If ever I created a game, I'd want Rodney to do the how-to-play and for you to handle the marketing. Your production value is easily the peak amongst all content creators.
Ooo the violin with the wolfpack shimmer. And the shot that starts from the board and pushes out to the hand! Love the editing here, you’re always improving your craft!
when you mention details like that-makes all the little details i do so worth it!! sometimes when making these, i'm like... is it worth it? ALWAYS 🤣🤣 Thank you so much for watching!
Okay I gotta know how you did the effect on the wall at 0:38. I’m assuming a mask, but did you build the effect yourself? Just found your channel recently and I’m loving it.
Hey so happy to hear you’re enjoying the content! 🙌🏽 you’re right, that was a mask! Two duplicated clips with the top layer being a mask, and it was actually just stock footage of a sound waveform from storyblocks in between those two clips! I wanted to add in a bit more aura too behind me to sell it more, but my comp was already spazzing by then 😂
probably dudes greenscreened out. The effect could be done in AE or any 3d software like blender, proceduarlly generating some sticks around, with a pattern mask layed over on top to get that "screen" feeling
This is my favourite game to come out in years. It’s so… smooth but crazy at the same time. Strangely it kind of reminds me of Radlands in this way. Everything is overpowered :D (Fwiw I’m not a huge fan of Root. Oath looks interesting but I think it’s a little heavy upfront for my group)
@@TimChuon I am. But… I never really got a group together for Root. So really wondering if I might be able to do so for Arcs. Or I should just play this solo or with two players.
Yeah but Turkiye fihas forbidden buying anything from abroad and still i cannot find any other eay to get the game. I hope someone brings with case or whatever. Until then i will play blood rage more and more
You can really see people never having played briscola in their lives here. It's one of the og trick taking games (at least here in Italy it's the OG) on which tons of other new ones are built upon (and many reviewers outside of Italy mostly don't know about it either). In briscola is all about bluffing, and using the cards in your hand the best you can and at the right moment, its more of a limited amount of resources in your hand that you have to handle properly to maximize their effects. The fact that the game EVEN gives you ways to not play briscola (copying an action, seizing or pivoting) for me is a huge leap towards the players to help them have agency in their plays even if their hands aren't the best, not even talking about all the other parts of this game that derive from this first part (the actions and the resources for example). Not all games are meant to have linear amounts of actions for all players at all times (Terraforming mars come to mind where you each get 2 actions per turn but if other players pass completely you can keep going until you have money/actions/stuff to do), and if it's not for you it's ok, but you can't simply say something is bad because you have no experience with it or aren't used to it
There is interaction in combat, Arcs just simplifies and balances this by ensuring that any dice roll is fair to both players, and your defensive moves come before you’re attacked (either by how you position your pieces or through the “power ups” you pursue). I think this approach actually helps speed up the game and decreases the chances that sheer luck leads to a blowout during combat.
I thoroughly enjoyed my only play so far, BUT I learned from someone who received it the week before origins and who then mastered the teach of it in time to present it to three of is at Origins. I do wonder how it would have worked out if we tried to learn straight from the directions. I haven't stopped thinking about this game since i played it. Definitely going to get a copy of my own. Top notch video as always! May all your pips be high! WOLFPACK
I actually really like the attack system. The defender doesn't do much but the attacker can sometimes get hurt pretty badly. In some battles the attacks can be more beneficial to the defender than the attacker which is really fun.
I've been trying to fight the urge to get this after first learning about this from the SUSD video, but you finally pushed me over the edge. Thanks... 😆 (And WOLF PACK)
Tim, you’re truly amazing! I absolutely love your videos. The quality is top-notch, the lighting is just right, and your delivery and explanations are spot-on. Everything about your review is very good.
I absolutely loved this game! I’ve had games where I win at chapter 2, I’ve had games where no one was collecting points, low resource, high resource, games where we fought for the court and games that ended with few ships on the map. Though if I would find a flaw in it is that it makes my strategic brain tingle too much and I end up destroying my fellow players in their first times.
I just got to play my first game of arcs and maybe this is recency and winner bias but, I think combat is fine the way it is. Like every action in the game, it isn't suppose to be mechanically complex. But unlike actions such as build or repair, the complexity comes from the combination of preparation steps to get there. You may have timed your move in a way where they didn't see it coming and now they are getting taxed to hell while a fight was going on in a gate on the far side of the map to cut off catpulting while you control the gate going the other way around the board. Or you forced your opponent's hand to roll all raid die because you chose the keeper ambition on the second to last turn after robbing them of the initiative and hoarding most of the relic resource... That's all fine because now they are distracted so you can move your ships onto their planet to take control and build a city on their last available space. These situations could have arose from the fact that this was the first time we all played this. However, I also feel like combat was done this way to make sure you can't really just turtle. The attacker has the advantage and the puzzle is around the prep work to mitigate and retaliate. The strict limit on resources available and what you can hold also make it less appealing to gang up on one person. So I do find it exciting even though I'm not a fan of how dice are typically used in games where your actions are really limited by bad rolls. *cough* CATAN *cough*.
Wolf pack. You have the best footage of Arcs on the Internet right now. Great review. I wish this had a solo mode so I could just play it way more because it's great. :) I wanna try the campaign.
WOLF PACK!!! Awesome, awesome looking game! Christmas is coming up, my birthday is coming up - something tells me I will be playing this soon :) :) Woooo!!! Can't wait!!
Hey welcome to the wolf pack!! So excited to have you here-right in time for the top 5 games of 2024 dropping this week!! 🔥 I use the Rathskellers Phalanx table for gaming and filming! link in description!
The action selection is somewhat reminiscent of rising sun, with everyone getting a turn to execute a certain action to it's fullest. The drafting and trick taking makes it much more complicated, and the dice make it much more random, so idk if I'm convinced
It's not complicated at all, dice aren't very random when you look at their faces and the playing of cards will feel natural as breathing by the third round. Very simple game with a lot of room for mastery
Hello again! I have another question and wanted to know if you could help me. I was thinking in buying also the leader expansion and the blighted reach but I was wondering if the expansion also have some leaders that can be use in the base game so I don't have to buy the leaders also. Thanks!
Super fun question! Now that I’ve tabled both extensively, arcs is definitely way easier to get to the table, but I’d choose AE any day tbh 😂 however, I think I like arcs more for higher player counts (3-4) and AE at lower (2-3)
Another amazing looking game I wish I had time for. Here's hoping it's still on shelves several years from now when I have more time for these big games again! (kids)
OHH heck yes! Our first 4p game lasted about 3 hrs with learning, but we got it down to about 2 hrs now after the 3rd play! TBH I’m pretty quick with my turns (like 10sec) it’s my group 🤣
OOF that’s a really really tough one!! Hmmmmmm currently, I’d go Root > BRW > Arcs. Root still up there, and BRW and Arcs are neck and neck, but I have played BRW way more than Arcs. I do like the magical casting and deck building/combat more in BRW though!
@@gurnblanston2848 HAHA oh I totally think it lives up to it for sure and has hit the table so many times for me! HOW STRONG IS YOUR WILL?! 😂💪🏽 Thanks so much for watching as always!! 🥳🥳🥳 🐺
very different games. in project gaia you feels frustration because you want to do everything and in arcs you feel frustration because you have no idea what to do. Both are amazing games but arcs is more surprising, cruel and fun
I think the big problem with this i'ts the cards an the combat. if you have a bad hand, you have nothing, and the combat are boring, you don't have interation. If some one wanna attack you, you can't do nothing about it. Root have the ambush card, so you can trick someone or defend yourself. Would be cool if you can use one card in your hand like this.
I was reading the rules and it says that as long as you have more fresh ships then your rival in any area, you can go through the area so if you have 3 fresh ships to your rivals 2, your 3 ships on a catapult move can keep moving to a planet but if you get to a planet, then you have to stop.
I'm with @furion179, even with a catapult move you need to stop once you enter a system that is controlled by a rival (evaluating control before your ships enter)
@laxuscloud2495 haven't played AE, and I agree Dune imperium has an excellent combat system, it's always very tense! I'm not sure how Roots is better though? It's still basically the attacker making one roll and resolving immediately? And justi like Root the units have to die before the buildings. The difference is as the attacker you can choose the dice and therefore the odds before attacking which is very dynamic and interesting in my opinion! Unless you don't like the idea of feel-bads through raiding, but in Root (which I love, by the way), almost every faction gets a huge setback by being attacked in some way (turmoil, vagabond mortally has to skip a turn, moles/ lizards/WA literally all lose future actions). Dune Imperium has the combat cards that can completely pull the rug out from under someone, let alone stealing the conflict rewards out from under them. That's what makes it so exciting but also can lead to some horrible feel bads, so if you like those, I assume you don't have too much issue with aggression/ meanness in conflict games. I'm not sure what you wouldn't like about Arcs' combat if you like those since it had similar DNA to both.
Can't resist watching the video for the production but this game is just not for me - too much take-that. Would love to try someday but never will own.
WOLF PACK
LESGOOO 🐺 thanks for watching till the end!
@@TimChuon we always love watching your videos Tim!
Hands down the best cinematography and explanation of a board game I've seen so far.
oh that is WILD to hear! I appreciate you!
Truly. Take a bow!
If ever I created a game, I'd want Rodney to do the how-to-play and for you to handle the marketing. Your production value is easily the peak amongst all content creators.
That would be two amazing bucket list options for a first time designer for sure
Ooo the violin with the wolfpack shimmer. And the shot that starts from the board and pushes out to the hand! Love the editing here, you’re always improving your craft!
when you mention details like that-makes all the little details i do so worth it!! sometimes when making these, i'm like... is it worth it? ALWAYS 🤣🤣
Thank you so much for watching!
FYI the core game comes with leader and lore cards, the expansion just adds more of them.
yes!! i should've mentioned that verbally but added in some text at 10:02 😫 thanks for the tip!!
I'm not even into this game, but here for your cinematic wizardry!!! So good! WOLF PACK!
Okay I gotta know how you did the effect on the wall at 0:38. I’m assuming a mask, but did you build the effect yourself? Just found your channel recently and I’m loving it.
Hey so happy to hear you’re enjoying the content! 🙌🏽 you’re right, that was a mask! Two duplicated clips with the top layer being a mask, and it was actually just stock footage of a sound waveform from storyblocks in between those two clips! I wanted to add in a bit more aura too behind me to sell it more, but my comp was already spazzing by then 😂
@@TimChuon very clean. Nice work!
@@ChristopherOdd Love your videos Odd😄
probably dudes greenscreened out. The effect could be done in AE or any 3d software like blender, proceduarlly generating some sticks around, with a pattern mask layed over on top to get that "screen" feeling
@@RomGomLP it’s not a green screen. It’s a mask
Tim turned me onto Dwellings, Wonderland's War, Andromeda, and now Arcs. Gimmie!
Would love to see you do a campaign gameplay and your thoughts about it
You make every board game look like a must have. Your videos are fantastic and I look forward to each one. Keep up the great work!
the intro is soo good.
the FOMO is real. I just want to play it again
This is my favourite game to come out in years. It’s so… smooth but crazy at the same time. Strangely it kind of reminds me of Radlands in this way. Everything is overpowered :D
(Fwiw I’m not a huge fan of Root. Oath looks interesting but I think it’s a little heavy upfront for my group)
are you hyped for ARCS?!
@@TimChuon I am. But… I never really got a group together for Root. So really wondering if I might be able to do so for Arcs.
Or I should just play this solo or with two players.
@@petervanderham4725 ah sadly arcs doesn't have a solo mode! I still think it plays really well at 2 though~
Yeah but Turkiye fihas forbidden buying anything from abroad and still i cannot find any other eay to get the game. I hope someone brings with case or whatever. Until then i will play blood rage more and more
No, but I'm impressed by your video and look forward to you next ones 😊
No, but video is great
The quality of this video is outstanding. Liked and subscribed. Thanks for the dope content.
You can really see people never having played briscola in their lives here. It's one of the og trick taking games (at least here in Italy it's the OG) on which tons of other new ones are built upon (and many reviewers outside of Italy mostly don't know about it either). In briscola is all about bluffing, and using the cards in your hand the best you can and at the right moment, its more of a limited amount of resources in your hand that you have to handle properly to maximize their effects. The fact that the game EVEN gives you ways to not play briscola (copying an action, seizing or pivoting) for me is a huge leap towards the players to help them have agency in their plays even if their hands aren't the best, not even talking about all the other parts of this game that derive from this first part (the actions and the resources for example). Not all games are meant to have linear amounts of actions for all players at all times (Terraforming mars come to mind where you each get 2 actions per turn but if other players pass completely you can keep going until you have money/actions/stuff to do), and if it's not for you it's ok, but you can't simply say something is bad because you have no experience with it or aren't used to it
It is well known in Spain, with the name "Brisca".
Seems to be a common game around the Mediterranean.
Have to say, really nice production quality you have going there. :)
Thank you for the fabulous video - so well produced! You also echo my thoughts in this wonderful game. Sub earned! 😄
Great video! Will you do a review on The Blighted Reach Expansion?
The production and cinematic style of the review plus nice audio design makes this vid an amazing board game video. Good efin job.
That's awesome-thank you so much!! been going deep into sound design and grading lately so the fact that you noticed means the world!
@TimChuon I'm a big on sound! Spend alot of money on good headphones and speakers. I noticed 😊
Also been looking into getting a copy of Arcs it seems is only available for pre order right?
There is interaction in combat, Arcs just simplifies and balances this by ensuring that any dice roll is fair to both players, and your defensive moves come before you’re attacked (either by how you position your pieces or through the “power ups” you pursue). I think this approach actually helps speed up the game and decreases the chances that sheer luck leads to a blowout during combat.
It would be nice to see some sort of " maneuvers " defender dice added to the pool
The Cinematography in your videos is just astounding. Brilliant brilliant channel
ayyy love the vid! what sleeves do you recommend btw?
I thoroughly enjoyed my only play so far, BUT I learned from someone who received it the week before origins and who then mastered the teach of it in time to present it to three of is at Origins. I do wonder how it would have worked out if we tried to learn straight from the directions. I haven't stopped thinking about this game since i played it. Definitely going to get a copy of my own.
Top notch video as always! May all your pips be high! WOLFPACK
I feel like I'm watching a Netflix docuseries when you do these! This is sooo good Tim! Wowzaaaahhhh
WOLF PACK! Thank you for the effort you put into your videos. This one helped me pull the trigger on Arcs. Can't wait for Christmas!
I love your camera angles + sound design in this one! Really really good video. Oh and I love Arcs as much as you sir!
I actually really like the attack system. The defender doesn't do much but the attacker can sometimes get hurt pretty badly. In some battles the attacks can be more beneficial to the defender than the attacker which is really fun.
I've been trying to fight the urge to get this after first learning about this from the SUSD video, but you finally pushed me over the edge. Thanks... 😆 (And WOLF PACK)
Your videos are always a work of art.
that makes everything that went into this worth it! Thank you so much!!
where do i get the little ships and stuff he has? :)
@@E-DW you can preorder the minis expansion on their main website! ledergames.com/collections/games/products/arcs-miniatures-pack
Tim, you’re truly amazing! I absolutely love your videos. The quality is top-notch, the lighting is just right, and your delivery and explanations are spot-on. Everything about your review is very good.
I absolutely loved this game! I’ve had games where I win at chapter 2, I’ve had games where no one was collecting points, low resource, high resource, games where we fought for the court and games that ended with few ships on the map. Though if I would find a flaw in it is that it makes my strategic brain tingle too much and I end up destroying my fellow players in their first times.
I just got to play my first game of arcs and maybe this is recency and winner bias but, I think combat is fine the way it is. Like every action in the game, it isn't suppose to be mechanically complex. But unlike actions such as build or repair, the complexity comes from the combination of preparation steps to get there. You may have timed your move in a way where they didn't see it coming and now they are getting taxed to hell while a fight was going on in a gate on the far side of the map to cut off catpulting while you control the gate going the other way around the board. Or you forced your opponent's hand to roll all raid die because you chose the keeper ambition on the second to last turn after robbing them of the initiative and hoarding most of the relic resource... That's all fine because now they are distracted so you can move your ships onto their planet to take control and build a city on their last available space.
These situations could have arose from the fact that this was the first time we all played this. However, I also feel like combat was done this way to make sure you can't really just turtle. The attacker has the advantage and the puzzle is around the prep work to mitigate and retaliate. The strict limit on resources available and what you can hold also make it less appealing to gang up on one person.
So I do find it exciting even though I'm not a fan of how dice are typically used in games where your actions are really limited by bad rolls. *cough* CATAN *cough*.
Wolf pack. You have the best footage of Arcs on the Internet right now. Great review. I wish this had a solo mode so I could just play it way more because it's great. :) I wanna try the campaign.
Probably the fastest subscribe button I have ever clicked.
Amazing review, the orchestral background really elevated it. Keep up the incredible work
Ooo man, can’t wait to see more reviews like this. It felt like MJ:Last Dance docu or a great Netflix production. Genius!
What is the music in the beginning?
WOLF PACK!!!
Awesome, awesome looking game! Christmas is coming up, my birthday is coming up - something tells me I will be playing this soon :) :) Woooo!!! Can't wait!!
Great video! Im loving Arcs as well
Like and subscribe on the first time I’ve seen your content. Love the cinematography! I have to know, what that table is you are using!?
Hey welcome to the wolf pack!! So excited to have you here-right in time for the top 5 games of 2024 dropping this week!! 🔥
I use the Rathskellers Phalanx table for gaming and filming! link in description!
Hi Tim, great review. I really hope you'll be covering the campaign game. It looks stunning!
I love watching your videos, I get to learn about games and camera work! The wrist POV shots are really nice in this video.
Thanks so much Tom! So happy to hear that the video can deliver that twofold!
The action selection is somewhat reminiscent of rising sun, with everyone getting a turn to execute a certain action to it's fullest. The drafting and trick taking makes it much more complicated, and the dice make it much more random, so idk if I'm convinced
It's not complicated at all, dice aren't very random when you look at their faces and the playing of cards will feel natural as breathing by the third round. Very simple game with a lot of room for mastery
WOLF PACK. Great cinematography per usual! Your delivery is great. Ugh, Arcs is such a masterpiece! Don't listen to those other people😂
Hello again! I have another question and wanted to know if you could help me. I was thinking in buying also the leader expansion and the blighted reach but I was wondering if the expansion also have some leaders that can be use in the base game so I don't have to buy the leaders also. Thanks!
❤ Katie and I got it at Gen Con. Much more excited to play it ❤
Another great video! Thanks for including some criticism along with the praise. I'm looking forward to receiving my copy. Wolf Pack! 🐺
What I failed to realize before this video is how pretty this game actually is.
I just stumbled on this video, wow great video, and I want arcs now.
Director Tim in the House!
The only complaint is the design of the ships, they filp sideways too easily.
Incredible production! Great commentary!! Keep up the good work!
Oh man, Androdema’s Edge or Arcs? Arcs seems like it will be easier to get to the table, but what do you think having played both?
Super fun question! Now that I’ve tabled both extensively, arcs is definitely way easier to get to the table, but I’d choose AE any day tbh 😂 however, I think I like arcs more for higher player counts (3-4) and AE at lower (2-3)
This is a beautiful game and your filming really showcases that 💯
oh they knocked it out of the park! thank you so much!
Loved this video! Great production quality and love your passion for it!
Wolf Pack
Best board game video creator w the best board game of 2024 - sit back relax and enjoy 🍿 🤩 🥤 🐺
Hey Tim! How long did your plays usually take at those player counts?
I played all 50 point games across player counts (except 80 for solo!)
Solo: 1.5 hrs (one game)
Two: 40 min
3-5: roughy 2-3 hrs!
@@TimChuon I didn't know there was solo?! Ty for the feedback.
When you pivot you only get one action on your card. Otherwise, stellar video!
The most professionally edited video for a board game I’ve ever seen, for what is probably my most disappointing game of the year.
What made it so bad for you? I haven't played yet just curious
This is the best explanation for a bad board game I've ever seen. Well done!
what sleeves did you use?
more ARCS please!
Another amazing looking game I wish I had time for. Here's hoping it's still on shelves several years from now when I have more time for these big games again! (kids)
holyyyy board game p***. Incredible cinematography and explanation. Thank you!!
I almost backed this game and now, I’m regretting I didn’t. I really like the mechanics, especially in playing cards and round scoring.
What card sleeves do you use?
Ultra pro matte! Ultra Pro 84731 Standard Pro... www.amazon.com/dp/B01KW9D0DM?ref=ppx_pop_mob_ap_share
crown jewel of my humble collection. I absolutely love this game. wonderful review.
the production and editing in this my god subscribed!
Does anyone has the PNP of the final version of arcs? TY!
Wolf Pack! Can't wait to play ARCS!
Hello! You sold me the game! Buy I'm on the fence for how long does a 4 player game last.... Can you tell me how long did your games last? Thanks!
OHH heck yes! Our first 4p game lasted about 3 hrs with learning, but we got it down to about 2 hrs now after the 3rd play! TBH I’m pretty quick with my turns (like 10sec) it’s my group 🤣
@@TimChuon that's fast! I have one AP friend 😂 but I think I'll take my chances... Thanks!
Man, I love your editing.
Hey Tim, in what order would you rank :
- Arcs
- Root
- Black rose wars: Rebirth
OOF that’s a really really tough one!! Hmmmmmm currently, I’d go Root > BRW > Arcs. Root still up there, and BRW and Arcs are neck and neck, but I have played BRW way more than Arcs. I do like the magical casting and deck building/combat more in BRW though!
Amazing content with amazing board game. Thanks a lot for sharing! waiting for trying it!!
How does this game compare to root?
Wolfpack ! 🐺🐺🐺 I have been seeing Arcs in my timeline for awhile now.
Thanks so much Mark! It's super hot on the watch list atm for many!
Wolfpack baby. Arcs vs Andromeda's for best 2024 game is a great problem to have.
I am selling my Time Stories collection plus Blood Rage to get this one with the campaign expansion
I can´t wait for this game to release in Brazil in 2025 🤠
Oooffff great video as always 🔥🙌🏼
Wow, so much awesome effort put into this video!
WOLF PACK! Let's go ... get some more content!
What size and brand of card covers do you use for this game? Do you use them on the bigger cards too?
Wolf Pack! I've been trying to resist the hype for this game, but it's getting harder and harder to resist the more I hear about it!
@@gurnblanston2848 HAHA oh I totally think it lives up to it for sure and has hit the table so many times for me! HOW STRONG IS YOUR WILL?! 😂💪🏽 Thanks so much for watching as always!! 🥳🥳🥳 🐺
How does this compare to Gaia Project?
???
Space Apples to Space Oranges
very different games.
in project gaia you feels frustration because you want to do everything and in arcs you feel frustration because you have no idea what to do. Both are amazing games but arcs is more surprising, cruel and fun
This review is so well done, nice work!
excited you enjoyed it, thank you!!
THIS GAME IS SO INTENSE TO PLAY!!
WOLF PACK
That intro 🔥
cinematography is wild
thanks so much!!
Wolf Pack, this game looks interesting.
this is the analysis paralysis board game.
I think the big problem with this i'ts the cards an the combat. if you have a bad hand, you have nothing, and the combat are boring, you don't have interation. If some one wanna attack you, you can't do nothing about it. Root have the ambush card, so you can trick someone or defend yourself. Would be cool if you can use one card in your hand like this.
Still waiting on Andromedas Edge review 😅
@@matissmatiss3126 HAHAHA! Oh you wait and see what I have planned for that one 🫡
I really want this game
I was reading the rules and it says that as long as you have more fresh ships then your rival in any area, you can go through the area so if you have 3 fresh ships to your rivals 2, your 3 ships on a catapult move can keep moving to a planet but if you get to a planet, then you have to stop.
OH wow this -i totally missed! HOW COOL!! this is super good to know and ups mobility a bit-thank you so much for clarifying!!
I assume that works because it is based on who controls the selected system?
that's not how move works
moving to a gateway controlled by any one else would stop catapult move, regardless of who control the gate after the move.
I'm with @furion179, even with a catapult move you need to stop once you enter a system that is controlled by a rival (evaluating control before your ships enter)
Ok wait so I was right initially? Gonna revisit the rulebook tonight 🤣
all hyped up until i found out how combat works in this game. sadly that is too much of a con for me.
What is your preferred method of combat?
@@justinvamp15 dune imperium, root,AE there's a lot.
@laxuscloud2495 haven't played AE, and I agree Dune imperium has an excellent combat system, it's always very tense! I'm not sure how Roots is better though? It's still basically the attacker making one roll and resolving immediately? And justi like Root the units have to die before the buildings. The difference is as the attacker you can choose the dice and therefore the odds before attacking which is very dynamic and interesting in my opinion!
Unless you don't like the idea of feel-bads through raiding, but in Root (which I love, by the way), almost every faction gets a huge setback by being attacked in some way (turmoil, vagabond mortally has to skip a turn, moles/ lizards/WA literally all lose future actions). Dune Imperium has the combat cards that can completely pull the rug out from under someone, let alone stealing the conflict rewards out from under them. That's what makes it so exciting but also can lead to some horrible feel bads, so if you like those, I assume you don't have too much issue with aggression/ meanness in conflict games. I'm not sure what you wouldn't like about Arcs' combat if you like those since it had similar DNA to both.
Love your videos Tim
Can't resist watching the video for the production but this game is just not for me - too much take-that. Would love to try someday but never will own.
Only game I care about this year for sure