Another banger. I don’t use Retroarch for light guns but I’ve heard it can be a pain because of the mouse indexing situation. I wonder how people like Integrum are handling this with their “plug and play” drives especially since they claim that you can use a number of different guns from different manufacturers and hot swap them on the fly.
This works great, except for the fact that it seems that one has to launch a lightgun game in controller mode, use keyboard key "1" to start the game and then switch to lightgun mode to actually play with the mouse. This seems a bit daft. Should the keyboard be working in addition to the mouse? Alternatively, would it not make more sense to designate the start button to the middle mouse button? EDIT: Okay, so I opened the config files for the three lightgun games and changed the start button to the middle mouse button, by typing in the following... input_player1_gun_start_mbtn = "3" It works great now. Just thought I'd point that out for anyone else having issues.
@@Right_Said_Brett Hi Brett. Yes, you'll have to change controller input from controller to lightgun, but only once. Not everyone has a middle mouse button, but everone has a 1 key, which is usually start for arcade emulators outside of a controller. Start for lightguns can only be bound to one input in RA, so it's 1 or the middle button, not both unfortunately. I get more complaints from mouse users with no middle button than users wanting the middle mouse button to be start. One of those 'which one is the lesser evil' situations. Standalone doesn't suffer the same issue and my config for that has start bound to both. Most lightgun users will bind 1 as start in the lightgun software also, as that tends to be the default. I try to configure for as many people as possible, but sometimes you can't please everyone or cover all use cases. The standalone config fixes all these RA issues btw. It allows for seamless swapping of controllers, mice & lightguns, on the fly if you wish, with proper configuration of course.
@@warpedpolygon I completely understand, mate. However, as I said; pressing the '1' key wasn't working for me once I selected the lightgun as my controller.
@@Right_Said_Brett interesting, I'll have a look and see if there's some raw input shenanigans. It's working as intended my end. I may ask for a log file if there's something strange going on.
I love the kind of work you give me to do. 😊
Thank you so much for your work!
Did you managed to get Metal Slug 6 with maximum brightness and red blood with the NVRAM files? Great work by the way as usual!
Legend
Another banger. I don’t use Retroarch for light guns but I’ve heard it can be a pain because of the mouse indexing situation. I wonder how people like Integrum are handling this with their “plug and play” drives especially since they claim that you can use a number of different guns from different manufacturers and hot swap them on the fly.
Doing lord's work as usual!
nice update. thank you
Bro seriously thank you. #SUB
Can you post the other saves for the other systems? Naomi & Naomi 2
This works great, except for the fact that it seems that one has to launch a lightgun game in controller mode, use keyboard key "1" to start the game and then switch to lightgun mode to actually play with the mouse. This seems a bit daft. Should the keyboard be working in addition to the mouse? Alternatively, would it not make more sense to designate the start button to the middle mouse button?
EDIT: Okay, so I opened the config files for the three lightgun games and changed the start button to the middle mouse button, by typing in the following...
input_player1_gun_start_mbtn = "3"
It works great now. Just thought I'd point that out for anyone else having issues.
@@Right_Said_Brett Hi Brett. Yes, you'll have to change controller input from controller to lightgun, but only once.
Not everyone has a middle mouse button, but everone has a 1 key, which is usually start for arcade emulators outside of a controller. Start for lightguns can only be bound to one input in RA, so it's 1 or the middle button, not both unfortunately. I get more complaints from mouse users with no middle button than users wanting the middle mouse button to be start. One of those 'which one is the lesser evil' situations. Standalone doesn't suffer the same issue and my config for that has start bound to both. Most lightgun users will bind 1 as start in the lightgun software also, as that tends to be the default.
I try to configure for as many people as possible, but sometimes you can't please everyone or cover all use cases. The standalone config fixes all these RA issues btw. It allows for seamless swapping of controllers, mice & lightguns, on the fly if you wish, with proper configuration of course.
@@warpedpolygon I completely understand, mate. However, as I said; pressing the '1' key wasn't working for me once I selected the lightgun as my controller.
@@Right_Said_Brett interesting, I'll have a look and see if there's some raw input shenanigans. It's working as intended my end. I may ask for a log file if there's something strange going on.
@@warpedpolygon Great, thank you.