So, when I was putting this modpack together, I was exclusively looking at CurseForge mods, and therefore didn't even know about the True Ending mod until recently. So I'm writing this comment for anyone who feels like Savage Ender Dragon is too difficult, as True Ending basically does the same thing, but a little easier (also the visuals look insane, plus it even has its own boss music). I wasn't expecting it to be compatible with YUNG's Better End Island either, but it surprisingly is, so overall I highly recommend this mod as an alternative (I think I like it even more than Savage Ender Dragon tbh). EDIT: So I just found out that True Ending and Savage Ender Dragon surprisingly work together... I definitely don't recommend playing with both of them, but I mean, if you're one of those people who really enjoy a challenge, then I guess enjoy the ridiculous amount of chaos that the dragon fight becomes with these mods installed...
My shaders are a modified Complementary Reimagined + Euphoria Patches, the end crystal beams can be enabled within the Euphoria Patches settings. Euphoria Patches is a separate mod that adds a new shader to your shaderpacks folder if you have Complementary Reimagined or Complementary Unbound, either one works, so be sure to look for a mod AND a shader as you need both Complementary Reimagined or Unbound and Euphoria Patches for it to work properly.
You can try: 1. allocating more memory to the game, 2. decreasing the render distance, 3. tweaking some settings, 4. installing some performance and FPS enhancing mods. Hope this helps!
Well, most of the Complementary Reimagined settings are the defaults, but I have switched Motion Blur, Lens Flare, Rain Puddles, Night Nebulae, Rainbows after rain, Auroras every night and Entity Shadows on, as well as some ACL settings like glowing portal edges and connected glass, and pretty much every IntegratedPBR+ setting, with the exception of some glowing ores and stuff. Pretty much every Euphoria Patches setting under the Popular Settings tab is enabled with the exception of Seasons and Spooklementary, and the auroras are set to rotate daily. There are some other weird specific settings, like my glowing ores and stuff are set to have only some be emissive and the sun and moon are set to a 40 degree angle, but most people probably don't even notice those. Some of these settings can absolutely DESTROY performance on lower end PCs, so if you're having trouble playing, consider turning off some settings like Entity Shadows and ACL.
@@thefakeplayer_ I am using just the default amount of allocated memory (which I believe is 1GB) and it is working fine, but my computer is pretty beefy. I'd recommend experimenting a little if you're not sure your PC can handle it. Like I said above, Entity Shadows and ACL can affect performance pretty heavily, but disabling them will cause some features like glowing portal edges and the beams that shoot out of end crystals to not work. EDIT: Nevermind, apparently I am using 4GBs! I must have changed it at some point, my bad!
Lol, whoops. Maybe I'll make a part two, who knows, I've discovered a lot of new End mods since I created the modpack, including Unusual End. Also, just realized you were the dev of the mod when actually looking at this comment after seeing the notification, lol, that's pretty cool. Never actually expected to have a mod dev comment on my videos when I started making modded stuff.
So, when I was putting this modpack together, I was exclusively looking at CurseForge mods, and therefore didn't even know about the True Ending mod until recently. So I'm writing this comment for anyone who feels like Savage Ender Dragon is too difficult, as True Ending basically does the same thing, but a little easier (also the visuals look insane, plus it even has its own boss music). I wasn't expecting it to be compatible with YUNG's Better End Island either, but it surprisingly is, so overall I highly recommend this mod as an alternative (I think I like it even more than Savage Ender Dragon tbh).
EDIT: So I just found out that True Ending and Savage Ender Dragon surprisingly work together... I definitely don't recommend playing with both of them, but I mean, if you're one of those people who really enjoy a challenge, then I guess enjoy the ridiculous amount of chaos that the dragon fight becomes with these mods installed...
that ending is no joke, one time i forgot to leave a like and now my house is nothing but rubble and ash!
Very well done boyo!
Yo, those beams on the pillars look sick! How did you get it to do that? Also what shaders are those- they look great!
My shaders are a modified Complementary Reimagined + Euphoria Patches, the end crystal beams can be enabled within the Euphoria Patches settings. Euphoria Patches is a separate mod that adds a new shader to your shaderpacks folder if you have Complementary Reimagined or Complementary Unbound, either one works, so be sure to look for a mod AND a shader as you need both Complementary Reimagined or Unbound and Euphoria Patches for it to work properly.
@@TriableLlamaYT tysm!
@@kitisbored17 You're welcome! Glad you enjoyed! :D
LETS GO BOYOOO
looks good keep it up
cool keep it up
I think you can strike gold if you make a good mod combination video for the nether.
Already on my list! I think I'll start working on it tomorrow if all goes according to plan!
Ngl I have a good asf pc but It still lags me how to prevent lag when I have a good pc
You can try: 1. allocating more memory to the game, 2. decreasing the render distance, 3. tweaking some settings, 4. installing some performance and FPS enhancing mods.
Hope this helps!
What are the Modified settings so I can get a exact copy of ur shader settings
Well, most of the Complementary Reimagined settings are the defaults, but I have switched Motion Blur, Lens Flare, Rain Puddles, Night Nebulae, Rainbows after rain, Auroras every night and Entity Shadows on, as well as some ACL settings like glowing portal edges and connected glass, and pretty much every IntegratedPBR+ setting, with the exception of some glowing ores and stuff. Pretty much every Euphoria Patches setting under the Popular Settings tab is enabled with the exception of Seasons and Spooklementary, and the auroras are set to rotate daily. There are some other weird specific settings, like my glowing ores and stuff are set to have only some be emissive and the sun and moon are set to a 40 degree angle, but most people probably don't even notice those. Some of these settings can absolutely DESTROY performance on lower end PCs, so if you're having trouble playing, consider turning off some settings like Entity Shadows and ACL.
@@TriableLlamaYT Ngl how much Ram do I allocate just so I don't get a stupid amount of lag
@@thefakeplayer_ I am using just the default amount of allocated memory (which I believe is 1GB) and it is working fine, but my computer is pretty beefy. I'd recommend experimenting a little if you're not sure your PC can handle it. Like I said above, Entity Shadows and ACL can affect performance pretty heavily, but disabling them will cause some features like glowing portal edges and the beams that shoot out of end crystals to not work.
EDIT: Nevermind, apparently I am using 4GBs! I must have changed it at some point, my bad!
x d
Seems like everybody released a video about enhancing the End in 1.20 with mods exactly 1 week before Unusual End's rework 😂🥲
Lol, whoops. Maybe I'll make a part two, who knows, I've discovered a lot of new End mods since I created the modpack, including Unusual End.
Also, just realized you were the dev of the mod when actually looking at this comment after seeing the notification, lol, that's pretty cool. Never actually expected to have a mod dev comment on my videos when I started making modded stuff.