Everything Wrong with Command and Conquer's Vehicle Design: Tiberium Wars

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  • เผยแพร่เมื่อ 27 ก.ย. 2024

ความคิดเห็น • 981

  • @duraluminiumalloy9248
    @duraluminiumalloy9248 4 ปีที่แล้ว +685

    "Flame tank is as dangerous to the Nod as it is to GDI."
    Pretty much applies to anything related to the Brotherhood of Nod.

    • @afluffybunny2543
      @afluffybunny2543 4 ปีที่แล้ว +58

      "We will be remembered" -Nod fanatic

    • @luisgregoriopadilla9553
      @luisgregoriopadilla9553 4 ปีที่แล้ว +8

      @@afluffybunny2543 kill a avatar

    • @Rat_Fบcker
      @Rat_Fบcker 4 ปีที่แล้ว +1

      The entire high officer rank is as dangerous to the NOD as it is to GDI

    • @devinedwards9996
      @devinedwards9996 4 ปีที่แล้ว +2

      @@afluffybunny2543 FOR THE BROTHERHOOD

    • @Ironfist528
      @Ironfist528 4 ปีที่แล้ว +10

      @@thefullmetalmaskedduo6083 They do actually come up with their own designs, using tiberium and the tacitus to aid them. The avatar, redeemer, purifier, stealth tank (stealth tech in general). Some is based on Scrin tech, others more based on their own research of tiberium based weaponry.

  • @rocketpowered5920
    @rocketpowered5920 4 ปีที่แล้ว +2028

    You're just jealous that your favourite tank can't run over other tanks.

    • @essex3777
      @essex3777 4 ปีที่แล้ว +48

      Hey I'd say he should try Tiberium Essence, and song at the end, so good!

    • @drmcweazel
      @drmcweazel 4 ปีที่แล้ว +73

      [Baneblades chuckling in the distance]

    • @ChrisKunix
      @ChrisKunix 4 ปีที่แล้ว +5

      @@essex3777 Yes, I have it. Though I kind of think things like an improved Predator Tank that's not built by the Tacticus archive and a Pitbull that acts more like a traditional Humvee.

    • @essex3777
      @essex3777 4 ปีที่แล้ว +1

      @@ChrisKunix I was thinking of looking at the Forgotten arsenal and its improvised nature.

    • @synonymtoast716
      @synonymtoast716 4 ปีที่แล้ว

      I dont know what you mean, the Apocalypse can run over tanks or pull them into its grinder

  • @blarg35
    @blarg35 4 ปีที่แล้ว +377

    The mammoth turrets actually do go up, if there is a wall the mammoth can shoot up the wall and you can see its turrets go up

    • @Duke_of_Petchington
      @Duke_of_Petchington 4 ปีที่แล้ว +65

      Gun barrels elevate and depress*

    • @happydeer3678
      @happydeer3678 4 ปีที่แล้ว +4

      True

    • @cnlbenmc
      @cnlbenmc 4 ปีที่แล้ว +11

      It looks like it can shoot things that are practically sitting on the ground in front of it all the way up to 40° in the air, the benefits of the unconventional design.

  • @shadowtear101
    @shadowtear101 4 ปีที่แล้ว +730

    Scifi Universes - "Behold our amazing weaponry!"
    Spookston - *Allow me to introduce myself.*

    • @14thbattlegroupcommander
      @14thbattlegroupcommander 4 ปีที่แล้ว +23

      Sci-fi
      **FRANTCLY TROWING DESIGNS UNDER CARPET AND PAINTING ABRAHAM PHOTOS BLACK AND RED TO NOT GET KILLED**

    • @drivanradosivic1357
      @drivanradosivic1357 4 ปีที่แล้ว +4

      what would be a good Sci fi but practical look for GDI and NOD?

    • @drivanradosivic1357
      @drivanradosivic1357 4 ปีที่แล้ว +1

      I asked, because pointing out issues with practicality is one part of the solution, suggesting good alternatives is the other one.

    • @nichsulol4844
      @nichsulol4844 4 ปีที่แล้ว +5

      @@14thbattlegroupcommander c&c alternative history would be category science fiction

    • @deadman9335
      @deadman9335 2 ปีที่แล้ว +1

      @@drivanradosivic1357 the Mammoth is actually pretty good

  • @UraniumBullets
    @UraniumBullets 4 ปีที่แล้ว +403

    "I played a ton of Generals"
    MY MAN!

  • @derptomistic
    @derptomistic 4 ปีที่แล้ว +618

    "These tanks don't seem THAT unreasonable..."
    *"MARV ASSEMBLY COMPLETE"*
    "...oh no..."
    Size matters

    • @lordhamster9452
      @lordhamster9452 4 ปีที่แล้ว +37

      “GLOBAL DEFENCE INITIATED❗️“

    • @kristianmolloy8622
      @kristianmolloy8622 4 ปีที่แล้ว +11

      Redeemer engaged! For KANE !

    • @aap9167
      @aap9167 4 ปีที่แล้ว +2

      The reich flash backs..

    • @migukmoonpark4312
      @migukmoonpark4312 4 ปีที่แล้ว +10

      *Massive Ass-Raping Vehicle*
      Scrin ain't got nothing on this shit!

    • @cnlbenmc
      @cnlbenmc 4 ปีที่แล้ว +3

      Pffh, the Mammoth Mk II Walker makes that thing look like chump change; it had 4 Railguns that are each as long as a Mammoth Tank.

  • @Evanthestrange
    @Evanthestrange 4 ปีที่แล้ว +446

    We NEED a video about the Generals tanks.
    so much to talk about

    • @Perdikofas
      @Perdikofas 4 ปีที่แล้ว +25

      That plus Tiberian Sun, I want to hear an opinion on that sexy Hover MLRS.

    • @rohanhalle580
      @rohanhalle580 4 ปีที่แล้ว +5

      Gotta love those Marauders and Overlords

    • @stevenseagull4990
      @stevenseagull4990 4 ปีที่แล้ว +21

      "This is the OVERLORD tank."

    • @IntrusiveThot420
      @IntrusiveThot420 4 ปีที่แล้ว +11

      The paladin's laser APS is super rad. And if it's as powerful as its displayed as in game, it could also double as an anti infantry weapon.

    • @stevenseagull4990
      @stevenseagull4990 4 ปีที่แล้ว

      @@IntrusiveThot420 i prefer chinese dominace.
      You can't have accumulator powerfull enough to take the entire red guard

  • @draconicdolor5523
    @draconicdolor5523 4 ปีที่แล้ว +133

    I think that a lot of the juggernaut flaws are nullified when you realize it's an artillery mech

    • @Grounders10
      @Grounders10 4 ปีที่แล้ว +31

      I was about to point that out. >.< He's going at it like it was meant to be a frontline combatant. It's not. It's a mobile artillery piece, not a tank.

    • @ismaeljunior8624
      @ismaeljunior8624 4 ปีที่แล้ว +3

      But he already spoke about these type of vehicles, why build these things if you can just bring the good standart pieces of artillery?

    • @vampirecount3880
      @vampirecount3880 4 ปีที่แล้ว +16

      @@ismaeljunior8624 ever heard of the concept of SPGs? Its used a lot in the real world you know?

    • @ismaeljunior8624
      @ismaeljunior8624 4 ปีที่แล้ว +1

      @@vampirecount3880 are you dumb or what? I'm talk about the things people usually reffer for futuristics weapons like the jugernaut who is a waste of resource.

    • @Klaus_Fischer
      @Klaus_Fischer 4 ปีที่แล้ว +24

      @@ismaeljunior8624 the Juggernaut can go into areas that standard grade Artillery can't, that's the point of this boy, to go into more areas regular artillery can't

  • @highgrounder5238
    @highgrounder5238 4 ปีที่แล้ว +78

    Oh so you want quad tracks? The real treasure trove of those is Homeworld: Deserts of Kharak! We've got tanks with quad tracks, carriers with quad tracks, cruisers with quad tracks; should i even continue. On a different note, i just think the vehicles deserve your analysis, as they have a character on their own.

    • @rock_it9771
      @rock_it9771 4 ปีที่แล้ว

      I build a quad track of lego. It cannot turn. Lol
      Stupid bullshit phantasy design.
      TS design had better ideas

    • @Shaun_Jones
      @Shaun_Jones 4 ปีที่แล้ว +4

      I mean, for something like a carrier quad tracks kind of make sense if your production is not up to making full length tracks or the machinery to drive them.

    • @Jfk2Mr
      @Jfk2Mr 4 ปีที่แล้ว +2

      @@Shaun_Jones but only if you use 1 part tracks (like on American half-tracks) - if your tracks are made of segments, then quad track has little sense

    • @BioClone
      @BioClone 2 ปีที่แล้ว +1

      well, it makes perfect sense for the big boys, just like it makes to the NASA crawler that moves the rockets... when you have that size and mass you expect to have perfect control of the 4 points of the vehicle to ensure perfect aligment or probably otherwise you could be breaking the thing by half by the lack of material properties.

  • @F4Wildcat
    @F4Wildcat 4 ปีที่แล้ว +54

    1:37 Origenally the predator tank was gonna have a coax machine gun. It was removed before release for balance reasons

    • @Rat_Fบcker
      @Rat_Fบcker 4 ปีที่แล้ว +6

      It have to be even mammoth original design have anti-personal turret but obviously have weapon to anti every enemy type for such cheap price is out right over power

  • @swedishplayer97
    @swedishplayer97 4 ปีที่แล้ว +645

    I just want to say I appreciate that you just get to the point and don't drag out the video needlessly. So many channels post thirty-minute videos filled with sponsorships and endorsements, and needlessly long descriptions of everything. You just say everything that needs to be said in a quick, informative way. Thanks!

    • @nicholaswalsh4462
      @nicholaswalsh4462 4 ปีที่แล้ว +6

      I wouldn't mind longer videos.

    • @nicholaswalsh4462
      @nicholaswalsh4462 4 ปีที่แล้ว +6

      But, then again, this is Diet Chieftain.

    • @Rokaize
      @Rokaize 4 ปีที่แล้ว +4

      swedishplayer97 Yeah, I’d actually want to see him do a long form video. Going in-depth like Chieftain but on the subject of fictional vehicles would be great.

    • @hummerskickass
      @hummerskickass 4 ปีที่แล้ว +1

      This comment was brought to you by Raid Shadow Legends.

    • @popeofpain6904
      @popeofpain6904 4 ปีที่แล้ว

      Siveastrike? Sorry forgot your Moddb ID. LOL

  • @jiv9673
    @jiv9673 4 ปีที่แล้ว +35

    I imagine in the real life these vehicles would have Auxiliary weapons but they are not present in game FOR BALANCE

    • @jiv9673
      @jiv9673 4 ปีที่แล้ว +4

      Didnt mean to use all caps.

    • @trashrabbit69
      @trashrabbit69 4 ปีที่แล้ว +15

      That's exactly it. C&C is known for having separate classes of units that hard-counter each other. Tanks? Rocket soldiers. Artillery? Aircraft. Infantry? Structures! Structures? Stealth Tank cleared for combatttt.

    • @fuzzyhead878
      @fuzzyhead878 4 ปีที่แล้ว +10

      Agree 100%, otherwise cnc vehicles would be hilariously overpowered.

    • @nichsulol4844
      @nichsulol4844 4 ปีที่แล้ว +1

      @@trashrabbit69 when is damage pod would release to air

  • @jamesaustinredfern8422
    @jamesaustinredfern8422 4 ปีที่แล้ว +19

    I think the errors with the Juggernaut can be overlooked since it's supposed to be an artillery vehicle and not be on the front lines.

  • @the_burger
    @the_burger 4 ปีที่แล้ว +136

    Waiting for generals

    • @geggeg3110
      @geggeg3110 4 ปีที่แล้ว

      I second that but also some red alert 2 or tiberian sun

    • @jacplac97
      @jacplac97 4 ปีที่แล้ว +1

      Why not just an entire C&C franchise all at once?
      In chronological order

    • @geggeg3110
      @geggeg3110 4 ปีที่แล้ว

      @@jacplac97 I shall give a hell yeah to that idea

    • @nichsulol4844
      @nichsulol4844 3 ปีที่แล้ว

      c&c based just too op if exit

  • @sebastiankrueger6209
    @sebastiankrueger6209 4 ปีที่แล้ว +122

    You missed the MARV, and I was really excited for the cons of that one.
    Maybe next time.

    • @LtCWest
      @LtCWest 4 ปีที่แล้ว +12

      Cons: EVERYTHING!!!
      Its simply too big xD

    • @valhalanguardsman2588
      @valhalanguardsman2588 4 ปีที่แล้ว +2

      @@LtCWest leaving out all the details huh? I guess thats why people keep comparing mech'n'tanks

    • @jiado6893
      @jiado6893 4 ปีที่แล้ว +5

      I think it would be better if Spookston dedicated a video to each faction, rather than a sampling of the entire game.

    • @captainsternn7684
      @captainsternn7684 4 ปีที่แล้ว +5

      This game needs a part 2, too many strange vehicles, and some of the upgrades change the vehicles dramatically.

    • @azzythechristianfurry
      @azzythechristianfurry 4 ปีที่แล้ว +2

      Captain Sternn
      Pros-
      Good terror weapon
      Splash damage cannon (unlike other tanks)
      Highly modular (due to infantry hard points)
      Essentially can pay itself back by rolling over Tiberium.
      Cons-
      The thing is giant. The ground pressure must be high.
      Directional armor
      No built in anti-air.
      Slower than a turtle riding a snail.

  • @NinjaAO42
    @NinjaAO42 4 ปีที่แล้ว +4

    *Tank uncontrollably spins around*
    "Be careful with this stuff"

  • @philphlanigen
    @philphlanigen 4 ปีที่แล้ว +17

    Actually the mammoths guns can move up and down, there are certain situations where you can see them do that, such as if your target is on a cliff.

  • @mirceaofrivia2331
    @mirceaofrivia2331 4 ปีที่แล้ว +34

    Wait till he sees the titan, wolverine and the mammoth mk2. I recommend the Tiberian Sun version over the Steal Talon (Kane's Wrath).

    • @ALV694
      @ALV694 4 ปีที่แล้ว

      Wait till he sees the scalpel artillery, stealth tank and purifier mech.

    • @mirceaofrivia2331
      @mirceaofrivia2331 4 ปีที่แล้ว

      @@ALV694 or the tick tank that digs into the ground for a lower profile,

    • @ALV694
      @ALV694 4 ปีที่แล้ว +1

      @@mirceaofrivia2331 that's tiberium sun, btw y do u prefer tiberium sun version of the listed vehicles, aren't they functionally the same (heck the Titan in game is more tougher than the predator tank).

    • @mirceaofrivia2331
      @mirceaofrivia2331 4 ปีที่แล้ว

      @@ALV694 I am a fan of TS yes, but I like aspects of C&C 3 game, mostly (Kane's Wreath). Still is fun to speculate about future vehicle design but I fell like the AI and computer aspect is not being taken into consideration with phrases like "difficult to drive/aim"

    • @ALV694
      @ALV694 4 ปีที่แล้ว

      @@mirceaofrivia2331 wait since ur a fan of TS, there is a mod for c&c 3 which is tiberium essence or tiberium rising. Plus there is mod that adds the forgotten as a playable faction that uses leftover equipment from the second war such as tick tanks, and they got their neat campaign.

  • @MARStheFORSAKEN
    @MARStheFORSAKEN 4 ปีที่แล้ว +23

    i would imagine some of the designs are influenced be the rough jagged and toxic environment of tyberium.

  • @UninstallingWindows
    @UninstallingWindows 4 ปีที่แล้ว +2

    One important thing that was left out is the placement of the main gun. Its asymmetric and firing it would cause torque and turn the turret+tank itself. For stability reasons, all major guns are at the center axis of their platform. This applies to planes, tanks and navy. Symmetry keeps things in balance.
    The advantage of quad tracks is that they can be rotated...which would help allot when climbing steep terrain. They would also offer better suspension and if done correctly would allow the tank to be raised or lowered significantly( predator tank ).
    One interesting thing is the placement of the main gun in the mammoth tank. The gun extends all the way through the tank which would give it much more power( longer gun = higher projectile velocity )

  • @urbanmech8064
    @urbanmech8064 4 ปีที่แล้ว +42

    So what if the Mammoth and Predator Tank has the rail gun upgrade?
    Edit: When you get a chance try out Kane's Wrath, they have some cool vehicles too. Like the GDI MARV or NOD Redeemer.

    • @icer1249
      @icer1249 4 ปีที่แล้ว

      Wouldn't solve the ammo issue, still needs store the slugs. It would probably make it alot worse as it would need more power to charge the rail gun and cooling systems to stop it from over heating.

    • @majesticwolfyguy6629
      @majesticwolfyguy6629 4 ปีที่แล้ว +1

      @@icer1249 won't need as big rounds though, could fire a 10mm slug and do more damage than a 120mm shell

    • @nichsulol4844
      @nichsulol4844 3 ปีที่แล้ว

      track not supposed be flying mode

    • @sneedfeedandseed2410
      @sneedfeedandseed2410 ปีที่แล้ว

      @@icer1249 the vehicles in that game use tiberium based fuels of some kind so the power issues would be solved.

  • @shoootme
    @shoootme 4 ปีที่แล้ว +287

    "Yea verily, though I charge through the valley of the shadow of death, I shall fear no evil, for I am driving a house-sized mass of 'f### you.'"anonymous Mammoth Tank crew member.

    • @serinahighcomasi2248
      @serinahighcomasi2248 4 ปีที่แล้ว +28

      Peptuck be praised.

    • @m.j.9318
      @m.j.9318 4 ปีที่แล้ว +1

      Praise Zooorg!!!

    • @noneedtoknow07
      @noneedtoknow07 4 ปีที่แล้ว +3

      Kind of cool how that quote came from a Fanfic.

    • @Psyzrulez
      @Psyzrulez 4 ปีที่แล้ว

      @@noneedtoknow07 may i ask which fanfic?

    • @noneedtoknow07
      @noneedtoknow07 4 ปีที่แล้ว +4

      @@Psyzrulez It's called Tiberium Wars (yes
      I know), it follows the game from both sides with a more in depth look.
      This quote is header for one of the chapters

  • @sleipnirpemolspa2287
    @sleipnirpemolspa2287 4 ปีที่แล้ว +30

    No talk about the MARV? Kinda surprised and disappointed, still glad you finally made this and that you finally play the tib timeline now

    • @ALV694
      @ALV694 4 ปีที่แล้ว +1

      Same, but also with redeemer

  • @GoranXII
    @GoranXII 4 ปีที่แล้ว +4

    Once you hit a large enough size, quad tracks make sense, since they lower the wear on tracks when turning, especially if independent articulation is possible.

  • @xenomorph9114
    @xenomorph9114 4 ปีที่แล้ว +55

    Tiberium tanks: looks futuristic but not that angled much...
    Apocalypse tank: Based from a IS-3-2.

    • @jadeorbigoso5369
      @jadeorbigoso5369 4 ปีที่แล้ว +6

      World of tank player detected

    • @xenomorph9114
      @xenomorph9114 4 ปีที่แล้ว +4

      @@jadeorbigoso5369 Ok war thunder player

    • @jadeorbigoso5369
      @jadeorbigoso5369 4 ปีที่แล้ว +1

      @@xenomorph9114 no I am not War thunder Player I'm also a WOT Player

    • @BioClone
      @BioClone 2 ปีที่แล้ว

      by the way there is anything real behind that double barreled concept? because it doesnt appear anywhere else aside world of tanks.

  • @thesaviorof8230
    @thesaviorof8230 4 ปีที่แล้ว +2

    "The turret would likely have a very slow traverse rate" *turret zaps around at mach 5*

  • @TheMaxsherwin3000
    @TheMaxsherwin3000 4 ปีที่แล้ว +8

    To be fair the reason it doesn't have auxiliary weapons is for game balance reasons.

  • @Phos9
    @Phos9 4 ปีที่แล้ว +10

    I doubt it was intentional, but for the predator tank, moving the gun off center in the turret would allow the driver to be placed in the middle.

  • @captinobvious4705
    @captinobvious4705 4 ปีที่แล้ว +20

    The issue with aux weapons is RTS balance, since having a tank that can engage both inf and armour in an RTS like C&C would be a terrible idea, now I can't decide if it's worse to have them just for looks or not at all...

    • @gentlemanvontweed7147
      @gentlemanvontweed7147 4 ปีที่แล้ว +6

      I'd love a Wargame styled C&C RTS. One can always dream...

    • @tonykriss1594
      @tonykriss1594 4 ปีที่แล้ว +1

      Yeah in RA3 tutorial they even directly tell you the most efficient way to kill infantry with tank is to drive over them.

  • @noddy1973
    @noddy1973 4 ปีที่แล้ว +11

    It only took 3 polls where it got outvoted. Great video as always
    P. S hope you review some of TS units, like Juggernauts counterpart there and the rest of the mechs

  • @cruxnajii2056
    @cruxnajii2056 4 ปีที่แล้ว +7

    I'd love to see you critique the tanks from Supreme Commander, I think you might be pleasantly surprised. Mainly because the only unit in Supreme Commander that has any crew is the ACU(Armored Command Unit).

    • @BioClone
      @BioClone 2 ปีที่แล้ว +1

      which ironically is the only unit that nukes acter being destroyed... xD

    • @cruxnajii2056
      @cruxnajii2056 2 ปีที่แล้ว

      @@BioClone Lol

  • @SuwinTzi
    @SuwinTzi 3 ปีที่แล้ว +2

    When the flame tank gets detonated, the fuel tanks can actually damage even air units.
    Kinda like how the Hand of Nod ball can roll and crush infantry when it gets destroyed.

  • @ratleader90
    @ratleader90 4 ปีที่แล้ว +2

    You should also review the Avatar walker, APC, Stealth Tank, Shatterer, M.A.R.V., and The Redeemer. Just for funzies.

    • @sleipnirpemolspa2287
      @sleipnirpemolspa2287 4 ปีที่แล้ว +1

      Let's not forget the slingshot *laughs in less than 0 degrees depression*

  • @mustached_villain6354
    @mustached_villain6354 4 ปีที่แล้ว +4

    When I saw the flamer tank I audibly said "Dear god"

  • @TheDragonwarlordx
    @TheDragonwarlordx 4 ปีที่แล้ว +7

    I played a lot of C&C 3 and Its one of my favorite RTS so it was cool and interserting to see a video about a few of the vehicles
    Now I would say for some of the stuff about GDI and NOD vehicles may not have everything cause game but I surprised to see there were not a lot of negatives about GDI tanks, there are some stuff here and there but there small to how they work
    I will say if you get Kane's Wraith you should try a video talking about M.A.R.V. and maybe NOD Steath Tank and Avatar

    • @jonnypena7651
      @jonnypena7651 4 ปีที่แล้ว +3

      By far one of the best command and conquer.

  • @davidjones4364
    @davidjones4364 4 ปีที่แล้ว +15

    How about the vehicles of Gears of wars games

    • @sebastiankrueger6209
      @sebastiankrueger6209 4 ปีที่แล้ว +3

      david Jones They can get chainsawed in half. They are made out of paper.

    • @urbanmech8064
      @urbanmech8064 4 ปีที่แล้ว +3

      @@sebastiankrueger6209 that's one weapon that did it... a weapon that was made to cut ANYTHING. so its pretty unfair to group all its flaws to one instance.

    • @valhalanguardsman2588
      @valhalanguardsman2588 4 ปีที่แล้ว +1

      @@urbanmech8064 nurgle boys be defending here

  • @Dallows65
    @Dallows65 4 ปีที่แล้ว +1

    The Mammoth tanks cannons do have vertical traversal. It's not common to see, but they can in game.

  • @fortkavanagh
    @fortkavanagh 4 ปีที่แล้ว +3

    LOVE THE VIDEO, can you do an episode 2 on more Command and Conquer's Vehicle Designs please?

  • @arcanaxiii6665
    @arcanaxiii6665 4 ปีที่แล้ว

    Just remember that Nod's Scorpion is a replacement for the Second Tiberium War Tick Tank, which had no turret unless it entrenched itself at about 90 degrees. And the Flame Tank is a follow up to the Devils Tongue, which again has no turret and is built for subterranean movement.
    As for GDI, they didn't have a conventional tank in the STW, that role was filled by the Titan and Mammoth MkII walkers. Though they did have the Disruptor sonic tank. And the Juggernaut MkI debuted in the STW Firestorm Crisis. Though it was even more prototypical than the Third Tiberium War one.

  • @chocolat-kun8689
    @chocolat-kun8689 2 ปีที่แล้ว

    The mammoth tank does elevate. The joints of the turret is at the back which can do a 90 degree angle. For gameplay purposes, it does not attack aircrafts since the gun is a dual 150mm that can even be replaced with a railgun that can somehow be powered by the tank.

  • @gooseling2277
    @gooseling2277 4 ปีที่แล้ว +1

    Sci-Fi combat vehicle : exist
    Spookston : I am gonna end this man's whole career

  • @viktortultukov4098
    @viktortultukov4098 4 ปีที่แล้ว +13

    Make video about Red alert 3

    • @noneedtoknow07
      @noneedtoknow07 4 ปีที่แล้ว +3

      Tanks for days, tanks with laser sights, tanks that steal weapons from other tanks, tanks with nano-bots, HEAVY tanks, tanks that eat tanks, stealth tanks electrical tanks, amphibious tanks. We got all your tanking needs so come on down AL's tank emporiums we are red alert on all the great deals on these tanks.
      Warning:Some tanks may contain terror bots.

    • @vietnamtoday9573
      @vietnamtoday9573 4 ปีที่แล้ว

      Red alert 2's vehicles aren't so bad, still mostly ridiculous

    • @emperorkane317
      @emperorkane317 4 ปีที่แล้ว +1

      I wanna see him go off on the Soviet and Rising Sun tanks.

  • @medec10667
    @medec10667 4 ปีที่แล้ว

    Kay, about the Juggernaut: it's basically a naval gun battery with legs. The legs came from retired walker mechs lying around from the previous game, because jank. It's a scrappy frankenstein of old parts made to fill a role, and that's why it's as weird as it is.

  • @otavio8566
    @otavio8566 4 ปีที่แล้ว +21

    Warhammer Fantasy steam tank next?

    • @TheArklyte
      @TheArklyte 4 ปีที่แล้ว +1

      Da Vinci tank+Cugnot steam car.
      It's even referenced in its lore with names swapped.
      Dwarves provided high perfomance steam engine, but since they live in mountains, they have no use for tanks. They use trains, blimps(WG gave them helicopters instead which make no sense. Simply because there was no way to make a blimp look cool) and ironclads(when on see). And Empire can't produce new ones simply because all available engineers are already busy repairing, rebuilding and maintaining existing ones.
      Funnily enough, there are several subtypes including APC with open top, SPG with howitzer and flamethrower variant.

    • @fus132
      @fus132 4 ปีที่แล้ว +1

      @@TheArklyte The schematics for steam tanks were actually lost alongside their creator in a boiler explosion.

    • @TheArklyte
      @TheArklyte 4 ปีที่แล้ว +1

      @@fus132 as well as schematics of Me-262 that had sunk with submarine that was carrying them. And yet they've made Kikka on their own.
      Lost schematics mean nothing, the tanks are constantly REBUILT after getting blown to pieces. Think of soviet Tu-4 which is basically B-29. They can "clone" existing steam tanks and they had engineers, who spent their whole lives repairing those. Problem is high perfomance steam engines and specialists required to do so. Even new designs are possible as Empire had just fielded out their new mechanical horse contraption.
      All in all, Empire is basically interbellum Poland in terms of tank industry. They can design, but they can't build due to small industry and budget. So instead they maintain what they have.

    • @Grounders10
      @Grounders10 4 ปีที่แล้ว

      @@TheArklyte Blimps are cool. Dwarven Zepplins would be amazing.

    • @fus132
      @fus132 4 ปีที่แล้ว

      @@TheArklyte Of course it would be easy to rebuild shit if the factories and tools were made and used beforehand, but this isn't ww2, so all of the tanks were hand made by one guy in his shed, and due to _that_ fact:
      "The Steam Tanks are the most confounding puzzle known to the Imperial Engineers School, for after the inventor's death, the secrets of their construction were lost with him and engineers have so far been unable to successfully construct any new steam tanks."

  • @northropi2027
    @northropi2027 4 ปีที่แล้ว +2

    To be fair, the "everything is turret" layout was investigated in real life with the TV-8, which carried all crew and a nuclear reactor in a huge oscillating turret that sat on a bit of a bottleneck, making it not dissimilar to the last two tanks and, arguably, Mechs.
    If you couldn't tell by the usage of the terms "investigated," "reactor," and "TV-8," this did not get very far. All I can really say is that a group of people took this seriously enough to make a mock-up (I think) which makes me feel like obvious shit like the proportionally massive turret, nor the crew growing extra limbs in unwanted places, weren't the problems that actually did it in, and it was something less externally apparent that got it cancelled.
    ...though come to think of it a lot of cranes are like that too. Obviously they don't need to move a gun around super quickly, but now I kinda want to do a breakdown on exactly how bad it would be and what could actually be gained.

    • @youmukonpaku3168
      @youmukonpaku3168 4 ปีที่แล้ว +1

      Sounds like it's probably a workable solution for a superheavy SP artillery piece, not so great for a tank.

    • @zathnygothu95
      @zathnygothu95 4 ปีที่แล้ว

      The tv-8 was never tested with a reactor and i think only a wooden mock up was built

    • @northropi2027
      @northropi2027 4 ปีที่แล้ว

      @@zathnygothu95 yeah, I didn't say it got very far. I'm just saying the layout might not be an *instant* death sentence with how long the thing was on the drawing board for.

  • @machscga6238
    @machscga6238 ปีที่แล้ว +1

    I am going to point this out especially in C&C Tiberium sun the Juggernaut is a deployable artillery that is used to bombard at long range... I used it a ton for base defense in Tiberium Sun.

  • @Daimo83
    @Daimo83 4 ปีที่แล้ว

    >The Mammoth tank is designed for long duration missions
    >Gets assigned tank rush duty

  • @eerohoppania6562
    @eerohoppania6562 4 ปีที่แล้ว +2

    You should take a look at Helldiver's vehicles some day. It's honestly a pretty good game and it has some neat mechs and tanks.
    Anyway good video as always.

    • @valhalanguardsman2588
      @valhalanguardsman2588 4 ปีที่แล้ว

      Those are not mech but technicaly exosuits, and there is no tanks last i cheked, only one tank destroyer, a BMP for those cyber nazis, 2 a bit diffrent APCs (one with auto canon and the other with a 90mm canon)

  • @guguce28
    @guguce28 4 ปีที่แล้ว +4

    0:00 to 0:03 SPIN.

  • @theholyasdf3593
    @theholyasdf3593 4 ปีที่แล้ว

    Deserts of Kharak has lots of unique mega tanks, even tanks so big that they have a runway for launching fighters and bombers. It's set on a planet with lower gravity so that makes it interesting

  • @darthskarr8975
    @darthskarr8975 4 ปีที่แล้ว +1

    I'd like to point out that the Scorpion Tank's rear track also has a mount for a second turret. Once the Laser Weapons tech is researched at the Lab, the Scorpion's main gun is removed and a Laser turret is added to the rear mount. That said, we also see in universe - and in game - that the Scorpion can actually have both weapon systems mounted at the same time.

  • @beanlord4347
    @beanlord4347 4 ปีที่แล้ว +3

    REAL MEN USE ONLY KIROVS

  • @thedarkbringer4049
    @thedarkbringer4049 4 ปีที่แล้ว

    As a guy who is attempting to Port vehicles from the command and Conquer Universe over to Arma this video is actually quite helpful

  • @merohie9599
    @merohie9599 4 ปีที่แล้ว

    I am really pleased to see that CNC3 TW community is not dead. I never found a video on the game that is from 2018, let alone 2020. Ty for making my day better!

  • @I_Goblin_Slayer
    @I_Goblin_Slayer 4 ปีที่แล้ว +5

    Could you do a everything Wrong with Starcraft 1/2 Vehicle Design Pls?

  • @Rpekeno
    @Rpekeno 4 ปีที่แล้ว

    I just wish I had this video handy back when this game launched! I'd show it to a few friends who thought I was being too picky with the designs in this game hahaha. I mean, I like crazy sci-fi and art like everyone, but this game has so many weird and dysfunctional designs it's crazy. They just went all-in with the rule of cool and left it at that

  • @geekchris105
    @geekchris105 4 ปีที่แล้ว

    I would say that the exposed fuel lines and fuel tanks on the flamethrower tank makes sense. The most successful flamethrowing tanks of World War II had the fuel kept in trailers and generally ran the fuel line under the hull, making it safer for the crew and easy to drop the fuel if necesssary.

  • @austinm.9832
    @austinm.9832 4 ปีที่แล้ว +1

    The juggernaut seems like more of a self propelled gun (or GUNS). Ammo might not be a problem if you use rail gun, seeing they have no shells.

  • @stephenwood6663
    @stephenwood6663 4 ปีที่แล้ว

    To be fair, the Flame Tank has enormous fuel tanks for approximately the same reason that the Hellhound does: they're a visual cue that tells the player "This is the Flame Tank!"
    As for the Predator, I think the driver's compartment is in the box-shaped structure between the forward tracks, rather like the driver's compartment on a T-28. There's no visible vision slit, it's true, but I doubt it was anticipated that the model would often be viewed this close up.

  • @merc741
    @merc741 4 ปีที่แล้ว +1

    I'd love for a video on Endwar. It's a RTS game that seems to have really realisic vehicles and there's three factions too with different styles. I think you'd get an excellent video out of it

    • @dhwwiiexpert
      @dhwwiiexpert 3 ปีที่แล้ว

      Ooh, that’s a good one! I should go and beat the campaign this time.

  • @AzureSkyCiel
    @AzureSkyCiel 4 ปีที่แล้ว

    the reason you'll encounter a lot of videogame useable vehicles which lack auxiliary weapons like that is usually for gameplay balance reasons (they don't want one thing to be too overpowered) and often enough to save on art/design assets. I remember the tanks in City of Heroes (which are often just static objects and can't even fight) lacked any sort of machine gun setup and seem more based off WWII-era tanks than anything close to modern.

  • @SeedemFeedemRobots
    @SeedemFeedemRobots 4 ปีที่แล้ว

    probably a quirk with the games engine but when the mammoth tank fires its missile pods at enemy aircraft it actually aims its main guns at it (but cannot shoot of course). so the mammoth tank has insane unintentional gun elevation lmao

  • @armaggedon4christ
    @armaggedon4christ 4 ปีที่แล้ว +1

    The Mammoth tanks cannons pivot near the rear, watch it shooting at a tiberium spike the cannons will aim up.

  • @synonymtoast716
    @synonymtoast716 4 ปีที่แล้ว

    The Red Alert series has some pretty neat vehicles. I think the whole idea was to take most stereotypes of the nations and just crank them up to 11, and the vehicles reflect that.

  • @Erden99
    @Erden99 4 ปีที่แล้ว

    I'm just glad he didn't look at the Scrin stuff, that would have been incredibly confusing.

  • @RA9935
    @RA9935 4 ปีที่แล้ว

    This video pleasantly surprised me. You should do some of the Tiberian Sun units. It'd be interesting to see what you think of the Tick Tank, the buggy, forgotten X66 Mammoth tank, and the disruptor. Hell even do an analysis on the aircraft like the Orca and Harpy. I can provide a few more detailed images if you need them.

  • @zerginfestorhots6132
    @zerginfestorhots6132 4 ปีที่แล้ว

    Should do a look at the Siege Tank, with not double tracked, or quad tracked, BUT SIXTUPLE TRACKED. Oh the humanity!

  • @HellsRaven4444
    @HellsRaven4444 4 ปีที่แล้ว

    It should be noted that it is explained in-universe that due to Tiberium technology advances, micro-fabrication is everywhere and is used in all equipment. Tanks don't have to worry about ammo space as the ammo is literally manufactured on-site. It's the reason why soldiers and tanks never run out of ordnance.

  • @Jasina85
    @Jasina85 4 ปีที่แล้ว +1

    New drinking game - take a shot every time he talks about a vehicle with quad-tracks.

  • @Benjinator12
    @Benjinator12 4 ปีที่แล้ว +2

    Just curious, are there any fictional tanks you find particularly well-designed or practical? And do any of them have radically different designs from modern military hardware?

  • @TwisterAce
    @TwisterAce 3 ปีที่แล้ว

    I'd love to see you make a video about the vehicles in Command & Conquer: Tiberian Sun. The Mammoth Mk. II walker, while an impressive machine, probably deserves some critiques. I'd also like to hear your thoughts on the practicality of Nod's subterranean vehicles like the Tick Tank, the Devil's Tongue flame tank, and the Subterranean APC.
    Even though the gameplay is 2D, there's lots of concept art and 3D renders of Tiberian Sun's vehicles available on the C&C Wiki that can be analyzed.

  • @firestorm165
    @firestorm165 4 ปีที่แล้ว

    To me the juggernaut looks like a self propelled artillery piece with legs. With that role in mind they can get away with almost everything you mentioned. Hell there's actually a real life equivalent in the form of the French Caesar 8x8

  • @chaosreaver3597
    @chaosreaver3597 4 ปีที่แล้ว +1

    Full disclosure, I am an absolute sucker for the CnC games. However, I always thought that the vehicle designs were stupid, like Spookston said in the video, the weird lack of secondary weapons or oddly chosen secondary weapons always bugged me. For example, in CnC: Generals, the Chinese Overlord tank could support auxiliary weapons, but you would have to add them yourself, and they included a full sized CWIS style minigun (in form rather than function) or a turret mounted infantry bunker. That seems like a step too far in the other direction. There is also the fact that some of the vehicles (the "hi-tech" tanks and Mechs - I know they are referred as walkers in the game - were more guilty of this) were designed with an aesthetic in mind over real world functionality (alas, video games, rule one, make it cool). I always ended up using mod programs or manually editing line commands to make the vehicles in the game perform more realistically once I got bored with the main story and multiplayer. But, the vehicles design and performance always made sense with CnC Rock, Paper, Scissors gameplay mechanics.

  • @The_Crimson_Fucker
    @The_Crimson_Fucker 4 ปีที่แล้ว +8

    In defense of the Juggernaut: It's a self-contained artillery battery that's meant to be able to operate in theaters where it could have to set up in urban terrain, rocks, hills and flat terrain all in the span of one mission. So from that perspective it's actually not that bad.

  • @Tounushi
    @Tounushi 4 ปีที่แล้ว

    Some design considerations of the setting: Much of the Earth is poisoned wasteland. Extreme terrain and at places caustic environments, so mobility and NBC protection are vital.

  • @kovi567
    @kovi567 4 ปีที่แล้ว

    3:05 If your track gets busted in conventional tank, you ain't going anywhere. With quadtracks, you can take 1 shot, and still go on half speed. It can help you get out of dodge if you have enough ground support. Way easier to rescue a tank that can still move.

  • @raketenjagdpanzer2335
    @raketenjagdpanzer2335 3 ปีที่แล้ว

    My argument for quad tracks is that if you have a longer tank, when turning the tracks, they will sustain less ground friction and turn faster

  • @samiamrg7
    @samiamrg7 4 ปีที่แล้ว

    Tiberian Sun 1 had the same engine as Red Alert 1 and used many of the same assets, so it had pretty standard vehicles.
    Tiberian Sun 2 and it’s expansion, Firestorm, went full futuristic with walkers, hover tanks, burring tanks, and lots of other crazy shit.
    Tiberian Sun 3 (Tiberium Wars) went back to more traditional tanks, but with more sci-fi elements. The expansion (Kane’s Wrath) has some of the old Tiberian Sun 2 walkers in it though. 3 also introduced the Scrin, an alien race that uses many bizarre weapons like nanobot swarms, a hover tank, multi-legged gun walkers, and a lot of air-power. They rely a lot on air power.
    We don’t talk about Tiberian Sun 4.

  • @azzythechristianfurry
    @azzythechristianfurry 4 ปีที่แล้ว

    Holy heck! I’m not sure if it’s a coincidence or if this is actually because of my request! Either way, I am so so so happy about this video! No one really pays much attention to C&C anymore.

  • @Cybie1111
    @Cybie1111 4 ปีที่แล้ว

    I was waiting ever so patiently for the juggernaut to peck the ground like a chicken and waiting on said reaction... But alas, it didn't happen.

  • @Beafypotato
    @Beafypotato 4 ปีที่แล้ว

    Im not sure if it was mentioned here but the GDI Juggernaut is meant to be a long range artillery unit as opposed to a front line tank

  • @kazmark_gl8652
    @kazmark_gl8652 4 ปีที่แล้ว

    Every time he mentions a tank lacking an auxiliary weapon I become torn with half my brain going "yeah why didnt GDI/NOD put a machine gun on one of these?" and the other half going "you played the game how insane would it be if these tanks had anti-infantry capability, why would you ever build riflemen?"

  • @racer927
    @racer927 4 ปีที่แล้ว

    Ever thought about other C&C games like Red Alert 2 or maybe another RTS series: Battlezone (98) and its sequel?
    The only real advantage to quad-track vehicles is in agriculture and that's only because those tractors are articulated like the New Holland T9, John Deere 9RX and so forth and their tracks are massive to get the most out of low ground pressure while the John Deere 8RX has really thin tracks primarily in the U.S for row-crops.

  • @vonmillardmanalastas7524
    @vonmillardmanalastas7524 4 ปีที่แล้ว

    One step closer to a video about the Vehicles in Command and Conquer Generals and Zero Hour

  • @ordinarygamerz9844
    @ordinarygamerz9844 4 ปีที่แล้ว

    Spookston: At least it's not a humanoid mech
    Me: what's wrong with, humanoid mechs?

  • @fyrefly4946
    @fyrefly4946 4 ปีที่แล้ว +1

    Would love to see you do more vehicles in a part 2 video but also with some of the new units introduced in kane's wrath expansion like the MARV and Titan!

  • @VikingZX
    @VikingZX 4 ปีที่แล้ว

    So the game's lore actually explains a lot of the juggernaut design oddities. Basically, GDI ripped a bunch of old naval cannons off of ships that were no longer functional due to tiberium algae choking the seas during Tiberian Sun and attached them to a very hastily designed mech chassis with deployable stabilizers. It's an artillery platform meant never to see direct combat, and the mech legs were for deployment in tiberium-choked areas where tracks/tires would prove extremely troublesome to navigate.
    So it's weird, but it does have some explanation behind it.

  • @996vlada
    @996vlada 2 ปีที่แล้ว

    In the concept art the predator has a missile pod, and the mammoth has a machine gun. They're just removed for gameplay balance.

  • @OwenIsDaBoss
    @OwenIsDaBoss 4 ปีที่แล้ว

    You just earned yourself another subscriber with good content like this.

  • @josephwilkins238
    @josephwilkins238 4 ปีที่แล้ว

    I was looking for this one. KW is one of my favourite games of all time

  • @smexyskelator3209
    @smexyskelator3209 4 ปีที่แล้ว

    The Juggernaught is an Artillery vehicle, can shoot across the map and is not very good in close quarters, however it needs a sniper team to mark targets

  • @sergis6924
    @sergis6924 4 ปีที่แล้ว

    The thing why some of the unit doesn't have machine gun is because so they have a separate tank purposefully for destroying infantry, this kinda tank is supposed to attack light vehicles and tanks.

  • @AsbestosMuffins
    @AsbestosMuffins 4 ปีที่แล้ว

    in fairness to the juggernaught its meant to be a mobile artillery battery so it should be held back somewhat but its stupid levels of firepower were needed to breach Nod fortifications from time to time in direct fire situations

  • @ghosttrooper3153
    @ghosttrooper3153 4 ปีที่แล้ว

    In case it hasn't been mentioned, the Siege tanks from Starcraft 1&2 also have quad tracks.

  • @Axquirix
    @Axquirix 4 ปีที่แล้ว

    I actually never noticed that the Predator has quad tracks; the angle at the back is pretty atypical of the trope, and the central-if-it-was-one-track boogie kind of makes it less obvious.

  • @leonardodibartolomeo7738
    @leonardodibartolomeo7738 4 ปีที่แล้ว

    I love this kind of format! Please bring more. Also the mammoth could elevate and depres the gun using the suspension I guess, like the strv 103

  • @FelixUmbra
    @FelixUmbra 4 ปีที่แล้ว

    My one complaint about your analysis of the juggernaut is that it's more of a more mobile artillery piece than a tank. Save that? Everything else is spot on.
    Also, I never noticed the predator had those funky rear tracks. I always though it was a dual track not quad.

  • @dubsy1026
    @dubsy1026 4 ปีที่แล้ว

    Could do a combined episode on Tiberian Sun and Tiberium Dawn, not as much to look at perhaps, but they have some interesting designs including what looks like a relatively viable Mammoth

  • @Bruh-fb1xn
    @Bruh-fb1xn 4 ปีที่แล้ว +2

    Haven't watched this yet but I will in a bit. I can tell I'm going to love since it's command and conquer. The ones before tib 4 was the best. Please do more command and conquer

    • @nikkity5491
      @nikkity5491 4 ปีที่แล้ว

      Breaths heavyily *yes**

  • @sirnugget517
    @sirnugget517 4 ปีที่แล้ว

    It'd be awesome if you'd look at the C&C Generals vehicles next! So many to choose from!