Back in 2002 I was a teenage kid fantasizing about making movies and these crazy shots blew my mind. 18 years later I randomly downloaded Blender during the pandemic, and decided to learn it from scratch. I still keep coming here to watch this incredible video: as an aspiring VFX artist I find it truly impressive and inspiring. Cheers from Italy!
Like the other commenters, I'm an avid CG artist and watching this I see surprisingly simple geometry but superb texture work. That's the magic spice of VFX work, especially working with slower hardware like they were back in 2002.
Was impressed 20 ears ago when first time saw it. Very realistic indoor lightning for 2000-2002. As I know the finish job was done with MentalRay. Is this real global illum or baked textures/photos with occlusion?...very interesting....
Back in 2002 I was a teenage kid fantasizing about making movies and these crazy shots blew my mind. 18 years later I randomly downloaded Blender during the pandemic, and decided to learn it from scratch. I still keep coming here to watch this incredible video: as an aspiring VFX artist I find it truly impressive and inspiring. Cheers from Italy!
Like the other commenters, I'm an avid CG artist and watching this I see surprisingly simple geometry but superb texture work. That's the magic spice of VFX work, especially working with slower hardware like they were back in 2002.
This breakdown was my inspiration to start with 3dsmax in 2003. I'm still so impressed with the CGI here.
Was impressed 20 ears ago when first time saw it. Very realistic indoor lightning for 2000-2002. As I know the finish job was done with MentalRay. Is this real global illum or baked textures/photos with occlusion?...very interesting....
They used all kinds of techniques, from global illumination, DMP patches on top, all kinds of projections, you name it.
And this movie is from 2002