intro to smoke - attribute noise in 18.5

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  • เผยแพร่เมื่อ 27 ก.ย. 2024
  • I this video I'll cover the new attribute nodes in 18.5 and how they affect smoke sims.
    regards
    Rohan
    www.rohandalvi...

ความคิดเห็น • 9

  • @sandras5954
    @sandras5954 3 ปีที่แล้ว

    Really good explanation and examples. Thank you!

  • @nicklloyd7097
    @nicklloyd7097 3 ปีที่แล้ว

    Great to see you back Rohan, anything in your upcoming content about zbrush displacement setups in houdini with octane? Still looking for the magic source for this.

    • @rohandalvi
      @rohandalvi  3 ปีที่แล้ว +1

      My new training of for making sci-fi ui elements and data visualization. Don't have anything regarding octane and zbrush displacement but I'll look into it once I've launched my new training.

  • @TheWillvoss
    @TheWillvoss 3 ปีที่แล้ว

    the king is back!

  • @StraightVFX
    @StraightVFX 3 ปีที่แล้ว

    i always get some blocking in my smoke. do you know how to get rid of this?

  • @StephaneSOUBIRAN
    @StephaneSOUBIRAN 3 ปีที่แล้ว

    Thank you, happy to see you again !

  • @msec7188
    @msec7188 3 ปีที่แล้ว

    its been a while nice to see you back :)

  • @user-sl309jd90
    @user-sl309jd90 3 ปีที่แล้ว

    I learnt so much and check the basics through this playlist! As always I appreciate a lot for you to exist in the Houdini community and looking forward to next course updates! One thing I was wondering is that why do you need to add a minus min value of the random or noise when you clamp the minimum to zero? Doesn't it show the same result when you don't clamp but just leave the min value to zero?

    • @rohandalvi
      @rohandalvi  3 ปีที่แล้ว

      You're right about the negative values. I made a mistake with that one 😅