King Arthur: Knight's Tale - Stats for Beginners

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  • เผยแพร่เมื่อ 28 ส.ค. 2024

ความคิดเห็น • 10

  • @dwalker8059
    @dwalker8059 2 ปีที่แล้ว +3

    Great explanation of the different stats. Had no idea what injury tokens were for until now.

  • @LeeroyGaming
    @LeeroyGaming 2 ปีที่แล้ว +2

    There is a building upgrade at the building that removes injuries that gives you back vitality at same time as you remove injured :)

  • @ADnolimit123
    @ADnolimit123 2 ปีที่แล้ว +2

    Man thanks for doing these guides really loving the game! hope you cover more heroes!

    • @maxxalos1267
      @maxxalos1267  2 ปีที่แล้ว

      Glad you like them, I'm currently trying to put out a character a day while also playing through the game on other alignments to have more characters to explore and then also do guides on lol.

    • @ADnolimit123
      @ADnolimit123 2 ปีที่แล้ว +1

      @@maxxalos1267 whatever you do bro i'll be watching them for sure! You got a sub!

  • @b0lt_thr0wer15
    @b0lt_thr0wer15 2 ปีที่แล้ว +1

    Even though I played in the early access ( and haven't yet started since release) I didn't know a lot of this stuff, great job!

  • @JohnnyTightIips
    @JohnnyTightIips 2 ปีที่แล้ว +1

    Comment for the algorithm, useful guide

  • @FhargaZ
    @FhargaZ 2 ปีที่แล้ว +1

    Some levels like the one with the Red knight or Morgana, the enemies have an attqck from 27-40, even several levels laters that is still too high? On purpose? Even the main missions don't have that scale of damage.

    • @maxxalos1267
      @maxxalos1267  2 ปีที่แล้ว

      The demon possessed enemies get very large stat boosts that are currently overtuned for the supposed level requirement of the mission. The devs are aware of this and this will be nerfed in the first balance patch.