an omni negate. For those who may think the ATK boost is not permanent, here is the translated text: "Once per turn, if this card battles, during damage calculation: It gains ATK equal to your current LP." Unlike other cards, there is no until/turn only clause on the effect; meaning that if you had 8000 LP when it comes out, then lose 1000 due to the monster, you could have a 15,000 ATK beat-stick after keeping it for one turn. This is compared to something like Armityle the Chaos Phantasm who reads: "Gains 10,000 ATK during your turn only."
Finally Exodia got good support. Such an iconic monster that was only used in decks to draw cards to get the five pieces. Sure this support probably doesn't make it meta, but pretty good still
Which ones are they weak to really? Ash on Shield works if you don't have Cross already. Other than that...there's not much they can do. Imperm and Veiler don't work on the searching because that part is all spell effects. Droll only works to stop summoning Exodia for Golem and Sengenjin without a Cross in hand.
I don’t have too high hopes for this deck competitive wise but it’s nice to see that you’re practically showing your opponent that you have exodia in your deck just to access their fusion monster and that if they don’t wipe out you lp fast eventually your going to draw all five pieces
Based on the ease of the summon condition (Millennium Cross) and the effect it has, I would say it is an OP card. And I can see this card in Banlist, at least in Limited Cards.
Imma point out the effect on Phantom God Exodia sounds exactly like Psychic End Punishers. So every time you you attack with this monster, it may just keep gaining attack an stacking it
For Exodo Blaze, you need to understand that all 5 Pieces of Exodia will be brought to the field as equip spells. If you can somehow get Swift Birdman Joe on the field and his effect resolved successfully, you just win the duel then and there. You wouldn't be able to do it the same turn though, which I guess balances things out.
It seems kind of like you want to get the shield out early in the S/T zone so you can add the spell to your hand and then use the spell for the alternative cost of the other cards to avoid paying further LP.
Wouldnt it be possible to put Hamom Lord pf Striking Thunder as a secondary boas monster considering you have monsters that function like Crystal Beasts
I can't be the only person who misread Exodia's battle effect as "ATK becomes equal to your current LP" rather than "It gains ATK equal to your current LP". That would've hurt its viability.
I'm glad you pointed that out cause I was sitting here thinking that 4000 would basically be the max it could get. Rereading that definitely makes it more dangerous 👍
Combined with Exodo Blaze for +4000 ATK & piercing, it sounds like a deck you need to be careful going against or you'll get OTKd out of nowhere, not to mention keeping track of where the Exodia pieces are. Unironically might run Giant Trunade over Feather Duster to bounce the equipped pieces to the hand
@@ДимитърПоптолев >then equip 5 "Forbidden One" monsters from your hand and/or Deck to this card as Equip Spells that give it 2000 ATK. WTF I could've sworn the translation I read before said 2 pieces, that's even better, I guess if it doesn't get negated you just autowin lol
IT HAS WHAT??? bro i've been FORCING my exodia deck to work (no not the collect all 5 pieces i rely primarily on exodia incarnate/necross/exodius and now it has REAL support?! THESE SOUND FREAKIN AMAZING :U AYO im seeing mallenium cards with EFFECTS?! i've been using the normal variations to give exodius more throw away cards (he gets up to around 7kish i could go higher but i'd have to focus on making *him* the boss monster exclusively then plus i'd be out of a ton of useful deck searching cards and other utilities) Update Until I see master duel add these I've fused Pyramid of light into my deck and removed clutter cards
The main issue I see here, is that every effect that searches the summon condition or provides those negates and protections costs 2k lp each. And the boss monsters attack is based on lp. So every effect you activate to get to that fusion makes the fusion worse. Needs to be paired with a deck that gains a lot of lp
Not really, the fusion gain atk equal to life points once per turn when it battles, so let's say your at 2k on your and you atk it gets 2k then if hour opponent atks you next turn it get another 2k and so on
I believe there is only 3 playabe millenium, lv 5, 6 and 8, the the 5 adds the cross, the 6 and 8 searches the 5, so you pay 4k at maximum, 4k that can't be destroyed by card effects, negate spell/trap and destroys the opponent entire field with the trap is not that bad, i'm 10x more worried with the fact that this deck has consistency issues since you are running 5 bricks for a meh end board
"An effect to place them from your hand to your spell/trap zone. And then they have an effect while a continous spell and an effect as a monster" So pendulums
The cross spell effect has you reveal the 5 pieces as a cost, but what happens to them after? back to where they came from? into the deck? into the GY? also, what's the deal that old monster the cards can interact with? what does it do for the strat?
I think this new Exodia would be a lot of fun to see go up against the new Gate Guardian. Both might not be competitive viable in big tournaments, but both are definitely playable now after this and in the anime are said to "be in the same class" mystical power speaking wise. So itll be fun!
Combining these Exodia cards with my Gate Guardian cards has been proving pretty effective. Gate Gaurdians Combined protects against monster effects and Exodia protects from spells and you can get insane attack on Phantom God.
Quick note: most of these card effects are soft/hard once per turn! I was trying to keep things simple in the video but I should've mentioned that
ok
Here is a beginners code for "Rookie and Retuner Mutuals Follower Campaign" 2c5af118 enjoy!
The lose 1000 life points part is bad
Is like giving yourself lava golem
@@destruction8192 yes but overall its good. if it werent once per a turn and not losst 1000 lp it get banned very quick lol
All this "reveal 1 Millennium Cross" effects makes me think of "Reveal 1 Iron Core of Ko'aki Meru"
True ... But, at least, these things do not destroy themselves if you cannot reveal it.
Time will tell. maybe the millenium cards will be remembert as the archetype that took the gimmick of Ko'aki Meru and cristal-beast to playability.
scary
Its Like As If You Reveal It, or Use It To Call Forth, or Summon The Monsters
Exodia: You thought I'd pull another another convoluted insta-win strategy, but I'mma just punch you in the face!
Exodia: Insta win? Nahhh bro put up your duke's
The ability to specifically shuffle back up to 5 exodia pieces from the GY or banishment(!) on the second half of the trap card makes me think we may have a real insta-win strategy too.
New Millenium Shield? Ruxin34 about to lose his mind
He has lost
Fax
I thought you said rule34 was going to lose their mind 😂
I am losing my mind. My first two cards were Slime Toad and Millennium Shield.
Yes, I got them from McDonalds, why do you ask?
The fact that the exodia deck has support right after a tournament of an exodia deck winning first place is amazing and perfect timing.
Damn, Konami made my playground Dark Master Rabbi with 40000 Atak and 40000 Defense into a official card!
Scrub. My Dark Rabbi had Infinity/Infinity
@@aeroevans9987Rubbish, it doesn't even hold a candle to my Dark Master Rabbi with infinity +1 ATK and DEF!
D A R K L Y B I G R A B B I
Lol I had a Dark Rabbi too 😂 at the time I was like wtf is this? & didn't find the humor in it, just annoyed, but now I really want all those old fake cards to laugh at
Damn, the highest monster attack i had was only 117000 on some scrawny looking guy
I'm glad all of the millenium monsters are retrains of clasic old school monsters
I'm glad the old school monsters are being retroactively put into an archetype. It makes them feel like they belong instead of being random disconnected monsters.
Proof?
@@jcg243..... Were you not watching the video? One of the monsters literally references it's original card in it's effect 🤦🏽♂️ it was mentioned in the video
@@emanuelmartinez7267 I was being sarcastic
@@jcg243 What an incredibly braindead sarcasm then
IMPOSSIBLE, NO ONE HAS EVER BEEN ABLE TO USE THESE EXODIA SUPPORT CARDS.
The best part about these cards is that they give Exodia something more interesting to do gameplay-wise, which is honestly amazing.
yes exodia can finally be in more then just a draw deck
"Caveman that awoke after a millenium" had me thinking Konami was joking about exodia players given how old exodia is and how it's now getting good support in what's basically a different era, but then the effect mentioning Sengenjin reminded me that exists and this is clearly a retrain. These seem cool, I'm tentatively hype.
One note: the field spell doesn’t need to set a millennium, it can set ANY monster for its effect. Plus, if you use Millennium Cross after that, the random spare ash or forbidden one piece or what have you gets sent back to deck clearing up the slot.
When the reveals were just being translated at first, I was joking around with my friends about how searching a "Level 10 or higher Exodia monster or a Millennium monster" would be huge for my Millennium Golem turbo deck. Needless to say I exploded with excitement when I saw the Golem retrain. Golembros, we are SO BACK. #golemgang
Congrats my fellow duelist. May our next card games be in hope of your golem deck becoming a tournament champion.
I like that it gives exodia another win condition. Also there are interesting strats you can do to the pieces back into hand.
there actually isnt
Bro Sengenjin really think he part of the team😂
he do got the items
His japanese translated was Millennium Primitive Man tho
Yeah, because the effect monster is pretty clearly a retrain of him
Konami really made "Pendulum's with extra steps" with the millennium monsters 😭
Although they don't have any of pendulums' other BS, so really they're pendulums with fewer steps.
The LP thing can be very deadly with one old spell card (cauldron of the old man). With that on the field the fusion card’s effects pay 1000 would be over because (oldman) would just recover that and more every turn. This support is going to have a-lot of old cards be some what viable in this archetype.
As a Exodia player all I can say is GIMME GIMME GIMME!!!!!!
Millenium Cross is potentially a OTK on Turn 2. Because you get a 8000 ATK Monster out just like that. I am looking forward to this Deck.
This when it was revealed made me have flashbacks of forbidden memories on the he ps1 era. These very cards were how I beat that game. Now that I’m seeing the effects, it wouldn’t be entirely crazy to consider combining this with the dark magician support cards since it really gives off that old school vibe since we all know of the very first episode of yugioh
Exodia!!! It's not possible!!!
No ones ever been able to summon him!!!
That's joke is getting old dude
@@chrislabedzski9076 😂😂😂😂
Not to mention the searcher cards are immune to cards like Full Force Virus and don’t fear spell card destruction like EEV
Wow, Konami finally did it 😂. This sounds so cool for casual locals. Can't wait to see MBT'S Ten Minute Testing 😅
Add materialization from the newest set to a deck with these cards and you can get a bit of extra destruction or another body out with a quick effect just by having the monsters in spell/Trap first
These cards really make me want me to get back into the card game , this deck seems like so much fun. I have the gold border Exodia cards and always thought they looked so good. It would be fun to use them in a fun deck
This card would have wild when game was just slow enough to play panda with future fusion. Throw fusions materials to graveyard. Put a negate onto board then go fishing in the graveyard
You know what archetype that will benefit greatly from these "continuous spell/trap" effect, which also could act as a body on the field?
Yep.
True Draco.
Spell economics works well with this upcoming deck since it saves you the cost from paying LP of the spell effects of the monster cards that are treated as continuous spell when in the S/T zone
The past couple of years Konami has retrained old vanilla monsters and that's pretty good to see because I thought they forgot about those cards.
i wonder if we will get an archtype that retrains those old bad fusion monsters
As a huge fan of niche Exodia decks. This is the most hyped I've been in a while
Proper divine ATK stat, reminds me of my meme Aromage Winged Dragon of Ra deck
As long as it doesn't support a 20 minute turn which makes me wonder why they even have a time limit if it means nothing...I'd be happy.
I think i misread the fusion before. I thought it's attack was always equal to your current life points but now that I reread it, it gains a permanent Stat increase when it attacks based i. Your life points. That's way better then I thought. Not insane but at least it can get pretty big over time
it gains the attack during damage calculation only.
it returns to ? after damage calc
Nah, it's a permanent increase@@Broskispersonal
@@BroskispersonalNot the case for this fusion, as unlike Avramax, it does not say "during that damage calculation only".
@@Broskispersonalthe effect, or at least the translation of it, doesn't read during damage calculation only or even until the end of a certain phase, only that it's a once per turn increase
Oh so it stacks every time it does battle? That’s pretty sick
the funny thing is the 2 new illusion monsters particularly moon maiden actually do contribute to illusion pile that's slowly growing as a strat.
Heck yeah!! Always love to see support for the only deck that matters and the only deck ive played for over a decade! EXODIA FOREVER!!!!!
A Runick Engine might fit really nicely just for the draw power and board control it offers right?
So a boss monster that can't be destroyed by card effects, free negates s/t activations ignoring monsters, gains ATK based on a source that you must hope your opponent doesn't deplete, or increase it by stuff no one plays, loses you its own ATK source... and sets a card on the end phase...
Yeah, ah think cancerstinks1 said it right.
I kinda want to play this with the new gold sarcophagus of light deck just for the aesthetic of all being yugi's cards
I mean you could run this with the chimera cards (so long as you play them after you summon your exod)
Fun fact the Exodia card keeps gaining attack, no where does it mention "original" so an example being you somehow summon it first turn:8000 attack. Your opponent doesn't deal any damage to you and you still have Exodia. ADDITIONAL 7000 attack so 15,000 attack. This thing is going to be nutty.
Can't wait for some guy to make an OTK deck based on the Exodia-Fusion's LP=Damage strat
I cannot wait until these are in MD!
Millennium Cross limited to 1, called it first lol
I find it amazing how Konami just can't make up their minds about whether they will stop making Exodia support or not.
This is the second time they said they would stop only to make it even more a few years later.
Great review, better then some of the other ones ive seen that shat on this new support immediately, probably because it wasnt a 13 omni-negate 455555 ATK monster with overpowered protection that you can get on the field by farting on your opponent lol.
So now Millenium Scorpion has a home deck? LETS GOOO!!!
Wait a minute... These are crystal beasts!
Crystal beast have no effect while treated as a spell. More like pendulums withouth a scale.
Pendulums with extra steps*
just to note if no on has already, Phantom gods atk gain is PERMANENT. meaning going second, if you have it alive for at least two turns almost nothing will be able to beat over it.
It's nice to see retrains of old/ forgotten cards from the first set of Yu-Gi-Oh cards and even some cards that were McDonalds exclusive again.... Good times
Pretty sure the "g" in "Sengenjin" is a hard g, not a soft one.
lol definitely.
Correct, because it's derrived and shortened from the Japanese name, 'Sennen-Genjin' (Millennium Caveman).
@@darmanitanDW also 'g's from romaji is always hard otherwise it would be a 'j' instead.
I swear… they better leave the name as is “Phantom God Exodia Incarnate” sounds SO badass.
2 years from now, there will be a "Why nobody plays the new Exodia cards" video.
I don't even play this game, but I watch a lot of your card discussions. Keep up the good work!
There is one big downside being that Millennium cross doesn't count as a proper Fusion summon so you cannot Reborn the new Fusion Monster since it doesn't specifically state Millennium cross as a proper summon
moonmaiden in every spellcaster deck seems strong
This archtype really does just show. Crystal Beasts could of been better if they had effects while being continous spell cards.
Fun fact: Exodo Blaze is the first card to depict Zorc Neceophades in his true form. There was "Dark Master Zorc" but that only showed his first form
I really wish, Exodia Necross would get some Love too.
Imagine winning regionals with Exodia💀
The new fusion is insane. The ATK increase is indefinite and the protection is good, plus an omni negate.
For those who may think the ATK boost is not permanent, here is the translated text:
"Once per turn, if this card battles, during damage calculation: It gains ATK equal to your current LP."
Unlike other cards, there is no until/turn only clause on the effect; meaning that if you had 8000 LP when it comes out, then lose 1000 due to the monster, you could have a 15,000 ATK beat-stick after keeping it for one turn.
This is compared to something like Armityle the Chaos Phantasm who reads:
"Gains 10,000 ATK during your turn only."
holy shit that's insane
Then You remember there is new millenium monster if it special summoned gain LP half atk 1 monster on the field
not an omni negate, please read the damn cards
Finally Exodia got good support. Such an iconic monster that was only used in decks to draw cards to get the five pieces. Sure this support probably doesn't make it meta, but pretty good still
I think these look really cool. My concern is that they are too susceptible to hand traps.
Which ones are they weak to really? Ash on Shield works if you don't have Cross already. Other than that...there's not much they can do. Imperm and Veiler don't work on the searching because that part is all spell effects. Droll only works to stop summoning Exodia for Golem and Sengenjin without a Cross in hand.
I don’t have too high hopes for this deck competitive wise but it’s nice to see that you’re practically showing your opponent that you have exodia in your deck just to access their fusion monster and that if they don’t wipe out you lp fast eventually your going to draw all five pieces
The ATK gain effect on phantom god is a permanent ATK gain which means phantom god will just keep getting bigger the longer the duel goes on.
I want a deck pure Exodia theme including Necros. Cant wait.
I still use right hand shark into crooked cook and stall for exodia in master duels bc I cant make a meta deck yet
Since they are all continuous spell cards you could maybe splash hammon as an extra body with 4000 at and def
Based on the ease of the summon condition (Millennium Cross) and the effect it has, I would say it is an OP card. And I can see this card in Banlist, at least in Limited Cards.
Golem just looks like a nice lvl6 to abuse in xeno decks
I could see millenium cross getting semi limited. Maybe I'm overestimating but it sounds like you can get a nice end board very consistently
Cauldron of the old man would work great for this deck
I'm excited for these. Exodia Incarnate is a favorite card of mine so i'm glad to see it become at least a bit more playable.
Cool waking the dragon support
You could say they are better than Crystal beasts, because they have effect when in the Spell/Trap zone.
Oh boy, I was not expecting to ever have to update my Kuribohs, but here we are
Life point adding cards are also going to go up in value if this set of cards do well in competitive locals.
Life gain off a 10k exodia incarnate. Then the next time gain off of the fusion.
Imma point out the effect on Phantom God Exodia sounds exactly like Psychic End Punishers. So every time you you attack with this monster, it may just keep gaining attack an stacking it
For Exodo Blaze, you need to understand that all 5 Pieces of Exodia will be brought to the field as equip spells.
If you can somehow get Swift Birdman Joe on the field and his effect resolved successfully, you just win the duel then and there. You wouldn't be able to do it the same turn though, which I guess balances things out.
Hey look, Exodia finally caught up to the Meta - from 2008. Maybe one Day...
It seems kind of like you want to get the shield out early in the S/T zone so you can add the spell to your hand and then use the spell for the alternative cost of the other cards to avoid paying further LP.
The myth... The legend Sengenjin got a comeback😂
They did Gate Guardian well so this doesn't surprise me! Great job Konami! 🔥🔥
Feel like Moonmaiden would be very versatile outside of its archetype
Wouldnt it be possible to put Hamom Lord pf Striking Thunder as a secondary boas monster considering you have monsters that function like Crystal Beasts
That one ash adjacent card is going to go hard.
I mean I'd use think of me as you will but the cards I have the most joy using connect to the first YUGIOH series.
I can't be the only person who misread Exodia's battle effect as "ATK becomes equal to your current LP" rather than "It gains ATK equal to your current LP". That would've hurt its viability.
I'm glad you pointed that out cause I was sitting here thinking that 4000 would basically be the max it could get. Rereading that definitely makes it more dangerous 👍
Combined with Exodo Blaze for +4000 ATK & piercing, it sounds like a deck you need to be careful going against or you'll get OTKd out of nowhere, not to mention keeping track of where the Exodia pieces are. Unironically might run Giant Trunade over Feather Duster to bounce the equipped pieces to the hand
@@John_1-1_in_Japanese Exodo Blaze is +10000 ATK.
@@ДимитърПоптолев >then equip 5 "Forbidden One" monsters from your hand and/or Deck to this card as Equip Spells that give it 2000 ATK.
WTF I could've sworn the translation I read before said 2 pieces, that's even better, I guess if it doesn't get negated you just autowin lol
@@John_1-1_in_Japanese Because, to be fair, the initial translation said 2.
Exodia said hold these hands
Exodia becoming an Aromage Boss Monster was not in my bingo card for 2024.
Fun fact, expeia has enough in archetype support that it can be its own deck
IT HAS WHAT???
bro
i've been FORCING my exodia deck to work (no not the collect all 5 pieces i rely primarily on exodia incarnate/necross/exodius
and now it has REAL support?!
THESE SOUND FREAKIN AMAZING :U
AYO
im seeing mallenium cards with EFFECTS?!
i've been using the normal variations to give exodius more throw away cards (he gets up to around 7kish i could go higher but i'd have to focus on making *him* the boss monster exclusively then plus i'd be out of a ton of useful deck searching cards and other utilities)
Update
Until I see master duel add these I've fused Pyramid of light into my deck and removed clutter cards
The main issue I see here, is that every effect that searches the summon condition or provides those negates and protections costs 2k lp each. And the boss monsters attack is based on lp. So every effect you activate to get to that fusion makes the fusion worse. Needs to be paired with a deck that gains a lot of lp
Aromage Exodia about to pop off in a few years.
Not sure this is true, you can still otk on 2 lp with this deck
Not really, the fusion gain atk equal to life points once per turn when it battles, so let's say your at 2k on your and you atk it gets 2k then if hour opponent atks you next turn it get another 2k and so on
I believe there is only 3 playabe millenium, lv 5, 6 and 8, the the 5 adds the cross, the 6 and 8 searches the 5, so you pay 4k at maximum, 4k that can't be destroyed by card effects, negate spell/trap and destroys the opponent entire field with the trap is not that bad, i'm 10x more worried with the fact that this deck has consistency issues since you are running 5 bricks for a meh end board
@@midn8588ok, how?
"An effect to place them from your hand to your spell/trap zone. And then they have an effect while a continous spell and an effect as a monster"
So pendulums
The cross spell effect has you reveal the 5 pieces as a cost, but what happens to them after? back to where they came from? into the deck? into the GY?
also, what's the deal that old monster the cards can interact with? what does it do for the strat?
I’d guess back to where they came from
dang...I actually like these? This is a lot better than I would have ever expected them to print for Exodia
If you can loop that last one, you could potentially gain infinite life and atk.
I think this new Exodia would be a lot of fun to see go up against the new Gate Guardian.
Both might not be competitive viable in big tournaments, but both are definitely playable now after this and in the anime are said to "be in the same class" mystical power speaking wise.
So itll be fun!
i wonder how long til the "why nobody plays the new exodia support card" video shows up...
Combining these Exodia cards with my Gate Guardian cards has been proving pretty effective. Gate Gaurdians Combined protects against monster effects and Exodia protects from spells and you can get insane attack on Phantom God.
Now this is a pretty cool support
So what you're saying is that soon we can put exodia and nurse burn into one deck