new attribute nodes in Houdini 18.5

แชร์
ฝัง
  • เผยแพร่เมื่อ 28 ก.ย. 2024

ความคิดเห็น • 21

  • @hamzamughal1354
    @hamzamughal1354 2 ปีที่แล้ว +1

    what should i do for i can't find the signature option i want 1D as signature but in this version we don't have signature

    • @matthewpeate8783
      @matthewpeate8783 2 ปีที่แล้ว

      its the same for float and vector, where float is 1D and vector is 3D

  • @pinkmoon5332
    @pinkmoon5332 3 ปีที่แล้ว

    Any way to adjust P by another attribute? Because in vex expressions, using amplitudev, it does not seem accessible, so multiplying by a cust float or by uv.x for example does not seem to work.

  • @junglingmitapfel2902
    @junglingmitapfel2902 3 ปีที่แล้ว

    Hello! Very helpful tutorial.
    But I cannot seem to find a solution for instanced geometry in combination with attribfrompieces. My geometry is always white. What am I doing wrong? I mean.. normally a pack node transferring shop_materialpath is enough, but it won't change a thing.

  • @yabadub
    @yabadub 3 ปีที่แล้ว

    Excellent explanation, thank you

  • @massimobaita7178
    @massimobaita7178 3 ปีที่แล้ว

    Thank You very much, Rohan!

  • @paoloricaldone6273
    @paoloricaldone6273 3 ปีที่แล้ว

    thanks Rohan, smart as usual

  • @mridulsarmah5974
    @mridulsarmah5974 3 ปีที่แล้ว

    Great tut Sir.

  • @wernerziemerink
    @wernerziemerink 3 ปีที่แล้ว

    Thanks. Now we just need to teach you not to constantly switch on the template for every node. :)
    Jokes aside. Great video Rohan. I sent this link to all my team members.

    • @rohandalvi
      @rohandalvi  3 ปีที่แล้ว +1

      It’s just a very old habit. I’ll try and remember not to do it. 🤓

    • @wernerziemerink
      @wernerziemerink 3 ปีที่แล้ว

      @@rohandalvi Haha, no dude. I was joking because I used to do the same thing. It took me a while to change my habit.
      You are not alone. :)

  • @fulanxi6434
    @fulanxi6434 3 ปีที่แล้ว +2

    Thanks Rohan, welcome back. I hope you are safe. BIg up.

  • @TheJamesagro
    @TheJamesagro 3 ปีที่แล้ว

    Thank you sir for this wonderful tutorial... For as noob as me, your tutorial has been really helpful. Thank you may god bless you..

  • @TheDanielConsole
    @TheDanielConsole 3 ปีที่แล้ว

    Great vídeo, thanks!

  • @wisehousetechnologies8247
    @wisehousetechnologies8247 3 ปีที่แล้ว

    hi sir .. i hope you watched the movie ra-one .. can you make a tutorial on the cubical formation animation like in the movie using houdini .. really twisting my head to do it but couldnt find a way ...

    • @rohandalvi
      @rohandalvi  3 ปีที่แล้ว

      That's a little beyond my knowledge. It's definitely some kind of math to get the cubes to roll based on direction and speed. I'm not that good at math.

  • @12miikee
    @12miikee 3 ปีที่แล้ว

    Roha, you can apply this new att noise with pyro ? or we need to use other thing ?

    • @rohandalvi
      @rohandalvi  3 ปีที่แล้ว

      It should be possible. I haven't tried it but it's not very different from the old node.

  • @BCmodo
    @BCmodo 3 ปีที่แล้ว

    Love your tuts... Are you planning some new paid tut in near future?

    • @rohandalvi
      @rohandalvi  3 ปีที่แล้ว

      I'm going to start a patreon soon. I'm recording some videos for that. I'll let you know once it's ready to go live.

    • @BCmodo
      @BCmodo 3 ปีที่แล้ว

      @@rohandalvi fantastic... Cant wait