i fly cerb in t6 and run it in 12 mins average using pre rolled improve crash and blue pill and i got mid grade hydra set too I wouldn't reccomend cerb if you dont have the hydra set, it also gives a bonus to the range of the missiles too so it helps on many waves where you can start hitting karen at 41km instead of having to get to 34km
How do you pre roll drugs? I mean you need like 2-3 rolls on average to get no side effects with two high grade boosters. how many hydra sets do you have? you just change clones until you have those clean rolls?
Hey Acey, I have a question, that I'm not able to find an answer to, does doing trig hunting in HS give you positive standing with Edencom? I'm at +0.6 with Trigs and -0.54 with Edencom, If I kill just enough trigs in Highsec, does that mean I'll be able to be dual positive? appreciate your input mate
@@rinnegansam yeah pochven is like a subspace. The lore behind it is that when the triglavians invaded they took systems out of the universe into this subspace. You can go there with filaments and kill drones to get edencom and trig standing but it's fairly dangerous and filled with players
yes if you kill trigs in high-sec you do get positive standings with Edencom . it looks like with +0.6 trig / -0.54 edencom you have already hit drones in trig space so if carful you wont have to go hunting rouge drones around pochven . the only thing i will say is it pretty much goes on the biggest kill you get on in a server tic and as you come down close to 0.0 you only want to get single frigate kills in a server tic
You dont need the X type large shield booster, drop the power diagnostic system for an ADC because having the ADC is much much much more useful than having to run power diag for the much less cap efficient large repper
Most of the ships in abyssal space move very fast so that affects damage application most. Those that don't move very fast are so big that there is no issues with damage application anyway.
Probably damage application skills. Look through everything missile skill and pick out the skills that impact signature radius and explosion velocity/speed
i fly cerb in t6 and run it in 12 mins average using pre rolled improve crash and blue pill and i got mid grade hydra set too
I wouldn't reccomend cerb if you dont have the hydra set, it also gives a bonus to the range of the missiles too so it helps on many waves where you can start hitting karen at 41km instead of having to get to 34km
How do you pre roll drugs? I mean you need like 2-3 rolls on average to get no side effects with two high grade boosters. how many hydra sets do you have? you just change clones until you have those clean rolls?
Yeah I did not realize what those towers were doing and they murked my drones in one of my failed attempts.
You write down in your fit the precision script but i dont see it in the Video ...
Hey Acey, I have a question, that I'm not able to find an answer to, does doing trig hunting in HS give you positive standing with Edencom? I'm at +0.6 with Trigs and -0.54 with Edencom, If I kill just enough trigs in Highsec, does that mean I'll be able to be dual positive? appreciate your input mate
I believe you can get dual positives from pochven roams
@@icy.1690 can you elaborate a bit?
@@rinnegansam yeah pochven is like a subspace. The lore behind it is that when the triglavians invaded they took systems out of the universe into this subspace. You can go there with filaments and kill drones to get edencom and trig standing but it's fairly dangerous and filled with players
yes if you kill trigs in high-sec you do get positive standings with Edencom . it looks like with +0.6 trig / -0.54 edencom you have already hit drones in trig space so if carful you wont have to go hunting rouge drones around pochven . the only thing i will say is it pretty much goes on the biggest kill you get on in a server tic and as you come down close to 0.0 you only want to get single frigate kills in a server tic
Any skills that you would recommend to train outside of the neccacary skills to fly?
In what context?
@@jamesmaybrick2001 just the skills to make sure that the damage app is good. E.g missile bombardment ect
@@icy.1690 Yes. All the skills. Shield/cap/missile/ drones etc.
Card swipe skill injector lvl 6
Tried this exact Same fit on singularity with maxed skills Ran almost Out of time and was killed from starving damavik/vedmak kombo
Yeah, damaviks are hard to deal with for me too.
@@xeroeddie for cerb you really should be pre rolling at least improved crash booster and have a mid grade hydra implant set at the least
You dont need the X type large shield booster, drop the power diagnostic system for an ADC because having the ADC is much much much more useful than having to run power diag for the much less cap efficient large repper
So you are doing this without implants?
Why do you use webber instead of target painter?
Webs usually have stronger effect on application than target painter. I have tested this. their downside is the smaller range.
Most of the ships in abyssal space move very fast so that affects damage application most. Those that don't move very fast are so big that there is no issues with damage application anyway.
Tried this today, gets absolutely destroyed in T5 Exotics and doesnt have the DPS as you do, what could be the issue?
supporting skills, implants, was going to say drugs but no timer up.
Probably damage application skills. Look through everything missile skill and pick out the skills that impact signature radius and explosion velocity/speed
are you using any implants with this fit?
thats what I was wondering because alot of videos never show that and are also on the test server