Timing Attack | Think Like A Pro
ฝัง
- เผยแพร่เมื่อ 21 ส.ค. 2024
- This video runs you through the adaptive decision-making, where building tempo, playing effective and going for a tech-up at the right time decides the game
For more gameplay, click here: / valdemar_aoe
Coaching:
I play at the top 24 (CTA) / Top 10 (Ladder) level worldwide. I do private guidance and coaching of which you can contact me through discord: Valdemar1902
I can't wait to meet you!
You are making the highest quality AOE 4 content at the moment that can be useful for both, high and low ELO players. Keep it up Vald, I love your videos
I like the clarity on the explanation of your reasoning. Looking forward for the next AoE4 guide, whichever topic you cover.
Thank you!
Valdemar, I was first introduced to your name watching some Aussie Drongo Videos. Never did seek you out though. Then one day the TH-cam algorithm dropped one of your videos in my recommendations. You are so amazing! content creators like you who share their thoughts while they play about why they are taking the actions they are, are my absolute FAVORITES. YOU'RE AWESOME MAN! love the content :)
Thank you!
Thanks Man for these tutorials. You are the noob's hero. You have no idea how much help you gave. Real BRO.
Boar 🐗 actually gather equally as fast as English farms 🧑🌾🥔🥕 around a mill in Feudal, when neither have upgrades. Boar have a faster base gather rate than deer 🦌.
Calculated using the official rates (not including walking time, which both food sources have a lot of) as I could only find that for English farms.
Dude looking at the gold node to check exact resource extraction is so obvious but I've never had thought to do. it thanks for that.
That's a lot of game theory there. It is a pleasure to listen your reasoning. Thank you for the effort mate! :)
Again one of the best teachers out there strikes again. Thanks Valdemar
started playing aoe4 a few months ago and i think your vids help me advance to higher tier....i have a topic that i wish you can cover in the future: choosing where to fights, choke point, under tc, crowed buildings mass etc... i encountered games where this have affected the outcome of the fight!
Valdemar thank you very much for the effort you put into this kind of content. I'm a plat player and I find this very understandable and incredibly helpful. With your build order guides I've gone from high gold to mid plat relatively painlessly and I can tell as I practice more and refine these bigger concepts I've got a lot of room to grow, current goal is Diamond. Happy New Year to you!
Very happy to hear of your improvement! Happy NYE
Valdemar 👑
You are presenting the best AOE4 content on TH-cam at this time.
Love vids like these, short, sweet, very informational, love the thought process explanation, didn't over do it, new sub
Insanely good content
Def makes me want to play English a little more. I love early agro. :) Thanks for this
Love this series ❤ much appreciated
AMAZING VIDEO! Can't wait to see more
Keep making these!
BANGER video man, well explained
Great content Valdemar! Keep it up
Would love a new Japanese guide or build order.. since we have more Data on the civ now.Youve made me a better player, thank you.
Champion!!! I learnt lots thanks!
nice guides brother keep it nice work love frm INDIA♥
I was waiting for your guide!
If you were 2TC vs FC, should you try to go FC yourself? Or stay in feudal forever?
New sub earned 👌🏻
amazing vid
Ty
This sounds really easy, time for me to try reach C3 with english and end up in Silver. Thanks!
I would love to see you make videos about the different civilliastion what troop is strong with them, and maybe whats the best troop against them, like french have strong horse, but is the mongol kesitk stronger or equal in every age? usually Example dragon have very strong men of arms, what equal them in age 2 when playing mongol? I find it hard sometime to figure out which troop is good against another troop, maybe their is a map for that to print and put it above my screen :P
Many channels already do that. Remember that it is the composition and not a single type for units that is the answer usually
hi valdemar nice videos i love them, what can i do as a rus against HRE who rushes fast castle and got alot of man at arms and rush with them? im not even third age at dat time and the only counter are crossbows to them
Hello! And wouldn't a square with the wall (although it is more vulnerable to possible archer raids, but it's difficult seeing your initiative) be cheaper?
What was the game losing move for your opponent? Or were you just that much better?
It did not seem like he made huge mistakes.
And if he responded with aggression would you then have made blacksmith upgrades in the feudal instead castle age?
He did not make "huge mistakes", instead, based on his decision to go 2nd TC, I can decide between "ram all in" og "FC" because he gives up a lot of map control and has small amounts of units because of the 2nd TC.
The correct way to play this MU for my opponent is to stay on 1 tc and survive until castle age. You can not defeat English in feudal. -- and yes, I would have made blacksmith for feudal age units, had it continued in that age. :-)
@@Valdemar1902 thank you for your response. Keep it up :)
2 tc ayibids is viable ? For my understanding They are still a civ to dominate the enemy so going late is a terrible idea . That guy played super good(obviously not a simple plat like myself) but i'm wondering if getting military wing first to have horse man pressure you and being able to build ram is not better ( against english that desert raider suck hard i still find them ok to harass villagers on the baack or just build 2 rams to scare the enemy back in his base
The best way to play this matchup is to secure food/gold with towers and go Blacksmith Wing -> Fast Age-up wing. That way you can make ghulams and take fights with just a couple of them
Against which civs is it worth going dark age maa?
how much wood did you spend for the walls on the boar?
Fewer resources than it would cost to build and upgrade a tower that only garrisons 5 villagers. :)
@@Valdemar1902 thank you for the answer, I will try it in future games.
so far I always build farms under the TC so I dont need wood for walls or a tower.
great explanation, I really appreciate this.
I just hope they just stop nerfing and changing this game. I am among a few who are becoming disinterested due to the continual changes. Do you change the rules of chess every season !
The theory presented in this series is fundamental rts knowledge applicable to other games from the same genre. Meta changes, Patching and other balance-related would-be-issues
@Valdemar1902 You're absolutely right and I really really like your content.
This game has been a huge part of my life for years. What infuriates me is not being able to apply this great knowledge as they are making too many changes to accommodate pro players. Leave the game as it is, even if broken it is beautiful !
@@sari-eljarrah Pro-players rarely suffer from imbalance. They can easily ban any OP civ or be better at countering them. It's usually the more wider audience that suffers. You can see it with JD and ZXL rant posts. Also the kind of changes you don't like (balance related) can be neglected. If you don't care how strong a certain bonus is, why would you care what the exact % it gives? If you don't care if 40% Song dynasty bonus is too strong, why would you care if it's e.g. 30%? The way you approach the game seems to be binary so balance patches shouldn't bother you. Am I wrong?
@@user-nz4un6se7y I was mainly referring to the Abbasids Dynasty who lost every advantage it had from the initial concept and has become unplayable against any civ. Did you play it ??? Did you notice how slow the civ has become....
@Valdemar1902
Try Abbasids Valdemar ..... they have changed it so much from the initial concept it has become unplayable.