Save & Load System (LocalStorage in Construct 3) + Project File
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- เผยแพร่เมื่อ 12 พ.ย. 2024
- Download the source file from here:
drive.google.c...
Hi guys,
Hope you’re doing well!
Today I want to talk about one of the most important subjects in the game making which is necessary to know about in every game engine. I’m gonna teach you in Construct 3: Save & Load System, which is provided by the practical LocalStorage plugin.
It is important to know this subject because almost every game has the Save & Load System. By having this option in a game, the user’s desired settings will be uploaded after coming back to the game. For example, he shouldn’t turn off the sound if he had turned it off before. Generally, having a Save & Load System can make the user's experience improve and can increase session length by the user.
Oh! I forgot to say that for simulating this tutorial for you, I will instruct you with a fun old game. “Brick Breaker”, which so many of us were a huge fan of, is redeveloped for you today simply in order to comprehend the concept of Save & Load System completely.
People who follow my tutorials know that I instruct some key subjects besides the main content, which are more interesting than it for some people! In today’s video you will learn these subjects besides Save & Load System:
Using Local Storage
Using Native Save & Load System
Block Breaker Game
Lastly, DoonDookStudio’s team always wants to share their knowledge in game making with interested people. You can help us to grow our network by sharing our content with your friends and subscribing to our channel. In this way, we will get familiar with new people and they will learn new subjects from us, too!
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Very helpful. Thank you!
very simple now that I watch this, an almost scrapped concept is saved
get item does't works here. I use "set item" in local storage, but on time to check if item exists nothing happens. Because I pass the key value to my DB and it shows zero.
Hello, how do I pull out of the local storage a value and enter it in the variable of an object? I don't know if I explained myself xD
you incentive back in construct, ^^, please speak game, style harvest moon, ^^