sony hits some dingers... tlou, spiderman, horizon, days gone, god of war, ratchet, tsushima etc etc that's a damn stable! the glorious part is all of them are even better on PC, now that, is what I'm talking about!
@@minhhieunguyen8096 not a fan of sony either, but he mentioned single player games that are semi recently ported to PC, concord is multiplayer online only game. sony first party single player games are usually bangers.
I just bought a 4080 super, your videos were really helpful and i rewatched them alot over the past few days. I know i know, 50 series is coming out in January, diminishing value after the 4070 super... but i don't care. I've never owned a high end card, i have a 165 hz 1440p monitor. I just had a big career milestone and splurged on a 4080 super. Getting ready to swap it now.
Completely fine choice, it'll last you half a decade at least. Bought a 4080 shortly after it launched (upgraded from a 1080ti I had used for 7 years) and outside of path traced games it's overkill for everything. Don't even think about settings, I just max it out and use DLSS Quality if it's available and/or even needed in the first place.
People always act like you can immediately get your hands on the next gen of cards, like they're not going to be hard to snag for months. You may have ended up waiting way longer than you think.
Idk if he covers this because I just started the video but if you're playing at native resolution TAA runs significantly better than FSR/DLAA/XESS native. I was originally using FSR 3 native AA but dipped below 60 a couple times and thought I was going to need upscaling, tried XeSS but that was actually more demanding than FSR, then tried TAA and I went from 90-100% GPU usage with FSR 3 native AA to 80-90% with TAA
CPU optimization is king and paramount in order to make every other hardware component sing. Ghost of Tsushima has some random traversal stuttering occurrences on PC due to poor CPU usage.
3:05 I still prefer they show a scene where the specific setting makes a difference. Cause you might not be standing at a location where alle settings will make a difference. (Think particle, hair effects etc.) it would be even cooler if the test scene was animated to get an approximate FPS number. But that would take a long time i implement.
It runs great. 120 fps hasn't been an issue in 1440p native on Ultra (5800X3D & XTX). Although I backed a couple of settings to high, because in game it wasn't really noticeable. I'm just using the game's cap. I wish there was a 90 cap available. The next lower cap is 72.
*Ryzen 3000 + RTX4070* The 2nd game seems similar to the 1st game. In "God of War" I had "Ultra" (4K + DLSS Quality) except shadows were turned down one notch (made a big FPS difference). I set my max FPS to 90 and mostly stayed locked at 90FPS. To me, getting 90FPS is my goal because it looks super smooth on my GSync monitor. I'm kind of ruined for 60FPS and below frankly, mostly because the visuals seem to strobe/shimmer (don't know the word). Those issues go away at roughly 80FPS+
4k ultra settings at a very steady 60fps native, turn on dlss Ultra and it ticks along at a steady 130 fps, i7 13700k with 64gb ram and 4070ti, very nice port so far in my experience, this is running on the 43" Samsung neo G7 4k mini-led 144hz.
@@bakasandwich6162 I can confirm svartalfhiem drops like crazy. Right when I beached the boat, I started noticing things going wrong. Reducing shadow quality gives back a lot of fps. I think atmospherics and models are also big consumers of fps.
@@sias.2569 yeh its crazy shadow quality and Tessellation lowering helps alot i think these 2 are the biggest consumers of fps Tessellation from high to mid gave me like 20fps+
God of War the previous game i5-4460 16GB RAM RX 5700 XT 1080p AVG FPS cap at 60 1% LOW FPS 30 - 45/ mostly 30 Because the game has no car driving, it is very playable with these frames.
Honestly surprised you didn't get better fps than that at 1080p but maybe it's a cpu bottleneck issue, I played the previous gow with a 6600xt which is very close to a 5700xt performance wise and at 1080p max settings I doubt it would go below 65fps or so. I turned a couple settings down to original and played at 1440p 60fps actually.
Kudos to Jetpack and Nixxes for doing such amazing jobs porting PS exclusive titles to pc in such an optimzied way possible. Big brain move of Sony to buy Nixxes.
Nice vid! And yes this game is very well optimized. However I hv a tips for guys who play this game. DLSS Q + FSR FG is great combo, clean & high fps (1080p, medium, I get 170 fps in a few scene lol) but I find it it make the game crash on 2 places. First, in the island near geyser at the lake. After I broke the floor and drop down I find the grim monster then game crash & forced close. Second, in the mine looking for Tyr. Getting out from a short cave, meet the grim monster, crash & forced close. I try to tweak my graphic settings then found then when I change my FG from FSR to DLSS then it'll be just fine. Other than this the game is smooth & such a nice experience in my 7 hrs playtime so far. My spec: Lenovo LOQ, i5 gen 13, RTX 4050 6GB, RAM 16 GB dual-channel DDR5. Play it on 1080p.
Space Marine2, Gow Ragnarok, it's refreshing to see some game devs doesn't forget that graphics alone doesn't make a game great, you don't need fancy lightings that forced us to use upscaling to run them.
Space Marines is CPU heavy. GoW Ragnarok is a PS4 game fundamentally and doesn't look too different from the first game. Being able to see stuff change in real time is good though
@crestofhonor2349 thats the point , PS4 Game but still looks beatiful.... Some 2015-2018 games look absolutely amazing and they are not hard to run at all and to be honest sometimes i prefer that than having this new games with crazy path tracing and stuff wich don't get me wrong does look hella impressive extremely impressive actually but they are hard af to run even on my 4080 and i don't really like that
very good texture very good shadows(no ray needed as other dev said its important for good shadows) very good lights and models(also no ray need its all done without it and look like it ) gooooooooooooood performance from day 1
But one thing I must tell you that how God of War and God of War Ragnarök manages to look far superior and plays way better than the so called next gen games is amazing. Be it Star Wars Outlaws, Starfield, Dead Rising Remake or Earth Defence Force all looks so outdated.
Well, I was already hesitant about buying the game before the PSN stuff because they didn't intend on selling it on GoG, where I bought the first one. Now, I can't legally buy the game even if I wanted to...looks like my 6900XT should be able to handle this just fine.
All I can say is, you should've play more, at least until Sindri's house. The performance is a lot problematic right now and it has one of the most inconsistent ones I've ever seen. I play with a 4070 SUPER between 85-165 frames and the realm between realms is always at 60 fps, FG doesn't work, Vsync first option (165) locks the framerate to 110 and many more which I can't talk about rn since I gotta leave for work. And starting from Sindri's house and into Svarthalfheim then the other realms, the game clearly can't handle very high framerates as of now. Insane stuttering.
@@crestofhonor2349 cool, another company that can properly port ps5 games, nixxes were doing great too, hope these guys will do more in future, we need quality stuff
GoW 2018 I get 80-90fps @1080p DLSS Quality enabled ultra settings Ragnarok I get a stable 120fps @1080p DLSS DLAA enabled + frame gen medium settings with ultra textures. Ragnarok looks better, despite being on lower settings, and performs much better, somehow. Frame gen is taking me from 80ish to a stable 120, but even ~80fps on a better looking image is hurting my brain a little. they've done a great job on this port.
08:12 - Finally someone said what it does and how it works. I keep saying that it will only improve the smoothness of the picture, but the latency remains the same. Most everyone says the opposite.
I have 8.5 hours of playtime on steam rigth now , yeah the game runs perfectly fine so far not even a single minor stutter literally not even one .... Buuuuut a lot of people are benchmarking this game on the first snow part wich is not demanding at all , wait till you visit other realms and performance does take a hit because those areas are way more demanding , i was getting 80-90 FPS at native 4k on the first area and on the second realm i was getting 60-70 most of the times 60-65 actually so yeah the game can get way harder to run Also for some weird reason when switching between realms in that trees area performance tanks like i get like 40-50 FPS on there wich is crazy
I would like to test it. Only, you need a PSN account and Steam doesn’t sell it in my region. I come from a country where selling user data just isn’t profitable for Sony 😂
i actually see the game cpu bottleneck for older 6 core cpus, the game also seems to use only 4 cores fully, in svartalfheim the fps goes down a lot, but if u have an older 6 core cpu, it is the cpu issue, not gpu
I enjoy my gaming at 30 fps and 720p does that make me a horrible gamer. Back when I played my first SNES game. I wasn't yelling at my console cause the game broke frame rate or cause the image looked like Mario puked onto the screen. People just lost the reason we all play games.
Video games are about immersion. We love to play games and feel like we're lost inside it rather than playing it. When your FPS struggles you kinda get a snap back to reality so we like when games minimize loading screens, the improved load times, not having lag. Also it's a matter of technology. We're spending 500$ on these systems even up to 1000$+ on PCs. We deserve to get our value payed back to us with well developed games. I don't mind a little lag here and there, but it's the fact that I won't let a company get away with making a bad product even if I can tolerate it.
I don't know if anyone is having a same problem like me. But when i am visiting brok and sindri's house which is in the world tree, frame rate drops to 50 fps. 100 fps to 50 fps I don't know why is this happening. Does anyone having same problem? Also dlss fg seems not working Playing on 1440p DLAA. Gpu rtx 4070 ti
But, you still need to have a higher PC rig than PS4/ps5 to play this the same PS4/PS5 performances and settings. You are a complete noob if you argue with me for this one. You should not play this again if you have played it on your PS5 and your GPU is at only 6800/7700xt/3070ti range or below.
That's true, but mostly because console can do neat tricks to hide where it reduces the load compared to PC. Also console is the exact same specs every single time. You only need to optimize for 1 piece of tech rather than Nvidia Turing, AMD RDNA, Intel Xe HPG. Then there's Intel and AMD CPUs. They all have unique architectures just within a few generations as well.
I just bought all my parts for my PC besides the GPU. I went with a Ryzen 9 7950X3D, Arctic Liquid Freezer III 420mm, Asus ROG Strix B650E-E gaming wifi, Corsair Dominator Titanium 64 GB 6000 CL30 Ram, 1TB and 4TB Samsung 990 Pro M.2, Thermaltake Toughpower GF3 1200w and for the case the Asus ProArt PA602. For the GPU i plan on getting an rtx 5090. Will that be a valid choice and what could maybe be improved or could be different?
Lol you are literally speaking about a graphics card not out yet and probably a 3000€ / $ card in the first 3 months... If you do not have a good frame pacing....no one will.
@@MicaelAzevedo This one will be my second PC im building, the first one was like 6 years ago and on a budget of 1000€ at the time. So now i want to do it right and want to keep my Pc for at least the same time. Thats why im asking if the combo will be good or if i should improve/ change something :)
@@mrshinobigaming8447 I currently have a used 2080 from my brother so i can still get along. But i dont want to spend almost 2000€ now and 2000+ on the 5090 then.
Drop shadows to Low, and Models to at least Medium, it helped me a lot. I had drops to 45-55 FPS but with this two options changed i just got constant 70+ fps still Native without Frame Gen
It makes sense that the beginning area runs very well, there's a snow storm and it's very foggy, you cannot see very far, in svartalfheim you can actually see pretty far.
Ghost of tsushima's optimization is a joke compared to this game lol. Both are ps4 era games but Gow runs much better while looking like a next gen title.
i managed to run this game on some old goofy intel cpu, 16bg ram, hdd and a gtx 1050 with 2gb of vram. had to download the fix cuz the game wouldn't start cuz of the low vram 🤣i put it on low, 1080p, locked at 30 and performance upscaling cuz i don't want risk my toaster blowing up but i think you can run it with even better settings. the game doesn't look great but i's playable just don't activate any silly settings like the fsr frame gen, that made the grass come alive and start moving on its own and turned the snow into rainbow coloured lights falling from the sky. personally i'm shocked that they managed to optimize the game so well and do such a good pc port that it even runs on my ancient laptop.
@@crestofhonor2349 i'm sorry brother, did u read the laptop gtx 1050 with 2 gigs of vram part? even if this is 1:1 the same as the ps4 version then they still did a great job optimizing and porting the game if it plays fine on my laptop. your ps4 argument is completely irrelevant. i get the "why are you surprised the 4090 can run it at native 100 fps" type of argument but with what i was talking about it makes no sense.
@@metalface_villain I know the specs of the 1050 laptop. All I said it's not surprising considering other PS4 games. Many other PS4 games run on the 1050 laptop fine and this is a PS4 game at heart, not a game built for the PS5. The PS4 is around the level of a 1050 to 1050ti in terms of power
"Regions where you cannot buy it could be an issue..."
*Sea shanties steadily increase in volume*
I click my mouse upon that box ya-ho ya-ho i click my mouse upon that box YA-HO YA-HO!
@@triskaideka13 Arrr, matey! The Sony Corporation be no match for me piratin’ ways!
Sticking out the gyat for the rizzler
You're so skibidi, you're so imposter
A 15-minute video about a game's settings menu. This man is a true PC gamer.
Seeing the graphics change in real time is a real dream
Alan Wake 2 does this too
Spider man does it too
Wow! The devs actually did a great job with this port. Looks like the optimization is on point
Not well optimized. Well designed from the ground up. 2 different things.
@@christophermullins7163 So well optimized😐
@@christophermullins7163super well optimised 💪
Well they've been pushing out PS games on PC for a while now. They'd better be good at it by now.
@@christophermullins7163 Bro shut up lol
"I can hear my cat throwing up in the background guys, that's REALLY gross" had me in stitches 🤣🤣🤣🤣🤣🤣
4k. 85-90fps, high settings on my 7900XT. No upscaling. It's crazy.
Playstation magic
my rx 6800 non xt runs this at4k ultra with fsr at 60 fps stable :) hoy to play
4080 rtx 110 4k maxed everything
@@ArdaSReal U think so ? runs on 30-40 fps on console ^^ 60 fps on 900p mode.
This happens when devs actually give a fuck once.
I'm from Brazil, absolutely love your content, straight to the point and very conclusive. Thank you.
oie
God of War 4 is still one of the best looking games I have for pc. Can’t wait to see this!
sony hits some dingers...
tlou, spiderman, horizon, days gone, god of war, ratchet, tsushima etc etc
that's a damn stable!
the glorious part is all of them are even better on PC, now that, is what I'm talking about!
blud just ignored Concord. I mean if you only focus on the good stuff then they are always stable
@@minhhieunguyen8096 not a fan of sony either, but he mentioned single player games that are semi recently ported to PC, concord is multiplayer online only game. sony first party single player games are usually bangers.
High time to render the game settings in the menu in real time, looks awesome and more importantly professional
Not enough exclamation points, unsubbing 😂
!!!!!1!1!!!1!!!!!!!!!!!!!!!!1!!!!!!
!!!!1!!!!!!!!!!!!!!!!1!!!!!!!!!!(1)
Def way too few!! 😂
And no 1's in between them
@@K3Vz0th1s!!!!!!!!!1!!11!!!!
I just bought a 4080 super, your videos were really helpful and i rewatched them alot over the past few days.
I know i know, 50 series is coming out in January, diminishing value after the 4070 super... but i don't care. I've never owned a high end card, i have a 165 hz 1440p monitor. I just had a big career milestone and splurged on a 4080 super. Getting ready to swap it now.
Which variant dud you get??? I bought the Gigabyte version & I'm having a blast 👍🏿
@@myquietreviews gigabyte aero! Gigabyte has served me well in the past
Completely fine choice, it'll last you half a decade at least. Bought a 4080 shortly after it launched (upgraded from a 1080ti I had used for 7 years) and outside of path traced games it's overkill for everything. Don't even think about settings, I just max it out and use DLSS Quality if it's available and/or even needed in the first place.
Isint it a bad time to buy ? Rtx 5000 is literally around the corner
People always act like you can immediately get your hands on the next gen of cards, like they're not going to be hard to snag for months. You may have ended up waiting way longer than you think.
Idk if he covers this because I just started the video but if you're playing at native resolution TAA runs significantly better than FSR/DLAA/XESS native. I was originally using FSR 3 native AA but dipped below 60 a couple times and thought I was going to need upscaling, tried XeSS but that was actually more demanding than FSR, then tried TAA and I went from 90-100% GPU usage with FSR 3 native AA to 80-90% with TAA
Has someone who played on the ps4 this game looked good even on that
CPU optimization is king and paramount in order to make every other hardware component sing. Ghost of Tsushima has some random traversal stuttering occurrences on PC due to poor CPU usage.
3:05
I still prefer they show a scene where the specific setting makes a difference.
Cause you might not be standing at a location where alle settings will make a difference. (Think particle, hair effects etc.)
it would be even cooler if the test scene was animated to get an approximate FPS number. But that would take a long time i implement.
It runs great. 120 fps hasn't been an issue in 1440p native on Ultra (5800X3D & XTX). Although I backed a couple of settings to high, because in game it wasn't really noticeable. I'm just using the game's cap. I wish there was a 90 cap available. The next lower cap is 72.
Oh that's such a nice improvement, the pictures in the last god of war left a lot to be desired
This is how upscaling should be used, to eek out more performance. Nice to see it used as it should be, not a crutch to reach a minimum.
*Ryzen 3000 + RTX4070*
The 2nd game seems similar to the 1st game. In "God of War" I had "Ultra" (4K + DLSS Quality) except shadows were turned down one notch (made a big FPS difference). I set my max FPS to 90 and mostly stayed locked at 90FPS. To me, getting 90FPS is my goal because it looks super smooth on my GSync monitor. I'm kind of ruined for 60FPS and below frankly, mostly because the visuals seem to strobe/shimmer (don't know the word). Those issues go away at roughly 80FPS+
while cyberpunk updates with FSR 3.0 , forcing RTX20/30 series users to use MOD or Lossless Scaling .
4k ultra settings at a very steady 60fps native, turn on dlss Ultra and it ticks along at a steady 130 fps, i7 13700k with 64gb ram and 4070ti, very nice port so far in my experience, this is running on the 43" Samsung neo G7 4k mini-led 144hz.
Good point about the great art design, FF7 was pushing massive technical boundaries at 720p to get 60fps on the PS5
I wouldn't even call it 720p for Rebirth, It's so blurry. They say its 1440p but it looks worse than 540p native
Wow what a port, actually kicking ass vanilla pc games. Also cat vomiting and Daniel's reaction, priceless lol
The tanks performance on chapter 2 like 30%
Yeah the snowy area at the beginning is very lightweight so i had like 100 fps on High 1440p Native but in Svartalfheim fps just droped like crazy.
@@bakasandwich6162 I can confirm svartalfhiem drops like crazy. Right when I beached the boat, I started noticing things going wrong. Reducing shadow quality gives back a lot of fps. I think atmospherics and models are also big consumers of fps.
@@sias.2569 yeh its crazy shadow quality and Tessellation lowering helps alot i think these 2 are the biggest consumers of fps Tessellation from high to mid gave me like 20fps+
You sir, are a proper nerd. I hope you take this as a compliment
God of War the previous game
i5-4460
16GB RAM
RX 5700 XT
1080p
AVG FPS cap at 60
1% LOW FPS 30 - 45/ mostly 30
Because the game has no car driving, it is very playable with these frames.
Honestly surprised you didn't get better fps than that at 1080p but maybe it's a cpu bottleneck issue, I played the previous gow with a 6600xt which is very close to a 5700xt performance wise and at 1080p max settings I doubt it would go below 65fps or so. I turned a couple settings down to original and played at 1440p 60fps actually.
Dan explaining frame generation for the hundreth time. Teachers
Kudos to Jetpack and Nixxes for doing such amazing jobs porting PS exclusive titles to pc in such an optimzied way possible. Big brain move of Sony to buy Nixxes.
Nice vid! And yes this game is very well optimized.
However I hv a tips for guys who play this game. DLSS Q + FSR FG is great combo, clean & high fps (1080p, medium, I get 170 fps in a few scene lol) but I find it it make the game crash on 2 places.
First, in the island near geyser at the lake. After I broke the floor and drop down I find the grim monster then game crash & forced close.
Second, in the mine looking for Tyr. Getting out from a short cave, meet the grim monster, crash & forced close.
I try to tweak my graphic settings then found then when I change my FG from FSR to DLSS then it'll be just fine. Other than this the game is smooth & such a nice experience in my 7 hrs playtime so far.
My spec:
Lenovo LOQ, i5 gen 13, RTX 4050 6GB, RAM 16 GB dual-channel DDR5. Play it on 1080p.
Space Marine2, Gow Ragnarok, it's refreshing to see some game devs doesn't forget that graphics alone doesn't make a game great, you don't need fancy lightings that forced us to use upscaling to run them.
Space Marines is CPU heavy. GoW Ragnarok is a PS4 game fundamentally and doesn't look too different from the first game. Being able to see stuff change in real time is good though
@crestofhonor2349 thats the point , PS4 Game but still looks beatiful.... Some 2015-2018 games look absolutely amazing and they are not hard to run at all and to be honest sometimes i prefer that than having this new games with crazy path tracing and stuff wich don't get me wrong does look hella impressive extremely impressive actually but they are hard af to run even on my 4080 and i don't really like that
*Love the real time changes when making setting changes*
If I ever get around to finishing the first one "which I purchased on steam". I may play this one on a seafairing vessel.
very good texture
very good shadows(no ray needed as other dev said its important for good shadows)
very good lights and models(also no ray need its all done without it and look like it )
gooooooooooooood performance from day 1
Sticking out the gyat for the rizzler
You're so skibidi, you're so imposter
On my 4070ti super right now. 1440p runs extremely impressively
If a game supports Nvidia reflex. That can claw back a lot of the added latency of frame generation. Maybe something to test in the future.
I don't care if it's a cross-generation game, it performs well and looks amazing, can't ask for more
This games performance looks calm and reasonable but is it calm and reasonable
Very informative video thank you. Also, does the pc version have the Valhalla dlc?
But one thing I must tell you that how God of War and God of War Ragnarök manages to look far superior and plays way better than the so called next gen games is amazing. Be it Star Wars Outlaws, Starfield, Dead Rising Remake or Earth Defence Force all looks so outdated.
Well, I was already hesitant about buying the game before the PSN stuff because they didn't intend on selling it on GoG, where I bought the first one. Now, I can't legally buy the game even if I wanted to...looks like my 6900XT should be able to handle this just fine.
Great video. Thank you!!!!!!!!!!!!!!
Svartalfiem literally has almost 30% performance drop.
All I can say is, you should've play more, at least until Sindri's house. The performance is a lot problematic right now and it has one of the most inconsistent ones I've ever seen. I play with a 4070 SUPER between 85-165 frames and the realm between realms is always at 60 fps, FG doesn't work, Vsync first option (165) locks the framerate to 110 and many more which I can't talk about rn since I gotta leave for work. And starting from Sindri's house and into Svarthalfheim then the other realms, the game clearly can't handle very high framerates as of now. Insane stuttering.
A game I can play at 4k 60+ native? That is an interesting prospect in 2024. Tell me more..
Was playing westerday on a i5 9400f + RTX 2060 just fine until i got to Svartalfheim, and goodbye fps. dropped to 20.
who ported this? they did amazing job
Same studio who did the first game. It's Jetpack Interactive
@@crestofhonor2349 cool, another company that can properly port ps5 games, nixxes were doing great too, hope these guys will do more in future, we need quality stuff
As always, it's fully optimized game 🎉
Make sure to restart when changing texture quality
The amount of bloom and filters is just amazing. I mean, why? Hide the shitty textures?
I just tested the game, and textures look great
GoW 2018 I get 80-90fps @1080p DLSS Quality enabled ultra settings
Ragnarok I get a stable 120fps @1080p DLSS DLAA enabled + frame gen medium settings with ultra textures.
Ragnarok looks better, despite being on lower settings, and performs much better, somehow.
Frame gen is taking me from 80ish to a stable 120, but even ~80fps on a better looking image is hurting my brain a little. they've done a great job on this port.
That's because newer games tend to optimize their textures better relative to their previous games on the same engine.
190GB! Jesus Christ games have become hungry for storage space.
08:12 - Finally someone said what it does and how it works.
I keep saying that it will only improve the smoothness of the picture, but the latency remains the same. Most everyone says the opposite.
Daniel the first area performance is not representative of the game's performance. Dlss frame gen isn't working .
Wait, finally coming out !?
I have 8.5 hours of playtime on steam rigth now , yeah the game runs perfectly fine so far not even a single minor stutter literally not even one ....
Buuuuut a lot of people are benchmarking this game on the first snow part wich is not demanding at all , wait till you visit other realms and performance does take a hit because those areas are way more demanding , i was getting 80-90 FPS at native 4k on the first area and on the second realm i was getting 60-70 most of the times 60-65 actually so yeah the game can get way harder to run
Also for some weird reason when switching between realms in that trees area performance tanks like i get like 40-50 FPS on there wich is crazy
In house game engines baby f*** UE it is so bad.
I would like to test it. Only, you need a PSN account and Steam doesn’t sell it in my region. I come from a country where selling user data just isn’t profitable for Sony 😂
i actually see the game cpu bottleneck for older 6 core cpus, the game also seems to use only 4 cores fully, in svartalfheim the fps goes down a lot, but if u have an older 6 core cpu, it is the cpu issue, not gpu
Hello! Do you wear glasses because of eyes problems or is it just aesthetics?
RTX 2060 ULTRA DLSS QUALITY FRAME GENERATION 80 PLUS FPS ALL TIME 😮
Amazing port.
sad to see such a well optimized game get review bombed because of the whole psn thingt
I enjoy my gaming at 30 fps and 720p does that make me a horrible gamer. Back when I played my first SNES game. I wasn't yelling at my console cause the game broke frame rate or cause the image looked like Mario puked onto the screen. People just lost the reason we all play games.
Video games are about immersion. We love to play games and feel like we're lost inside it rather than playing it. When your FPS struggles you kinda get a snap back to reality so we like when games minimize loading screens, the improved load times, not having lag.
Also it's a matter of technology. We're spending 500$ on these systems even up to 1000$+ on PCs. We deserve to get our value payed back to us with well developed games. I don't mind a little lag here and there, but it's the fact that I won't let a company get away with making a bad product even if I can tolerate it.
my 4070 super 4K ultra settings could only run like 40 fps some time, maybe need to lower the setting or using DLSS
This is what a good pc port games should look like, unlike 'The Last of Us,' which consumes excessive performance and VRAM for no reason.
3060 looking good!!
I don't know if anyone is having a same problem like me. But when i am visiting brok and sindri's house which is in the world tree, frame rate drops to 50 fps. 100 fps to 50 fps I don't know why is this happening. Does anyone having same problem?
Also dlss fg seems not working
Playing on 1440p DLAA. Gpu rtx 4070 ti
I'm willing to replay this game after platinuming it on ps5 but only if modders manage to edit out all the annoying Atreus parts.
I turned on gyro aiming for those and it made them my favourite part of the game lol
@@ArdaSRealYeah but you still have the uberlong walking parts. Gyro aiming cannot help with that.
@@MrHorst38 you really dont its mostly combat with him
The first gameplay you show has HOORIBLE fog. And the image is so soft. WHy
But, you still need to have a higher PC rig than PS4/ps5 to play this the same PS4/PS5 performances and settings. You are a complete noob if you argue with me for this one. You should not play this again if you have played it on your PS5 and your GPU is at only 6800/7700xt/3070ti range or below.
That's true, but mostly because console can do neat tricks to hide where it reduces the load compared to PC.
Also console is the exact same specs every single time. You only need to optimize for 1 piece of tech rather than Nvidia Turing, AMD RDNA, Intel Xe HPG. Then there's Intel and AMD CPUs. They all have unique architectures just within a few generations as well.
Sony would rather have no sales in all those countries than make the Playstation account not obligatory
Their decision, its their game
Woot
Try amd gpu with fsr3.1 and fg on top of that afmf and don’t forget the lossless scaling 😂😂❤
Review bombing doesn't do shit. You need to vote with your wallet.
better green screen setup...👍
Why can't Space Marine 2 run this well!
This game is doing different stuff and is a PS4 game at heart. Space Marines 2 is current gen only and is CPU heavy thanks to the monster hoards
This game is at heart a PS4 game, so why wouldn’t it run well?
SHOCKING!!!!!!!!!!!!!!!!!!!!
Comments 💀
PSN = Pass
actually the area u choose for this video is one of the worst looking, its dream like sequence with some kind of filter that makes everything meh
Bro talking bout a game being too big 😂
I just bought all my parts for my PC besides the GPU. I went with a Ryzen 9 7950X3D, Arctic Liquid Freezer III 420mm, Asus ROG Strix B650E-E gaming wifi, Corsair Dominator Titanium 64 GB 6000 CL30 Ram, 1TB and 4TB Samsung 990 Pro M.2, Thermaltake Toughpower GF3 1200w and for the case the Asus ProArt PA602. For the GPU i plan on getting an rtx 5090. Will that be a valid choice and what could maybe be improved or could be different?
Lol you are literally speaking about a graphics card not out yet and probably a 3000€ / $ card in the first 3 months... If you do not have a good frame pacing....no one will.
😂😂😂
@@MicaelAzevedo This one will be my second PC im building, the first one was like 6 years ago and on a budget of 1000€ at the time. So now i want to do it right and want to keep my Pc for at least the same time. Thats why im asking if the combo will be good or if i should improve/ change something :)
If you have already bought the pc why not buy a 4090 too and upgrade later 5090 will be 2000$ (base warient) top if it comes with 24gb vram
@@mrshinobigaming8447 I currently have a used 2080 from my brother so i can still get along. But i dont want to spend almost 2000€ now and 2000+ on the 5090 then.
Unfortunately, I can confirm. That when you reach svartalfheim your frame rate will be literally halved
So... yeah, it's not a good port,
Drop shadows to Low, and Models to at least Medium, it helped me a lot. I had drops to 45-55 FPS but with this two options changed i just got constant 70+ fps still Native without Frame Gen
Complex scene takes a performance hit? Lmao what a crazy discovery
It's almost like not all areas will have the same performance
It makes sense that the beginning area runs very well, there's a snow storm and it's very foggy, you cannot see very far, in svartalfheim you can actually see pretty far.
the area is much more cpu intensive, not gpu, older 6 core will be a bottleneck especially when the game seems to use only 4 cores...
Ghost of tsushima's optimization is a joke compared to this game lol. Both are ps4 era games but Gow runs much better while looking like a next gen title.
SEGA
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190gb
Just bought it. The download itself is actually around 100GB. Still pretty big, but not really 190GB.
I always found it funny when you use yourself to point things on the screen. 😂
i managed to run this game on some old goofy intel cpu, 16bg ram, hdd and a gtx 1050 with 2gb of vram. had to download the fix cuz the game wouldn't start cuz of the low vram 🤣i put it on low, 1080p, locked at 30 and performance upscaling cuz i don't want risk my toaster blowing up but i think you can run it with even better settings. the game doesn't look great but i's playable just don't activate any silly settings like the fsr frame gen, that made the grass come alive and start moving on its own and turned the snow into rainbow coloured lights falling from the sky. personally i'm shocked that they managed to optimize the game so well and do such a good pc port that it even runs on my ancient laptop.
It is a PS4 game
@@crestofhonor2349 and?
@@metalface_villain that’s why it runs that way. The tech isn’t that different from the original 2018 game
@@crestofhonor2349 i'm sorry brother, did u read the laptop gtx 1050 with 2 gigs of vram part? even if this is 1:1 the same as the ps4 version then they still did a great job optimizing and porting the game if it plays fine on my laptop. your ps4 argument is completely irrelevant. i get the "why are you surprised the 4090 can run it at native 100 fps" type of argument but with what i was talking about it makes no sense.
@@metalface_villain I know the specs of the 1050 laptop. All I said it's not surprising considering other PS4 games. Many other PS4 games run on the 1050 laptop fine and this is a PS4 game at heart, not a game built for the PS5. The PS4 is around the level of a 1050 to 1050ti in terms of power
Bemching video!
6:14 I guess Kitty doesn't like Upscaling the game 😅
So your cat doesn't like this game :)
frame gen is the dumbest thing ever made
!!!!!!!!!!!!!!
So called PC masterrace when the best games on PC are console titles
Best game is elden ring
cat :(
52nd