Realized after the Rhyolith video I need to adjust my notifications for your channel since I missed this one completely. What tanks WOULDN'T enjoy having their DPS ducklings waddle after them?
Just for a hard hitting single ability. Arcane Mages with Arcane Blast, Hunters with Aimed Shot. But its only a suggestion, use anything that deals enough damage in a single hit
more details: Face Rage: makes Rageface focus on a target, stun them and deal 7,000 Physical damage to them every 0.5 seconds, which increases over time. Rageface will continue this until he is damaged for at least 30,000 damage (in 10-man difficulty) or 45,000 damage (in 25-man difficulty) in a single hit. This is made considerably easier by the fact that, while Face Raging, Rageface is 50% more likely to receive critical hits.
Cheers! Its a bit of a see and feel that one but somewhere between 20-30 seems to be about right. Youll have to gauge it based on how many traps you have but alternating which dog is trapped is the play to keep them both low. Riplimb is the more important one to trap as it also helps reset tank stacks, so Rageface might get higher stacks if youre using traps to reset the tank stacks too.
The perfect definition of add pathing. Unless your tanks are conjoined twins, you'll gonna have a bad time.
Thanks for your guide as always.
Yes this is not one for tanks to be hugging each other
This was brilliant as always!
Cheers mate!
We are so back
Indeed we are
Thank you for doing these
For as long as I can mate
Realized after the Rhyolith video I need to adjust my notifications for your channel since I missed this one completely. What tanks WOULDN'T enjoy having their DPS ducklings waddle after them?
Here we go!
why do u say we need arcane mage or hunter to break the rageface ? is there any specefic reason for them ? or any special ability they got ?
Just for a hard hitting single ability. Arcane Mages with Arcane Blast, Hunters with Aimed Shot. But its only a suggestion, use anything that deals enough damage in a single hit
@@BrettStefani nice tip , thanks like always
@@wrprot7948 0:23 I do cover the condition in the guide
more details: Face Rage: makes Rageface focus on a target, stun them and deal 7,000 Physical damage to them every 0.5 seconds, which increases over time. Rageface will continue this until he is damaged for at least 30,000 damage (in 10-man difficulty) or 45,000 damage (in 25-man difficulty) in a single hit. This is made considerably easier by the fact that, while Face Raging, Rageface is 50% more likely to receive critical hits.
Love it- how many stacks should the dogs get before they are reset via a trap?
Cheers!
Its a bit of a see and feel that one but somewhere between 20-30 seems to be about right. Youll have to gauge it based on how many traps you have but alternating which dog is trapped is the play to keep them both low. Riplimb is the more important one to trap as it also helps reset tank stacks, so Rageface might get higher stacks if youre using traps to reset the tank stacks too.
I was so so waiting for this guide :D i laughed again, so break out any blind shitters 🤣
Rageface is a 30K hit though on 10 man, 45K on 25 man
Pop a cd baby... Well we dont have monks... For jade statue 😂😂😂😅
@@hrushikeshhasabnis8819 you don't have the Venthyr paladins Ashen Hollow either