i mean, that would be a great way to avoid any legal issues with the trademark and let people keep the kerbals (although i am a great cat nerd - we'll see ^^)
and imagine if the people that will revive ksp2 are a bunch of really good sport and they inserted cats into the game to pay homage to ksa because maybe without ksa, ksp2 wouldn't be able to be sold for cheap. Or at least that's what my optimistic side is thinking.
except then it gets closer to real world analogs, the magic of ksp was its non alegence to any country in general, and only referenced people that were more important to space programs around the world, I do like the idea of puppies in the game, but i think the inclusion of them should be a more light hearted almost comical role in how they are used. having puppies to search for anomalies or something similar would be kinda funny, in that vein of thinking,
Yeah! It’s hard to moderate my expectations, already got hit in the head by the reality with KSP2. But the openness by the developers on the development of the game gives me hope. They’re not hiding anything, which is so good, and the team they’ve assembled is legendary. Count me hyped af once again lol
Mitteniah. The first kitten on 3 of the celestial bodies in the system and who tragically lost their life due to a stagging mishap on the way to the 4th....
I bought both games from Rocketwerkz, and the neat part is It gives neat item to craft it and share lore or faction. In Icarus, it got craftable Stationeers bobbed head. And in Stationeeers, it got craftable Icaru space suit from Icarus.
Man you need to change the CPU I thought I was bad for running HD graphics 4600 and I will never expect new games to run on my PC just want existing games from 2011 to run on my PC XD
If they go full kitten (and why not) I hope they vary the kitten looks. A siamese, sphynx, short-hair, stubby nosed-cats, and huge ones like Maine Coone/Siberian cats. Granted it's "Kitten" not "Cats" but it would be nice if you had a couple different body types and extravagant faces. This game has me more excited than KSP2 ever did. Now if I can just have constant acceleration while not staring at my ship to do my 90-135minute burn on my 3 ion engine 700 parts monstrosity (hey, 20k dV has a price, especially when 1 in-game second is now 2-3 real seconds !!!) that would be perfect. Especially end-game when I usually go big. Can't wait for this, I hope they deliver the ship building experience to match old KSP1, but regardless, this seems quite promising.
One way to make it more of a game with challenges is to have a 2nd race on the planet - Puppies! That way it's a space race between Kittens and Puppies!
I like the kitten concept more than Kerbals. I believe peeps would easily warm up to it in the long run. I do like the kittens vs puppies space program that some are mentioning. Deep thought: I can totally get behind a cat building a spaceship if you put his food bowl on the moon. A dog would just settle for its own poop and still be happy pup.
I do hope they go with Kittens because the concept art were great and the mascots were adorable, it'd be a great marketing strategy too to play as cat astronauts instead of weird green aliens like the kerbals were
wish i had the time to play it more extensively... always get back to it when having a few vacation days but then i have no memory how my pipe layout was set up and i struggle with my base :D
I don’t mind the kittens, although I had heard in another KSA related video that they wanted them to be a bit more “serious” so I think it’d be neat to make them about a head taller than Kerbals with lankier proportions. Generally the head size/body ratio is a major determining factor for what people consider “cute” so making their bodies just a bit proportionally longer would make them a bit more serious without losing the appealing cute factor entirely.
Eeh idk. Maybe. it's kinda sensitive because they can easily fall in the uncanny valley if they make that Also because they are kittens. Making them more with a human body would not help imo I'd like them to keep more kerbalized. But that's just my opinion. Who knows, maybe longing them up a bit wouldn't be a bad idea
@@vraxos9220 Yeah, I'm just basing it off of the devs saying they're very "serious" about their rocketry, so I'm imagining them a bit less goofy compared to the Kerbals, and an easy way to visually convey that with cartoon characters is to make them a bit taller and more proportionate. I definitely don't imagine them with human proportions, think less little beans like the Kerbals and more like Puss and Boots.
The buyer is Haveli Investments, inc. They have also hired the devs who used to work at Annapurna games (the people who brought us 'Stray' amongst other things). Nobody quite knows whether the dev team they've hired is working on Kerbal Space Program 2, but it seems like if they want their ownership of KSP2 to result in any monetary value they would need to actually produce the game.
I mean I like the idea that maybe it's not just kittens but different animals like in Zootopia but more samish look for all animals so that they fit one style
is there any news on the terrain quality and ground objects (rocks, grass, trees)? the clouds and rendering look great but the terrain isn't up to scratch right now. i'm assuming its just something they havent done yet, but i wanted to check.
There are images that have much better looking terrain than what we see in the cloud videos. Some of those were shown in the December update video, in particular the mars images. My assumption is also that they are unfinished or just aren't rendered in for the cloud test.
Oh come on lol that happened with the December update also. I might make a 'January update part 2', those ships look better than I expected this early.
This is awesome. I still havnt played KSP yet, i want to though cause ive gotten pretty into space stuff. It sucks seeing everyone upset about KSP2, ive been hoping that something will happen besides KSP2 just being nothing forever. This looks super nice. I think with how much space stuff is becoming relavent again to people their will be good demand for games like this! I hope so anyway.
I see it like this in regards to kittens. I didn't like the kerbals all that much at first, I was playing for the game and going to space, but now I absolutely love them. If they had tried making humans they probably wouldn't looked weird, but the kerbals fit the style of the game "purrfectly". If the kittens are the same here I am excited.
This is the first video where I inform myself about KSA. I have no clue of it except some dudes got together and decided to launch kittens to space. And that the planets look better than the ones in KSP 2.
A publisher is not a studio tho. So unless we hear news of a new studio being made/hired to continue on ksp2, we must consider it dead. There were other IP's that were closing in on launch that needs a publisher, and the consensus seems to be that the new publisher is for those games. not the defunct ksp2. From a business standpoint, reviving KSP2 is a bad idea. First off, a sizeable chunk of the core ksp fans already bought it. That is lost earning potential for a new studio/publisher as far as future sales goes. Secondly. KSP2 is built on top of KSP1. So it has inherited several of the limitations and issues inherent in both the game engine (unity) as well as legacy code that nobody except the original devs understand. Sometimes, starting completely fresh is the optimal choice, even if it takes a lot longer to get the first demos out to the public. It will be built on a much more solid foundation.
@ I think keeping it as KSA and not slap the KSP label on it is the best decision from a business perspective. They have already gotten themselves on the radar of the core ksp playerbase under the ksa name. So there are no major ksp playerbase capture to be had from using the brand. Even worse. there is the huge taint stain called ksp2 on the brand as well. Most people don't really understand that in a franchise. there are going to be multiple independent studios/publishers involved for each product, and that the only real relation is little green guys with funny faces and corny part descriptions.
I'm excited to see this when early access is released. Take Two's unreasonable restrictions made KSP2 fail, and I'm glad to see those who actually care about the project are in charge.
I read somewhere thst private division was bought by a private equity company and then later resold again to the guys that made outer wilds and such but it also could be bogus id take it with a grain of salt
I wasn't sold on the kittens at first - and it sounds like Rocketwerkz isn't really - but the more time passes, the more I'm starting to get around to it :D
This definitely is looking to have some amazing visuals and hopefully the physics are being equally well done. I can live with potato graphics if the physics and gameplay are good!
The buyer has been revealed to be a Private Equity firm, which is known to be a death sentence for the IP. They'll be looking to wring out whatever profit they can from Kerbal 2 & the other games they picked up.
I dunno about the probes, not really a cat person. Now if it were the puppy space agency I'd be doing math and shit to make absolutely sure every manned (puppied?) mission went perfectly
I guess I don't really care if the characters are kittens... but, maybe it would be nice (since it seems they are using real planet names (earth, mars... etc... ) to make the characters human looking instead?
I just want the characters to have human weight and dimensions. I do not really care what they look like otherwise. I want my rockets to have real world size and ISP and scaling everything down because kittens like how KSP did it is no fun
Probably a silly question but why don't they just rename it KSP2 and give us the sequel we never actually got? They're halfway there already. And at least now they wouldn't have the suits at Take Two interfering. KSP2 should be an indie game, just like its predecessor.
I don't trust Dean Hall's involvement in this. He's known for launching several game projects and abandoning them before they're done (DayZ standalone, Ion, arguably Stationeers as well). This feels like another Ion to me.
Tbh per pixel lights is nothing new, billboard planets don't precalculate mesh to avoi calculation on the cpu/gpu, that would be insane And having different "values and parameters" or whatever on different objects isn't something you can't do in a game engine The difference for them now is just that their engine is made especially for the game they're making, so it's more agile and lightweight, compared to unity, which is a generic purpose engine, like unreal or other commercial engines
I'm not sure if I like the idea of it being free.. I'd rather pay full price up front instead of having to possibly deal with pay-walls or micro transactions
Literally nothing matters apart from the aerodynamics and physics engine. So just be wary of the focus being too much on graphics and concepts. I know you don't want to hear it, but it could be a red flag. Learn from KSP2.
I still do not believe any of the hype, - it's been the same discord footage over and over, with the addition of some pre-rendered stills now. If this were ANY OTHER new game "in development" you would all be accusing them of a bait and switch / money scam / asset flip.
PLease don't let the Toxic Nate Simpson near this project. He needs to sent to a communist country to work on their military projects. Ensured failure. This game looks great. I am for the Kittens BTW.
personally on the matter of kittens as the kerbal analogue, I'm fine with them using felines as the playable species, but for the love of god, don't call them "Kittens". it just infantilizes a game that should be taking itself semi-seriously, call them like "Kats" or something other than kittens, it just feels weirdly millennial, and using cats in general opens up more options than just uwu cute pixar animals, things like different cat breeds like maine coons, Siamese, and Servals, or perhaps even big cats. but that's just my opinion on things, they're in their full right not to listen to me.
I dislike the kitten idea, because kitten kind of "funny behaviour" does not align well with the humour a game hoping to succeed KSP can provide. Kerbals' brand of humour was built from zero, so it was funny to see them hurtling to their demise and engineer futuristic yet absolutely abysmally planned crafts. For cats and kittens what's funny is not seeing them in mortal danger or not being that good of engineers, so trying to translate "cat funnies" into "spaceflight funnies" is imo a needlessly difficult endeavour.
LOL someone will mod kerbals back in. when fans make games you can see the passion. i love to watch this happen. ty
I hope, I'm not into the Kitten thing... I love my Moronic Kerbals !!!
@@fredericlorenzo9306 I like the kittens, but like the modding possibilities even more.
i mean, that would be a great way to avoid any legal issues with the trademark and let people keep the kerbals (although i am a great cat nerd - we'll see ^^)
and imagine if the people that will revive ksp2 are a bunch of really good sport and they inserted cats into the game to pay homage to ksa because maybe without ksa, ksp2 wouldn't be able to be sold for cheap. Or at least that's what my optimistic side is thinking.
@@tuttuti123 i dont think theres any "will" lol
If they're going to stick with kittens, they should have a puppy USSR-like faction, maybe even some red squirrel Operation Paperclip characters.
except then it gets closer to real world analogs, the magic of ksp was its non alegence to any country in general, and only referenced people that were more important to space programs around the world,
I do like the idea of puppies in the game, but i think the inclusion of them should be a more light hearted almost comical role in how they are used.
having puppies to search for anomalies or something similar would be kinda funny, in that vein of thinking,
@@blaness13 just don't make it too similar to the USSR and it'll be fine.
Laika is a hero
@@Ereshkigal616
A true heroine of the Union of Puppy Pal Republics.
Awesome
The buyer of the ip is known by the way. The company is haveli investments. It's private equity.
Private equity is ruining every aspect of our modern life
Cats got 9 lives, what's 3 crashes and 4 RUD's lol
Rooting for this!
Liking what I'm seeing!
Quite excited to see where this goes.
Yeah! It’s hard to moderate my expectations, already got hit in the head by the reality with KSP2.
But the openness by the developers on the development of the game gives me hope. They’re not hiding anything, which is so good, and the team they’ve assembled is legendary. Count me hyped af once again lol
I like the idea of having badgers. Badger Space Program sounds really cool and could have a cool black and yellow color scheme which fits space well.
Yeah but then it’s BSA rather than KSA
They better look out for snakes then
Black and yellow color scheme in space...?
That remembers me of someth- *HELLDIVERS 2 THEME STARTS PLAYING*
Goodbye jebediah hello mittens
Mitteniah. The first kitten on 3 of the celestial bodies in the system and who tragically lost their life due to a stagging mishap on the way to the 4th....
I wasn't sure about the kittens at first, but it's really grown on me.
I bought both games from Rocketwerkz, and the neat part is It gives neat item to craft it and share lore or faction. In Icarus, it got craftable Stationeers bobbed head. And in Stationeeers, it got craftable Icaru space suit from Icarus.
i wonder if my hd graphics 2500 will be able to run this even at 15 fps
this is a talented dev team, Im sure it will be well optimized even for low end.
The game in the first clip is running at 1000+fps on the dev‘s PC, including atmosphere and planetary bodies
Man you need to change the CPU I thought I was bad for running HD graphics 4600 and I will never expect new games to run on my PC just want existing games from 2011 to run on my PC XD
@@eThan3631-k1tman I thought I had an old card still running a radeon hd6850 lol
@ XD
If they go full kitten (and why not) I hope they vary the kitten looks. A siamese, sphynx, short-hair, stubby nosed-cats, and huge ones like Maine Coone/Siberian cats.
Granted it's "Kitten" not "Cats" but it would be nice if you had a couple different body types and extravagant faces. This game has me more excited than KSP2 ever did.
Now if I can just have constant acceleration while not staring at my ship to do my 90-135minute burn on my 3 ion engine 700 parts monstrosity (hey, 20k dV has a price, especially when 1 in-game second is now 2-3 real seconds !!!) that would be perfect. Especially end-game when I usually go big.
Can't wait for this, I hope they deliver the ship building experience to match old KSP1, but regardless, this seems quite promising.
please please please make the ksa equivalent of jeb be an orange cat
They were bought by a private equity firm were they not?
they were. it's so over
Yes.
@@ashemocha ksp 2 or ksa?
@@kermitkingdom2234
The KSP IP, along with everything else owned by Private Division.
KSP2.
i love it .. cant wait to be exploring the kitten universe...
One way to make it more of a game with challenges is to have a 2nd race on the planet - Puppies! That way it's a space race between Kittens and Puppies!
3:25 You mean, purrobes?
I like the kitten concept more than Kerbals. I believe peeps would easily warm up to it in the long run. I do like the kittens vs puppies space program that some are mentioning.
Deep thought: I can totally get behind a cat building a spaceship if you put his food bowl on the moon. A dog would just settle for its own poop and still be happy pup.
I do hope they go with Kittens because the concept art were great and the mascots were adorable, it'd be a great marketing strategy too to play as cat astronauts instead of weird green aliens like the kerbals were
thats literally the opposite of what it would be, kittens really dont compare to kerbals in terms of brand identity
@@htoothiribo1465 Don't be too stuck in the past
I really, really hope they stick with the kittens. The concept art is adorable
stationeers is a good game
wish i had the time to play it more extensively... always get back to it when having a few vacation days but then i have no memory how my pipe layout was set up and i struggle with my base :D
stratos my beloved
ty for not doing a long drawn out history lesson on ksp. you got to the point
Kittens needs to have a poster of a kerbal saying "Hang in there"
I don’t mind the kittens, although I had heard in another KSA related video that they wanted them to be a bit more “serious” so I think it’d be neat to make them about a head taller than Kerbals with lankier proportions. Generally the head size/body ratio is a major determining factor for what people consider “cute” so making their bodies just a bit proportionally longer would make them a bit more serious without losing the appealing cute factor entirely.
Eeh idk. Maybe. it's kinda sensitive because they can easily fall in the uncanny valley if they make that
Also because they are kittens. Making them more with a human body would not help imo
I'd like them to keep more kerbalized. But that's just my opinion. Who knows, maybe longing them up a bit wouldn't be a bad idea
@@vraxos9220 Yeah, I'm just basing it off of the devs saying they're very "serious" about their rocketry, so I'm imagining them a bit less goofy compared to the Kerbals, and an easy way to visually convey that with cartoon characters is to make them a bit taller and more proportionate.
I definitely don't imagine them with human proportions, think less little beans like the Kerbals and more like Puss and Boots.
The buyer is Haveli Investments, inc. They have also hired the devs who used to work at Annapurna games (the people who brought us 'Stray' amongst other things). Nobody quite knows whether the dev team they've hired is working on Kerbal Space Program 2, but it seems like if they want their ownership of KSP2 to result in any monetary value they would need to actually produce the game.
@4:20 modding kerbals in this game seems like the logical thing to do :D
2:45 i would sure hope so on a monstrous card like that.
Nice! Glad somebody is working on a new space sim!
There is a new buyer for KSP2 and we know who it is now.
Private equity, strip the IPs for parts.
I mean I like the idea that maybe it's not just kittens but different animals like in Zootopia but more samish look for all animals so that they fit one style
that limits the amount of cat puns you can make.
I like this idea. You could also have some animal/color combos be rare.
Can we have a reptile cosmonaut?
is there any news on the terrain quality and ground objects (rocks, grass, trees)? the clouds and rendering look great but the terrain isn't up to scratch right now. i'm assuming its just something they havent done yet, but i wanted to check.
There are images that have much better looking terrain than what we see in the cloud videos. Some of those were shown in the December update video, in particular the mars images. My assumption is also that they are unfinished or just aren't rendered in for the cloud test.
Kittens are USA
Dogs are USSR
Would make cool game mode
Well, the first cat in space, Félicette, was French.
Jebediah Kitten coming to save the day.
You missed the release of the first in-game screenshots of a spaceship by a day.
Oh come on lol that happened with the December update also. I might make a 'January update part 2', those ships look better than I expected this early.
This is awesome. I still havnt played KSP yet, i want to though cause ive gotten pretty into space stuff. It sucks seeing everyone upset about KSP2, ive been hoping that something will happen besides KSP2 just being nothing forever. This looks super nice. I think with how much space stuff is becoming relavent again to people their will be good demand for games like this! I hope so anyway.
I see it like this in regards to kittens. I didn't like the kerbals all that much at first, I was playing for the game and going to space, but now I absolutely love them. If they had tried making humans they probably wouldn't looked weird, but the kerbals fit the style of the game "purrfectly". If the kittens are the same here I am excited.
i hope there will be an easter egg or so referencing little green men
This is the first video where I inform myself about KSA.
I have no clue of it except some dudes got together and decided to launch kittens to space.
And that the planets look better than the ones in KSP 2.
They should call it Kute Space Agency with all kinds of cute animals, like Pug puppies.
KSP 2: *fails*
KSP fans: "fine, I'll do it myself"
Wasn't there KSP 2 news just a few days ago? Something about a new publisher helmed by former Annapurna Interactive employees.
A publisher is not a studio tho. So unless we hear news of a new studio being made/hired to continue on ksp2, we must consider it dead.
There were other IP's that were closing in on launch that needs a publisher, and the consensus seems to be that the new publisher is for those games. not the defunct ksp2.
From a business standpoint, reviving KSP2 is a bad idea. First off, a sizeable chunk of the core ksp fans already bought it. That is lost earning potential for a new studio/publisher as far as future sales goes.
Secondly. KSP2 is built on top of KSP1. So it has inherited several of the limitations and issues inherent in both the game engine (unity) as well as legacy code that nobody except the original devs understand. Sometimes, starting completely fresh is the optimal choice, even if it takes a lot longer to get the first demos out to the public. It will be built on a much more solid foundation.
@@MrAntice True and I am aware of the technical limitations put on KSP2 by it's former publisher. With luck, KSA could be KSP3 if not KSP2 2.0.
@ I think keeping it as KSA and not slap the KSP label on it is the best decision from a business perspective.
They have already gotten themselves on the radar of the core ksp playerbase under the ksa name. So there are no major ksp playerbase capture to be had from using the brand. Even worse. there is the huge taint stain called ksp2 on the brand as well. Most people don't really understand that in a franchise. there are going to be multiple independent studios/publishers involved for each product, and that the only real relation is little green guys with funny faces and corny part descriptions.
Sounds interesting... I hope it will be well optimized and will be better KSP... Then I'll have a reason to add another space simulator
Ex-Annapurna staff have founded a new publishing label and are supposed to have bought Private Devision.
I'm excited to see this when early access is released. Take Two's unreasonable restrictions made KSP2 fail, and I'm glad to see those who actually care about the project are in charge.
oooh nice to know that my stationeers expanses do actually help fund KSA
Imagine KSA devs being the unknown buyer and this replacing KSP2 once it's ready.
lol na theyve said a couple times they really dont care about buying the ip, plus we already know who the owner is now
I like kittens for ksa
I read somewhere thst private division was bought by a private equity company and then later resold again to the guys that made outer wilds and such but it also could be bogus id take it with a grain of salt
I hope they're like that cat from Red Dwarf. 🤣
Harvester has sent a message to the buyers about the future of kerbals to find out if they can have a discussion
i love the kittens!!!!!!!
3:02 start of January update
What if i have no gpu
I love kittens and I do not care what animal the characters are
Kiwi Space Agency (the devs are in New Zealand, and Kiwis don't fly... so they use their brains to achieve it)
Can confirm, Staioneers is a solid game...its top 4 of my game hours.
I wasn't sold on the kittens at first - and it sounds like Rocketwerkz isn't really - but the more time passes, the more I'm starting to get around to it :D
Wonder if they will add lore
This definitely is looking to have some amazing visuals and hopefully the physics are being equally well done. I can live with potato graphics if the physics and gameplay are good!
lets support KSA
KSP2 was abandoned by the publisher, not the developers. The developers were fired. It was mis-managed by the developers and the publisher both.
The buyer has been revealed to be a Private Equity firm, which is known to be a death sentence for the IP. They'll be looking to wring out whatever profit they can from Kerbal 2 & the other games they picked up.
Oops, I already have Stationeers. I guess I'll have to buy it again with all the DLC's ;)
I dunno about the probes, not really a cat person. Now if it were the puppy space agency I'd be doing math and shit to make absolutely sure every manned (puppied?) mission went perfectly
theres going to be a mod for every animal imagineable
Wow this is awesome
Me. OH NO. I forgot to put on a heat shield oh well looks like fluffy got to burn up for this one
Can we also get puppies? ^^'
Given that it's made to be SUPER moddable and modular I think within 1 week there will be a puppy mod, as indicated in the video
@zetahurley7323 That mod should have the highest priority!
It wasn't abandoned by the developers, Take 2 killed the studio.
I am definitely in the camp of not liking the idea of kittens, but if the spacecraft look leans toward realistic and not cartoony I can live with it.
I agree, I don't need or expect hyper realism, but I will be disappointed if the rockets are too cartoony.
Exactly. Like I don't play ksp for the kerbals, I feel in love because I can make some really nice recreations with only a hand full of mods.
I wonder if this game will be on ps5 and Xbox series x/s
I'm really sorry but I'm holding my excitement until there is a playable beta.
That's fair.
Ksp unknown buyer is known. Ex anapurna's devs
I guess I don't really care if the characters are kittens... but, maybe it would be nice (since it seems they are using real planet names (earth, mars... etc... ) to make the characters human looking instead?
This is cool and all, but no tails?
Cool!
I want a better gravity simulation than patched conics. I want real Lagrange points.
Kittens .... nhaaaaa .... It's got to be something else then animals.
I just want the characters to have human weight and dimensions. I do not really care what they look like otherwise. I want my rockets to have real world size and ISP and scaling everything down because kittens like how KSP did it is no fun
why would someone be opposed to the kittens
Probably a silly question but why don't they just rename it KSP2 and give us the sequel we never actually got? They're halfway there already. And at least now they wouldn't have the suits at Take Two interfering. KSP2 should be an indie game, just like its predecessor.
Oh you better know what you are doing if you get stationeers.
I don't trust Dean Hall's involvement in this. He's known for launching several game projects and abandoning them before they're done (DayZ standalone, Ion, arguably Stationeers as well). This feels like another Ion to me.
You are 100% correct. People being completely unaware of this baffles me.
I'm totally here for the kittens!
in Russia we think that Kerbals are cucumbers not frogs
They do also kind of look like cucumbers lol
Sounds like monopoly in the gaming industry.
What do I think of kitten space agency put it this way I'm not interested in it unless they keep the kittens :-)
Take my money, KSA ppl
If they are going to kittens they should just go full furry. They would make so much money lol
We do know who bought it though. Its been known since January 8th
Haveli Investments
Tbh per pixel lights is nothing new, billboard planets don't precalculate mesh to avoi calculation on the cpu/gpu, that would be insane
And having different "values and parameters" or whatever on different objects isn't something you can't do in a game engine
The difference for them now is just that their engine is made especially for the game they're making, so it's more agile and lightweight, compared to unity, which is a generic purpose engine, like unreal or other commercial engines
I see... geology?
🚀🚀🤯🤯👌👌👍👍👍👍👍
I'm not sure if I like the idea of it being free.. I'd rather pay full price up front instead of having to possibly deal with pay-walls or micro transactions
Literally nothing matters apart from the aerodynamics and physics engine. So just be wary of the focus being too much on graphics and concepts. I know you don't want to hear it, but it could be a red flag. Learn from KSP2.
Not an animal, but a biological species.
Gerbil Space Program would have been better
I still do not believe any of the hype, - it's been the same discord footage over and over, with the addition of some pre-rendered stills now. If this were ANY OTHER new game "in development" you would all be accusing them of a bait and switch / money scam / asset flip.
PLease don't let the Toxic Nate Simpson near this project. He needs to sent to a communist country to work on their military projects. Ensured failure. This game looks great. I am for the Kittens BTW.
personally on the matter of kittens as the kerbal analogue, I'm fine with them using felines as the playable species, but for the love of god, don't call them "Kittens". it just infantilizes a game that should be taking itself semi-seriously, call them like "Kats" or something other than kittens, it just feels weirdly millennial, and using cats in general opens up more options than just uwu cute pixar animals, things like different cat breeds like maine coons, Siamese, and Servals, or perhaps even big cats. but that's just my opinion on things, they're in their full right not to listen to me.
I dislike the kitten idea, because kitten kind of "funny behaviour" does not align well with the humour a game hoping to succeed KSP can provide. Kerbals' brand of humour was built from zero, so it was funny to see them hurtling to their demise and engineer futuristic yet absolutely abysmally planned crafts. For cats and kittens what's funny is not seeing them in mortal danger or not being that good of engineers, so trying to translate "cat funnies" into "spaceflight funnies" is imo a needlessly difficult endeavour.