I think you should also include an alternative where The souvenir can be dropped into the game world, act the same way a prop would So, similarly to how Ana's beach ball
Another option could be like Ashe's mythic weapon flourish. You shake or just hold the souvenir on your hand and then throw it forwards for everyone to see. Imagine throwing a salt shaker at someone you just killed, or just spamming winton.
Kinda want the souvenir to be a holdable object during countdown time. Then you can do something like a pillow fight or play catch with your friends until the game starts :D
Could have certain gestures (from the end of the video) have unique animations associated with them. Like, bringing out the pillow souvenir has the character grip it, and you can bonk people over the head with it.
6:05 reminds me of the death stamp customization in Paladins, where they have little items that get put on the ground when you kill someone, with some of them having little animations. Definitely would be a cool option, though purely the fact that Paladins has it makes me think that the Overwatch devs wouldn't implement it as a result. Though I gotta say, having the souvenir just pop out of the character as a physics item is kinda goofy, maybe if it were to be implemented it could be floating in the air like the parting gift (also to keep the souvenir upright)
What if : the souvenir stay in the world (when you move out from the souvenir emote) like the ana volley ball ? but for the duration of the match, that way i could drop winton at random places in the match
Only souvenirs I use are the heart and the Mug of beer. All my voice lines are about beer on rein. I have Beer!/Bring Me Another!/Fetch Me My Hammer!/Come Here. As my rein voice lines, also got the beer spray of course. "Come here, fetch me my BEER, Bring me another BEER"
Fantastic work. I never thought of the idea of souvineers dropping on death honestly. If that thing happens, the "beetle rolling a turd ball" souvineer gonna be used by toxic players so much lmao. As for the 1st person concept it'll definitely need more work with other heroes that pull them using their weapons like genji and sigma, but overall it's a nice idea especially to flex during potg. Great job on the video, hoping some of these reach team4
3:49 I really wish the win screen used this lighting that you used. It has so much more character. How did you achieve this effect? (I know it was with 3D modeling, but I mean why is it different from ingame?)
Definitely prefer if my souvenir dropped when I died rather than killing enemies. Halo Infinite does death animation cosmetics when you kill an enemy and it gets sort of annoying after awhile. I think this is more cute like everyone is carrying around little stuffed animals or models to fights 😂. Your souvenir dropping when killing enemies would feel sort of forced cosmetics to sell to me rather than a cute bonus
To add to concept 1: let us emote DURING the victory screen and maybe link a voice line to that particular emote. Like Black Ops 3 used to do actually!
Every single one of your videos you do not miss! It explains why the community doesn't like souvenirs, its problems and ways to fix it all. Personally i'm a fan of both the victory pose and first person gestures that you can then toss around and become real object. If you kill someone and want to be toxic? throw literal salt at them! Love your team member throw a heart at them!
Me seeing all the great ideas: I don't want it, I don't want it, I don't want it, I don't want it, I don't want it, I don't want it, I don't want it, I don't want it, I don't want it, I don't want it, ......... I WANT IT!!!!!!!!!!!!!!!!!!
Add killstreak souvenirs, killing an enemy and picking up their equipped souvenir levels up your souvenir of the same type, more common souvenirs would level up quicker, while rare souvenirs would level up slower, making high level rare souvenirs more artificially valuable. For example, killing 10 enemies with Winton equipped would level your Winton up to Lv2, which would give the souvenir a little visible rank signifier. Then the next level would take collecting 20 enemy Wintons, etc.
I thought this mustve been like a popular vid I came across but only 700 views is wild. Def subbing even though I don't play ow anymore, it's still fun to watch ideas like this, well done.
I almost fell out of my chair seeing my comment on the video!!! Great video as always. I love the concept of souvenirs being gestures in first person. I use the "Hello" all the time, so certainly I'd use some souvenirs if it worked like that.
Your videos have existed on the internet for a little over 7 months *completely free* and not a single suggestion has been used. Like it's right there and they just don't want to take the freest W in the universe. I hope you keep making these videos regardless of Blizzards incompetence because I look forward to them more than I do actual Overwatch content nowadays.
I love all of your ideas! Specially the first person one! Also the idea of dropping the souvenir when someones dies is so cute 😭 Personally, I would love to see a souvenir poping out of myself when I die, so seeing my death it's not that sad, considering we could see a Winton jumping out of a ragdoll should be hilarious 😂😂
there's a very old video showing off more gestures as bastion. they used to play everytime you used a communication wheel line. orisa says no and points down but she would put a thumbs up when saying yes
To add to this amazing video (as always, great job), I heard this idea somewhere that you could make a space in the menus where you could place your souvenirs on a ‘display’ of sorts. Would be nice to be able to look at them all at once in that way.
I have a better idea, what if the souvenirs are like "gifts" the thank you gestures, something playing lifeweaver and says "consider this as a gesture of our friendship" and someone could take it. Or like in Apex Legends where the spray is released on the ground and a hologram comes out and in this case the souvenirs float. My concept is to give it a less slow and more active use like the rose of Ash's mythical weapon.
I think you nailed the reason why people use some souvenirs over others (who cares about some random objects ??? they're just fillers for the battlepass), why we prefer emotes but you don't say why Blizzard made them in the first place. I think the reason is quite simple : it's an emote, without having all the complexity of an emote and it can be used by any hero (whereas emotes need to be animated specifically for one character). If you get an Orisa emote and you're an Ana main, it's completely useless to you. But if you get a souvenir, well you can use it regardless of who you main. Even if people don't actually use them at all.
Souvenirs are good when they match a hero/skin. Onryo dragon for Onryo Hanzo, Null Sector items for Ramattra, winton for winton, Talon Mitzi for Brig, etc... saying that NOBODY uses souvenirs is overdramatic
The first idea feels the most realistic, and would take very little effort from the dev team to implement. That being said I really hope they do gestures, they are in another game I play called the finals and I really like using them because it doesn’t take me out of the game like an emote does.
How about your souvenir dropping on the ground as a movable object after you use the emote, with the emote itself having a long cooldown and despawning the previous souvenir after being used?
The only one I use is the heart because it feels like an actual emote. I don’t use any others because, even if the items are pretty cute, they just don’t fit in with gameplay. I don’t like that they take up an emote slot! But I can justify using a heart because it’s cute and I can give it to friends :)
pizza one was free, cause i have it, heart is cute, and winton is winton and literally the only souvenir i ever saw and wanted (luckily it was on the only battlepass i bought)
To me, the biggest thing is just that souvenirs take up the same slot as emotes. The ONLY times I equip souvenirs are when a hero is brand new, and I just don't have any emotes yet. Otherwise, I'm almost always going to equip an emote. Feels like souvenirs were an afterthought, and yea, most of them are just straight up garbage. There's only like 10 that are even remotely worth using and the rest are either extremely niche or just plain bad. I really like the idea of showing souvenirs as a victory pose. Would be cool if you could have it randomly pick favorite souvenirs too like the victory pose system itself, so it's not always the same souvenir every time. This is the most realistic way I can picture Blizzard reworking the system, if they do anything at all. I love the idea of being able to pull up a souvenir as a gesture but I think that would just require more work than they could reasonably justify.
I just kinda feel like they'd see more use if they weren't all a variation of "hahah look at us we're so goofy" Let me pull out something cool like a prototype Zen orb or a static Moira bubble idk Let me show off Genji's katana without a pizza slice hovering above it Sometimes it feels like everyone at Blizzard who knew what makes players tick left the company and the people working there now only have a surface-level interest towards videogames and use them more as a social media platform than as a player-focused experience
The last one is the best. I’d use them more If that was the case. Id love the second one in game but it adds too much clutter so I can’t see it being added lol
Something I only liked about the souvenirs were the animations for taking them out. But recently with the new heroes (Venture, Juno, Hazard), they definitely got lazier with the animation for some reason and I was really disappointed.
Yo concept 3 is an idea I've been talking about for *ages* now!!! When I saw Valorant add it I got a little upset that they beat Overwatch to it, so i'm happy someone big finally talked about this idea 😭🙏🏼
Or you could make it so its a throwable item. I have been saying that for such a long time and recently they did something similar with the rose inspect of ash, imaging getting a kill and throwing pizza at the enemy or everyone is hiding on a corner and everyone just starts throwing their souveniers
I feel like the last option may cause issues for console users. I don't remember off the top of my head how the wheels work on there, but I know it's multiple button presses already.
my biggest issue with the souvenirs are just how incredibly lazy and boring the animations are for the newest heroes, otherwise I don't hate it (but I do agree with why would you ever want to use a souvenir over an emote in your limited slots)
I like the concept that had Winton in it, what about you? :)
I think you should also include an alternative where
The souvenir can be dropped into the game world, act the same way a prop would
So, similarly to how Ana's beach ball
Popcorp and Marblr video in the same day? We eating good
I’m sorry school work, but ive got something important to watch.
That's what I'm SAYING! 🗣
It's OVER, school! I've got something more important to WATCH. 😎
Real
@@tiredjay3000SAY THAT AGAIN 🗣💯‼️‼️
I’ve got something to… Overwatch… 2
a winston holding a winton victory pose would go so friccin hard
don't speak to me or my son ever again
-Winton
Another option could be like Ashe's mythic weapon flourish.
You shake or just hold the souvenir on your hand and then throw it forwards for everyone to see. Imagine throwing a salt shaker at someone you just killed, or just spamming winton.
I honestly wouldn't mind souvenirs dropping from players when they die. I'd personally like it more if my souvenir dropped when I die. 💜
Kinda want the souvenir to be a holdable object during countdown time. Then you can do something like a pillow fight or play catch with your friends until the game starts :D
Could have certain gestures (from the end of the video) have unique animations associated with them. Like, bringing out the pillow souvenir has the character grip it, and you can bonk people over the head with it.
6:05 reminds me of the death stamp customization in Paladins, where they have little items that get put on the ground when you kill someone, with some of them having little animations. Definitely would be a cool option, though purely the fact that Paladins has it makes me think that the Overwatch devs wouldn't implement it as a result. Though I gotta say, having the souvenir just pop out of the character as a physics item is kinda goofy, maybe if it were to be implemented it could be floating in the air like the parting gift (also to keep the souvenir upright)
What if : the souvenir stay in the world (when you move out from the souvenir emote) like the ana volley ball ? but for the duration of the match, that way i could drop winton at random places in the match
tbf last idea would be fun, since now i could not just spin sleep dart as Ana but show my Toolbox (yes that's a souvenier) to everyone.
Having them as victory poses would be awesome for 5 stacks!!
Only souvenirs I use are the heart and the Mug of beer. All my voice lines are about beer on rein. I have Beer!/Bring Me Another!/Fetch Me My Hammer!/Come Here. As my rein voice lines, also got the beer spray of course. "Come here, fetch me my BEER, Bring me another BEER"
in Ashe's new skin she throws a rose, what if you could also throw the souvenir? i think that could be pretty cool
The animations at the end would work great! Your videos are very well constructed.
TYVM :)
Fantastic work. I never thought of the idea of souvineers dropping on death honestly. If that thing happens, the "beetle rolling a turd ball" souvineer gonna be used by toxic players so much lmao.
As for the 1st person concept it'll definitely need more work with other heroes that pull them using their weapons like genji and sigma, but overall it's a nice idea especially to flex during potg.
Great job on the video, hoping some of these reach team4
1:09 I MADE IT LETS GOOOOO IM SO FAMOUS AND AWESOME NOWWWW WOOOOO
3:49 I really wish the win screen used this lighting that you used. It has so much more character. How did you achieve this effect? (I know it was with 3D modeling, but I mean why is it different from ingame?)
Definitely prefer if my souvenir dropped when I died rather than killing enemies. Halo Infinite does death animation cosmetics when you kill an enemy and it gets sort of annoying after awhile. I think this is more cute like everyone is carrying around little stuffed animals or models to fights 😂. Your souvenir dropping when killing enemies would feel sort of forced cosmetics to sell to me rather than a cute bonus
It feels like Blizzard would have had to hire Popcorp, before they went bye-bye XD
To add to concept 1: let us emote DURING the victory screen and maybe link a voice line to that particular emote. Like Black Ops 3 used to do actually!
this editing is so good & these ideas are gr8
Every single one of your videos you do not miss! It explains why the community doesn't like souvenirs, its problems and ways to fix it all. Personally i'm a fan of both the victory pose and first person gestures that you can then toss around and become real object. If you kill someone and want to be toxic? throw literal salt at them! Love your team member throw a heart at them!
Me seeing all the great ideas:
I don't want it, I don't want it, I don't want it, I don't want it, I don't want it, I don't want it, I don't want it, I don't want it, I don't want it, I don't want it, .........
I WANT IT!!!!!!!!!!!!!!!!!!
Add killstreak souvenirs, killing an enemy and picking up their equipped souvenir levels up your souvenir of the same type, more common souvenirs would level up quicker, while rare souvenirs would level up slower, making high level rare souvenirs more artificially valuable.
For example, killing 10 enemies with Winton equipped would level your Winton up to Lv2, which would give the souvenir a little visible rank signifier. Then the next level would take collecting 20 enemy Wintons, etc.
They need to hire people like you bro
I thought this mustve been like a popular vid I came across but only 700 views is wild. Def subbing even though I don't play ow anymore, it's still fun to watch ideas like this, well done.
I almost fell out of my chair seeing my comment on the video!!!
Great video as always. I love the concept of souvenirs being gestures in first person. I use the "Hello" all the time, so certainly I'd use some souvenirs if it worked like that.
First idea is cool, but it could also be something that is shown in the killcam
5:01 The Captions: Ah yes, Lifeweaver’s old passive, Farting Gift!
Your videos have existed on the internet for a little over 7 months *completely free* and not a single suggestion has been used. Like it's right there and they just don't want to take the freest W in the universe.
I hope you keep making these videos regardless of Blizzards incompetence because I look forward to them more than I do actual Overwatch content nowadays.
Souvenirs could be interactive, like if you emote with it, friendly and enemy can shoot it out your hand like the basketball at spawn.
honestly this guy is the most creative guy in ow. blizzard pay this man
Wouldn't it be better if we could freely place the models anywhere on the map? it could have physics, even we could stack them. Like a 3D spray
Great video! I like the first idea, the victory poses! It makes so much sense! I hope they implement this!!
I love all of your ideas! Specially the first person one!
Also the idea of dropping the souvenir when someones dies is so cute 😭 Personally, I would love to see a souvenir poping out of myself when I die, so seeing my death it's not that sad, considering we could see a Winton jumping out of a ragdoll should be hilarious 😂😂
there's a very old video showing off more gestures as bastion. they used to play everytime you used a communication wheel line. orisa says no and points down but she would put a thumbs up when saying yes
To add to this amazing video (as always, great job), I heard this idea somewhere that you could make a space in the menus where you could place your souvenirs on a ‘display’ of sorts. Would be nice to be able to look at them all at once in that way.
dude your videos and ideas are just amazing i really need u to be working at blizzard
I have a better idea, what if the souvenirs are like "gifts" the thank you gestures, something playing lifeweaver and says "consider this as a gesture of our friendship" and someone could take it.
Or like in Apex Legends where the spray is released on the ground and a hologram comes out and in this case the souvenirs float.
My concept is to give it a less slow and more active use like the rose of Ash's mythical weapon.
1:51 pinapple pizza is also used by the channel ”watch over” and his fands as a calling car of some sort
Honestly, eight voice line line slots in a wheel would be super helpful.
I like the idea of my souvenir dropping every time I die (my souvenir would be all over the ground)!
another high quality popcorp creation, well done!
This video is great. I hope it gets more attention.
winton
Keep up the good work, bro. These videos are amazing, and really creative!!!
Will do!
I think you nailed the reason why people use some souvenirs over others (who cares about some random objects ??? they're just fillers for the battlepass), why we prefer emotes but you don't say why Blizzard made them in the first place.
I think the reason is quite simple : it's an emote, without having all the complexity of an emote and it can be used by any hero (whereas emotes need to be animated specifically for one character). If you get an Orisa emote and you're an Ana main, it's completely useless to you. But if you get a souvenir, well you can use it regardless of who you main. Even if people don't actually use them at all.
I really like these ideas. Though the souvenir on death should have it floating slightly above their corpse instead of being a physical object.
Souvenirs are good when they match a hero/skin. Onryo dragon for Onryo Hanzo, Null Sector items for Ramattra, winton for winton, Talon Mitzi for Brig, etc... saying that NOBODY uses souvenirs is overdramatic
actually cooking with that 3rd idea
The 3rd idea is my favourite!
This dude is full of creativity
The first idea feels the most realistic, and would take very little effort from the dev team to implement.
That being said I really hope they do gestures, they are in another game I play called the finals and I really like using them because it doesn’t take me out of the game like an emote does.
How about your souvenir dropping on the ground as a movable object after you use the emote, with the emote itself having a long cooldown and despawning the previous souvenir after being used?
The only one I use is the heart because it feels like an actual emote. I don’t use any others because, even if the items are pretty cute, they just don’t fit in with gameplay. I don’t like that they take up an emote slot! But I can justify using a heart because it’s cute and I can give it to friends :)
Blizzard just needs to put actual care into their game
Gestures aren't unreleased, they exist and aren't allowed to be released without a monetization scheme.
I thought we all knew that.
pizza one was free, cause i have it, heart is cute, and winton is winton and literally the only souvenir i ever saw and wanted (luckily it was on the only battlepass i bought)
I love the second idea, would love to just drop a winton when I die xD
To me, the biggest thing is just that souvenirs take up the same slot as emotes. The ONLY times I equip souvenirs are when a hero is brand new, and I just don't have any emotes yet. Otherwise, I'm almost always going to equip an emote. Feels like souvenirs were an afterthought, and yea, most of them are just straight up garbage. There's only like 10 that are even remotely worth using and the rest are either extremely niche or just plain bad. I really like the idea of showing souvenirs as a victory pose. Would be cool if you could have it randomly pick favorite souvenirs too like the victory pose system itself, so it's not always the same souvenir every time. This is the most realistic way I can picture Blizzard reworking the system, if they do anything at all. I love the idea of being able to pull up a souvenir as a gesture but I think that would just require more work than they could reasonably justify.
Nice work!
BLIX THE TIME SWEEPER MUSIC USED IN THE INTRO RAAAAAAAHHHH
Haven't you thought about working for Blizzard? These videos are very well edited!
Pls tell me how you do it :^(
I use the winton one all the time to find my fellow Winton users
pineapple pizza was automatically equipped to like all of my heroes and idk why, so i use that one
ok before i watch this, the main thing I want is for them to drop when you die, imagine a Winston dying and transforming into a small winton plush
Spot on
@@PopcorpGFXand now you’ve given me trauma from parting gift
yo i like first idea...also fix lifeweaver!!!!
parting gift souvenir would be awesome, they do this in Paladins!!
I like all of them, but I wonder how the 3rd concept would work for Wrecking Ball
This is such a good idea but really i would js scrap them and add cool flourishes, gestures, ect haha
YEEEEEES LET’S GO!!!!
I just kinda feel like they'd see more use if they weren't all a variation of "hahah look at us we're so goofy"
Let me pull out something cool like a prototype Zen orb or a static Moira bubble idk
Let me show off Genji's katana without a pizza slice hovering above it
Sometimes it feels like everyone at Blizzard who knew what makes players tick left the company and the people working there now only have a surface-level interest towards videogames and use them more as a social media platform than as a player-focused experience
que genial video amigo, son buenas ideas
The real answer is take the tf2 route and like the souvenirs just be an accessory you can wear.
Its just like how I never use sprays, toys or emoticons on fortnite! Drop em on death
The last one is the best. I’d use them more If that was the case. Id love the second one in game but it adds too much clutter so I can’t see it being added lol
Winton
Something I only liked about the souvenirs were the animations for taking them out. But recently with the new heroes (Venture, Juno, Hazard), they definitely got lazier with the animation for some reason and I was really disappointed.
Souvenirs should drop when you kill an enemy, this is what leauge of legends wild rift(mobile) does
This is the ONLY souvenir I use.
No people use Winton not any other souvenirs outside maybe the cocaine bag pillow
Yo concept 3 is an idea I've been talking about for *ages* now!!! When I saw Valorant add it I got a little upset that they beat Overwatch to it, so i'm happy someone big finally talked about this idea 😭🙏🏼
Haha same, it was awkward seeing them release the very same idea I had while I was working on the video :p
the goat
Or you could make it so its a throwable item. I have been saying that for such a long time and recently they did something similar with the rose inspect of ash, imaging getting a kill and throwing pizza at the enemy or everyone is hiding on a corner and everyone just starts throwing their souveniers
I feel like the last option may cause issues for console users. I don't remember off the top of my head how the wheels work on there, but I know it's multiple button presses already.
i think it would be really cool if you could drop the souvenirs in game, being locked in an emote is just lame
Bruh, I literally use the salty souvenir all the time lol
HOLY NEW POPCORP VIDEO LETS HOO ABSOLUTE GOAY 🎉🎉🎉🎉🎉😮😮😮😮😮❤❤❤❤
7:03 nah that thumbdown is DISRESPECTFUL AS HELL 💀🗣💯‼️‼️‼️💯🔥
Blizzard if they locked tf in:
Winton is the only souvenir I use
Now make a custom hero named bars or maximilien or lynx17 idk tbh just make a pve mission
Marvel Rivals should hire you… oh wait
I use Winton on a daily basis
Just make them throwable like ash's mythic gun skin flower
They have to do something with them ASAP its unplayable
i love your videos
my biggest issue with the souvenirs are just how incredibly lazy and boring the animations are for the newest heroes, otherwise I don't hate it (but I do agree with why would you ever want to use a souvenir over an emote in your limited slots)
What about them being used as grave markers
wait this is cool