The game is great... the first few times you play it, but as you said, there isn't very much replay value in it. It's one of those games that rely on jump scares as it's effective source of entertainment. I feel the reason why this game is so utterly popular is that it's not so much as fun to play as it is to watch others play ^.^, which has been it's prime contributor to it's success.
+Sparrow 1) wow offensive 2)not all children are dumb as fuck I'm 12 and going into all honors classes and was in an eight grade reading level in the first grade -_- and im not the least bit sticky 3) IM FLUENT IN JAPANESE MESU
I LOVE LOVE LOVE this game. I just hate the fandom. The people in it are too crazy, making up random theories that don't make sense. Example;T.Chica's beak is missing cause Springtrap and her are both yellow, so he must've done it. I just like playing the game, and digging deep into the lure.
Fuzzy Bunny Really the only reason FNAF3 was out was to tell the story of what happened to Purple and where he is now. And also to release the spirits of the five kids at rest.
to be honest, the characters do scare me, yes. I find animatronics and artificial intelligence quite disturbing because it´s ver uncanny valley-like to me. However, the lore is what actually made me stay up one night. Not only is it pretty interesting the deeper you go (of course, depends your preference, but most people find the lore very interesting), but the lore is quite disturbing and scary as well. speaking of replay value, I gotta disagree (doesn't mean you're wrong, I just don't agree). The first time I played it I found it scary but eventually was determined to finish the game. So I decided to play it again, and BOY did I miss a lot of hints to the lore. Posters that change, noticed all of these bits and pieces that I didn't notice before because my main focus was to win the game. But when that was out of the way, I started to notice all sorts of small details that I missed.
FNAF actually has no story. "In the 80s, children were killed and their souls possess the machines" isn't a plot, it's basically a sentence. It's like watching a Friday the 13th movie and hearing a narrator say: "A boy drowned at this lake." then watching Jason kill some teens. I mean, no intro of the teens, no dialogue, nothing but the intro, and then ten minutes of murder footage. There's no story in FNAF imho.
Tormental you do realize that Friday the 13Th came out in 1980 right?? did you really expect one of the big box office horror movies we have today to be in 1980??NO!!! while the 80's did bring us some great horror classics like nightmare on elms street, (of coarse) Friday the 13th, and child's play, they do not hold up to today's film industry because most of these films had a limited budget and could not afford any high tech special effects. they had to make do with what they had and you now what, they did it right (for the most part). n.m.o.e.s street utilized the concepts of dreams to perfection with great effects. Friday the 13th made people scared to go to summer camp. and child's play (while it was not the most original thing in the world) made the concept of a possessed doll scary again. but still, by today's horror standard, the don't hold up.
I'm sorry but as a 11 year old who all ready is afraid of the dark, not being at home at night, and Animatronics FNAF has given me night mares since game theories first video
I agree. The game is great itself, and you can tell i'm a fan. But after a while the jump scares are more expected and less scary. The game is also short, and once you finish it its just sorta like... Well what now? There's not as much as that happieness or rush of excitement once you complete it. Sure there's a bit, but its not like other horror games and or maps where things are less expected. But otherwise, a great game. I love it.
I love the fandom, particularly the fan songs. I also love what artists, from fursuit makers, to sculptors, and even your typical drawer can do with the fan art. But I haven't played the game. I don't do jump scares.
The... Story was important back then? Save the princess! Eat these pixels and then get the special pixel to eat ghosts! SHOOT SHOOT SHOOT! KABLOOIE KABLAMMO KAPOW! KILL THE ALIENS!
In the game itself no, in the manuals, there's tons of fucking backstory. Like, in super mario bros you will jsut think a plumber is saving a princess cause love, when in fact if you read the manual you would know he's saving an entire kingdom and its people, unless you destory blocks which are the residents of said kingdom
Hold up, The jump scares are there as PUNISHMENT for LOSING. If you see tons of jump scares in five night's at Freddy's, then you are losing a ton. It's not the game's fault if you keep witnessing the jump scares...
Mad Munchkin I wish we could just pretend that one just didn't exist. Yea, the jump scares in 3 are ridiculous. I wonder if Scott did it on purpose in hopes that he wouldn't have to make more games in the series. I REALLY hope there isn't a 4th game being made by Scott. Poor guy does most of the work on his own and churned out the first three so quickly. I imagine he'd want a bit of a break from fnaf... And I'm sure he doesn't like some of the portrayals of his characters that people have made. Personally, I find the games creepy, but not scary. after awhile of not being good at the game myself and watching others play it, the scares are just boring.
Terezi Pyrope jumps off a cliff like a gmod rag doll I was a sorta die-hard fnaf fan but it got worn off after the 3rd game hearing about the movie honestly made be facepalm i'll explain later
Terezi Pyrope HOW? The game has a story, but how could they turn it into a movie? The main protagonist probably wouldn't die, so how could they adapt it?
Sans The Skeleton While I don't dislike the Undertale fandom, I can not understand why people love the game so much. I have yet to play it, anyway. From a fandom to another fandom, much respect.
Sans The Skeleton Minecraft is a great game. It's the oversaturation of Let's Plays that make it seem terrible. But it is rather hard to distinguish you against the millions of other Sans. :I
The development of FNAF is Un fair, while everyone else is working hard on a game and not getting recognition, FNAF didn't require any coding and was to easy to make, yet it's one of the most successful games today? Its so over rated.
Mad Munchkin The thing is, the game engine they use to make it is called Click Team Engine, which is a drag and drop engine which requires no coding, instead replaces it with something called event editors, which is drag and drop similar to Scratch
The Family Of Musicians Can we not do the movie? Can we not do this? FNF has gone tooo far, the first game was good but I got bored in less than 30 minutes because I have played enough slender to know when a jumpscare is and when it is coming. The anamatronics possessed by dead children started jumping up at me.(Which they can't be because something that is inhuman cannot be possessed like that) Sorry, anamatronic, anyways, because I only played the game for 30 minutes I never got around to seeing any other jumpscares other than Chicken Little's. You can make one game based off of jumpscares, you can attempt to make two, but three fucking games based purely off of jumpscares and hopes that your lore can hold it all together?!? The horror games that deserve movies are as follows:(In my opinion) Outlast, Amnesia, Slender the Arrival, basically any game but FNF. So, I ask, WHAT THE LITERAL FUCK IS THE MOVIE GONNA BE LIKE?!?!? Seriously, there is nothing you can do with the material given to you other than fanfictions, Keyword: Fan. Going back to lore: there is too much lore to have an actual confirmed lore, so I say, go the fuck ahead, make a movie that will be an obvious flop.
I myself am a very avid fnaf fan. And I mean sure, it's scary the first time you play, but what intrigues me is the lore that Scott cawthon has put into the game. The time and effort that he out into the games history is remarkable and it amazes me that the mystery still upholds, even after the game series has been discontinued. Even mat pat HIMSELF has made almost a million theories about it, and still isn't quite sure about the whole thing. Yes, mad munchkin, the gameplay isn't scary and may have added to the game partially failing, but what ruined it was The fan base.
6:65 "Shock value, Jumpscares... Cheap tricks to make you scared, when it's not actually scary!" *_JUMPSCARES ARE JUST A CHEAP TACTIC TO MAKE WEAK HORROR GAMES STRONGER_*
rogue123987 I am not shitting you. The creator of the games sold the rights to Warner Bros to make an adaptation of his work and he'll be working alongside producers Roy Lee, David Katzenburg and Seth Grahame-Smith. If they can get a good director and good writers then maybe it won't be so bad. Am I skeptic? Of course I am, just like everybody else whenever a video-game adaptation is announced but hopefully this will be the first true faithful video-game movie.
I really love this game, so first of all I thank you for the (respect I guess?) or recognition that it isn't a bad game! Also, you helped me be more informed on different views towards the franchise, and I really agree with your points. They do get old!
You're right. FNAF isn't scary. Not any more anyway. When ever I found out about it, I started playing the Minecraft version, and it wasn't scary at all. But then my cousin introduced me to the real thing, it freaked me out. I was terrified of it for AGES after that. Afew months later, I went to my uncle's house, and, like myself, my younger cousin also loves MLP. She asked me if there was a MLP FNAF, so I searched it up on Google, and I found out about Five Nights At Pinkie's. I haven't been scared since.
Fnaf 1 - pretty scary! The anticipation and buildup to the (admittedly cheap) jumpscare while checking all these items was intense. The animatronics were alar pretty creepy, even though I don't have a phobia. Fnaf 2 - Very fun. You know what to expect and do, but you get a new layout, items and animatronics. Fnaf 3 - kinda bored with the series at this point. Didn't feel new or different, and the creepiness had worn off.
Horrifyingly scary? Nah. The jumpscares do get old, indeed, although they do get to you for a while, and I think what gets to me just from watching is the tenseness of the game, how stressful it is, and, even if the jumpscares get old, the fact that they come when you are stressed is what gets my blood pumping and my heart racing, mainly if they are not as expected as I thought. I am a scaredy cat, even if I like horror movies, I do get very tense while watching them, and even paranoid to a certain degree for some hours, because of the set up, which is why I don't watch them as often (also because watching horror movies with my parents is a guaranteed source of extra jumpscares, my mother screams at the top of her lungs at anything that scares her, even if it's just a movement down the hallway on the scene). Also, I am from Brazil, so I've never stepped foot into a Chuck E. Cheese's or anything similar, but yet, I do get at least creeped out by uncanny stuff, like puppets and dolls and animatronics (although clowns have no effect on me, they just look funny.) Why am I saying this? Well, because, you see, when the first FNAF came out, I thought it was cool, its' such a different horror game, and watching Pewds and Mark play it was fun, just like Slender and others. I agree, it was not that scary, after all, Slender level, and the game mechanics is repetitive, and predictable, and it's meant to be predictable, or mostly predictable, because, I mean, if the goal is to survive the night, but yet, there's so many curveballs thrown at you because you can't even tell how things will progress, people will get frustrated because they won't be able to survive, I mean, they won't even be able to tell what will happen within 5 seconds, it'd flunk badly. But... What got me caught up in the fandom, and now got me into fanart about it, was the story that began to emerge from FNAF 2 on. It began making sense, as the games went through, and got me excited, I mean, it's a mystery that Scott gave us to unravel, and man, was a unraveling it is, I mean, the fanbase literally can't even agree as of now about the facts, like "Is it Bite of '83 or Bite of 87??" or "is the crying boy from FNAF 4 the Puppet or Fredbear??" or "Are Golden Freddy and Fredbear two different identities or one bear only??" and actually, it's such a surprise, but the fanbase is basically at war because of that. I mean, that's the sort of involvement people got on the series, it's just that compelling to people, that they will fight over a game's background story. *BTW, for all you bronies on the comments section saying that "ooh FNAF is so overrated/sucks" or "the fanbase sucks," lemme just remind you how stupid this sort of attitude is by saying this: think about how much hatred the brony fandom and even the show gets from people before you act on the same way towards others. If you don't like how non-bronies treat MLP and the fans, why are you treating the FNAF fandom and the game the same way?? Did you forget the Golden Rule??*
*_WANNA KNOW WHAT I THINK!?!?!?_* *_HERE'S WHAT I THINK._* I think that we all should stop *_FRIGGIN'_* arguing, and shut up, because this war is getting, and old FAST.
Um I don't want to be rude but Fnaf 2 is Prequel not a Sequel since Fnaf 2 takes place before Fnaf 1 like I said not trying to be rude just stating a fact P.S Big Fan Mad Munchkin
I’m a really jumpy person and being physiological type of scary can really mess with my head and make me scared... And for the whole video I had a piece of paper on the screen for covering the content but not your voice. And when it went silent I took it off and looked at the screen at the very end.. Thanks Mad Munchkin
Jump scares tend to bore me, so I didn't find the game scary. I prefer games that creep you out, aesthetically, story wise, and sub plot wise. Like when it implies certain things that happened within the game, things your mind will sit on for moments at a time and think 'that's disturbing.'
Jem Fukuyama Try *Twisted Metal: Black* out. It has an eerie atmosphere, backstorys, music, characters, just everything is creepy and disturbing and best of all, No Jumpscares!
the reason that I think I finally 5 nights at Freddy's scary it's because it uses a lot of classic fear factor the fear of the unknown the fear not being safe and the classic anxiety fear we are afraid of not surviving we are afraid that Freddy is going to get us Plus when I was a kid I didn't like animatronics I don't know I find them kind of creepy when I was a kid and the five nights at Freddy's game animatronics are for me kinda scary because they look on finish cheaply made in the first game they did what. What mean its scarier and it makes sense because like phone guy said the pizzeria is going through some financial trouble so obviously they don't have enough money to pay good engineers make better animatronics but its cool but my favorite part about it is the story so creepy and unknown how each installment gets new piece of the puzzle and then we have to figure it out I like it and how you have to look very deep in the game and that why I think that Five Nights at Freddy's is security
I have to just say is that the only reason Scott wanted to create a kids game was that he noticed the FNAF fanbase was made up of 10 year olds… Like, seriously. Do children like these games because they think it makes them cool or something? If you want to feel ‘grown up’, go watch The Ring or something.
Kim Nilsen It's not very bad that they're making books and a movie ... Since those media can "translate" the fear of Fnaf pretty well, and without the "special" ahem gameplay.
I really like the video, you explained it really nicely (ya know, unlike how these people down here are! .> You actually have to play the game to find out though, before, idk, assuming it's crap and walking away.
and the majority of the fandom, yes I have left the fandom yet I still look at stuff, its just that some people in the fandoms(the 5-12 prepubescent ((no offense to people this age unless if this actually does apply to some of them, which it does)) butthole children) are complete meanies.
Bonnie's Minion I never once said in the video I hate the game. In fact quite the opposite. I just don't find it scary. Try watching the actual video before commenting!
The part that makes it scary for me isn't the dark, the puppets, or anything like that. It's the jump scares. I could go through quite a few scary things if they didn't have jump scares.
I do find it scary, mainly do to the jump scares and sudden screams that make your ears bleed. Both of these startle me easily, thus making it more scary for me opposed to others
+Naomi McCown It depends on what your fears are. If you fear spiders, and a game is made to make spiders like your worst nightmares, then it'll be scarier for you than people who don't have a fear of spiders. The same concept applies to FNAF.
Just a quick question coz you didn't even mention this once, did you know there is a very complex and original law in this game. I'll try not to spoil to much so you can just search up game theory and watch the whole law pasted together but, the "start"/fnaf 1 starts with 4 or 5 kids dieing and possessing the anamatronics. The reason I question if you know the law is coz you addressed it by "malfunctioning?"
Playing FNaF is somewhat easy and it's so simple keeping them out of the room, but what scares me is the sudden appearances and the loud, high pitched screams that really scare me because the game is purposefully quiet.
Very true tbh I've been in with the fnaf fanbase for a long time it isn't scary when people play it but when they play the Fan games like the Joy of creation or Final nights really brought back what fnaf is supposed to be at its start
This game scares me because it is sorta like something that happened in my state at a Chuckie Cheese. So this happened a while ago, at a Chuckie Cheese a man was fired. One day 5 people were locking up the store and the man was hiding in the bathroom. The man who was fired attacked the late night workers killing all but one, who was in the kitchen, I think. The man then let, but was later arrested by the man who survived. The creep factor that 4 kids were murdered just gives me the chills.
whats appealing to me is definitely the story line, specially how deep this one goes with the children haunting animatronics because they were murdered and to then the person who murdered them being killed himself and then haunting a suit to then kill you and then recently the 4th game of the nightmare animatronics haunting a little kid who is traumatized and scared of the fazbear's restaurant in the first place. What is most of all appealing about it is you can never know the true story line exactly because the creator Scott hides it away for us to try our best guesses to find it out
I usually don't find animatronics scary, in fact I find humanoid robots very interesting. But something about them when I played the sequel demo just... creeped me out. Maybe its just the way everything looked new, yet still in need of repair. Maybe it was because the puppet could spawn if i wasn't careful. Or maybe it was because i was playing it in the dark with a friend who chased me with a knife once.... probably that.
I can't play the actual game myself because of my sensitivity to loud and sudden noises, though I have seen the gameplay, albeit at low to almost no volume.
There were always those few jumpscares that made me fall out of my chair and thats saying A LOT because I have amazing jumpscare resistance I normally just flinch
Yeah, look at SCP - Containment Breach Indie made by one man Amazing gameplay Simplistic graphics And more importantly, there are very few (and pretty weak) jumpscares in the game. Any jumpscare can be avoided by taking simple measures, like: -Always closing all the doors each two rooms -Blinking before entering a room, followed by searching the room -Looking to the ground -Avoiding locker rooms and SCP Containment Chambers -Capturing the SCPs -Refining your items in SCP-914 -Using the SNAV-Ultimate to lure guards to capture SCP-173 Simple and basic measures that can save you so much trouble
went to Chuckie cheese when i was 5, I had a nice time until the robot came out. I hid in the vent crawlers at the top and refused to come down another kid had to drag me down.
Thank you, i have never played this game in my life, but watching the clip of the chick puppet thingy just out and scream startled me....lol this is neat though
that,five nights at Freddy's,the plot:A child's birthday party,a guard in a costume takes them in staff only room,kills them and then shove them in suits with exoskeleton one left,a child left and a suit with no exoskeleton,his friends in the other suits put him in it to save his life,and they try to kill all security guards,witch is u,because they think u are purple guy and they want revenge.......well I really don't think thats a plot AT ALL
you know how a cat will jump at the slightest movement or sound? that's how I am. even something I know is coming a delay by a millisecond will make me fall of a chair.
Five Nights is a really easy, scary and fun game. In the first game, you need to watch the animatronic characters and make sure they don't get inside your office and don't run out of power until 6 AM, when your shift is over. The second game is when you use the mask to make the characters(except Foxy the Whithered Fox) think you're Freddy and leave you alone whilst winding up a Music Box and watching cameras until 6 AM. Third game, you check the cameras and play audio to fool the only animatronic that can kill you going to that part of the Horror Attraction, avoiding phantom illusions and resetting things so you can make it to 6 AM. The fourth game takes place inside a child's house, where you need to stop the animatronics from killing you by getting inside your bedroom until 6 AM with '5 days until the party'. And then we have FNaF World, where you play as the animatronics with the help from Fredbear(FNaF 4) to stop their world from being taken over by weird mechanics, weirder than the animatronics, and collecting the characters from each game from 1 to 4 until you defeat all the enemies and save the world. So, my opinion on FNaF is that it's a really fun and scary game to play. All credit goes to Scott, who got the idea from an origanial game he made before, where the characters looked creepy and many players of the game complained about them looking like "creepy animatronic creatures". Even though I do know what the jumpscares are like, I still get scared by them. No matter how much I try, I fail, and that's what I find hilarious about me playing it. Another funny thing is, I'm still stuck on the first game on Night 5, where Bonnie uses his technique to kill me every time when it's 5 AM.
As an American teenager, I didn't go to many of those types of places when I was younger, nor have I played or watched someone play the game. But I am easily spooked by jump-scares and have a tendency to be most anxious when I don't know what is happening. You know what- I'm going to make a video on it.
The jump scares get a little boring once you get used to them, but sometimes something unexpected makes one jump. And as for FNAF, I feel sorry for the animatronics. They're kids who were murdered and trapped there until the fire in FNAF 3.
the game can be scary when you dont know or see that the robot is coming, for example: one time i saw foxy running down the hallway and i KNEW it was coming and then it was not scary.
Personally, I don't like the game but I do love the story. To me the story is the most important thing in a game and/or movie, I'm sure not everyone share my opinion but I believe that's a reason why it became popular (so many videos trying to explain the game), aside from the many overreacted "Let's play FNAF" videos in YT. Also, do you make tradional art? I've only seen digital art from you. PD: 9:25 I felt so cunfused for a second, my mind went "Dr. Wolf video" for a moment.
Certain aspects of this game I did find scary at one moment. But after a while, through consistent playing, and eventually just becomes a game that angers you when you fail, as opposed to scaring you.
They kinda spooked me at first (since I was just a finicky 14 year old) but after a while, I started to like then a lot, especially Chica due to her underrated popularity. I'm now so deeply in love with the animatronics that I want to figure out how to make my own in the future to come.
I'm on night five and I think it's a little scary because every Time I get a jump scare, I jump. Not literally jump but like in my seat because it scared me a little, this is a really good game to me because I think it's totally cool. I used to be so obsessed about this game.
Well, what I think of the game is that the jump scares are the least frightening aspects of the game. I think what makes the game scary is just the atmosphere of environment the game takes place in. We never fully understand the game's full origin, no matter how many theories people make on it. And we only find out through very faint methods. Such as groans coming from the animatronics, and over hearing about blood and mucus coming from the animatronics via rare posters. Also all the games make you rely very heavily on your senses. The fact that you have to stare closely at the staticky screens in FNAF 3 to spot Springtrap and listen extremely closely for breathing in FNAF 4 is what keeps you on your toes in fright throughout the games.
Fnaf: Scariest
Fnaf 2: Most Challenging
Fnaf 3: Best story
Take those two last games into the third.
I AGREE SCACRY!!!!!!!!!!!!!!!!!
Seamless Grammar.
Relaxing Koala true dat
Relaxing Koala Agreed, sort of.Fnaf: Frightening/Confusing
Fnaf 2: Eerie/Challenging
Fnaf 3:(Most likely) Most Development/Simpler
The game is great... the first few times you play it, but as you said, there isn't very much replay value in it. It's one of those games that rely on jump scares as it's effective source of entertainment. I feel the reason why this game is so utterly popular is that it's not so much as fun to play as it is to watch others play ^.^, which has been it's prime contributor to it's success.
Green Sonic lol
Green Sonic that's kinda insulting, im autistic ):(
So am I. I can joke about my own neurological condition.
Hi love your vids
A lot of people are dragged by the story line
the characters don't scare me at all, they were a bit spooky in the beginning but now i just find them cute.
well yeah children are cite
cute*
+Sans The Skeleton nah m8, children are short, annoying, fat, gross, rude, and 100% always sticky. plus they're dumb as a box of rocks.
Dude, you know a bunch of kids are gonna read this, right?
+Sparrow 1) wow offensive
2)not all children are dumb as fuck I'm 12 and going into all honors classes and was in an eight grade reading level in the first grade -_- and im not the least bit sticky
3) IM FLUENT IN JAPANESE MESU
I LOVE LOVE LOVE this game. I just hate the fandom. The people in it are too crazy, making up random theories that don't make sense. Example;T.Chica's beak is missing cause Springtrap and her are both yellow, so he must've done it. I just like playing the game, and digging deep into the lure.
Lol
+Captain Pizza so you LOVE LOVE LOVE LOVE doing nothing huh?
+dragonslayermaster ornstein Nothing...?
Captain Pizza sorry I ment the game play in fnaf it's super boring
+dragonslayermaster ornstein I only like playing the 3rd and 4th because there are more things to do.
I enjoyed the first two game but the third was meh.
I agree but so much stress was put on Scott to make something new but didn't necessarily turn out as people were wanting
Too true from both of you. I can see how Scott might have had too much pressure on him and I can see how many love the third game as well.
Fuzzy Bunny i know right?The third game didn't explain shit.
Fuzzy Bunny Really the only reason FNAF3 was out was to tell the story of what happened to Purple and where he is now. And also to release the spirits of the five kids at rest.
Fuzzy Bunny he didn't put a lot of effort in the third
to be honest, the characters do scare me, yes. I find animatronics and artificial intelligence quite disturbing because it´s ver uncanny valley-like to me. However, the lore is what actually made me stay up one night. Not only is it pretty interesting the deeper you go (of course, depends your preference, but most people find the lore very interesting), but the lore is quite disturbing and scary as well.
speaking of replay value, I gotta disagree (doesn't mean you're wrong, I just don't agree). The first time I played it I found it scary but eventually was determined to finish the game. So I decided to play it again, and BOY did I miss a lot of hints to the lore. Posters that change, noticed all of these bits and pieces that I didn't notice before because my main focus was to win the game. But when that was out of the way, I started to notice all sorts of small details that I missed.
:-)
FNAF actually has no story. "In the 80s, children were killed and their souls possess the machines" isn't a plot, it's basically a sentence. It's like watching a Friday the 13th movie and hearing a narrator say: "A boy drowned at this lake." then watching Jason kill some teens. I mean, no intro of the teens, no dialogue, nothing but the intro, and then ten minutes of murder footage. There's no story in FNAF imho.
Tormental The fandom _made_ the story.
Tormental you do realize that Friday the 13Th came out in 1980 right?? did you really expect one of the big box office horror movies we have today to be in 1980??NO!!! while the 80's did bring us some great horror classics like nightmare on elms street, (of coarse) Friday the 13th, and child's play, they do not hold up to today's film industry because most of these films had a limited budget and could not afford any high tech special effects. they had to make do with what they had and you now what, they did it right (for the most part). n.m.o.e.s street utilized the concepts of dreams to perfection with great effects. Friday the 13th made people scared to go to summer camp. and child's play (while it was not the most original thing in the world) made the concept of a possessed doll scary again. but still, by today's horror standard, the don't hold up.
Shaaring Pony That's not related to my point, though.
Tormental you know people don't really have to base game back stories on real life Right??
Who said they did? No one. XD You guys are just answering stuff I didn't say.
I'm sorry but as a 11 year old who all ready is afraid of the dark, not being at home at night, and Animatronics FNAF has given me night mares since game theories first video
im 12 and scared of almost everything. but not this game... im even scared of mirrors and stuff
im 9,almost 10, and I have never been scared by fnaf. the only fnaf game that scared me was fnaf 4.
Wait your 12 and scared of the dark
me too!
Titanium Jane the dark is scary to me because of my larger fear of not knowing things
Anna Stewart mostly my fear comes from hallucinations
What makes the game scary is that i have a really big fear of dolls... And animatronics
; _ ;
+Blazing Fire nice XD
+Blazing Fire for OCD people this Game is flustrating because ITS asymetry
Marie Mlp it is?
+Katrine sørensen you would hate my room...
+Shadow Patroler because it filled with dolls? o.o
watching the teletubbies is more scary than fnaf
But the teletubbies fnaf fangame is even more scary
The creators of the Teletubbies got arrested because they were on drugs.
No watching Peppa pig is
Yeah fnaf is not scary fnaf is cute
I agree. The game is great itself, and you can tell i'm a fan. But after a while the jump scares are more expected and less scary. The game is also short, and once you finish it its just sorta like... Well what now? There's not as much as that happieness or rush of excitement once you complete it. Sure there's a bit, but its not like other horror games and or maps where things are less expected. But otherwise, a great game. I love it.
Agreed
I love the fandom, particularly the fan songs. I also love what artists, from fursuit makers, to sculptors, and even your typical drawer can do with the fan art.
But I haven't played the game.
I don't do jump scares.
Dawn Of Art , yeah I am with you, but I am in the gravity falls fandom more than fnaf, but I still love fnaf 😍
Dawn Of Art i love to watch but when i play i get to immersed and it really freaks me out
Dawn Of Art okaaaaay
loloooool
OML SAME :O
You no what i wanna see, a good horror game that doesn't rely on jump-scares to be successful
Agreed! And once you see them so often they don't scare you as much, if not any...
What about PT?
Play or just watch the retsupurae series of a game called Harvester. You will laugh a lot and then die inside.
Ronald Kreidler Id argue that seeing any scary scenario long enough would get you used to them, maybe jumpscares a bit faster but still
true.
I love hearing people call Five Nights at Freddy's a “scary” game, to me Five Nights at Freddy's is a point and click strategy game.
It is.
U r.........amazing
Quill And Ace™ actually fnaf IS scary some ppls say that is not scary that because they never played the game.I played the game..
Candymoon swril I have to and its not scary at all and i have proof that I have it and played it. So calm your ass down alright!?
Quill And Ace™ woa ur mad?
The... Story was important back then? Save the princess! Eat these pixels and then get the special pixel to eat ghosts! SHOOT SHOOT SHOOT!
KABLOOIE KABLAMMO KAPOW! KILL THE ALIENS!
legend of Zelda and pokemon?
Good point, but you get my meaning. It was rare to come by a game with ACTUAL plot in the earlier decades.
In the game itself no, in the manuals, there's tons of fucking backstory. Like, in super mario bros you will jsut think a plumber is saving a princess cause love, when in fact if you read the manual you would know he's saving an entire kingdom and its people, unless you destory blocks which are the residents of said kingdom
Flicko Zicko BLOOP!!!!!!!!! BLIP!!!!!!!!! ZAP!!!!!!!!!!! ZOOM!!!!!!!!!! KPOW!!!!!!!
Really? People are taking this comment seriously,
KA POW POW! XD
*I don't find this game scary*
Me: Still hiding under the chair from that first jump scare
Hold up, The jump scares are there as PUNISHMENT for LOSING. If you see tons of jump scares in five night's at Freddy's, then you are losing a ton. It's not the game's fault if you keep witnessing the jump scares...
Have u played the third game? Seriously...
Mad Munchkin I wish we could just pretend that one just didn't exist. Yea, the jump scares in 3 are ridiculous. I wonder if Scott did it on purpose in hopes that he wouldn't have to make more games in the series.
I REALLY hope there isn't a 4th game being made by Scott. Poor guy does most of the work on his own and churned out the first three so quickly. I imagine he'd want a bit of a break from fnaf... And I'm sure he doesn't like some of the portrayals of his characters that people have made.
Personally, I find the games creepy, but not scary. after awhile of not being good at the game myself and watching others play it, the scares are just boring.
arose92795 Nope, they're making a movie.
Terezi Pyrope jumps off a cliff like a gmod rag doll
I was a sorta die-hard fnaf fan but it got worn off after the 3rd game hearing about the movie honestly made be facepalm i'll explain later
Terezi Pyrope HOW? The game has a story, but how could they turn it into a movie? The main protagonist probably wouldn't die, so how could they adapt it?
Five Nights at Freddy's is one of the things that doesn't need a fandom. Seriously, why does this exist?
if furrys didn't exist fnaf would be shit, just like me XD
Sans The Skeleton
While I don't dislike the Undertale fandom, I can not understand why people love the game so much. I have yet to play it, anyway. From a fandom to another fandom, much respect.
+Jovan Varennikov I never played undertale, I play Minecraft like the loser I am
Sans The Skeleton
Minecraft is a great game. It's the oversaturation of Let's Plays that make it seem terrible. But it is rather hard to distinguish you against the millions of other Sans. :I
+Sans The Skeleton your not a loser I have too
The only reason I get scared at FNAF is because I have the jumpiest reflexes ever
I want mad munchkin to talk about undertale.
I wanna see her thoughts on it.
I stopped being scared after I was eight.
Fnaf fanbase as intense as the Mlp fanbase? Does this mean we gots competition?
Yes you do muddy fudger XD
Hmm
I'm in both fandoms! Yeah, we're pretty big. We're just as intense, but not as big as the mlp fandom.
Nah, this means your gonna get fucking squashed!
Jk,
“-with a third one said to be on the way.”
You’re gonna need to update that to about seven.
I just saying right now, THE FAN MUSIC IS SO FREAKING GOOD,
trruuuuee
The development of FNAF is Un fair, while everyone else is working hard on a game and not getting recognition, FNAF didn't require any coding and was to easy to make, yet it's one of the most successful games today? Its so over rated.
Mad Munchkin
Lol IKR.
And to think out of all the hard working indie game developers out there, this 2-minute-to-make game gets the most recognition.
Nicholas Bloxxer But seriously...you think it took NO CODING to make?
Mad Munchkin The thing is, the game engine they use to make it is called Click Team Engine, which is a drag and drop engine which requires no coding, instead replaces it with something called event editors, which is drag and drop similar to Scratch
Nicholas Bloxxer so.. I could make fnaf? Im pretty good at scratch
Qtea The Swag
You can and it will look the exact same thing, that's how EASY IT IS TO MAKE *twitches*
Oh yeah and it's not only a game series anymore, that's right, Warner Bros is making a movie. I kid you not...
A fan of Etika I see...
Who?
DJ-Pon3 Ikr? I read that, and I just gotta say, WWWHHHHYYY??
Lol, I was just about to fucking comment that
The Family Of Musicians Can we not do the movie? Can we not do this? FNF has gone tooo far, the first game was good but I got bored in less than 30 minutes because I have played enough slender to know when a jumpscare is and when it is coming. The anamatronics possessed by dead children started jumping up at me.(Which they can't be because something that is inhuman cannot be possessed like that) Sorry, anamatronic, anyways, because I only played the game for 30 minutes I never got around to seeing any other jumpscares other than Chicken Little's. You can make one game based off of jumpscares, you can attempt to make two, but three fucking games based purely off of jumpscares and hopes that your lore can hold it all together?!? The horror games that deserve movies are as follows:(In my opinion) Outlast, Amnesia, Slender the Arrival, basically any game but FNF. So, I ask, WHAT THE LITERAL FUCK IS THE MOVIE GONNA BE LIKE?!?!? Seriously, there is nothing you can do with the material given to you other than fanfictions, Keyword: Fan. Going back to lore: there is too much lore to have an actual confirmed lore, so I say, go the fuck ahead, make a movie that will be an obvious flop.
I myself am a very avid fnaf fan. And I mean sure, it's scary the first time you play, but what intrigues me is the lore that Scott cawthon has put into the game. The time and effort that he out into the games history is remarkable and it amazes me that the mystery still upholds, even after the game series has been discontinued. Even mat pat HIMSELF has made almost a million theories about it, and still isn't quite sure about the whole thing.
Yes, mad munchkin, the gameplay isn't scary and may have added to the game partially failing, but what ruined it was
The fan base.
6:65 "Shock value, Jumpscares... Cheap tricks to make you scared, when it's not actually scary!"
*_JUMPSCARES ARE JUST A CHEAP TACTIC TO MAKE WEAK HORROR GAMES STRONGER_*
Where is that reference from?
+sesalpinogamer SU,Steven Universe
*sigh*
All I can think about is that FNAF is being made into a movie.
Wait, what?
rogue123987
I am not shitting you.
The creator of the games sold the rights to Warner Bros to make an adaptation of his work and he'll be working alongside producers Roy Lee, David Katzenburg and Seth Grahame-Smith.
If they can get a good director and good writers then maybe it won't be so bad. Am I skeptic? Of course I am, just like everybody else whenever a video-game adaptation is announced but hopefully this will be the first true faithful video-game movie.
Wow, that's ... umm, a better idea than the Grumpy Cat movie, or the Annoying Orange TV show ... slightly.
Ok first the annoying orange show next grumpy cat movie ( ok you gotta admit that movie was great) now THIS?!?!DAMN YOU
I don't remember where, but I read the movie will have the genre comedy.
Sorry if this is not easy to understand, English is not my first language.
I think the game has a well thought out story.
People say she hates EVERYTHING
mate, this isnt hate
its constructive critisim
want to see hate?
Search up 'I Hate Everything' * (amazing channel btw)
I really love this game, so first of all I thank you for the (respect I guess?) or recognition that it isn't a bad game! Also, you helped me be more informed on different views towards the franchise, and I really agree with your points. They do get old!
I love the song that your playing the whole time :P. Anyways, my favourite part of the fandom is how creative they are, like with the songs and fanart
Ur completely right, amazing game, back story's and all but not rly scary
? Lol yea
***** Scott gave 250k to charity. Is that milking?
mia mackenzie Why do people love the back story so much?! Its an overated creepypasta!
Cuz reasons
willie weasel you mean like Jeff the killer the overrated creepypasta that is a ass to people who want to sleep
You're right.
FNAF isn't scary.
Not any more anyway.
When ever I found out about it, I started playing the Minecraft version, and it wasn't scary at all.
But then my cousin introduced me to the real thing, it freaked me out.
I was terrified of it for AGES after that.
Afew months later, I went to my uncle's house, and, like myself, my younger cousin also loves MLP.
She asked me if there was a MLP FNAF, so I searched it up on Google, and I found out about Five Nights At Pinkie's.
I haven't been scared since.
moved!! check desc!! Ur entitled to ur opinion I like both games
j j i guess but what does Undertale have to do with this?
I LOVE this channel and
Fnaf 1 - pretty scary! The anticipation and buildup to the (admittedly cheap) jumpscare while checking all these items was intense. The animatronics were alar pretty creepy, even though I don't have a phobia.
Fnaf 2 - Very fun. You know what to expect and do, but you get a new layout, items and animatronics.
Fnaf 3 - kinda bored with the series at this point. Didn't feel new or different, and the creepiness had worn off.
*triggered* i was in the fandom. my second fandom. my current one is eddsworld.
THANK YOU!!!!! I HAVE BEEN WAITING FOR SOMEONE TO MAKE THIS!!!
Horrifyingly scary? Nah. The jumpscares do get old, indeed, although they do get to you for a while, and I think what gets to me just from watching is the tenseness of the game, how stressful it is, and, even if the jumpscares get old, the fact that they come when you are stressed is what gets my blood pumping and my heart racing, mainly if they are not as expected as I thought. I am a scaredy cat, even if I like horror movies, I do get very tense while watching them, and even paranoid to a certain degree for some hours, because of the set up, which is why I don't watch them as often (also because watching horror movies with my parents is a guaranteed source of extra jumpscares, my mother screams at the top of her lungs at anything that scares her, even if it's just a movement down the hallway on the scene). Also, I am from Brazil, so I've never stepped foot into a Chuck E. Cheese's or anything similar, but yet, I do get at least creeped out by uncanny stuff, like puppets and dolls and animatronics (although clowns have no effect on me, they just look funny.)
Why am I saying this? Well, because, you see, when the first FNAF came out, I thought it was cool, its' such a different horror game, and watching Pewds and Mark play it was fun, just like Slender and others. I agree, it was not that scary, after all, Slender level, and the game mechanics is repetitive, and predictable, and it's meant to be predictable, or mostly predictable, because, I mean, if the goal is to survive the night, but yet, there's so many curveballs thrown at you because you can't even tell how things will progress, people will get frustrated because they won't be able to survive, I mean, they won't even be able to tell what will happen within 5 seconds, it'd flunk badly.
But... What got me caught up in the fandom, and now got me into fanart about it, was the story that began to emerge from FNAF 2 on. It began making sense, as the games went through, and got me excited, I mean, it's a mystery that Scott gave us to unravel, and man, was a unraveling it is, I mean, the fanbase literally can't even agree as of now about the facts, like "Is it Bite of '83 or Bite of 87??" or "is the crying boy from FNAF 4 the Puppet or Fredbear??" or "Are Golden Freddy and Fredbear two different identities or one bear only??" and actually, it's such a surprise, but the fanbase is basically at war because of that. I mean, that's the sort of involvement people got on the series, it's just that compelling to people, that they will fight over a game's background story.
*BTW, for all you bronies on the comments section saying that "ooh FNAF is so overrated/sucks" or "the fanbase sucks," lemme just remind you how stupid this sort of attitude is by saying this: think about how much hatred the brony fandom and even the show gets from people before you act on the same way towards others. If you don't like how non-bronies treat MLP and the fans, why are you treating the FNAF fandom and the game the same way?? Did you forget the Golden Rule??*
The only GOOD thing about FNaF are the MikuMikuDance-Models and the fanmade music.
Yeah, the music is amazing.
***** I know the whole fucking story. FNaF is still crappy.
***** 1. Boredom
2. Bitch, you just argumentet that I should figure out the story, and now you tell me nobody know all of it yet? Damn =_=
I've personally never placed the game but I LOVE the community and the theory videos with it.
*_WANNA KNOW WHAT I THINK!?!?!?_*
*_HERE'S WHAT I THINK._*
I think that we all should stop *_FRIGGIN'_* arguing, and shut up, because this war is getting, and old FAST.
+Ner0mancer THANK YOU FOR YOUR COMMON SENSE!!!
lana tarrant
I would of posted my 84 line rant, but Copy-Paste isn't working.
Then shut up?
Also, she posted this back in April. It's been a while.
Thats why FNaFans start a flame war because of opinions
Um I don't want to be rude but Fnaf 2 is Prequel not a Sequel since Fnaf 2 takes place before Fnaf 1 like I said not trying to be rude just stating a fact
P.S Big Fan Mad Munchkin
Time lines don't matter In this type of video but I respect that fact
I’m a really jumpy person and being physiological type of scary can really mess with my head and make me scared... And for the whole video I had a piece of paper on the screen for covering the content but not your voice. And when it went silent I took it off and looked at the screen at the very end.. Thanks Mad Munchkin
Jump scares tend to bore me, so I didn't find the game scary. I prefer games that creep you out, aesthetically, story wise, and sub plot wise. Like when it implies certain things that happened within the game, things your mind will sit on for moments at a time and think 'that's disturbing.'
OK ill be sure to check it out.
Jem Fukuyama Try *Twisted Metal: Black* out. It has an eerie atmosphere, backstorys, music, characters, just everything is creepy and disturbing and best of all, No Jumpscares!
the reason that I think I finally 5 nights at Freddy's scary it's because it uses a lot of classic fear factor the fear of the unknown the fear not being safe and the classic anxiety fear we are afraid of not surviving we are afraid that Freddy is going to get us Plus when I was a kid I didn't like animatronics I don't know I find them kind of creepy when I was a kid and the five nights at Freddy's game animatronics are for me kinda scary because they look on finish cheaply made in the first game they did what. What mean its scarier and it makes sense because like phone guy said the pizzeria is going through some financial trouble so obviously they don't have enough money to pay good engineers make better animatronics but its cool but my favorite part about it is the story so creepy and unknown how each installment gets new piece of the puzzle and then we have to figure it out I like it and how you have to look very deep in the game and that why I think that Five Nights at Freddy's is security
Look, the game is cheap cause it was just Scott working on it. He wasn't that rich when he made it, so it's gonna seem cheap. Lay off him guys.
what was that game witht he little glowly characters "swimming" around and eating ither stuff that she showed earlier please can someone tell me?
I have to just say is that the only reason Scott wanted to create a kids game was that he noticed the FNAF fanbase was made up of 10 year olds…
Like, seriously. Do children like these games because they think it makes them cool or something? If you want to feel ‘grown up’, go watch The Ring or something.
I'm under 13 and I am mature. My whole school devoted their life to FNAF. While I'm here saying: I hate FNAF and MC. One boy threatened to murder me
+CatsGlitter you can get suspended at school for saying that to someone lol
I come from the future! Now there are 5 fnaf games 😐
6
And 4-5 books, and a movie...
DANG this game is everywhere nowadays.
Kim Nilsen It's not very bad that they're making books and a movie ... Since those media can "translate" the fear of Fnaf pretty well, and without the "special" ahem gameplay.
Marsouin malin That is true.
2:08 o3o ooh , does someone know the name of that game ?
FlOw. It's by my favorite game company, thatgamecompany© :)
~Llumina
I really like the video, you explained it really nicely (ya know, unlike how these people down here are! .> You actually have to play the game to find out though, before, idk, assuming it's crap and walking away.
It also sucks because youtubers milk it
And also 91 fanboys disliked the video
santos senpai caceres *cough* Smike *cough*
And someone's is a 6 year old hater that has no life and gets beat by his dad
I want to know what that "flow" game is
Its not scary its just robots who use to be children
But i love the game
and the majority of the fandom, yes I have left the fandom yet I still look at stuff, its just that some people in the fandoms(the 5-12 prepubescent ((no offense to people this age unless if this actually does apply to some of them, which it does)) butthole children) are complete meanies.
+Kawa3 Gamer hey!!! #BULLY (NOT)btw/ when is season 6 of mlp coming up i hope Soon i heard That is Before MAY
+LpsFnafArtistCritter we ALL know u LOVE it u have it in your name...ITS a good Game But i have OCD So i don't get the full experience
TheArtistGamer jumpscares suck big bawlz
You should've made this video called "WHY I SUCK"
Bonnie's Minion ((Did you watch the video, or...?))
You should have said on your comment; I didn't watch the video before typing this.
DERP
FNAF haters are the worst,all of them are just trying to make people mad,or they've never played the game and are just plain dumb.
Bonnie's Minion I never once said in the video I hate the game. In fact quite the opposite. I just don't find it scary. Try watching the actual video before commenting!
The part that makes it scary for me isn't the dark, the puppets, or anything like that. It's the jump scares. I could go through quite a few scary things if they didn't have jump scares.
Wut! Ppl thought fnaf was scary?!?!
I do find it scary, mainly do to the jump scares and sudden screams that make your ears bleed. Both of these startle me easily, thus making it more scary for me opposed to others
R.I.P Grammar.
+Naomi McCown It depends on what your fears are. If you fear spiders, and a game is made to make spiders like your worst nightmares, then it'll be scarier for you than people who don't have a fear of spiders. The same concept applies to FNAF.
+Rebecca Tater jumps cares r the only reason to be scared
Just a quick question coz you didn't even mention this once, did you know there is a very complex and original law in this game. I'll try not to spoil to much so you can just search up game theory and watch the whole law pasted together but, the "start"/fnaf 1 starts with 4 or 5 kids dieing and possessing the anamatronics. The reason I question if you know the law is coz you addressed it by "malfunctioning?"
This was the first video I've seen by you! Good job, you left a great first impression. You earned a new sub! :)
Why hasn't that thing at 6:22 been in a horror game yet?
Playing FNaF is somewhat easy and it's so simple keeping them out of the room, but what scares me is the sudden appearances and the loud, high pitched screams that really scare me because the game is purposefully quiet.
Very true tbh I've been in with the fnaf fanbase for a long time it isn't scary when people play it but when they play the Fan games like the Joy of creation or Final nights really brought back what fnaf is supposed to be at its start
One day, a horror game will not rely on jumpscares to be,"scary".
This game scares me because it is sorta like something that happened in my state at a Chuckie Cheese. So this happened a while ago, at a Chuckie Cheese a man was fired. One day 5 people were locking up the store and the man was hiding in the bathroom. The man who was fired attacked the late night workers killing all but one, who was in the kitchen, I think. The man then let, but was later arrested by the man who survived. The creep factor that 4 kids were murdered just gives me the chills.
What game is that at 0:12 ?
what game is the one at 0:22
Its scary because if you look at easter eggs you notice that there are kids forcfully STUFFED in suits and they died so you feel scared of dying
whats appealing to me is definitely the story line, specially how deep this one goes with the children haunting animatronics because they were murdered and to then the person who murdered them being killed himself and then haunting a suit to then kill you and then recently the 4th game of the nightmare animatronics haunting a little kid who is traumatized and scared of the fazbear's restaurant in the first place. What is most of all appealing about it is you can never know the true story line exactly because the creator Scott hides it away for us to try our best guesses to find it out
What was the clip with the girl with purple hair from?
5:40 "Five Nights at Freddy's is a good game series!"
HAHAAHH A HAHHA GOO D ONE LMAO
I usually don't find animatronics scary, in fact I find humanoid robots very interesting. But something about them when I played the sequel demo just... creeped me out. Maybe its just the way everything looked new, yet still in need of repair. Maybe it was because the puppet could spawn if i wasn't careful. Or maybe it was because i was playing it in the dark with a friend who chased me with a knife once.... probably that.
whats the game right after the first limbo footage
I can't play the actual game myself because of my sensitivity to loud and sudden noises, though I have seen the gameplay, albeit at low to almost no volume.
When he shows the actual scary animatronics, that's probably why Scott made Sister Location. xD
There were always those few jumpscares that made me fall out of my chair and thats saying A LOT because I have amazing jumpscare resistance I normally just flinch
has anyone seen that on 7:44 there is a suggestion box of IGN being click away
0:44 BRADE! I REMEMBER THAT GAME! My family used to play it a fair amount but none of us have played it in YEARS. Ahh nostalgia.
The games and storyline is awesome and creepy, what makes it non-scary is the fandom...
-_-
When it comes jump scares a few are fine, but if the whole thing is jump scares it's freaking cheap.
Yeah, look at SCP - Containment Breach
Indie made by one man
Amazing gameplay
Simplistic graphics
And more importantly, there are very few (and pretty weak) jumpscares in the game. Any jumpscare can be avoided by taking simple measures, like:
-Always closing all the doors each two rooms
-Blinking before entering a room, followed by searching the room
-Looking to the ground
-Avoiding locker rooms and SCP Containment Chambers
-Capturing the SCPs
-Refining your items in SCP-914
-Using the SNAV-Ultimate to lure guards to capture SCP-173
Simple and basic measures that can save you so much trouble
sesalpinogamer I would say the game with really good jump scares. I would say Last Door although (spoilers) the ending is not that great.
went to Chuckie cheese when i was 5, I had a nice time until the robot came out. I hid in the vent crawlers at the top and refused to come down another kid had to drag me down.
Thank you, i have never played this game in my life, but watching the clip of the chick puppet thingy just out and scream startled me....lol this is neat though
The jumpscare did not even alert me, I was just not paying attention that much, just thinking about your opinion on indie games.
that,five nights at Freddy's,the plot:A child's birthday party,a guard in a costume takes them in staff only room,kills them and then shove them in suits with exoskeleton one left,a child left and a suit with no exoskeleton,his friends in the other suits put him in it to save his life,and they try to kill all security guards,witch is u,because they think u are purple guy and they want revenge.......well I really don't think thats a plot AT ALL
Plus I'm scared that Goldie is going to kill me. I'm not prepared for night six if I beat the night.
you know how a cat will jump at the slightest movement or sound? that's how I am. even something I know is coming a delay by a millisecond will make me fall of a chair.
*reads title* "'not scary. Okay, this'll be good to watch at 4 in the morning."
*is terrified half to death by the jump scare*
XD
Five Nights is a really easy, scary and fun game. In the first game, you need to watch the animatronic characters and make sure they don't get inside your office and don't run out of power until 6 AM, when your shift is over. The second game is when you use the mask to make the characters(except Foxy the Whithered Fox) think you're Freddy and leave you alone whilst winding up a Music Box and watching cameras until 6 AM. Third game, you check the cameras and play audio to fool the only animatronic that can kill you going to that part of the Horror Attraction, avoiding phantom illusions and resetting things so you can make it to 6 AM. The fourth game takes place inside a child's house, where you need to stop the animatronics from killing you by getting inside your bedroom until 6 AM with '5 days until the party'. And then we have FNaF World, where you play as the animatronics with the help from Fredbear(FNaF 4) to stop their world from being taken over by weird mechanics, weirder than the animatronics, and collecting the characters from each game from 1 to 4 until you defeat all the enemies and save the world. So, my opinion on FNaF is that it's a really fun and scary game to play. All credit goes to Scott, who got the idea from an origanial game he made before, where the characters looked creepy and many players of the game complained about them looking like "creepy animatronic creatures". Even though I do know what the jumpscares are like, I still get scared by them. No matter how much I try, I fail, and that's what I find hilarious about me playing it. Another funny thing is, I'm still stuck on the first game on Night 5, where Bonnie uses his technique to kill me every time when it's 5 AM.
+Laura Cochrane Who wants to read all that?
^
|
|
Maybe the person who said it.
Laura Cochrane Hm.
As an American teenager, I didn't go to many of those types of places when I was younger, nor have I played or watched someone play the game. But I am easily spooked by jump-scares and have a tendency to be most anxious when I don't know what is happening. You know what- I'm going to make a video on it.
The jump scares get a little boring once you get used to them, but sometimes something unexpected makes one jump. And as for FNAF, I feel sorry for the animatronics. They're kids who were murdered and trapped there until the fire in FNAF 3.
whats the footage of the game in the begining of?
what game is it?
+Mad Munchkin Do you like Undertale? If so , would you make a video about why or why not?
the game can be scary when you dont know or see that the robot is coming, for example: one time i saw foxy running down the hallway and i KNEW it was coming and then it was not scary.
Personally, I don't like the game but I do love the story. To me the story is the most important thing in a game and/or movie, I'm sure not everyone share my opinion but I believe that's a reason why it became popular (so many videos trying to explain the game), aside from the many overreacted "Let's play FNAF" videos in YT.
Also, do you make tradional art? I've only seen digital art from you.
PD: 9:25 I felt so cunfused for a second, my mind went "Dr. Wolf video" for a moment.
Certain aspects of this game I did find scary at one moment. But after a while, through consistent playing, and eventually just becomes a game that angers you when you fail, as opposed to scaring you.
whenever I was seeing the captions for this it said Five Minutes at Freddie's instead of five nights at Freddy's XD
The scare made me jump, but didn't make my arm pits itch or make me sweat, which means I wasn't scared. -only a little.-
They kinda spooked me at first (since I was just a finicky 14 year old) but after a while, I started to like then a lot, especially Chica due to her underrated popularity. I'm now so deeply in love with the animatronics that I want to figure out how to make my own in the future to come.
I'm on night five and I think it's a little scary because every Time I get a jump scare, I jump. Not literally jump but like in my seat because it scared me a little, this is a really good game to me because I think it's totally cool. I used to be so obsessed about this game.
Well, what I think of the game is that the jump scares are the least frightening aspects of the game. I think what makes the game scary is just the atmosphere of environment the game takes place in. We never fully understand the game's full origin, no matter how many theories people make on it. And we only find out through very faint methods. Such as groans coming from the animatronics, and over hearing about blood and mucus coming from the animatronics via rare posters. Also all the games make you rely very heavily on your senses. The fact that you have to stare closely at the staticky screens in FNAF 3 to spot Springtrap and listen extremely closely for breathing in FNAF 4 is what keeps you on your toes in fright throughout the games.