The Great Disconnect Penalty Debate of 2023 - Dead by Daylight

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  • เผยแพร่เมื่อ 2 ก.พ. 2025

ความคิดเห็น • 1.5K

  • @PhantomHalf
    @PhantomHalf ปีที่แล้ว +275

    “There are some scenarios where it’s totally justified to kill yourself. “ - Scott Jund 2023

  • @chaos1695
    @chaos1695 ปีที่แล้ว +625

    Side note, I really wish you could mindgame the bots. They behave like they can see you through walls at all times in chase.

    • @slippers8000
      @slippers8000 ปีที่แล้ว +70

      And they were more focused on making plays/using resources. Nothing is as boring holding W behind a bot running corner map.

    • @Peachrocks5
      @Peachrocks5 ปีที่แล้ว +185

      Because they do. Try running some aura reading on them. Even if you are undetectable or they are oblivious they can still 'see' you once you get into a certain radius. You can visibly see them react to information they should not have 100% of the time. If they were humans, they'd be reported for wall hacks.

    • @danapearce8072
      @danapearce8072 ปีที่แล้ว +18

      @@Peachrocks5 like huntress hatchets, in all my bot games they swung the right way and made it so hard to hit them

    • @freezerounds
      @freezerounds ปีที่แล้ว

      Playing against them is so fucking boring man

    • @elitechaz8440
      @elitechaz8440 ปีที่แล้ว +60

      Bots are the best projectile dodgers. Try Trickster or or Nemesis and see how fast they matrix dodge it. Artist is a little weird though. The bot starts to bug when you aim a crow through a wall. But it’ll avoid the crow if it’s range for damaging hit. So it’s kind of a mixed bag

  • @Whaquille
    @Whaquille ปีที่แล้ว +168

    I've always thought there should be a "concede" option to avoid wasting people's time in an unwinnable situation

    • @captainpancakes1893
      @captainpancakes1893 ปีที่แล้ว +4

      Killer kinda has that, survivor should have one too, just not sure how'd they go about that one

    • @TheGloriousLobsterEmperor
      @TheGloriousLobsterEmperor ปีที่แล้ว +2

      OH MY GOD YES.

    • @PinkslippedT36
      @PinkslippedT36 ปีที่แล้ว +7

      Add a cowards way out option for slugging after about 50% of the bleed out duration

    • @boringmonkey6958
      @boringmonkey6958 ปีที่แล้ว +14

      Yes. PLEASE. It is SO easy to grief survivors by slugging them out for 4 minutes, or forcing 3 gens with SM and refusing to kill the last 2 survivors.
      It's funny that things like locker saves were removed due to it being unfun and frustrating with little to no counterplay for the killer, yet Killers can do what I've just mentioned as much as they like.
      This is coming from a P47 Twins main, if I felt particularly inclined, I can easily bleedout all 4 survivors with the right build on (the new Forced Hesitation just makes it so much easier).
      Just give the survivors the option to leave an already lost match without being punished for it. It's kind of embarrassing that this is even still a problem.

    • @fart63
      @fart63 ปีที่แล้ว

      The best games are the ones you bring back against the odds

  • @sixes_666
    @sixes_666 ปีที่แล้ว +388

    there's also the scenario where you die on hook to give your teammate a better chance for the hatch. removing that seems harsh

    • @tabascoraccoon8870
      @tabascoraccoon8870 ปีที่แล้ว +22

      i forgot about that scenario yeah, sometimes its a legit strategy

    • @SMSAceofSpades
      @SMSAceofSpades ปีที่แล้ว +9

      That's irrelevant to the DC penalty cuz i think it's well known that when 2 survivors are left, the guys on hook should die to givee hatch.

    • @sixes_666
      @sixes_666 ปีที่แล้ว +38

      @@SMSAceofSpades yeah but if you can't speed up that process it could get your teammate killed

    • @NOOTNOOT82599
      @NOOTNOOT82599 ปีที่แล้ว +14

      Honestly I think what they should do is if there are 2 survivors left, a survivor that is hooked automatically gets sacrificed, similar to how it is when only 1 survivor is left. And then also give basekit unbreakable to the last 2 survivors to prevent slugging for the 4K

    • @cyan8237
      @cyan8237 ปีที่แล้ว +15

      @whenraynewithers Cringe take tbh.

  • @Aldator
    @Aldator ปีที่แล้ว +425

    One thing they should introduce if DC penalties stay is the ability to re-connect to the match within a certain time limit since not every DC is a deliberate one, often people just get a connection issue or maybe the game crashes but nuh uh, don't care, you get a DC penalty anyway. Had a friend get up to a 24 hour penalty just because DBD kept giving them the "Disconnected from host" error.
    EDIT: For those of you saying my friend should get a better internet, I am somewhat convinced DBD does not attempt to reconnect you to the game server even if you loose connection for just a split second unlike let's say Team Fortress 2 which gives you a 30 second timer to reconnect, only disconnecting you after said timer runs out. The reason I believe this is because I witnessed my friend get disconnected from a DBD match multiple times on a Discord stream but neither their stream or voice had any connection issues the entire time, both ran smooth. That and the fact that no other game did this to them at the time but DBD.
    For those of you saying it is a hardware issue too, well I have an RTX 4070 Ti, i5-13600KF and 32 gigs of RAM which I believe should be sufficent to run this game, that and a 200Mb/s connection via an ethernet cable and yet I too have been disconnected for seemingly no reason whatsoever a good few times whilst playing this game.
    TLDR: Your mileage may vary, the fact that this issue never plagued you does not mean it doesn't exist, a safety net would in my opinion be a welcome change as losing all your progress to a random DC and getting locked from matchmaking atop of it is very frustrating to deal with, especially if it happens repeatedly which is something I have witnessed myself.
    PS: All the credit for this comment to my beforementioned friend as they are the one who introduced me to this idea, you go bestie!

    • @AsePlayer
      @AsePlayer ปีที่แล้ว +93

      @miceatah9359 DBD never crashes, as we all historically know

    • @kayenby
      @kayenby ปีที่แล้ว +35

      @miceatah9359it happens often enough to warrant having a safetynet

    • @brandonaguirre9188
      @brandonaguirre9188 ปีที่แล้ว +2

      Tell your friend to upgrade their McDonald's internet

    • @Excubiare
      @Excubiare ปีที่แล้ว

      @@brandonaguirre9188 DBD servers are shit

    • @kayenby
      @kayenby ปีที่แล้ว +25

      @@brandonaguirre9188 i’m not saying it because of a friend, i’m saying it because the game is developed by bhvr. my pc and internet is 100% better than yours and my shit still crashes sometimes

  • @LaBarata12
    @LaBarata12 ปีที่แล้ว +160

    I’ve done a little experimenting and I’m almost positive that bots know exactly where totems are the moment they’re lit there and also know, at least to an extent, what perks killers have and act around it. They’ll never cleanse all five totems if I have Pentimento, for instance, and always seem to beeline for the ‘dangerous’ totems like devour hope
    Edit: One thing I forgot is that The Artist is basically helpless against them. I played with bots and a friend (he was artist and I was survivor) and the bots had *instantaneous* reaction time against the crows, would dodge them instantly and by exactly as much distance as was needed before getting back on a generator

    • @662mann8
      @662mann8 ปีที่แล้ว +22

      they are way better then players

    • @giannis_tar
      @giannis_tar ปีที่แล้ว +11

      Good thing they are extremely dumb overall and run away in circles the moment they hear the terror radius and are also very inefficient overall

    • @fart63
      @fart63 ปีที่แล้ว +42

      @@giannis_tarthey switch between being very good, looping perfectly, dodging everything well, even holding w, but they also do stupid shit like get in lockers right in front of you, hide on the edge of the maps and try to loop z walls.

    • @Chrys0lis
      @Chrys0lis ปีที่แล้ว

      @@662mann8 Not at all in loops they crouch at like 2 spots where they wait until you move basically free hit at majority of loops and they tend to go edge map randomly even if they could reach a loop

    • @dannyskybox293
      @dannyskybox293 ปีที่แล้ว +1

      As a killer, I'm not opposed to bots being challenging. I've come across so many solo queue games where I actually feel bad playing killer because I'm downing them too quickly

  • @BlightedCatGirl
    @BlightedCatGirl ปีที่แล้ว +78

    I think even if they remove quitting by trying to kobe, people would still not dc and instead go afk or go around the map throwing down every pallet and spamming noise notifications

    • @stevsux4442
      @stevsux4442 ปีที่แล้ว +30

      Exactly, I don't know why people keep making this Soapbox "you're ruining the game by leaving" argument. If they don't want to play the game you can't make them play and you're only making their pettiness and ability to ruin your fun more powerful by trying to force them to stay in the game longer. You don't even need to add these mechanics to see players who will hover you dropping every pallet and purposely missing checks over minor inconveniences, I don't want those players in the match, let them leave lmao

    • @giannis_tar
      @giannis_tar ปีที่แล้ว +6

      @@stevsux4442 do you seriously believe these people do that because the don't want to take the DC penalty? You do realise trolls troll because they want to no matter what? It's a myth that people troll in video games because "the game makes them". Lifeweaver in Overwatch proved that. Everyone went apeshit that the hero was going to be used for trolling because of an ability they gave him to displace teammates, but in the end... what do you know! He was used the same way as any other hero

    • @fart63
      @fart63 ปีที่แล้ว +2

      People already do this

    • @stevsux4442
      @stevsux4442 ปีที่แล้ว

      @@giannis_tar weaver didn't prove that at all, what? You're a fool if you thought the game was going to be rampant with trolling and not that it'd the support version of mei where when the team gets toxic people just switch over and start pulling. If that was your proof Mei already showed that most people do in fact just want to play the game and woe and behold, in comp, a mode you can't leave if it's an obvious loss or toxic team if a dps or support player gets mad they switch to Mei or weaver while tanks can just go a weak pick like doom or ball to throw

    • @FabricatedPheonix
      @FabricatedPheonix ปีที่แล้ว

      @@giannis_tar He's also definitely been used to troll. Just because it isn't happening in your games doesn't mean people aren't trolling with him

  • @michacieslak2346
    @michacieslak2346 ปีที่แล้ว +68

    I had very similar thing as you did. Teammate disconnected, I tried to kill myself, killer slugged me. In the end game chat he said "that's for your teammate"... why? I don't even know that person xD
    And that was one of the last matches I've played, ever. Almost 2 years without playing DBD, I just watch what's going on in the game, but I'm too tired of the design, the community, the constant hatred between killers and survivors... no thanks.

    • @reddominic2136
      @reddominic2136 ปีที่แล้ว +1

      Had a similar thing playing solo q on console so there was no way of me talking to the killer just had to put the game down for the day

    • @fart63
      @fart63 ปีที่แล้ว +25

      Killers will often assume you are in a swf if they play poorly, or if your team plays well.

    • @huehue3592
      @huehue3592 ปีที่แล้ว +20

      killers are disgusting spiteful creatures who hate to see others have fun if they don’t

    • @WIZZATHEWIZZA
      @WIZZATHEWIZZA ปีที่แล้ว +10

      ​@@huehue3592show me where the big bad killer hurt you:(

    • @michacieslak2346
      @michacieslak2346 ปีที่แล้ว +1

      @@fart63 Well, but if one person disconnects and other doesn't it's a BIT weird to assume they play together. Now one will suffer the penalty and other won't? It's a... it's an option, but doubtful.

  • @wisdomwielder
    @wisdomwielder ปีที่แล้ว +210

    I think that the DC penalty should at least be lessened a great deal, but then also have a shadow system that makes DC'rs queue with other DC'rs so all they get to play against is bots 😆

    • @spaceface12345
      @spaceface12345 ปีที่แล้ว +17

      im of the opinion that the DC penalty should stay (for the most part) and this is an amazing solution imo

    • @ScottJund
      @ScottJund  ปีที่แล้ว +102

      that would be great if killer bots actually existed ;\

    • @BDeity
      @BDeity ปีที่แล้ว +2

      I'd love that system. But a funny side effect is people already make a bunch of content out of people DC. The next Ochido would legit DC every game to play with people like that.

    • @Mike-mj9ok
      @Mike-mj9ok ปีที่แล้ว +1

      This actually exists in super auto pets

    • @AugustDrake
      @AugustDrake ปีที่แล้ว +3

      I think it's telling how much discussion about DC penalties are about punishing people for not wanting to play the game.

  • @jacobcoates7987
    @jacobcoates7987 ปีที่แล้ว +94

    Im kinda scared of the bots, I've been playing against them recently and found that they are completely resistant to mind games. They play like they have wall hacks and you just have to hold w to catch them.

    • @theitalianmexican1035
      @theitalianmexican1035 ปีที่แล้ว +16

      I’ve also heard that they are masters at dodging projectiles like Huntress hatchets, Trickster’s knives, and other killers like Deathslinger and Nemesis. Like to the point where unless they are stuck in a corner, it’s basically impossible to hit them with a ranged power, and you have to just M1 them. That’s just what I’ve heard though, I don’t know if they are actually that good.

    • @MiffyBlack
      @MiffyBlack ปีที่แล้ว

      They will play better than some of those dcing shitheads

    • @Thegamervinao
      @Thegamervinao ปีที่แล้ว +4

      But at the same time they don't have the pubs survivor capacity to chain loops, you get them in the open is almost a free down

    • @memeseeku3618
      @memeseeku3618 ปีที่แล้ว +4

      Scratched mirror Myers Vs bots is cancer fr - but as survivor I looove mirror Myers and never Dc - because mirror Myers usually okays for scares and fun (unlike blights and weskers who immediately tunnel at 5 Gens like they have no father)

    • @lazypayday4476
      @lazypayday4476 ปีที่แล้ว +6

      @@theitalianmexican1035The bots do whatever it takes to avoid taking damage, this memes that they’ll perfectly dodge any attack that can be dodged, this includes shit like perfectly hiding from Meatballs cameras.

  • @TheAtb85
    @TheAtb85 ปีที่แล้ว +37

    LIttle though to the side: sometimes the game disconnects you for whatever reason. I would like the option to rejoin the match.
    I've had that happening only a handful of times, but it would be nice to finish my match, and not get a DC penalty on top of all.

    • @nicholasmacnamara2699
      @nicholasmacnamara2699 ปีที่แล้ว +6

      That would be an easy system now with bots. Before bots your character was simply gone from the match. Now that there's a bot to retake control you could make it work. Get like a 5 second preview of what the bot is up to in the case that they're mid chase then you take control back.

    • @peaceking7526
      @peaceking7526 ปีที่แล้ว +5

      rejoining the match sounds cool if designed well enough

    • @SunderMun
      @SunderMun ปีที่แล้ว +4

      @@peaceking7526 agreed, although I don't have much faith in Bhvr's abilities lol

    • @Deceiver493
      @Deceiver493 ปีที่แล้ว

      I don't like the idea of rejoining because you can't guarantee what the state of the bot is by the time you can rejoin. Most games with rejoin features end when a score is reached and everyone ends the match together. DBD matches end asynchronously for survivors. Rejoin would not be a massive help in that scenario.

    • @peaceking7526
      @peaceking7526 ปีที่แล้ว +1

      @@Deceiver493 i imagine that someone cab still join as long as their character isn’t dead

  • @joshuasmokahontas9846
    @joshuasmokahontas9846 ปีที่แล้ว +78

    I always say this, you can DC 3 times a day before the penalty gets actually long. if you’re going to dc more than 3 times, you probably are in a bad mood and should take a break.

    • @FinalBoy99
      @FinalBoy99 ปีที่แล้ว +9

      I would say if you DC 3 times you are in a bad mood

    • @Deceiver493
      @Deceiver493 ปีที่แล้ว +3

      I mean it is functionally no different for killers and people who don't DC to have grace DCs or unlimited DCs.
      Skull Merchants and Knights get dodged every match, and you don't play with the same people every match as Survivor, so you encounter more DCs anyway.
      I maybe DC'd 3 times in one day once over 1.2k hours. People seriously underestimate the amount of time you'd spend in queue if you DC'd for every unfair situation or map. People won't do it long term.

    • @desox123
      @desox123 ปีที่แล้ว +1

      3 times a day seems really excessive I have had hundreds of matches in a row without even debating a dc. Then people would just dc for the dumbest reasons like skill issue. 1 a day sure

    • @fart63
      @fart63 ปีที่แล้ว +5

      @@desox123hundreds of matches in a row?… are you okay

  • @shadowking9147
    @shadowking9147 ปีที่แล้ว +87

    Actually you made a great point I didn't even think of. They'll kill themselves rather than DC which loses the round early on enough anyways. That switches my stance for sure.

    • @Polevolter
      @Polevolter ปีที่แล้ว +14

      The only problem with this point is that it’s completely self-serving from the survivor point of view. The only way you’re okay with this on both sides is if you presume that every killer player is okay with playing PVE.
      Another problem that’s often skipped over is how bots even if they’re better than a bad human player, are still predictable. Hell, right now in custom matches you can deter bots from doing generators or unhooking survivors simply by having your terror radius near those things.
      I think bots are a good but temporary fix and players like Scott or DbD Twitter over exaggerating their effectiveness miss the point.

    • @kaydenyeeter801
      @kaydenyeeter801 ปีที่แล้ว +2

      That’s situational. When you say that you just disregard when someone leaves instantly in a chase which will be the majority of the times.

    • @Razzbow
      @Razzbow ปีที่แล้ว +1

      ​@@Polevolterexactly. They are finite state machines

    • @TheGunman18
      @TheGunman18 ปีที่แล้ว +7

      @@Polevolter what if you wanna dc because you looped the killer for 3min and no gens pop because the randoms are opening up chests in basement or doing other challenges? Can't those actions be considered self-serving? We've all been there and know how it feels. What if the killer brings a sweaty build and plays a boring playstyle to win. Isn't that considered self serving too? It is because we all know camping and tunneling ARE an issue that needs to be addressed. The way I see it is, for both sides, if you play in a boring or bs way, you can expect to play against bots rather than people. This also goes for toxic swfs, killers can leave those lobbies too.

    • @Jrrj100
      @Jrrj100 ปีที่แล้ว +11

      @@Polevolter Literally this, I dont wanna play against/with fucking bots I wanna play with/against human beings lmao. The bot system is a bandaid to a bigger problem not a permanent solution that means we can just get rid of DC penalties.

  • @JoeVev
    @JoeVev ปีที่แล้ว +151

    “They are the epitome of survivor hate”
    Giga Scott strikes again

  • @alanbruce480
    @alanbruce480 ปีที่แล้ว +3

    “Buy our game, consume all of our content and endure the sociopathic behavior of our players in a match and be miserable…. but don’t you dare disconnect- we’ll punish you for that” is perhaps the worst business model and a guaranteed way to lose new players and eventually, regular ones.
    I bought the game to play killer (truly, who buys this game to be Dwight? It’s the killer appeal that sells). And since, I have divided my time between both roles somewhat equally. Enough, I believe, to say that the DC penalty should be removed entirely. You’re not winning big prizes. Mathieu Cote isn’t coming down to your basement with a check to recognize and reward your skills… it’s just a game. It’s not a great game. It’s not a good game. It’s an adequate game. It won’t get any better, but it can get worse if you have this fixation on “punishing” players for leaving a match in a game they paid for.

  • @blazeyprime4470
    @blazeyprime4470 ปีที่แล้ว +4

    "3v1s are unwinnable" a very dangerous and cap statement with the current survivor meta....

    • @woogle463
      @woogle463 ปีที่แล้ว +2

      Made For This moment

    • @adabong
      @adabong ปีที่แล้ว

      if you’re struggling in a 3v1 as killer you’re truly just garbage i feel sorry for you

    • @blazeyprime4470
      @blazeyprime4470 ปีที่แล้ว

      @@woogle463 resilience, unbreakable, and no mither gamer, I'm guilty 😆

    • @woogle463
      @woogle463 ปีที่แล้ว

      @@blazeyprime4470 it's ok, lmao
      I'm a made for this + dark theory enjoyer

    • @Antarctide
      @Antarctide ปีที่แล้ว +3

      No it's not and current surv meta is fairly weak compared to older times.

  • @anon______
    @anon______ ปีที่แล้ว +43

    For the last take of the video I also have an example. I hated Hawkins (the stranger things map) but nowadays I would honestly love to play that map again

    • @shsgshshsdgdhdhhehe5932
      @shsgshshsdgdhdhhehe5932 ปีที่แล้ว +7

      Would be better nowadays that ruin undying isn't meta

    • @RedCommunistDragon
      @RedCommunistDragon ปีที่แล้ว +1

      No please keep it out we don’t need another terrible map.

    • @CeaerCeaer
      @CeaerCeaer ปีที่แล้ว +3

      Nostalgia moment. If a map like Cowshed or RPD gets removed people will say they will miss it

    • @EyesDontCry
      @EyesDontCry ปีที่แล้ว

      ​@@CeaerCeaerthe issue is, coldwind and any high variety maps wouldnt be missed.
      Rpd has 2 variations, which are very minor whereas there's like 5 coldwind maps, all different. Removing one coldwind is not as bad as removing rpd, even if i dont like rpd on most killers.
      Overall im not for removing maps, im for fixing them and i would welcome hawkins back happily if they changed it a bit.

    • @gachispy
      @gachispy ปีที่แล้ว +1

      ​@@CeaerCeaertbf i would miss rpd if it was gone but no one in their sane mind would ever miss cowshed

  • @gab_grab
    @gab_grab ปีที่แล้ว +3

    "There are legitimate reasons to dc, for example knight in general"
    I just want to play the cool heavy armor medieval man :(

    • @MasterMike_
      @MasterMike_ ปีที่แล้ว

      but that "cool heavy armor medieval man" is the pixel version of Aids

    • @furnoprime9439
      @furnoprime9439 10 หลายเดือนก่อน

      @@MasterMike_ You do realize downsides are supposed to be bad right chief?

  • @auron1873
    @auron1873 ปีที่แล้ว +63

    For situations I always hope that devs implement a "jail" system for players that mass disconnect, only let them queue up with other people who do disconnect

    • @zarovakalex9272
      @zarovakalex9272 ปีที่แล้ว

      thats a good idea, people who disconnect in more then a certain amount of games should be queued with other people that do the same like some kind of shadow ban system.

    • @secretagentcat
      @secretagentcat ปีที่แล้ว +2

      idk what you all are smoking on to think this system needs to even exist after the release of bots. u know sometimes i just wanna get into the next game without killer hitting me, staring at me on hook

    • @clocked0
      @clocked0 ปีที่แล้ว

      @@secretagentcat Bots suck at the game.

    • @daviddixon8674
      @daviddixon8674 ปีที่แล้ว

      ​@@secretagentcat
      I mean you are a brainlet so I get why you don't understand

    • @secretagentcat
      @secretagentcat ปีที่แล้ว +2

      @@clocked0 weird how bots are better than humans in most of the videos ive watched. get rid of the penalties its dumb.

  • @gamesrock94
    @gamesrock94 ปีที่แล้ว +2

    Condemn Sadako build, 3-gen skull merchant, killers that wanna win by only slugging and not hooking at 4-5 gens up are fair reasons to DC, those types of things are completely miserable and boring to play against. Definitely not worth the time. I had this nurse once who slugged me and the 2 other survivors remaining because we wanted to end the match after the other teammate DCed when they heard the nurse's screech. The guy just said " since you didn't want to play, I was watching a video". Yeah, like, 3v1 is so fun for the survivors at 5 gens up, of course we'll want to play that... what a piece of garbage that guy was.

    • @MasterMike_
      @MasterMike_ ปีที่แล้ว

      people who like this are litteral garbage idc what someone say's

  • @knavenformed9436
    @knavenformed9436 ปีที่แล้ว +13

    A DC compromise is always the "rejoin game" option until you can actually que again.
    People who disconnect frequently have some mentality issues, especially if it multiple times daily, so it's like giving the candy to the child constantly screaming for it with not having a DC penalty at all.

    • @Ahandle272
      @Ahandle272 ปีที่แล้ว +1

      This is a perfect idea As they could easily swap with the bot again if they come back or they can cope with the 15+ minute wait.

  • @fpsshotty7445
    @fpsshotty7445 ปีที่แล้ว +24

    As soon as he said playing against knight was worth DC-ing I felt that. As a knight, legion and spirit main.

    • @EvolvedDinosaur
      @EvolvedDinosaur ปีที่แล้ว +3

      Knight is genuinely a lot of fun to play with. I know he has a few particularly mean things he can do, but I tend to use his ghouls to break pallets/kick gens

    • @levimiller1161
      @levimiller1161 ปีที่แล้ว +5

      Survivors can be just as toxic or unfun as a knight player at their worst tbh

    • @memeseeku3618
      @memeseeku3618 ปีที่แล้ว

      @@EvolvedDinosaureven using the minions to break pallets is shitty - because you’re closing down a loop while you’re at the other head - it’s similar to the damn event power of breaking the pallet… having a killer whose power is to shut down looping is garbage. Artist birds… skull merchant putting her drones down at a loop to expose you and put secondary effects of hinderance or exhaustion etc on you.
      I just hate the last of several killers BHvR has released. Their powers reward mediocrity. (Wesker isn’t a bad one but all the weskers I’ve been getting back to back hard tunnel at 5 Gens like they’ve never been touched by someone who loves them.)

    • @memeseeku3618
      @memeseeku3618 ปีที่แล้ว +1

      @@levimiller1161in my experience “bully squads” usually play too aggressively and die to idiocy … good survivors who stomp you don’t generally spend time TBagging and looping isn’t toxic… it just feels extra bad to lose after you’ve been on a hard-win streak cause killer is so easy…

    • @EvlynnVEVO
      @EvlynnVEVO ปีที่แล้ว +3

      @@memeseeku3618 yea..... but survivors are the favored by default against an m1 killer on loops tho......... so do you just want a killer that HAS to chase you where you choose to run and can never dictate that or shut down powerful loops?

  • @aaronbrandon2321
    @aaronbrandon2321 ปีที่แล้ว +30

    Give survivors a way to choose to bleed out on the spot.

    • @alexandredasilvavilasboasrosas
      @alexandredasilvavilasboasrosas ปีที่แล้ว +2

      now they can dc with no penalties faster.

    • @dwina_v
      @dwina_v ปีที่แล้ว +9

      Surrender system similar to Identity V, where if everyone is down and or hooked (not injured) they can vote to surrender the match.

    • @hompa1670
      @hompa1670 ปีที่แล้ว +16

      yeah getting slugged for 4 minutes is really obnoxious.

    • @aaronbrandon2321
      @aaronbrandon2321 ปีที่แล้ว

      @@alexandredasilvavilasboasrosas I hear you but they can already do that via getting hooked. So its not creating a new issue as that would exist already.
      But that way if you havent had anytime on ground up to the endgame, the killer cant force you to stay in match for the whole bleedout bar. Which is long.

    • @dark_familiarity
      @dark_familiarity ปีที่แล้ว +1

      nah, they must think about bm and being toxic next time. I aIways sIug toxic ones

  • @makkie_3321
    @makkie_3321 ปีที่แล้ว +7

    The moment you presented it as two options I realised that's exactly what BHVR are going to do eventually: remove the ability to try and unhook yourself. Yes it means some perks will need to be reworked, but I guarantee they do that before they remove the d/c penalty.
    And honestly, how many perks would this even effect? Slippery Meat? Not even Deliverance, that just becomes an activatable perk. Might be forgetting others, not played in a year.

    • @Deceiver493
      @Deceiver493 ปีที่แล้ว

      That's the unfortunate truth, they'll remove the ability to unhook yourself without perks. Quitters will become AFKers or active griefers, and we'll lose kobes. Another fun aspect of the survivor experience gone, just so their bot system can go underutilized by the people it was supposed to protect normal players from.

    • @abderianagelast7868
      @abderianagelast7868 ปีที่แล้ว

      It'll also make Up the Ante actually useless. Right now it ONLY affects unhook chance, and admittedly it does so in a ridiculous manner, but it's something nobody sees because you have to build an entire team around it and it basically becomes a genrushing team that can't work in comps because you're running 4 of the same perk. If escaping the hook is removed as an option, Up the Ante will do nothing. Vigo's Lips and the other luck offerings will also do nothing.

    • @makkie_3321
      @makkie_3321 ปีที่แล้ว

      @@abderianagelast7868 I keep forgetting they made luck not affect getting rarer items any more. :/

  • @hermancrab1984
    @hermancrab1984 ปีที่แล้ว +4

    Okay 3gen skull merchant I can kind of forgive but I think its very petty to wish Knights and any other killer you dont particularly like to only bot matches because of the killer they like playing, like they deserve endless torment because they liked the wrong killer or had a daily. I will always think Knight gets a bad rep, but regardless of that its wrong to wish something like that on people just trying to play a multiplayer video game

    • @hermancrab1984
      @hermancrab1984 ปีที่แล้ว

      That said, assuming something this would happen and Knight/Skullmerchant/etc, got enough 4 man bot matches that might get BHVR to do something about their balancing to get people to not want to DC against them all the time

  • @roguewolf9757
    @roguewolf9757 ปีที่แล้ว +1

    10:05 To be fair that killer was already dealing with one quitter tarnishing the potential fun to be had in that match and then you decide for yourself the match is over, come up to him and basically do the exact same thing albeit in a more polite fashion. While it sucks when teammates dc that early you are not making things any better for everyone else (and in this case yourself as well) with this mindset. I’m not saying you deserved everything that the killer put you through but you probably would have had a better experience had you actually tried playing the game and not deciding for yourself that the match was over.

  • @Dadude420
    @Dadude420 ปีที่แล้ว +9

    From a killer main. Survivors should be allowed to dc with no repercussions if another survivor has already disconnected. Lessen time of dc penalties but make it take blood points too that will stop the bratty surv mains. Maybe you could also implement a complex time system to see if a surv is intentionally throwing or not on hook.

    • @Polevolter
      @Polevolter ปีที่แล้ว +4

      Okay this is actually a point I agree with because even with a bot, why should the survivors who stick it out in that match be punished for one entitled loser leaving the match? The bots are a temporary fix not the solution but so many content creators don’t realize that.

    • @ShiningNorthStars
      @ShiningNorthStars ปีที่แล้ว

      Can see SWF abuse this system if it ever be made

  • @sheik_link
    @sheik_link ปีที่แล้ว +1

    I have seen people dc vs Twins even when you never encounter one of those. If you remove the penalty, people will always dc vs the killer they hate. I for example would dc every time I see a blight if there was no dc penalty, just out of spite. You will end up having 90% of matches with at least 1 Bot, and if someone dc what would encourage you to keep playing even with the bot there? There is no penalty, just quit.
    We have already seen what happens when the dc penalty is off, in every match there was a dc.

  • @TOAOLeDoux
    @TOAOLeDoux ปีที่แล้ว +5

    The last 60 seconds of the video is exactly what I've been telling my friends about the game. Overall great video, conversation needs to be had

  • @Blake_Stone
    @Blake_Stone ปีที่แล้ว +1

    I can see the argument for removing the penalty, however I think the risk of people killing themselves on hook rather than disconnecting is actually relatively low - most ragequitters do it in a heated moment, the classic case being the first time they're downed or their awesome juke or save or whatever fails. I think that would account for the vast majority of quitters - they aren't going to wait around to get hooked, they're already eating DC penalties today just to broadcast their displeasure. No matter how good bots are, DCing is still a lousy behaviour and you're still gimping your team so there really should be a penalty for it.

  • @MordeanSchein
    @MordeanSchein ปีที่แล้ว +18

    6:52 - Knight main as full disclosure. I think the views on killers like Knight and Skull Merchant has become too skewed since the meta shakeups started. The most unhealthy about these killers, is the community's reaction to them as a whole.
    I played a scrim match on OhTofu's channel back in mid-May, wanting to see if Knight could be more than just a PUB-stomper. I was excited and nervous, certain I would lose my first match and not move onto the next stage. When it was finally announced that the next match was a Knight, I could feel the collective groan from the community before the lobby had been assembled. The next 5 minutes was everyone complaining about how the match will be a snooze-fest and to just play ads over the game.
    First match was close, but in the end I closed out a win. The community's reaction? Everyone was hyped! The chatter had completely changed from "The Knight is such a bore" to "OMG I can't wait to see the next match!" It was a fantastic experience and I think a few people decided to pick up Knight that day. Was it because the killer was the "epitome of everything survivors hate"? Would Tofu been better off sparing everyone that match because it was Knight?
    The more celebration there is around DC'ing against Knight and Skull Merchant, the more harm it does to both the killer and those playing against them. If someone tells me Trapper is horrible and it's better to DC against them, and every game I play against Trapper everyone DC's, where do I get to form my own opinion? Is Trapper horrible, or has everyone been keeping the newcomers off the ladder?

    • @youfieua
      @youfieua ปีที่แล้ว

      And then everyone clapped!! 😱

    • @youfieua
      @youfieua ปีที่แล้ว

      Also your argument is dumb. Nobody’s on a campaign to make sure everyone dcs against these killers. People just do so because of the way the killers work/play.

    • @TheKarl10000
      @TheKarl10000 ปีที่แล้ว +2

      I was actually looking for a comment like this. I also think it can be very important to form your own opinions in addition to the content you consume. It´s like assuming every bubba insidious camps you in the basement. A huge part of the experience is the player behind the character I would say. So good on ya for being a shiny knight player :]

    • @MordeanSchein
      @MordeanSchein ปีที่แล้ว

      @@youfieua OhTofu, Vods channel, May 12th, 2:22:43, Player name: "NexlesGaming".
      No one clapped.

    • @PacoReer
      @PacoReer ปีที่แล้ว +2

      I'd rather not play than play against trapper but you'll never see me DC, because I'd also rather play the game than sabotage my teammates, who aren't responsible for which killers I like and which ones I don't.

  • @Ontarianmm
    @Ontarianmm ปีที่แล้ว +1

    I feel like people forgot that they removed the DC penalty at one point. Now I get you hate Knight and SM, but I do not think you get how many killers survivors hate. If they where to remove the DC penalty out right now; just how many killers would basically always have a bot in their game. I was going to make a list, but it is far shorter list to make of killers who survivor will play against: Trapper, Wraith, maybe Ghostface and Nemesis. Basically every other killer in the game will have at least one bot in the game.
    On the flip side, one person has a build the killer doesn't like, 2 gens pop before the first hook, the killer get body blocked while carrying, the killer gets looped for too long; DC. Basically preventing the other side from winning and not let them have a game to play. This is not even going into lose dodgers.
    If we do your idea of having only 3 free passes before the DC. Survivor will kill themselves on hook to avoid this and Killers will AFK; effectively solving nothing at all.

  • @beano2689
    @beano2689 ปีที่แล้ว +3

    I would love it if I could safely disconnect from a nurse game without my teammates suffering because of it. No part of me wants to be there.

  • @josh10722
    @josh10722 ปีที่แล้ว +1

    I personally support keeping the DC penalty because: currently, i see more people DC than kys-on-hook by a ratio of around 80-20, i don’t expect people to suddenly kys-on-hook just to spite their team when they already don’t care about the consequences of disconnecting

  • @mervintanzhiyong2035
    @mervintanzhiyong2035 ปีที่แล้ว +4

    I personally fully agree with basically everything you said in this video because of the experience of playing in the asia region.
    A big percentage of killers here always go for tunneling and camping or slugging due to path of least resistance.
    Survivors in solo queue are frequently subjected to griefers and players that just suicide on hook only being hooked once.
    Due to the tunneling and camping nature of killers within the asia region in general, alot of survivor players just end up just giving up or stay on to greif to make the other survivor players have an even more miserable than it already is with the 3v1 situation.
    Playing as the killer to do fun/meme builds runs you into a swf t-bagging bully squad 1 out of 5 games, and they will just be extremely toxic in chat in the endgame screen.
    And if you do run into solo q players to try and have a normal game the situation i mention above with survivor rinses and repeats itself. Reaching the endgame screen, people will call you out for tunneling and camping even though you aim to put every survivor on death hook for that match.

  • @littleapl671
    @littleapl671 ปีที่แล้ว +1

    I'm all for removing DC penalties. If people don't wanna play in a match, they should be allowed to quit, ESPECIALLY if it won't screw their team over since they'll just be replaced by a bot that's putting in 10x more effort than they would of had they stayed. In fact, I think they should let you keep whatever BP you earned up until the point when you DC, so even the people who wanna keep their BP can just leave without killing themselves on hook. Plus it makes it when a random wifi shut out or crash at the end of a match won't just delete all the BP you earned.

  • @MothDax
    @MothDax ปีที่แล้ว +37

    I actually think that your "crackpot" theory actually has some merit. Lets take a random killer, how about ghostface. I've recently hated going against ghostface predominantly because once i get one ghostie I just get more and more back to back and I don't want to be dealing with janky reveal mechanics game after game. If I could dc against my 5th ghostface while leaving a bot in my stead, not only would I feel better because now I know theres a computer who probably plays as well as me. But I can move onto the next game where I may or may not get another killer, relieving my ghostface burnout by a little bit.

    • @Polevolter
      @Polevolter ปีที่แล้ว +2

      I wouldn’t mind this if the game was forgiving enough with DCs that you could freely disconnect sometimes, but punishing enough that frequent offenders cannot leave for the killer simply playing the game normally.

    • @fart63
      @fart63 ปีที่แล้ว +3

      This isn’t a problem with the dc mechanics it’s a problem with dbds killers. The fact that so many killers are unfun or downright unbearable to play is really unacceptable. The fact that people choose the same killers every time makes games stale for the survivors. And the fact that you have the potential to go against any killer 5 times in a row is something they have the power to change, like they did with map repetition.

    • @pantommy
      @pantommy ปีที่แล้ว +3

      As said above, this problem stems from the killers and core game designed rather than DC. By default, you should NEVER have any reason to disconnect. If you have a reason to disconnect in a match, then the problem needs to be addressed first, because if we extrapolate we reach the conclusion that it's not even worth playing the game in the first place if you're going to DC because of a problem outside of your control.

  • @Obama_Hunter
    @Obama_Hunter ปีที่แล้ว +2

    Well if they removed DC penalties I guess I just never get to play killer again just because my favorite horror franchise is Hellraiser

  • @phishstix1863
    @phishstix1863 ปีที่แล้ว +8

    7:33 thank you for saying this❤. I appreciate that you acknowledged that not everyone who plays a killer like Skull Merchant or Knight is planning on playing a 40 minute 3-gen game.

    • @tristankoot2348
      @tristankoot2348 ปีที่แล้ว

      Not every Twins is out there to camp and slug either

    • @mattwoo556
      @mattwoo556 ปีที่แล้ว +1

      Not every one but about 95% of them play for a 1hr 3 gen match

  • @Аку-ю7ф
    @Аку-ю7ф 7 หลายเดือนก่อน +1

    actually an amazing video, super well said - especially that part at the end about people becoming more positive about the game after a while of no longer being forced to suffer through horrible matches that drag your mood down and decrease your enthusiasm for the following games. i thought about it for a bit and yeah i genuinely think that would be the thing to make me absolutely love this game instead of spending 5 minutes debating if its even worth opening because it'll probably just be unfun leading me to decide im gonna watch someone else play on youtube instead and hope things change.

  • @keksuntee
    @keksuntee ปีที่แล้ว +3

    Regarding the DBD burnout, i saw someone suggesting a "killer repeat prevention system", so that survs won't have to face 6 weskers in a row (happened to me a few days ago). I feel like it could work, especially considering that killers can't change their character in the lobby once they've found a match. I dunno, to me it sounds like a really good idea, but maybe I'm missing some counterpoints here.

    • @Atlas718
      @Atlas718 ปีที่แล้ว +5

      It could fuck up queue times, but to what extent? I am not pretty sure. Worst case scenario the 4 survivors went against 4 entirely different killers and the game has to find a match minus those 4 specific killers.
      It could also fuck up the queue time for killers aswell, especially Wesker, Blight, Huntress since these are the most popular and alot of players would be guaranteed to not go against them in a row.

    • @keksuntee
      @keksuntee ปีที่แล้ว

      @@Atlas718 yeah i suppose you're right. If they are to implement something along those lines i guess they would have to come up with certain measures for popular killers. I saw someone comment saying "just buff other killers" but i don't think that's gonna change much. Oh well, i guess for now I'm just stuck playing versus 6 weskers in a row ahaha
      (Completely off-topic but i once had two 40 minute three-gening skull merchants in a row... maybe that was the moment i became an avid supporter of the killer repeat prevention idea lol)

    • @Atlas718
      @Atlas718 ปีที่แล้ว +6

      @@keksuntee An incentive I've heard from other people is to give bonus bloodpoints to players that play Killers that aren't as popular as others.
      They could honestly give other rewards other than bloodpoints. Even 10 iri shards per match played with an unpopular killer seem appealing if you ask me.

    • @marcusaurelius4777
      @marcusaurelius4777 ปีที่แล้ว +1

      The problem is, if others perceive the way Content Creators talk about "Weak D tier killers" as not being able to win, they won't play as them, meaning you'll get the 6 Weskers, or blight and nurse at high MMR because it's a self fulfilling prophecy. This is how "meta talk and talk of meta" works. Players don't want to feel like they are wasting their time, so they don't pick the "weak/loser characters". It's why you see survivors run Meta perks when they have access to them. No one wants to be weak. So as long as BHVR is retarded and fails to balance their game, you're getting six weskers or blights and nurse fiestas until the "weak characters" get buffed.

    • @keksuntee
      @keksuntee ปีที่แล้ว +2

      @@Atlas718 you are so right, actually! I'm pretty sure overwatch is using incentives like that (coins in the first game, and battle pass XP in the second one) and i remember it actually working on me ahaha... So yeah, i think you're onto something here, but I doubt they'll put this on their radar anytime soon. They do have a lot of other issues to fix first...

  • @Seph2079
    @Seph2079 ปีที่แล้ว +1

    I don't think DC penalties should be as strict. Anything longer than 15 minutes is ridiculous. Sometimes, you'll DC unintentionally due to the connection dropping and can get locked out for a long time. I think its dumb that you're completely unable to play what you paid for, for any amount of time

    • @Ugly5872
      @Ugly5872 ปีที่แล้ว

      Yeah, I don't know why they thought 72 hours (3 days) was a good idea. That's absolutely RIDICULOUS!! The penalty should never go over an hour

  • @oakywood
    @oakywood ปีที่แล้ว +25

    A lot of the discussion is always around the game being the reason and its never really talked about how like, sometimes get DC penalties due to things such as Internet or having to leave due to personal situations. Being punished because your Internet provider went down is just extra double punishment

    • @SentenceToDESU
      @SentenceToDESU ปีที่แล้ว +21

      Tbf if your internet dropped once then by the moment it returns your penalty probably will already end. But if it happens constantly you should probably fix your problem first, because you are making it worse only for yourself by ignoring internet problems

    • @Rebazar
      @Rebazar ปีที่แล้ว +4

      Probably because the people who DC occasionally for legitimate reasons are not the ones people are talking about when DC penalties come up

    • @MomJeans1738
      @MomJeans1738 ปีที่แล้ว +5

      I used to have terrible internet, so I know the constant DCing struggle. At the same time, it's not fair that your internet problems are affecting everyone else's enjoyment of the game. As harsh as this sounds, it might be best to focus on improving your internet first before you decide to play multiplayer games, or it might be best to stick with games with no DC penalties, or single player ones.

    • @zapking5
      @zapking5 ปีที่แล้ว +3

      The DC reason doesn't matter. The penalty is for the sake of the people you are playing with. If you can't consistently have internet, you shouldn't be playing a multiplayer game.

    • @Frosthief
      @Frosthief ปีที่แล้ว

      Ok ignoring all those mean replies a simpler reason is that, BHVR can’t change that. Those circumstances don’t get affected by any proposed changes because they are effectively bad luck. It’s just a difference between accident and intent.

  • @secretagentcat
    @secretagentcat ปีที่แล้ว +2

    the fact there is a dc penalty at all when bots are being released is just plain ridiculous. this isnt a competetive game lol it takes less than 5 minutes most times to find one.

  • @greedo6116
    @greedo6116 ปีที่แล้ว +20

    Scott as a knight main I am shocked and appalled

    • @iregretnothing3685
      @iregretnothing3685 ปีที่แล้ว +13

      as you should, you are now banished to ONLY playing against bots.

    • @STrickeh
      @STrickeh ปีที่แล้ว +7

      enjoy playing against bots in future matches, i'ma take the DC penalty if i have to

  • @Pardot_
    @Pardot_ ปีที่แล้ว +1

    Feels a little dishonest painting it as two options, they could always just add a penalty to people who kill themselves on hook from higher health tiers. I don't think letting a single player who refuses to interact with something requeue instantly is a good move. What is to stop the guy from your example who hates Wesker from joining a second match hearing a nurse blink and deciding they don't want to play that one as well? This guy could just keep leaving games until he gets a match that he deems fun or fair forcing bots into plenty of games.
    I'd expect more burnout from killers who had to hunt multiple bot survivors every map that play the exact same. Sometimes killers act in a shithead way that dcing is understandable and that sucks but I think behaviour needs to solve that problem another way rather then this bandaid bot solution (which is still much more preferable to nothing.)

  • @DoctorMcBacon
    @DoctorMcBacon ปีที่แล้ว +4

    Scott I have a question about the "Removing the ability to kill yourself on hook" Does that mean you could not try and unhook yourself and 4%? If that is what I think it is then that would mean Slippery meat would most likely need a change to what it does. Or does that mean that skill checks would not appear during the struggle phase?

    • @AzalofForossa
      @AzalofForossa ปีที่แล้ว

      If you let the second stage skillchecks rotate fully and don't press spacebar, it kills you in 2 skillchecks, instead of spamming space to intentionally miss skillchecks, which takes far longer to die. I think he means that you can no longer 2 skillcheck kill yourself on second stage.

    • @DoctorMcBacon
      @DoctorMcBacon ปีที่แล้ว

      @@AzalofForossa I see. I have done this exact thing of just letting the skill check fly to either to let a teammate get hatch or because the match was un fun and I just wanted to go next. I feel like if they removed that feature of 2 failed skill checks killing you it would just make purposely dying on hook take longer and nobody wants to stay in a match they don't want to play. Trust me. I have had too many matches like that.

  • @hellthornsystem
    @hellthornsystem ปีที่แล้ว +1

    I don't think we should penalize people by making them play against only bots for playing characters bhvr intentionally designed poorly. If what's considered "unfun" and "unhealthy" for the game is this strong of a deterrant for people to play against 2 whole killers, we should be fucking with bhvr until they fix them
    I feel like we're barking up the wrong tree with knight/skull merchant players. They are literally just playing the game like everyone else, it just so happens their character is designed in a way where you can only win by draining the life force and patience from your opponents.

  • @puppetandfriends1476
    @puppetandfriends1476 ปีที่แล้ว +5

    I think there was no DC penalty on the last halloween event we had, either that or last anniversary of last year, it was... interesting

  • @zapking5
    @zapking5 ปีที่แล้ว +1

    I think they shouldn't remove DC penalties even if they don't remove hook suicides. The increase in DCs would be worse than the problems caused by hook suicides.
    They should probably increase the DC penalty by a lot after the first DC of a day. If you hate so much of the game that you feel the need to DC more than once in a blue moon, just don't play.
    When the DC penalty is removed, a lot of people just DC whenever they feel like they are losing. BHVR has removed the DC penalty before, we've seen what happens.

  • @sl41_dev
    @sl41_dev ปีที่แล้ว +11

    as a killer main let me say this, if we get rid of the dc penalty for everyone, if killers dc everytime the gen pops after the first 40 seconds or they get a bot after the first down we wont have much games at all. if we enable dc behavior we just enable entitled behavior

    • @dakota9821
      @dakota9821 ปีที่แล้ว

      the game had no DC penalty for YEARS and the game was arguably less toxic back then.
      You're making a baseless claim with not only no evidence to support it, but evidence that easily disproves it.
      People already just give up on hook instead of DC'ing.
      All removing the penalty will do is actually make the bots worth having spent time developing. There is no good reason to DC and get replaced by a bot over giving up on hook.
      On one hand: You get no XP or BP for the time you did spend in the match helping, and you get a temp ban from matchmaking but you're replaced by a bot. On the other you keep all the XP and BP you earned from the game with no temp ban, but you don't get replaced by a bot. Only the most brainless wonder why people choose the latter...
      Your take is bad and you should feel bad.

  • @giannis_tar
    @giannis_tar ปีที่แล้ว +1

    While I believe I fully understood your point of view, I think I completely disagree... Killing yourself on hook is NOT the same as DCing. It takes time, your teammates or the killer can slow your down, you can get slugged etc. People rage quit because they had a surge of negative feelings and because they want to deny the killer that interaction with them at that specific time (getting picked up/hooked etc.) It's a very emotional reaction. A lot of the time I've had teammates try to kill themselves on hook but then I unhook them in time and we end up winning. DCing for free we turn the game into a shit show, and no, killers do NOT want to play against bots.
    Also, regarding that scenario you mentioned where the killer slugged you for 10 years, just tank the DC penalty in that case. The first one is very short anyway... let's not pretend survivors get put in these situations 5 times a day

  • @dirky1185
    @dirky1185 ปีที่แล้ว +37

    Can't wait for my killer games to be PvE. Thanks BHVR, loving the new game mode

    • @maddog130
      @maddog130 ปีที่แล้ว +1

      thats what im saying

    • @Polevolter
      @Polevolter ปีที่แล้ว +15

      Which is exactly why DC penalties should stay but so many content creators are viewing this solely from a survivor perspective- who of course benefit the most from this.

    • @Kaius.
      @Kaius. ปีที่แล้ว +7

      it's kind of wild that people are conveniently forgetting survivors are not the only side who disconnects from matches.

    • @johnwarner4178
      @johnwarner4178 ปีที่แล้ว +5

      @@Polevolterthe irony is any streamer who does play killer, like Scott often, is possibly going to see subs/viewers drop. At least Scott is interesting to listen to but if it turns into him stomping bots for 6 hours I’m tuning out and I don’t think I’m alone

    • @ShinyTheBoneTickler
      @ShinyTheBoneTickler ปีที่แล้ว +2

      @@Kaius. Yap, i had a killer dc some days ago because of a stun ( granted even why was like, "THAT STUN??")
      i'm still pro removing the penalty, but i do know that, since i play survivor and i make content on it, it could be harder, because if a killer dcs, then there is no match.

  • @ascendedfella5041
    @ascendedfella5041 ปีที่แล้ว +2

    The problem with the bots too is that they're SO SMART. I was playing as survivor vs my friend as killer and we had a bunch of bots to fill the space, and they always knew where the killer was, what they were going to do, and couldn't be mindgamed at all. If you DC and a bot replaces you, your team might just be genuinely better off, which I can imagine being frustrating for the killer.

    • @deideisayskatsu
      @deideisayskatsu ปีที่แล้ว

      I did some kill your friends matches with a buddy when the ptb was on. We filled the open spaces with bots and for the life of me I could not figure out what these bots were doing.
      They walked around randomly instead of doing anything useful and they would not let me heal them EVER.
      People keep saying the bots are super good and even better than actual teammates but that was not my experience.

  • @janeybunni1539
    @janeybunni1539 ปีที่แล้ว +7

    I play Knight alot, I play him extremely chase heavy and don't really care about gens and I think he's super fun, and as survivor I usually enjoy going agaisnt him, if he's 3 gen-ing then it sucks and if he doesn't take chases it's annoying but overall I think knight is cool on both sides

    • @amricnwhre
      @amricnwhre ปีที่แล้ว +3

      my most hated killer by a country mile. in chase he just 2v1 corners you until you either have to double back into the guard or cuts you off. & if you do outrun a guard or somehow make it back to the flag another guard is sent after you with him just trying to zone over & over. absolutely terrible chase interaction imo. skull merchant sucks too but at the end of the day in chase she's just an m1 killer so i would take her instead any day.

    • @chasegreaser1166
      @chasegreaser1166 ปีที่แล้ว

      I main him too, what perks do you run?

    • @janeybunni1539
      @janeybunni1539 ปีที่แล้ว

      @@chasegreaser1166 my go to build is lethal, nowhere to hide, pop, and brutal but other build is infectious, forced hesitation, jolt, and sloppy

    • @chasegreaser1166
      @chasegreaser1166 ปีที่แล้ว

      @janeybunni1539 nice I like to use Gearhead, dead man switch, pain res, sloppy butcher, or surveillance jolt nowhere to hide and eruption

    • @JustinSimoneau
      @JustinSimoneau ปีที่แล้ว

      ​@@amricnwhreexactly

  • @raynel1000
    @raynel1000 ปีที่แล้ว +1

    it doesn't matter if the bots are better than the players, it just doesn't feels good to play with a bot, that's the reason I quit dbd mobile too

  • @iCaren13
    @iCaren13 ปีที่แล้ว +3

    why they dont give you shards or some amount of blood points or both if you for example dont dc in any match for a week
    if they reward you for not dcing and give you for example 300 shards and 100k bps every week for free
    i think people will dc less

  • @SethWulfstone
    @SethWulfstone ปีที่แล้ว +1

    Just remove the penalty. Bots will replace that player and from the look of it they'll be better than them in a good few situations, if nothing else they will be equal enough. If it's this whole "You don't have a penalty for 3 DCs" Alright, then somebody will DC three times, then go back to dying on hook and it just lessens the issue. If we're doing anything to it, just throw it away.

  • @leonidaspereirafilho499
    @leonidaspereirafilho499 ปีที่แล้ว +9

    "People disconnecting to knight and skull merchant are right"
    BASED GIGACHAD SCOTT JUND.

  • @gantref9202
    @gantref9202 ปีที่แล้ว +1

    I really think they should just remove suiciding on hook and address playstyles that are aggregious. If they remove DC penalties and Killers pretty much always ended up facing bots it would really ruin the game. I think what people need to realize is you can take breaks from the game, if your getting frustrated playing just take a few weeks break and return, it really makes all the difference in the world to how frustrating the game can be.

  • @niecomartinez2148
    @niecomartinez2148 ปีที่แล้ว +16

    I think allowing dcs and letting the bots play is the most healthy option, but as a huntress main, I’d hate if it happens because chasing a bot is so boring and it just makes the actual survivors do gens. I’d rather chase an actual person ,so we can both have fun. The problem is that the person probably dced because they were in a bad spot so I’d have to walk all around the map at reduced movement speed just to find a survivor who can either stealth me out or start chase in a much better position.

    • @pavlova6893
      @pavlova6893 ปีที่แล้ว +3

      Them bots be kinda insane at dodging hatchets too ngl

  • @jameysotelo540
    @jameysotelo540 ปีที่แล้ว +1

    The one downside and why i kind of don't like the idea of removing the dc penalty is well what about nurse players? as soon as the survivors hear that scream and since the survivor playerbase will absolutely take advantage of it, are going to dc as soon as they hear that scream and now that nurse player is forced play pve because they enjoy playing nurse. that of course is its own case because its well nurse, the killer that was legit made to counter survivors gameplay because the devs were absolutely to lazy to actually make the game more balanced at the time so they made her. But even than as soon as survivors realize they aren't going to get penalized for this they can dc on absolutely any killer and force them to play pve because oh they are using meta perks or oh they are camping and tunneling or really just anything in general because again these are survivors they don't care about killers aside from the like 10% of them that actually do lol. Like i would be alright if the dc penalty personally were to go away because of bots but i also just feel extremely bad for those players that play nurse or just in general that would now be forced to basically potentially play 8/10 matches as pve because the survivors are to upset and whiny babies lol.

    • @SinNombre-_-
      @SinNombre-_- ปีที่แล้ว

      People already DC if you down them at 5 gens, imagine how much that would increase if you had "3 freebies" each day

  • @Aundaay
    @Aundaay ปีที่แล้ว +6

    If they were to add a feature of being able to avoid queuing into a game with a killer that you have already recently faced it would likely help reduce that frustration you mentioned of DCing against a relatively fun killer like wesker just cause you happened to play against them nonstop earlier

    • @mordecai6351
      @mordecai6351 ปีที่แล้ว

      Going against a Wesker is not fun lmao. They are literally the new Nemesis with how much they fucking tunnel.

    • @M4XXXXXXXX
      @M4XXXXXXXX ปีที่แล้ว

      @@mordecai6351they all run that one infection addons that fully infects you 15 seconds off hook making it impossible to loop

  • @bluesolace9459
    @bluesolace9459 ปีที่แล้ว +1

    Shoutout to the Skull Merchants that actively chase people (it's me, I'm the only one)

  • @DriftingOne
    @DriftingOne ปีที่แล้ว +10

    If we had no disconnect penalties, we would have dc's literally every game lmao.

    • @Ugly5872
      @Ugly5872 ปีที่แล้ว +2

      Ppl still dc regardless if there's a penalty or not

    • @LuckyKat89TV
      @LuckyKat89TV ปีที่แล้ว +1

      We already do. But it’s the game. No way everyone is DCing as they start a gen every other match

    • @fart63
      @fart63 ปีที่แล้ว

      @@LuckyKat89TVso imagine how bad it will be without any looming punishment

  • @trxshedXP999
    @trxshedXP999 ปีที่แล้ว +2

    I’ve seen survivors hold the run button while their down so they can’t be healed, because the killer won’t hook them and they don’t want to be in the match, so they go afk and bleed out.

  • @empiyrr2133
    @empiyrr2133 ปีที่แล้ว +6

    Thing about skull merchant is her power is literally only useful for 3 gens and setting them up next to gens

    • @JustinSimoneau
      @JustinSimoneau ปีที่แล้ว +1

      And knight in chase is a automatic hit no mater what if he has a brain

  • @AverySadBear
    @AverySadBear ปีที่แล้ว +1

    Bots just look unfun to play against as a killer. The game should never be built around them. (Until they are good enough in design that the killer cant tell if its a bot or player.) But as it stands right now, bots are able to read killers through walls and are still terrible.

  • @Herbster0
    @Herbster0 ปีที่แล้ว +3

    I agree with you about keeping them but making them way more forgiving then they are now and mainlly off all make it so a server dissconect or an issue with internet does not count as a dissconect.

  • @Co-Glizzy
    @Co-Glizzy ปีที่แล้ว +2

    No one wants to deal with being slugged since the beginning of the game for no reason or watching your teammate get tunneled out for nothing

  • @Technature7567
    @Technature7567 ปีที่แล้ว +3

    Can we just agree that if all survivors are in the gate, the killer keeps their earned BP and gets no DC penalty if they DC?
    It's all I really want at this point.

    • @DeerestAshe
      @DeerestAshe ปีที่แล้ว

      I normally just sit in the corner next to the gate facing the corner until they leave.

    • @fart63
      @fart63 ปีที่แล้ว

      Who needs to dc there? Just push them out?

    • @Technature7567
      @Technature7567 ปีที่แล้ว

      @@fart63 I'm not entertaining people that want to waste my time. If you won, you won. There is literally no reason for you to be there.

    • @fart63
      @fart63 ปีที่แล้ว

      @@Technature7567literally all you have to do is hit them and make them leave. If they don’t leave, then you get a free kill. Is it seriously that hard? Are you that much of a baby?

  • @steelrice3974
    @steelrice3974 ปีที่แล้ว +1

    If you open up Dead by Daylight
    Basically what you want to do is DC

  • @TheNateCast
    @TheNateCast ปีที่แล้ว +13

    I'm so sick of Scott making me feel like a piece of shit for playing Knight. Like bro, I just like that the guards break pallets for me. Why am I a terrible person for that?

    • @ScottJund
      @ScottJund  ปีที่แล้ว +3

      if you are legit just using guards to break pallets and thats it you are barely even playing knight at that point so it wouldn't apply to you

    • @andreyu5640
      @andreyu5640 ปีที่แล้ว +1

      Yeah honestly Knight Is a very weak killer in general so I dont mind occasionaly playing against him.

    • @Scooby-Doo_Villain
      @Scooby-Doo_Villain ปีที่แล้ว +2

      He thinks that all Knights just 3-gen. Personally don't see the issue considering that it's survivors fault usually for not paying attention to which gens they are finishing. If it's a SWF then communicate and bait the killer, if you're solo then pop on Deja Vu, bring a decent toolbox, distract the killer, bring that Vittorio potential perk, ect. Add in that the top tier killers can copy/paste the playstyle and be much more oppressive and annoying it's just tiring to hear about.
      Scott is pretty chill but sometimes it feels like he lacks self awareness when he dives from "stop complaining and get good" to "This killer is unfun for me to counter change it now". Advocate for reworks sure but at least curb the attitude if you don't recognise your own toxicity.

    • @marcusaurelius4777
      @marcusaurelius4777 ปีที่แล้ว

      @@Scooby-Doo_Villain Exactly. He cries a little too much about Knight when you can literally use him very oppresively in chase. It's like you're not supposed to dare to harass those precious thin skinned survivors with a KILLER. Lmfao. I have minions? I'm going to use minions. It's literally smart to do it. Maybe, just maybe, the TEAM can work as a TEAM to defeat me. Stay mad lil babies lmfao. DC and eat your 15 minute penalty see if I give a shit.

    • @marcusaurelius4777
      @marcusaurelius4777 ปีที่แล้ว +4

      You're good dude, play how you want if people cry and DC that's them not you lmfao. You paid for the DLC it ain't your fault Scott and others cry like babies. BTW, he's wrong. You can absolutely use Knight for more than 3 Gen. Choy, and others have proven that you can use him as a chase monster to pincer survivors into double hits or inevitable hits. Like, it's a game at the end of the day who gives a shit? Lol. I'd literally just laugh if some dude outsmarted me and 3 Gen'd me. 3 Gen'ing happens BECAUSE OF THE SURVIVORS NOT THE KILLER. Lmfao. I don't decide who does what Gen, THEY do. NOT me. Distract the killer, use mind games and tactics, use strategy and be a team. Ain't the killers fault if survs give them a silver platter.

  • @Blembus
    @Blembus ปีที่แล้ว +1

    I hate the bots
    You can't mind game them
    They rarely ever make mistakes
    No matter what if you are in a chase they instantly react to what you do
    Even with no line of sight

  • @Widelongfaces
    @Widelongfaces ปีที่แล้ว +5

    Last week I played against a skull merchant who only kicked gens and never hooked anyone she downed, the game took around 40 minutes before she finally through luck downed everyone and waited til we all bled out. If anybody left that game I don't think they are the ones that should be penalized no matter for how long.

  • @ganthc
    @ganthc ปีที่แล้ว +1

    Just make reporting on "kill yourself on hook" actually mean something. If a player builds a critical mass of those reports, DBD can step in and issue warnings/suspensions/bans to discourage the behavior. That would be contingent on no DC penalties though. Personally, I am fine playing any match if they removed de-pipping as a penalty for getting tunneled/camped/slugged. It is incredibly frustrating to be one pip from leveling up, just to lose all of them because killers are tunneling for the next four rounds and you lose all of the pips you earned. Only de-pip if you DC.

  • @tobydaniels461
    @tobydaniels461 ปีที่แล้ว +12

    i think that instead of removing the penalty or giving up on hook, bhvr should instead work on making killers that are actually fun to play and go against so that no one would have to leave in the first place :D

    • @ghostie7808
      @ghostie7808 ปีที่แล้ว +4

      People DC for many reasons, not only for the choice of killer. They DC because of perks and/or add-ons they dislike, or because their teammates aren't being productive/are occupied with archives, or they DC because even if the killer is fun to go against, they went against them the last 5 times and so they're bored of that. Take Wesker for example, he's fun to play and go against, but he's suffering from success (=high pick rate) so much so that people DC anyway because they can't stand facing the same killer 5+ games in a row.

    • @MetalBalu01
      @MetalBalu01 ปีที่แล้ว +5

      The problem with this is that bhvr actually would have to start working and not jerking their meat for 8 hours in the office😢

    • @tobydaniels461
      @tobydaniels461 ปีที่แล้ว +3

      @@ghostie7808 thats exactly my point. when i talk about killers being unfun to play against, im including the busted add-ons that some use. i dont see too many perks in the game as a big issue (maybe 4 adrenalines but at that late in the game i doubt the killer would dc), but the fact that add-ons like tombstone piece still exists is crazy to me, even though michael isnt inherently as 'unfun' of a killer as knight or skull merchant. as for wesker, it isnt a problem of 'hes too fun' like many ppl say, but instead because he is fun when other recent killers just arent. when wesker was followed up with knight and skull merchant, no one wanted to play them bcuz of how boring and repetitive they were, so they stuck to wesker, making him even more popular. people disconnecting against wesker because they see him too often is essentially a problem entirely stemming from bad killer design, despite him being a well designed killer.
      as for the unproductive teammates, i think its quit a niche topic. right now most survivors do the generators at a rate which is acceptable to the point where people dont feel the need to disconnect. yes it can happen, and i dont like how bhvr incentivises unproductive actions like searching chests and cleansing totems, but its very rare for it to ruin the enjoyment of a game compared to someone picking a killer who is just miserable to face

    • @fart63
      @fart63 ปีที่แล้ว

      I feel like half of dcs are because of server issues, and the other half are due to intitlement

    • @tobydaniels461
      @tobydaniels461 ปีที่แล้ว +2

      @@MetalBalu01 yeh thats the thing :/ its obviously a very naive thing to say 'just fix the killers', but i just wish we never had to be at this point where many killers werent enjoyable to face in the first place

  • @reznornin6915
    @reznornin6915 ปีที่แล้ว +1

    The game shouldn’t hold u hostage making u play a match u don’t wanna play, there should be no dc penalty especially when bots take your place. That would make the game more enjoyable

  • @derunfassbarebielecki
    @derunfassbarebielecki ปีที่แล้ว +16

    In my opinion there shouldnt be any disconnect penalties. No matter if you have just a bad day, or you encountered multiple cheaters in one session, it isnt fun at all staring at the timer for multiple minutes. This would also massively reduce toxicity, because if someone really disconnects every match, theyre just ruining the game for themselves at this point, they could add a feature, that only matches dc happy players together, to suck the last joy out of their dbd experience.

    • @maddog130
      @maddog130 ปีที่แล้ว +1

      matching only DC spammers would be a determinate to any killer player who happens to get those lobbies. Killers do not want to play bot lobbies otherwise they would play customs only

    • @PacoReer
      @PacoReer ปีที่แล้ว

      Or just add a small icon to their username during lobbies, so people who don't want to play with DC'rs can safely dodge the lobby.

    • @derunfassbarebielecki
      @derunfassbarebielecki ปีที่แล้ว +1

      @@maddog130 When im talking about DC happy player I mean both sides.

    • @maddog130
      @maddog130 ปีที่แล้ว +1

      @@derunfassbarebielecki if that were the case those peoples queues would be extremely long. which in a way is not a bad thing.

  • @noah.2B
    @noah.2B ปีที่แล้ว +1

    It's not fair.
    How come Survivors get to nope out of the game any time something doesn't go their way, but I as Killer can't?
    Not only that but now it replaces them with bots that are actually significantly better than the average solo player?
    That's some bs.
    Trying to get a hit at something like shack as an m1 killer is cancer, they act as if they have constant vision of you, which they probably do tbh just to simplify the AI.

    • @Ugly5872
      @Ugly5872 ปีที่แล้ว

      It should be removed for both sides

  • @thetechdecksarecool
    @thetechdecksarecool ปีที่แล้ว +4

    As long as the DC timer exists people are gonna think twice before deciding to DC and this will cause players to not leave certain games they otherwise would have.

  • @SeaKaned
    @SeaKaned ปีที่แล้ว +1

    my opinion (killer main) is let people dc as they want, they get a good teammate instead of the guy that doesn't want to play and from what we can see incentivising staying in an unfun match is horrendous. This comes on top of the fact that there are a lot of ways to keep people in a match against their will i.e long bleed out times and hook stages becoming more time consuming to go through. I would personally also shorten the bleed out timer to maybe 3 or 3.5 minutes just to keep that more in check as well and give killers a slight "buff". And there is no reason to even have a dc penalty when there are bots more competent than the player dcing would be, so if they wanna dc every match it shouldn't matter because they are already not playing the game they bought and thus can't do any harm.

  • @gnolex86
    @gnolex86 ปีที่แล้ว +4

    I agree that a disconnection bot is preferable over a teammates giving up on hook. But if we allow free disconnections, we'll normalize that players can freely choose whatever they want to go against. It will be like dodging lobbies except worse because you still load into the match and then experience people "dodging" the match by leaving which is much worse imo.
    Back when disconnection penalties weren't a thing, people couldn't disconnect for free because servers counted how many times you disconnected and you could be banned if you disconnected more than some % of your matches. But without any sort of penalty people would disconnect freely, which could actually kill the game, no joke people might as well quit playing entirely if this goes too far.

  • @Lascivar
    @Lascivar ปีที่แล้ว +2

    The punishment needs to stay. Sure some survivors will kill themselves on hook, but the actual toxic survivors will continue to DC immediately when they don't like something because even giving the killer a hook is too much for them.
    Alternatively, remove the DC penalty entirely and start watching Killers DC any time they dislike the game too. No bot replacement for killer? Doesn't matter.

  • @TrueCarthaginian
    @TrueCarthaginian ปีที่แล้ว +3

    I've run into a LOT of spiteful killers who do the kind of petty shit you described completely unprovoked.
    I think either removing the DC penalty or severely reducing the penalty is far more preferable than removing the ability to punch your own ticket on hook.
    The main reason people hated DCing is because it effectively ruined the game for all remaining players and made it unwinnable for survivors, wasting everyone's time. That is no longer the case with bots.

  • @lucifer9032
    @lucifer9032 ปีที่แล้ว +1

    Survivors try to stay in the match for more than 5 mins challenge(IMPOSSIBLE)

  • @yourworstnightm4re999
    @yourworstnightm4re999 ปีที่แล้ว +6

    Im play both sides pretty equally and always rotate which killers i play. Right now im having fun with knight and wesker because they both have addons that can change their playstyles drastically or make a fun build. I get at least 2 dcs every other. Game at the start because of the killer im playing and i dont use any scummy strategies. Im worried if they remove dc penalties then i wont be able to have any actual games against people.

    • @thedoomslayer5863
      @thedoomslayer5863 ปีที่แล้ว

      Stop playing knight then, survivors HATE him. IF you get DCs as knight it is 100% deserved. You are just thinking of your own fun when u play certain killers so u cant be made at survivors for protecting their fun and DCing vs you

    • @dirky1185
      @dirky1185 ปีที่แล้ว +6

      @@thedoomslayer5863 lemme guess, the 3 survivors i faced using BNP's were just having fun?

    • @yourworstnightm4re999
      @yourworstnightm4re999 ปีที่แล้ว +4

      @@thedoomslayer5863 doing against a 3gen knight I would get but not the moment the match starts and I am thinking of the survivors fun by not using an obnoxious playstyle

    • @lucifer9032
      @lucifer9032 ปีที่แล้ว +2

      @@thedoomslayer5863 You know what you are right if your computer is blue screening instead of fixing the problem itself you should just smashyour pc and all the shit in your room so it can't bluescreen anymore.

    • @thedoomslayer5863
      @thedoomslayer5863 ปีที่แล้ว

      @@yourworstnightm4re999 Knight is inherently a chore, a bore and a nuisance to go against. There's no skill expression on the survivor side in chase vs him and very little if any on the killers.
      It's like skull merchant you can play in the most nice, least annoying way possible but the killer itself makes people want to DC.
      There's a reason everyone says if penalty was removed knights and skull merchants would basically be playing with bots every match. Hopefully now you know why.

  • @RenTheDragon1975
    @RenTheDragon1975 ปีที่แล้ว +1

    I just turned 48 at the start of this month so I am from an era where we were brought up to play games in a real life environment without being able to not give a fuck about anyone else and hide behind internet Anonymity.
    So to me DC'ing is the same as flipping over the board or taking your ball home in a sulk..... ie shitty behaviour that is selfish, weak willed and pathetic.
    When you ready up for an online game imo you should finish it. If that match pissed you off by all means don't play another match until you are ready to try again.
    This attitude of I don't like X and I am sure everyone agrees we me so I am justified in DC'ing is spoilt brat behaviour imo.
    For example I HATE vs'ing Bubbas and Weskers but I won't DC just cos I feel that way. I accept them as part of the game and just get on with it and make the best of it.
    If you cannot handle vs'ing every Killer/Survivor Strat and playstyle in the game then you need to either grow up and get some balls (or overies) or find another game to play.
    Why should ones opponent/team mates be punished just because the DC'er is a selfish brat ? That are making up their own rules of what is acceptable to be in the game or not.
    Its like a Chess player resigning everytime they have to play as Black because they only want to play as White.
    So yes .... imo DC penalties should deffo stay with just one DC allowed per 24 hours to not punish the odd innocent crash or internet/power outage.
    Having said all the above. I do acknowledge that the game does have to safe guard against players killing themselves on hook. Or being left to bleed out for 4 minutes. Or survivors hiding and not attempting gens once the game is lost.
    So I suggest the following. You should only be able to attempt to unhook yourself if all other survivors are either hooked, downed, dead or escaped.
    Also get rid of the not attempting 2 skill checks in stage 2 kills you, if there is more than one other survivor left in the game. (Thus still allowing for Hatch plays)
    Allow a survivor either kill themselves or get up if they have been slugged for 2 minutes.
    If none of the survivors touch a gen, heal or have a chase after a certain amount of time ...... say 2 minutes ...... then the End Game Collapse automatically starts.

  • @Chunggy
    @Chunggy ปีที่แล้ว +4

    I don't think people are thinking this through... This is DBD people are going to do toxic things. If there is no DC penalty why not just dc once you're on death hook and get downed by the killer, u get replaced by a bot (with 0 hooks) and you don't get any penalty at all. An other thing is what if everyone in the match quits? I wouldn't be surprised that if one person quits the other survivors wouldn't wanna play with a bot, so they quit and so on, until is just a bot match.
    ( I stand corrected about the first part, but i still make the argument that people will figure out toxic things to do if there is no DC penalty)

    • @grifffourn8200
      @grifffourn8200 ปีที่แล้ว +2

      No, the bots will completely mirror you. Your hook stages, your health state, your location. It doesn't just spawn in a random, fresh and new bot.

  • @OneWingedAngel2x
    @OneWingedAngel2x ปีที่แล้ว +2

    Coming from the guy who has literally said he would DC if he just sees a Skull Merchant completely invalidates you trying to say you’d try to be unbiased with this. We all know you’d want DC penalties gone so you could dodge things you in particular don’t like which, in my opinion is childish. DC penalties NEED to exist because if they don’t, it doesn’t force people to evaluate their gameplay and get better while they wait out the timer from the rage quit. I’m sorry but sometimes games don’t go the way you want. It happens on both sides. Grow up, play the game you que’d up for and if you leave for any reason, killer or survivor, you deserve to be punished not to get a free pass for being a baby.

  • @merc4987
    @merc4987 ปีที่แล้ว +7

    The DC penalty is good for DBD but for the kind of game DBD is I think the DC penalty is too harsh, sure no one likes their teammate to DC after being hit once or getting a killer they don’t like but people also don’t like going against 3 gen Skull merchant/knight or a slugging build with knockout and third seal.
    The most the DC ban should go up to is 30 minutes to 1 hour, the fact it can shoot you to 72 hours (in very very VERY rare cases is insane to me.

    • @neevko267
      @neevko267 ปีที่แล้ว +2

      i think 1-2 hours is fair enough, enough time for most people to go play something else, and doesn't feel too punishing in rare situations like bad connection

    • @TheGloriousLobsterEmperor
      @TheGloriousLobsterEmperor ปีที่แล้ว +1

      To be fair, if you DC enough to get a 72 hour ban, you've gotta be scooping every other match and it is going to ruin the game for other people.

    • @TheGloriousLobsterEmperor
      @TheGloriousLobsterEmperor ปีที่แล้ว +1

      ​@@neevko267 I mean you're never going to have your internet die so often you reach more than an hour, because let's be real if you're dropping out that often you've probably already given up.

  • @eliasar5051
    @eliasar5051 ปีที่แล้ว +1

    Tbh I havent seen a single knight ever since singularity chapter, and as I have experienced on my own skin, that is because funny 3% perk literally killed his entire power. I wouldn´t be worried to face knight because of that. Playing that killer is now absolutely miserable unless playing hardcore gen defense, which is now only playstyle that was left for him now. Only absolute fool or madlad would play chase oriented knight now.

    • @MasterMike_
      @MasterMike_ ปีที่แล้ว

      awesome!No knight anymore🎉🎉

    • @eliasar5051
      @eliasar5051 ปีที่แล้ว

      @@MasterMike_ I wouldn´t celebrate as much... if you are going to face a knight now, you can be sure that they will be forced to play like absolute scum, because they simply have no other choice left by the current survivor meta. That is very unhealthy for both sides.

  • @mercilesschara5753
    @mercilesschara5753 ปีที่แล้ว +7

    if you cant kill yourself on hook, survivors will just afk on hook, or chase the killer to try and die.

  • @fierybite3824
    @fierybite3824 ปีที่แล้ว +1

    Idk if it's a hot take but imo there're no invalid frustrations in the game. If you go against wesker 40 times in a row or get downed first or have every survivor crouching in the corner, you're upset. You could argue that some reasons are more valid than others and that's a good argument, however that's not on the game to fix that. It's entirely on that person to be responsible for the things they're upset with, not on the game. People play for fun not for being taught what's a good reason to dc and what's not. Imo the best thing the game can do is accommodating everyone's frustrations by letting them stop whenever they want. If you force a frustrated person play the game, they're obviously not having a good time. Their teammates also aren't having a good time because the guy will probably make some stupid moves to die faster such as running into the killer or something, and therefore, the killer is also miserable seeing this throwing teammate and realizing that the game is over for him and there's no challenge.
    Tl;dr: it's never a good solution to suppress people's negative emotions about the game. The more freedom you give them in their feelings about the game the better the state of the game becomes

    • @MasterMike_
      @MasterMike_ ปีที่แล้ว

      that's what im thinking,almost everything in this game can be annoying

  • @AlsoMeowskivich
    @AlsoMeowskivich ปีที่แล้ว +4

    I'm with you on your opinion, frankly. I want BHVR to get data on what killers people just *don't* want to go against by seeing who is DC'd against the most and fastest. Also it doesn't punish people who have internet hiccups as much but chronic game bailers will be hit with the timeout box.
    Anywho, I don't DC in matches, but I won't lie, there have definitely been cases where I was sorely tempted. Mostly during those days I'm going against five-million "obnoxious skill check build" doctors because it's just miserable. And, of course, people who just slug you for an hour (hard countered when do No Mither runs, eyo)

    • @E_2the_mma
      @E_2the_mma ปีที่แล้ว +1

      I feel that you can't really use data about DC's as it's not as black and white there are multiple reasons why people DC it would be impossible for them to deduce just from data. Even if everyone who DC'd just DC'd against killers they didn't like then what would that really do as let's take Wesker and skull merchant one a lot of people hate because of 3 gens and the other is oversaturation. To the data they both could be equally as bad so then they end up reworking them which could be good for SM but Wesker who generally is in a good state but just has been too fun would more likely hurt by it just for the sake of making him be seen less.

  • @cheekintenders
    @cheekintenders ปีที่แล้ว +1

    The way I see it about DC'ing as survivor is that its definately selfish to leave your team in a 3 v 1, but so? I used to have a really low opion about players who DC'd when I started playing this game, but at the end of the day- just like how people say about being online: 'why should you care more about the feelings of stangers online more that our own? So why should anyone care more about other players having fun, if they're not having any fun?
    The whole community likes to use the phrase 'just go next,' for a lot of situations that happen while playing, but when it impacts them, they want you to stay in a game you've also paid for, when you're not having any fun. Thats also selfish.

  • @Reinami66
    @Reinami66 ปีที่แล้ว +4

    No other multiplayer game allows people to DC or kill themselves (throw the match) to such an extent that DBD does. Look at any other team based multiplayer game, and they actually just flat out ban people for doing this for days and weeks at a time (for repeat offenders). The real solution is to start banning people for doing it.

    • @rampagerhino5434
      @rampagerhino5434 ปีที่แล้ว

      only in ranked, pretty much every casual game mode lets you dc with no penalty

    • @Mezbich
      @Mezbich ปีที่แล้ว

      But what games are comparable to DBD?? DBD is really unique in a lot of ways, good and bad.

  • @spectictacular5557
    @spectictacular5557 ปีที่แล้ว +1

    I think I am for removing the DC penalty. Mainly for, I can DC without problem if survivors give up. I absolutely hate when survivors give up. When they don’t DC, I do what happened to Scott. Not to people who are still playing, but if someone doesn’t DC and someone starts pointing at the hook or whatever I slug them out of spite. So, being able to DC when survivors give up would be awesome

  • @irontarkus6515
    @irontarkus6515 ปีที่แล้ว +7

    Considering an anti-camping system is in the works. When that comes out, they could remove the whole killing themselves on hook could be removed.

    • @FatherAntithetical
      @FatherAntithetical ปีที่แล้ว +4

      The "anti-camping" system they decided to go with was just removing grabs. It was their lazy solution to the problem since now you can keep trading until everyone's on death hook so if the killer tried to face camp you'd just get all the gens done while trading because no one will die.

    • @freezerounds
      @freezerounds ปีที่แล้ว +8

      @@FatherAntithetical Uh, no? The self-unhook is still coming, it just wasn't in the PTB.

    • @Peachrocks5
      @Peachrocks5 ปีที่แล้ว

      Their proposed idea is garbage and won't do anything. Either the killer simply allows the person to unhook and then just puts them back after downing them again or they stand the exact distance they need to stand away from the hook and operate from there. I've read at least five better ideas on this.

  • @TheCotton
    @TheCotton ปีที่แล้ว +1

    I don’t see how removing hook suicides would be forcing anyone to play the game. You’ll still be free to disconnect