it is my understanding that the spell effects can be turned down by each player as needed. so if you're not playing on a top end system, you don't have to have all the graphics at max.
thats really sad, coz i dont like PVP for the sake of PVP, rather i want PVP to play a big role in taking over a big city . or resource field etc, and not for the sake of trolling and killing for sake of bullying a weaker player
@@dragonmares59110 I don't know. Eve Online is a PvP-focused MMO and it is still around after more than a decade. Though you can say they are never successful throughout these time. They are able to keep alive but not necessarily coming across as successful. However, PvP-focused design is THE easy-mode for any game developer unfortunately. For PvE live service game like an MMO, dev has to constantly develop new PvE content to satisfy player constantly. But for PvP, they only need to design a new map once in a while and then its done. Designing a new PvP map is easy compared to the huge amount of efforts involved in developing new PvE content, imagine if you further need to add in voice acting in your quest. If I see a huge focus on PvP as the main stay of an MMO, I know these dev are the lazy one (or the cannot-make-it kind). They are having an easy time compared to the other PvE focused MMO.
I agree, but this looks way better than wow. L2 from 2004 looks better than wow today. But all the rest, I agree with. This game isn't special in any way. TL does everything better and nicer and they already don't like that one. I have no idea why would they like this if they didn't like TL.
I mean, it looked like a "dungeon" they had to get through. Which means this isn't an open world boss. This looked like a raid boss. An open world boss is something that you can do with a few people and it spawn every few hours in the open world and takes a few mins to finish it. Like you are running from A to B and you should see along the way a random boss just being there. Open world bosses are not "zergy" because if it's a proper game then it spawns every 2-4 hours, you go there and you call some people to take it out. And then you go to the next one. The drops aren't unique. Raid bosses must have unique drops and the respawn time of a raid boss should be much wider and longer, so that removes the "zerg" option again. -if the game fails at any point, then it's not a good design. So.. No. This is a raid. Not an open world boss. If you have to do anything to get it to spawn, that's not an open world boss. But the game looks nothing special so far.. Looks just old. TL so far looks and does everything just better. And "we" don't like that. I don't know why are "we" think this one is better when we already have a f. ton of videos showing that it is just worse. EDIT: Not alpha. We are talking about a game right now. Their greed and their wording won't make it less. If they release a "full" game after they collected over $1k from every single idiot out there for "testing", the game is going to be the exact same sh.t that you see right here. And by then, it will be totally outdated. If they would release it right now, it would be kinda outdated but would work for a lot of people. If they release is 5 years from now which they gonna do to fully get into your pockets, this sh.t gonna be total trash.
An open world boss is a boss that's in the OPEN WORLD, it's just that simple. Adding all these qualifiers makes you sound like those people who try to claim that a game with less than 100 people in an instance is an mmo.
The dungeon part of it...is also open world btw, but that then triggers a boss in the open world. It's literally a raid boss in the open world......I don't follow the difference at all.
lol what was great about it? nothing stop the worthless hype the game looks decent, visuals it lacks unique artstyle feels like a plastic clone same as NW, ESO, BDO.
@@brimstonevalar6053 gw2 is a fully released game since 2012, ashes isnt even in alpha 2. as for art style, not every mmo needs purple spikes and deviant art tier stylized concepts like retail wow, im glad ashes is going for a realistic feel
Asmon was right this looks mid, final fantasy have better dragon fights they should take inspiration on that. This dragon feels like lacking animation and very generic its just like a big piñata, kind of booring ngl
@CommentingOnTH-cam Shadowbringers, the last expansion I played myself as well. If you made it to there, the two big dragon trials I remember are, both being main scenario: Nidhogg from Heavensward, and Shinryu from Stormblood. Nidhogg was before my time, but Shinryu on release was rough. And I'm talking about the normal version here; I remember so many parties wiping on him repeatedly. Shinryu Extreme was a beast, too.
Have you seen other Open world bosses? In wow they are terrible, and dies within 1 min mostly, its NEVER meant to be hard when its world bosses. Im starting to think people that comment like you never played MMOS before... 😭💀
Thanks for the video man! We appreciate you
Thank you, and thanks for all the team's effort :)
I think it looks really great. Looking forward to the tests. Great vid as always.
Hey man love your channel! Whens the next AoC video coming?
Very cool, thanks for sharing the update!
it is my understanding that the spell effects can be turned down by each player as needed.
so if you're not playing on a top end system, you don't have to have all the graphics at max.
Yeah the animations are too intense. That dragon entrance was epic.
Yeah I loved that part. The spell effects are a bit of a meme
Amazing ❤❤❤❤ very very cool
the citadel seemed to have very little content ,i hope its just because of the event ?
If you are looking for PvE, Ash of Creation is not the game. It is PvP-focused. Same thing that you can say for Throne and Liberty.
And dune awakening
thats really sad, coz i dont like PVP for the sake of PVP, rather i want PVP to play a big role in taking over a big city . or resource field etc, and not for the sake of trolling and killing for sake of bullying a weaker player
Which will doom the game, PvP cannot support a MMO
@@dragonmares59110 I don't know. Eve Online is a PvP-focused MMO and it is still around after more than a decade. Though you can say they are never successful throughout these time. They are able to keep alive but not necessarily coming across as successful.
However, PvP-focused design is THE easy-mode for any game developer unfortunately. For PvE live service game like an MMO, dev has to constantly develop new PvE content to satisfy player constantly. But for PvP, they only need to design a new map once in a while and then its done. Designing a new PvP map is easy compared to the huge amount of efforts involved in developing new PvE content, imagine if you further need to add in voice acting in your quest. If I see a huge focus on PvP as the main stay of an MMO, I know these dev are the lazy one (or the cannot-make-it kind). They are having an easy time compared to the other PvE focused MMO.
I don't disagree really
This game already outdated, just go play black desert
WEEEEEB GAME 🫵
It just looks like World of warcraft but with way worse graphics. Neither the combat, UI or boss mechanics stand out from other MMORPGs.
I agree, but this looks way better than wow. L2 from 2004 looks better than wow today. But all the rest, I agree with. This game isn't special in any way. TL does everything better and nicer and they already don't like that one. I have no idea why would they like this if they didn't like TL.
Worse graphics 😂 are you blind, wow is outdated and dead, grow up
Wow is a cartoon that looks like ass...lol
I mean, it looked like a "dungeon" they had to get through. Which means this isn't an open world boss. This looked like a raid boss. An open world boss is something that you can do with a few people and it spawn every few hours in the open world and takes a few mins to finish it. Like you are running from A to B and you should see along the way a random boss just being there. Open world bosses are not "zergy" because if it's a proper game then it spawns every 2-4 hours, you go there and you call some people to take it out. And then you go to the next one. The drops aren't unique. Raid bosses must have unique drops and the respawn time of a raid boss should be much wider and longer, so that removes the "zerg" option again. -if the game fails at any point, then it's not a good design.
So.. No. This is a raid. Not an open world boss. If you have to do anything to get it to spawn, that's not an open world boss.
But the game looks nothing special so far.. Looks just old. TL so far looks and does everything just better. And "we" don't like that. I don't know why are "we" think this one is better when we already have a f. ton of videos showing that it is just worse.
EDIT: Not alpha. We are talking about a game right now. Their greed and their wording won't make it less. If they release a "full" game after they collected over $1k from every single idiot out there for "testing", the game is going to be the exact same sh.t that you see right here. And by then, it will be totally outdated. If they would release it right now, it would be kinda outdated but would work for a lot of people. If they release is 5 years from now which they gonna do to fully get into your pockets, this sh.t gonna be total trash.
No one asked 😂
An open world boss is a boss that's in the OPEN WORLD, it's just that simple.
Adding all these qualifiers makes you sound like those people who try to claim that a game with less than 100 people in an instance is an mmo.
The dungeon part of it...is also open world btw, but that then triggers a boss in the open world. It's literally a raid boss in the open world......I don't follow the difference at all.
lol what was great about it? nothing stop the worthless hype the game looks decent, visuals it lacks unique artstyle feels like a plastic clone same as NW, ESO, BDO.
I mean the fact that this is an open world boss, NW's bosses in comparison are crap. ESO's open world is completely different. No idea about BDO.
@@AshesOfOddity I was only talking visuals artstyle...world boss sure is nice but gw2 has the same lvl of world events
@@brimstonevalar6053 gw2 is a fully released game since 2012, ashes isnt even in alpha 2. as for art style, not every mmo needs purple spikes and deviant art tier stylized concepts like retail wow, im glad ashes is going for a realistic feel
Asmon was right this looks mid, final fantasy have better dragon fights they should take inspiration on that. This dragon feels like lacking animation and very generic its just like a big piñata, kind of booring ngl
@CommentingOnTH-cam😂
@CommentingOnTH-cam Shadowbringers, the last expansion I played myself as well.
If you made it to there, the two big dragon trials I remember are, both being main scenario: Nidhogg from Heavensward, and Shinryu from Stormblood.
Nidhogg was before my time, but Shinryu on release was rough. And I'm talking about the normal version here; I remember so many parties wiping on him repeatedly. Shinryu Extreme was a beast, too.
Have you seen other Open world bosses? In wow they are terrible, and dies within 1 min mostly, its NEVER meant to be hard when its world bosses. Im starting to think people that comment like you never played MMOS before... 😭💀