@@jackronesto8182Which is crazy because I thought the Steins Gate games were their best selling ones to date by quite a mile, unless ... They didn't count ?
I'm still hoping they release the physicals of the two games globally. The physicals are JPN exclusive and only via a Collector's Edition. Its price is unjustifiable right now.
VNs also generally have low development costs, usually well below 1 million dollars. So, it made the money back 'easily', is what I'm saying, especially since they're MAGES' best-sellers (though probably mostly thanks to Japan). Sure, these kinds of games very rarely sell hundreds of thousands of units like games in most other genres, but that doesn't matter as much in the long run. I guess you could argue they're early 'adventure games', since that's how they were labelled initially, but adventure games in Japan tend to be quite different from the Western ones. (less moon logic, more talking)
@@mariotennisman From what I've read online, Steins Gate did indeed sell more, but it didn't make as much money due to heavy licensing fees. Famicom Detective Club managed to make more money overall in a shorter period of time.
So, we got Metroid Dread where you face off against deadly robots named "EMMI" and now we have a new game coming out with a killer known as "Emio"...Okay, Sakamoto, I'll bite, who is Emmy, and how did she hurt you?
Honestly the fact they gave Emio it's own teaser, AND it's gonna be the first M-rated game made by Nintendo in house, reads to me like they wanna try and give FDC a legit push to be a kinda big deal. Maybe not Mario big, but perhaps as a solid B or C-tier series. Whic is such an insane idea. This whole scenario is so unbelievable frankly.
Maybe there’s hope for Metroid 6? After the honeymoon Dread was really lackluster. Zero Mission and Super Metroid are better. Fusion’s story is better. Return of Samus had better unlockables. Dread’s unlockables are depressing…
@@ironrex6979 Dread was better than any of the GBA/DS releases. It's just that indies have shown how good metroidvanias can be since the days of Super Metroid.
@@bladechild2449 Dread does not even compete with the ambition and depth of Zero Mission. Dread’s Story has plot holes and has a pretty awkward ending unlike Fusion. Return of Samus has the best unlockables while Dread had barely anything rewarding multiple playthrougs. No zero suit as well. Objectively Dread is so barebones, repetitive, easy, and linear that your reply has to be parody. Btw there was no mainline DS release I’m doubting you have played these games. Dread mid.
i love it, it shows nintendo is secure enough thanks to the switch and how popular it is to take insane risks. risks which don't read like desperate gimmicks.
Yoshio Sakamoto's career is wild. Worked on Metroid, wrote and directed a bunch of Adventure Games (the only real ones Nintendo made themselves), then directed Super Metroid, became the face of Metroid for like 10 years until he directed Other M and lost all the goodwill of the fans, then came back 10 years later with Dread and got all that back, and now he's coming back to a new Famicom Detective Club. This guy, I swear.
@@MagicDonut00 Same, I loved that game! Yeah, Metroid fans can be pretty toxic, especially Sakamoto haters. They even tried to boycott Samus Returns back when it was announced, simply because it led to the cancellation of AM2R, even though that reaction was against AM2R developers wishes to have more official Metroid games. I don't even think some of them actually cared about 2D Metroid in the first place, I think they are simply Sakamoto haters who still held a grudge against him for Other M. It doesn't make actual sense to boycott a new mainline 2D game. If you are really a 2D Metroid fan you would support the new entries, not boycott them and talk shit about them. This haters also told blatant and sourceless lies about Sakamoto himself to slander him, without providing actual evidence, like that he hates the Prime series and that he's jealous of its success, or that he has a dictator-like control over the series and don't want anyone to touch it.
I played missing heir over last Christmas, and just the other day finished girl who stands behind. Gosh these games are so tightly written, like you're right, there's nothing insane, no big gimmick or twist. The plot is still full of twists and turns, and its so refreshing to play something that's just a vanilla detective story but done really well.
@@paperluigi6132 yup for sure, although I'm kinda wondering if maybe that twist in question might be that the mystery goes unsolved or something, there's so many angles a divisive ending could go
I have to wonder what her moveset even would've been? It's hard to imagine, but with how creative Sakurai and his team can be, I think we could see it happening in the next Smash. I mean hey, if the next one comes out early in the Switch successor's life, it'd provide a good opportunity for some Famicom Detective Club representation, since Emio will still be fairly new by that point.
Really appreciate this video. I kept seeing the Emio game featured and I went from watching the trailer, being captivated by the trailer alone, researching the series (i.e. watching this video to see wtf this is about since I never heard of it), to just buying all three games on a whim. Whether the Emio game is good or not, they always say vote with your wallet and I want to show that there’s support for this style of games. Literally replaying the Ace Attorney games right now too with AAI having just come out, so I’m definitely in my visual novel mood right now. Your enthusiasm for the series while acknowledging some flaws got me into this. Thanks, homie!
I'm actually pretty new with the series. I knew about the games since the remakes were done, but I didn't actually pick them up until Emio was revealed to be a new game for the series. The intriguing elements of this new game made me wanna make sure I don't miss anything before it comes out, so I'm looking forward to checking out this series!
@@falconeshield he’s saying the first two in the series that they remade are censored they’re only rated for teen the new one that just came out that’s mature you can play in Japanese or English
The funny thing is I know people who are fans of the Famicom Detective Club that didn't know about this new release because it wasn't in the Nintendo Direct (btw, they lost it when they announced the Edgeworth Investigations games).
"Oh, it's just some Visual Novel series; not even a game." At least, that's what society who plays games see this as; I, however, love VNs. I want to play the first couple games too.
I love when people say visual novels aren’t games. Apparently they’re just the only thing rated by the ESRB and other video game ratings boards that aren’t video games. Cant wait to find out the ESRB rating on buffalo wings next.
I hope this game sells well. I bought the remakes and loved them. I wish people would talk about them more because they are genuinely great games. It seems like they are also really cost effective, since I doubt the remakes sold a whole lot, but they must’ve made a good profit if we’re getting a third game. It would be cool to get a new Famicom Detective Club every couple years. Just a smaller AA series to fill in the gaps on Nintendo’s release calendar. And if there’s a large market for this game that has an M-Rating, it gives me hope for Mother 3, since Nintendo would have evidence that they could bring it over with a faithful localization, without worrying about it not selling due to its rating. But to be fair, it’s Mother 3. The game is such a well known commodity at this point that I’m sure an English release would sell like hotcakes regardless.
It will probably do better in Japan, I assume the remakes of the first two games mostly did well over there (and they were some of the best-selling games MAGES ever made, apparently). However, I see your point, and this is actually a very good observation - this could be a way for Nintendo to test the waters and maybe release some of their weirder, more experimental games with more mature themes in the West if this does well enough. Hopefully that's the case.
Honestly, Emio definitely peaked my interest. It reminds me a bit of the AI: THE SOMNIUM FILES games with their weird murder-mysteries and aesthetics, and this retrospective was super fascinating. I may pick it up, thank you!! Also, if you ever want to play murder-mystery games, please check out AI: THE SOMNIUM FILES!
Somnium Files sucked. FDC will be nothing like the sci-fi junk and crappy mini games found in Somnium files, and I say that as a big fan of the Zero Escape series. FDC is just a straight up adventure VN with a grounded, sensible plot. Nothing else.
I played the remakes on Switch and loved them. In The Missing Heir, unfortunately, i was able to understand an important thing about the ending when i was in chapter 6 (is not that hard); The Girl Who Stands Behind has better plot in my opinion. Anyway, the atmosphere, graphics, music were all amazing. If you love mystery, give this series a chance
I absolutely love them both. I can’t wait for this one. Already preordered the physical copy. The atmosphere and the twists were amazing in the first two.
I'm honestly curious why people kinda say that game to 30 year old series is "nothing original" because that's so long timespan it might as well be new xD Edit: Ah you commented on that as well
IMPORTANT REMINDER: The Famicom Detective Club games are *NOT* Visual Novels, they are *First-Person Graphic Adventure Games.* Graphic Adventure Games focus on (but not limited to) player interaction, exploration, and puzzle/problem-solving. On the other hand, Visual Novels focus more on reading and have limited player interaction, though text choice-based progression systems are used for multiple routes and endings (similar to a choose-your-own-adventure book). In Japan, a distinction is made between Visual Novels and Adventure games in Japan, where games like Ace Attorney, Snatcher and Danganronpa are categorised as "ADV"-type (short for Adventure) games, while games like Clannad, Fate: stay/night, and Higurashi: When They Cry are categorised as "NVL"-type (short for novel) games, though this distinction is lost as Japanese Graphic Adventure Games are often categorised as Visual Novels by Westerners. This is mainly due to them sharing similar presentation elements (e.g., Text Boxes & Anime Visuals) despite having differing gameplay elements, as well as Westerners using the term "Visual Novel" differently compared to Japanese devs and gamers. Gameplay-wise, the game descends from Dragon Quest creator Yuji Horii's The Portopia Serial Murder Case (Specifically the Famicom Port) than the true novel-type games that would come out later, like Chunsoft's Sound Novel Otogirisou (Super Famicom, 1992) and Leaf's Shizuku (NEC PC-9801, 1996), it's first entry in the Leaf Visual Novel Series and the game that popularised the term "Visual Novel".
I've played both remakes and really enjoyed them. So this announcement of a 3rd mainline game is pretty exciting for me and I love how Nintendo is giving life to some of their more obscure franchises. Another Code Recollection is another example of this. Two games that kinda got lost in time then all of a sudden got remakes out of nowhere. It's cool to see them dig deep into their IP catalogue and release them to a new audience.
I’m gonna look into famicom now, because that animation of the visual novel format looks so cool and pretty. And this is coming from a fellow ace attorney fan!
Even if this isn’t a new IP, it might as well be. A new entry in an IP that hasn’t got a game in over 30 years, and the very first M rated Nintendo game? That’s still so cool. The Emio marketing definitely worked though, bc I want to pick this up day 1. Also if we can get a third famicom detective club, Mother 3 has a chance to come to the U.S
I really enjoyed the first two installments of this series I'm so stoked that a third game is coming out and hopefully this'll lead to even more in the future!
Just finished Emio. It was really good. the most surprising part was definitely the ending. it’s literally a 20 minute long anime tying up the games loose ends. it was VERY good
For me, the new Famicom Detective Club announcement was the biggest game announcement of the year for me. I played the remakes 3 years ago and I fell in love with the series as well as Ace Attorney. Famicom Detective Club got me into visual novel games.
Thank you so much for this useful info on the series! I had the opposite reaction to most people when it came to Emio, I thought the teaser was just another horror game and wasn't curious after that, but then when it was revealed to be a visual novel game it peaked my interest lol. Hadn't played any Famicom Detective Club games but is the perfect time to get into the series.
I'm glad Nintendo revisited this genre, detective/mystery games are such a niche market I hope they decide to update Hotel Dusk Room 215 and Last Window The Secret of Cape West.
Interestingly, in Japan they were quite popular in the 80s/early 90s, thanks to Portopia's success. The genre isn't as popular as it used to be there, but back then there were loads of games like that (of course, very few of them were translated back then). Japan even had its own exclusive Sherlock Holmes games. Still, apparently FDC remakes did quite well and were some of the most profitable games MAGES ever made... so there's that.
The best fan fact I know about the series is that Ayumi was considered as a fighter for Melee, but was scrapped because people in the West would have zero idea on who she is. I am not kidding.
Same with takamaru from the mysterious muramasa castle... And he was attempted to be a fighter every game from melee to smash wii u, idk about ultimate.
I played the SNES Fan Translation of the Girl in Back and the 2 remakes on Switch of the Missing Heir and The Girl who Stands Behind. I was an adovcate since 2015 to promote the Famicom Detective Club games via Operation Tachibana/Famibana which I used to bring more awareness to the old games before the Switch versions were announced. These remakes felt like a dream come true to me cause I wanted Ayumi Tachibana to get more of a spotlight. And of course I will be picking up a physical version of Emio the Smiling Man FDC coming the end of August 2024! :D What a time to be a Famicom Detective Club fan eh?
I am super excited and happy about this game's announcement. I hope more contet about this series gets made on TH-cam, because as of right now, there isn't much lmao You should make more in-depth videos about these games
Worth noting that Ayumi Tachibana was seriously considered to be a fighter in Melee by Sakurai but due to the complete unknown status of the franchise by the Western audience (he was already on the fence at the time about leaving Marth/Roy in the Western release) and cult status even by Japanese audiences he sadly couldn't justify it. She returns as a spirit in Ultimate but strangely a spirit event promoting the remakes never happened despite the franchise being first party so there wouldn't be any legal hoops to jump through.
I hope they release and Satellaview game BS Detective Club: Lost Memories in the Snow. They did it with Radical Dreamers: Le Tresor Interdit in the Radical Dreamers edition of Chrono Cross.
Is fantastic to see a fourth Detective Club game to close (Yes, the series is just called Detective Club. Strange that Nintendo did the same mistake of the Wars series), and with actual physical copies for the Western countries. Is great this revival, and would be nice to see more after this (Ayumi in Super Smash Bros., a remake of Lost Memories in the Snow, and more new games).
Afaik, the Satellaview "BS Detective Club" game has not been dumped yet, which makes getting an English version kinda hard. Also, since it was a SoundLink game (SoundLink games had voice acting or radio hosts and music streamed via satellite) you'd be missing the voice acting and music when dumping the game, because that track was only streamed live, never saved to the cartridge. There is a Japanese person who's trying to demake the game as a romhack for the FDS version, who last updated their blog 2021. And there are recordings of the game, but that's it. So... Unless Nintendo releases the sources (ha) or remakes the game themselves, I doubt were gonna get it in English. Except if someone wants to remake it themselves. From the videos. In that case... good luck. Seems like a lot of work ^^'
This being the first time I've heard about the Satellaview broadcasted the voices? So like they had their own radio station, just to let folks play along with a game? The only sort of thing I've heard is from Disco Elysium and how their computer stuff kinda works. That's honestly wild. Makes games with Twitch integration seem as complex as having a splitscreen mode.
@@NEEDbacon Exactly. You could just stream anything you wanted to the SNES, which was sometimes used for music, even licensed music (check out the F-Zero broadcast recordings for that), or voice acting, like in BS Detective Club, where audio was synced to the gameplay, so you only had a limited time per screen until the next audio stream would come in and automatically take you to the next cutscene. Sometimes they had a whole crew on there, basically performing a live show streamed to your SNES, while you're playing a game. Again, F-Zero is a good example for that.
Looks like even Sakamoto himself didn't acknowledge that game. He called Emio the 3rd entry, the first new game for over 30 years, which leads me to believe he either forgot that BS Tantei Club exists, or the Satellaview game is almost lost media and Nintendo decided not to mention it; well, not fully 'lost' I guess; you can watch the longplays on YT, at least; looks like it's the shortest game of the bunch by far. Interestingly, the voice actress who voices Ayumi in the remakes is the same there. Japan is really consistent about these things, gotta say.
@@mariusamber3237 Yeah, maybe Nintendo told him to not mention BS Detective Club. Or maybe it's seen as a spin off, since you don't play Unnamed Protagonist in that one, but Ayumi and he only counted "main line games." Pretty cool though that they brought back the same va, didn't know that.
Also, the person who voices Ayumi in BS Famicom Detective Club returned in the switch remakes to voice her. So a few people were hopeful for the third game to be rereleased too if the first two did well.
They really need to re-release the Switch remakes physically in the West. It's going to look very weird on my shelf to have a Japanese game next to a North American Switch game.
Do you think Ayumi's chances of getting into Smash are high now? She was planned to be a fighter in Melee during production, but she was cut due to the games not being recognized outside of Japan until the remakes many years later.
@@mariotennismanShe has experience in Naginata combat, so that pretty much covers all her normal moves if needed, could be a unique weapon for smash too.
You know, I'd like to think enough people bought the Famicom Detective Club remakes to warrant another game, even though Yoshio Sakamoto said in the official announcement video that he basically came up with the idea for Emio during the development of the remakes and basically wanted to do another. It feels like another instance of someone with a lot of seniority at Nintendo using their influence to get a passion/pet project of theirs made... which in this case, that's great, I really look forward to what he and the rest of the team cooked up for this one. It's just a shame that it feels like that's the only way to get sequels to less popular or lesser well-known games made at Nintendo most of the time. Like, I can only hope a long-standing Nintendo employee decides to use their influence to make another Wario Land game, or get Camelot to make a new Golden Sun.
I love visual novels. If anyone is interested in horror/thriller visual novels before this game drops, either play the the remakes of the old games or play paranormal sight by square enix
Save backups to local drives. You now have a physical copy you can make infinite copies of. It's not the same as streaming games. You legally own it and you can keep it forever.
@@mythosinfinite6736 won't you need to have your Switch modded to backup your digital purchases? I only plan to do so near the end of the Switch's lifecycle.
That, StarTropics, and Mysterious Murasame Castle. Would love to see them all come back. Get Good Feel on IC, bring Ganbarion in for ST, and Grasshopper for MMC (Suda was apparently on the team that made the game and wants to make it).
This is one of those franchises where I “knew” of it thanks to Smash Melee but that was kind of it. So basically like everyone else in the West, I guess. I keep saying I’m going to pick this up especially since I have Another Code which is also a really good visual novel, but I dunno if I will.
Antdude please stop saying Nintendo makes kirby HAL makes kirby Kirby is a 2nd party IP by HAL, both owned by Nintendo Nintendo doesn't directly make kirby Same way Nintendo doesn't make Pokemon games, that's Game Freak/The Pokemon Company
The remakes are good, looking forward to emio! Visual novels/adventure games can have very good atmosphere and tone in their stoies. They can work as horror games just look at ddlc, higurashi, umineko, danganronpa ,professor layton, ace attorney, you and me and her. Dont dismiss an entire medium youre really missing out onamazing stories and characters!
It is made in house. It's co developed between Nintendo and mages just like the remakes were. Sakamoto is heavily involved for a reason just like with metroid
@@superbros64deluxe Because a game can be developed by more than one company? thousands of games are like this dude lmao games can be co-developed. More recently pikmin 4 and nintendo world championship were co-developed games as a collab between epd and the contracted studio. dunno why gamers have a difficult to accept that, games are developed in multiple places at the same time, be it from leads like my example or by support studios working on other parts for the leads to have more time
@@superbros64deluxe A lot of Nintendo games have different studios working together, like Monolith helps with ideas and world design for multiple Nintendo games, or that Nintendo EPD which... literally exists just to help other studios.
Thank you for this retrospective; I didn’t know anything about the Famicom Detective Club series until now! Do you think they will release a physical copy or a bundle of the first two games with the new one coming soon?
I believe the reason that the JP cartridge doesn't have English, is because it took a while for they to translate the game, I think over an year to come to the west, so they just never updated the original release to have English language support.
Actually, I'm wondering if Nintendo will decide to remake and localize another similar duology of text-based adventure games from the Famicom Disk System: *Famicom Mukashibanashi* (or, Famicom Fairytales, I guess), which consists of *Shin Onigashima* and *Yuyuki.* The first game features Donbe and Hikari and pretty much show up from time to time in the same way as Ayumi Tachibana (from a trophy in Melee to Mystery Suits in Mario Maker), leaving much intrigue on who the heck they are; and Yuyuki is basically Nintendo's take on Journey to the West with their own Goku. With the success of the remakes of the Famicom Detective Club duology, and maybe even the Another Code one too, you think they might give their Famicom Fairytales another shot, too?
Never played or heard of this franchise until the reveal. Ive played a total of 2 VN, but inly finished 1. I will get this game day one, cause it just looks good. I will het the other 2 ONLY if a physical copy is eventually released.
I loved the (remakes) of the first 2, I knew they were considered horror back in the day and I'm a huge coward so I was a little scared to play. Emio looks interesting, but at the same time, I'm scared 😅
Correction, the Famicom Detective Club remakes (and Emio) are developed largely by MAGES. Yes, it's a first-party Nintendo IP that they own, and Sakamoto has creative reign over all three games, but MAGES are the ones who developed the games. MAGES also created the Science Adventure Series, which include Chaos;Head, Steins;Gate and Robotics;Notes, so their experience with visual novels (and especially creating fully-animated ones in Elite's case) likely enticed Sakamoto and his team to hire them for the job. I love the Famicom Detective Club games. I just wish they lasted longer and justified their asking price, since they don't have the benefit of player-choice and multiple routes/endings like most visual novels do. Sure, the stories are much better when you're playing the game than simply watching a video (which is more than I can say about most kinetic visual novels and even most "cinematic" or narrative-driven games), but Emio ends just as things start ramping up. Kind of left me wanting.
Urban Champion and Clu Clu Land would be fun to see a new game in them and Excitebike has had several sequels but not all of them named Excitebike for instance one I believe is called Excitetruck
I noticed an interesting thing. The Missing Heir is colored red, The Girl Who Stands Behind is blue, and Emio is colored purple. What does that mean, I have no idea.
Not in-house . This is still MAGES. EPD7 doesn't do fully in-house anymore. Sakamoto may be the lead producer, but almost none of the grunt work is being done internally. Thank you for acknowledging BS Tantei Club. Apparently, the reason Nintendo is pretending it doesn't exist has something to do with St. Giga no longer existing. They had some shared rights to the BS originals, and Nintendo doesn't know who has that share now. Same reason F-Zero 99 doesn't have the BS tracks, apparently.
It's wild that there's a Satellaview remake of Zelda 1 AND a Satellaview sequel to Link to the Past and they're totally buried and more obscure than the CDI games. The Satellaview games are the wildest lost media in gaming.
No it is in house. Epd7 is a part of epd that isn't big enough to do it alone but they are all responsible for planning, concept and direction while a contracted studio is responsible for programming, art and other aspects, that's why it's co developed
@@ausgod538 By that logic, it still isn't the first in-house M rated game: Fatal Frame 4 was a triple joint between EAD, Koei-Tecmo, and Grasshopper Manufacture.
Never played them but definitely intrigued by them and now after watching this I think I'm going to go to the eShop and get the bundle. If I liked them then I will get emio when it comes out.
I saw the GameCenter CX episode about the missing heir and it seemed pretty generic as far as those games go, but I played the gir who stands behind on Super Famicom and it was a lot better imo, the opening and ending were both really good and the middle was too. Maybe in the future Nintendo will remake Nakayama Miho no Tokimeki Highschool with Square's blessing :)
It’s more grounded and focused than AA, with the entire story being one single case rather than multiple cases. But you can definitely tell that AA took a lot of inspirations from FDC, especially the first Ace Attorney. Overall I had a great time with both. But just keep in mind that these are relatively short games (I beat Missing Heir in 6 hours and Girl Who Stands Behind in 8 hours), and there are a few gameplay moments that didn’t age well where you have to do a couple of obscure things to get the plot moving and it’s not clear what the game wants you to do. But you can overcome those issues by either brute-forcing all the options, or looking up a guide.
I know it's the easiest to address the genre of game the series partains to as visual novel, but the FDT series is closer to an Adventure command menu based game than a straight up VN. You still do the ABC of detective work in those by conduction interviews, inspecting scenes, finding objects and whatnot. A Visual Novel in the modern sense does not usually offer any interactivity in this sort of ways aside from dialog choices. Anywoo, long tangent just to say that I like the more direct Detective work approach these games have over other VN/Adventure games of the sort. Especially vibing with the atmosphere in both games ! Soundtrack can't be forgotten too since there's work from the Super Metroid composer there ! Can't wait for Emio
Not closer to Adventure, they are Adventure. It literally the same genre as old school western point and click Adventure games, but in first person rather than third. Most "visual novels" are part of the Adventure genre.
"The ending will be divisive" might be the greatest promise I've ever heard. Honestly, the ending of Girl who Stands Behind was pretty crazy too, it stuck with me for a while anyway. Those remakes were damn good, even if the localisation could have been less censored. I don't have much faith that Emio will remain untouched by the localisation team even with its PEGI 18 rating, but I still look forward to the full game.
I see, I was wondering what this might have over other visual novels, but I can see atmosphere and presentation being a thing, Thriller Mystery is one of the more popular forms of Visual Novel, outside of... Dating Sims and Doki Doki. But that's certainly why I think this is a gamble on Nintendo's part because the genre has such a... Steep curve in modern day. Like, nothing WRONG with a more grounded story, but most of the more grounded stories I see of Visual Novels also try to tackle more "risque" subjects. I'm just gonna say it's a hard genre to stand out in when the environment outside of your typical "Horror Mystery with fantasy elements" is also super LGBTQ+ or at least coded as such. There are a lot of experiences that can speak to a good many people. While a Grounded Mystery is definitely more unique for the genre, it's not really what the audience is adjusted to in most cases when we're given fantastical stories like Ace Attorney or Danganronpa. Still, I'd say there's a LOT of intrigue with Emio for me. It's got a LOT of promise just by how it was marketed alone, and maybe if I like it enough I might go and revisit the first two games. This one just has a much more potent sounding hook, and of course, crazy good marketing.
I literally just finished the remakes like a week or two ago and now a new one is being announced, really coincidental timing on my part at least. I really enjoyed both games, and they are definitely a little confusing in terms of progression, especially in The Missing Heir, but overall still enjoyable games
The fact that this Is purely in house I don't think Is the case? It's probably being Made mostly by Mages, the guys who did the remakes. EPD Is still probably co developing it, but they also Co developed some of the Fatal Frame games and even Devil's Third.
Epd didn't exist at that time, it was spd and spd only produced those games. This here is codeveloped just like pikmin 4 was codeveloped between Nintendo epd and eighting. Most people don't know but there's a fair bit of games in the switch gen that are like this, just like there's others with only epd and of course, the ones developed with epd only producing
As someone who DID play the Famicom Detective club games when they were remade, all I can say is that I hope they will modernize the hell out of the UX. Because man. I could tolerate those menues because I'm used to old-school point and click games, but this genre have made QoL improvements over the years and I dearly hope the new one feels less clunky. Though I will say, I don't see what AntDude means when he says the remake doesn't have the old versions anime style- the SNES remake looks graphically and artistically very much similar to the remake. Drawing style of the charsacters and everything.
I honestly admit, while I do like a lot adventure games and some visual novel ones, I saw the remakes of the first two games back then and I wasn't impressed by the looks at all. Not just that but I go as far as that I find the games somewhat lack a certain identity. Nintendo never really went as far as properly introduce the characters of the games in a meaningful way back when the game was announced (or it at least all went completely beyond me). I assume they are basically 80s retro style detective novels and stayed in a relatively simplistic style but like with a bunch of other retro rpgs that I played before, I am honestly never sure if I will actually find them all that entertaining if they are too simple in the end... Maybe to explain further, I actually had my fair share of fun with the DS-releases of "Another Code" and "Hotel Dusk: Room215" which had a neat look to them at the time. I don't really feel myself all that drawn to what I've seen of "FDC" yet but I am still intriuged...If the games ever get a sale in my place in Europe, I might try one, but my big pile of not yet played games might make me consider otherwise and rather just let me end up watching a playthrough of it instead. I'm very torn with this particular franchise. ^_^'
I found dumb how the European version of these switch games don't have Spanish translation so a lot of people miss that experience again because of that but i checked the emio page of nintendo and apparently they are translating this game this time,so that means Nintendo is going strong with this IP,maybe we would see more games in the future and with some luck an update with the translations for the first 2 remeakes
The fact that the new game is getting a physical release implies the remakes of the first two sold well enough to justify it.
Impressive
The two were MAGES’s best selling games of all time.
@@jackronesto8182Which is crazy because I thought the Steins Gate games were their best selling ones to date by quite a mile, unless ... They didn't count ?
I'm still hoping they release the physicals of the two games globally. The physicals are JPN exclusive and only via a Collector's Edition. Its price is unjustifiable right now.
VNs also generally have low development costs, usually well below 1 million dollars. So, it made the money back 'easily', is what I'm saying, especially since they're MAGES' best-sellers (though probably mostly thanks to Japan). Sure, these kinds of games very rarely sell hundreds of thousands of units like games in most other genres, but that doesn't matter as much in the long run. I guess you could argue they're early 'adventure games', since that's how they were labelled initially, but adventure games in Japan tend to be quite different from the Western ones. (less moon logic, more talking)
@@mariotennisman
From what I've read online, Steins Gate did indeed sell more, but it didn't make as much money due to heavy licensing fees.
Famicom Detective Club managed to make more money overall in a shorter period of time.
So, we got Metroid Dread where you face off against deadly robots named "EMMI" and now we have a new game coming out with a killer known as "Emio"...Okay, Sakamoto, I'll bite, who is Emmy, and how did she hurt you?
The male and female protagonists are revealed to be Samus' parents.
Don't forget EMMA from 'Persona 5 Strikers'.
That’s a major logical leap and not funny
@@ironrex6979 Bet you’re reeeeeaaaal fun at parties 🙄
@@BlackBatGirl1not Nintendo
Honestly the fact they gave Emio it's own teaser, AND it's gonna be the first M-rated game made by Nintendo in house, reads to me like they wanna try and give FDC a legit push to be a kinda big deal. Maybe not Mario big, but perhaps as a solid B or C-tier series. Whic is such an insane idea. This whole scenario is so unbelievable frankly.
Maybe there’s hope for Metroid 6? After the honeymoon Dread was really lackluster. Zero Mission and Super Metroid are better. Fusion’s story is better. Return of Samus had better unlockables. Dread’s unlockables are depressing…
@@ironrex6979 Dread was better than any of the GBA/DS releases. It's just that indies have shown how good metroidvanias can be since the days of Super Metroid.
@@bladechild2449 Dread does not even compete with the ambition and depth of Zero Mission. Dread’s Story has plot holes and has a pretty awkward ending unlike Fusion. Return of Samus has the best unlockables while Dread had barely anything rewarding multiple playthrougs. No zero suit as well. Objectively Dread is so barebones, repetitive, easy, and linear that your reply has to be parody. Btw there was no mainline DS release I’m doubting you have played these games. Dread mid.
Can’t believe I just found my favorite TH-camr in the comments of this random video
i love it, it shows nintendo is secure enough thanks to the switch and how popular it is to take insane risks. risks which don't read like desperate gimmicks.
Yoshio Sakamoto's career is wild. Worked on Metroid, wrote and directed a bunch of Adventure Games (the only real ones Nintendo made themselves), then directed Super Metroid, became the face of Metroid for like 10 years until he directed Other M and lost all the goodwill of the fans, then came back 10 years later with Dread and got all that back, and now he's coming back to a new Famicom Detective Club. This guy, I swear.
He is also the producer of the WarioWare games and I love that lmao
@@Matt-vx1mz And rhythm heaven series
@@Jodrik713 True, I forgot that
Other M was a great game. Nintrdos are such haters.
@@MagicDonut00 Same, I loved that game! Yeah, Metroid fans can be pretty toxic, especially Sakamoto haters. They even tried to boycott Samus Returns back when it was announced, simply because it led to the cancellation of AM2R, even though that reaction was against AM2R developers wishes to have more official Metroid games. I don't even think some of them actually cared about 2D Metroid in the first place, I think they are simply Sakamoto haters who still held a grudge against him for Other M. It doesn't make actual sense to boycott a new mainline 2D game. If you are really a 2D Metroid fan you would support the new entries, not boycott them and talk shit about them. This haters also told blatant and sourceless lies about Sakamoto himself to slander him, without providing actual evidence, like that he hates the Prime series and that he's jealous of its success, or that he has a dictator-like control over the series and don't want anyone to touch it.
I played missing heir over last Christmas, and just the other day finished girl who stands behind. Gosh these games are so tightly written, like you're right, there's nothing insane, no big gimmick or twist. The plot is still full of twists and turns, and its so refreshing to play something that's just a vanilla detective story but done really well.
Considering Sakamoto said that he thinks the ending will be divisive among fans, there’s a chance Emio will feature a big plot twist.
@@paperluigi6132 yup for sure, although I'm kinda wondering if maybe that twist in question might be that the mystery goes unsolved or something, there's so many angles a divisive ending could go
@@fireswarmdragonp Maybe the real Emio was the friends we made along the way...
Ayumi was once considered to be a FIGHTER in Melee.
Hopefully we’ll finally see that happen.
I have to wonder what her moveset even would've been? It's hard to imagine, but with how creative Sakurai and his team can be, I think we could see it happening in the next Smash. I mean hey, if the next one comes out early in the Switch successor's life, it'd provide a good opportunity for some Famicom Detective Club representation, since Emio will still be fairly new by that point.
The announcer saying "Ayumi" doesn't sound right at all.
people would be mad but then again when aren't people mad? lol.
@@chidaluokoro9104 I think more people would be confused than anything else, to be honest. 😅 I'd be down, tho.
Ayumi would be great!
Really appreciate this video. I kept seeing the Emio game featured and I went from watching the trailer, being captivated by the trailer alone, researching the series (i.e. watching this video to see wtf this is about since I never heard of it), to just buying all three games on a whim. Whether the Emio game is good or not, they always say vote with your wallet and I want to show that there’s support for this style of games.
Literally replaying the Ace Attorney games right now too with AAI having just come out, so I’m definitely in my visual novel mood right now.
Your enthusiasm for the series while acknowledging some flaws got me into this. Thanks, homie!
I'm actually pretty new with the series. I knew about the games since the remakes were done, but I didn't actually pick them up until Emio was revealed to be a new game for the series. The intriguing elements of this new game made me wanna make sure I don't miss anything before it comes out, so I'm looking forward to checking out this series!
The English version is censored that is why the Japanese versions only have Japanese. Just an FYI
@@keip4568Holy crap what are they hiding then, the game has a m rating and it's still censored?
@@falconeshield he’s saying the first two in the series that they remade are censored they’re only rated for teen the new one that just came out that’s mature you can play in Japanese or English
The funny thing is I know people who are fans of the Famicom Detective Club that didn't know about this new release because it wasn't in the Nintendo Direct (btw, they lost it when they announced the Edgeworth Investigations games).
Who didn't lose it when Investigations was announced is a vampire
I love the old school detective TV show vibe that the first 2 games have. They really nail that atmosphere right down to the OST.
"Oh, it's just some Visual Novel series; not even a game."
At least, that's what society who plays games see this as; I, however, love VNs. I want to play the first couple games too.
Who are these people who think they have a final say in what is or isn't a "real game"?
I love when people say visual novels aren’t games.
Apparently they’re just the only thing rated by the ESRB and other video game ratings boards that aren’t video games. Cant wait to find out the ESRB rating on buffalo wings next.
@MHSchonberg it's why I prefer calling them ADV or adventure rather than VN. Which is actually the proper genre.
We live in a society
So why Ace Attorney and Danganronpa at least are popular?
I hope this game sells well.
I bought the remakes and loved them. I wish people would talk about them more because they are genuinely great games.
It seems like they are also really cost effective, since I doubt the remakes sold a whole lot, but they must’ve made a good profit if we’re getting a third game.
It would be cool to get a new Famicom Detective Club every couple years. Just a smaller AA series to fill in the gaps on Nintendo’s release calendar.
And if there’s a large market for this game that has an M-Rating, it gives me hope for Mother 3, since Nintendo would have evidence that they could bring it over with a faithful localization, without worrying about it not selling due to its rating.
But to be fair, it’s Mother 3. The game is such a well known commodity at this point that I’m sure an English release would sell like hotcakes regardless.
It will probably do better in Japan, I assume the remakes of the first two games mostly did well over there (and they were some of the best-selling games MAGES ever made, apparently). However, I see your point, and this is actually a very good observation - this could be a way for Nintendo to test the waters and maybe release some of their weirder, more experimental games with more mature themes in the West if this does well enough. Hopefully that's the case.
Honestly, Emio definitely peaked my interest. It reminds me a bit of the AI: THE SOMNIUM FILES games with their weird murder-mysteries and aesthetics, and this retrospective was super fascinating. I may pick it up, thank you!!
Also, if you ever want to play murder-mystery games, please check out AI: THE SOMNIUM FILES!
Agreed. That game is just insanely good!
AI: The Somnium Files is so freakin good. Date was such a fantastic character and probably one of my favorite protagonists in general.
Somnium Files sucked. FDC will be nothing like the sci-fi junk and crappy mini games found in Somnium files, and I say that as a big fan of the Zero Escape series. FDC is just a straight up adventure VN with a grounded, sensible plot. Nothing else.
@@bladechild2449 🙄 whatever you say man
I played the remakes on Switch and loved them. In The Missing Heir, unfortunately, i was able to understand an important thing about the ending when i was in chapter 6 (is not that hard); The Girl Who Stands Behind has better plot in my opinion. Anyway, the atmosphere, graphics, music were all amazing. If you love mystery, give this series a chance
I absolutely love them both. I can’t wait for this one. Already preordered the physical copy. The atmosphere and the twists were amazing in the first two.
The “ch” is Ayumi Tachibana’s last name should be pronounced like the “ch” in chicken, not like in “character.”
the simple Japanese pronunciations, free of gimmicks in digestible syllables, confounds and enrages the video game essayist
@@mythosinfinite6736bro it’s a pronounciation who cares that much
This person Japaneses.
@@dratinithedagon7508
me? sit down
You're upholding Nazi values.
th-cam.com/users/shorts9eoXRSR98Hk?si=jl8p61n7ysHmdqmZ
I'm honestly curious why people kinda say that game to 30 year old series is "nothing original" because that's so long timespan it might as well be new xD Edit: Ah you commented on that as well
IMPORTANT REMINDER: The Famicom Detective Club games are *NOT* Visual Novels, they are *First-Person Graphic Adventure Games.*
Graphic Adventure Games focus on (but not limited to) player interaction, exploration, and puzzle/problem-solving. On the other hand, Visual Novels focus more on reading and have limited player interaction, though text choice-based progression systems are used for multiple routes and endings (similar to a choose-your-own-adventure book).
In Japan, a distinction is made between Visual Novels and Adventure games in Japan, where games like Ace Attorney, Snatcher and Danganronpa are categorised as "ADV"-type (short for Adventure) games, while games like Clannad, Fate: stay/night, and Higurashi: When They Cry are categorised as "NVL"-type (short for novel) games, though this distinction is lost as Japanese Graphic Adventure Games are often categorised as Visual Novels by Westerners. This is mainly due to them sharing similar presentation elements (e.g., Text Boxes & Anime Visuals) despite having differing gameplay elements, as well as Westerners using the term "Visual Novel" differently compared to Japanese devs and gamers.
Gameplay-wise, the game descends from Dragon Quest creator Yuji Horii's The Portopia Serial Murder Case (Specifically the Famicom Port) than the true novel-type games that would come out later, like Chunsoft's Sound Novel Otogirisou (Super Famicom, 1992) and Leaf's Shizuku (NEC PC-9801, 1996), it's first entry in the Leaf Visual Novel Series and the game that popularised the term "Visual Novel".
Thanks for the info! I actually learned something new 😎
I've played both remakes and really enjoyed them. So this announcement of a 3rd mainline game is pretty exciting for me and I love how Nintendo is giving life to some of their more obscure franchises.
Another Code Recollection is another example of this. Two games that kinda got lost in time then all of a sudden got remakes out of nowhere. It's cool to see them dig deep into their IP catalogue and release them to a new audience.
A big new game in the Another Code series would be great, as unlikely as it is.
I’m gonna look into famicom now, because that animation of the visual novel format looks so cool and pretty. And this is coming from a fellow ace attorney fan!
Even if this isn’t a new IP, it might as well be. A new entry in an IP that hasn’t got a game in over 30 years, and the very first M rated Nintendo game? That’s still so cool. The Emio marketing definitely worked though, bc I want to pick this up day 1. Also if we can get a third famicom detective club, Mother 3 has a chance to come to the U.S
Maybe they're testing the waters with this in-house M-rated game, for an eventual Mother 3 remake/rerelease...
I really enjoyed the first two installments of this series I'm so stoked that a third game is coming out and hopefully this'll lead to even more in the future!
Just finished Emio. It was really good. the most surprising part was definitely the ending. it’s literally a 20 minute long anime tying up the games loose ends. it was VERY good
For me, the new Famicom Detective Club announcement was the biggest game announcement of the year for me. I played the remakes 3 years ago and I fell in love with the series as well as Ace Attorney. Famicom Detective Club got me into visual novel games.
Thank you so much for this useful info on the series! I had the opposite reaction to most people when it came to Emio, I thought the teaser was just another horror game and wasn't curious after that, but then when it was revealed to be a visual novel game it peaked my interest lol. Hadn't played any Famicom Detective Club games but is the perfect time to get into the series.
I'm glad Nintendo revisited this genre, detective/mystery games are such a niche market I hope they decide to update Hotel Dusk Room 215 and Last Window The Secret of Cape West.
Interestingly, in Japan they were quite popular in the 80s/early 90s, thanks to Portopia's success. The genre isn't as popular as it used to be there, but back then there were loads of games like that (of course, very few of them were translated back then). Japan even had its own exclusive Sherlock Holmes games. Still, apparently FDC remakes did quite well and were some of the most profitable games MAGES ever made... so there's that.
I’ve never heard of this series but I love detective stories and visual novels so I def want to try them
Great video ant! I recently finished both remakes because of this announcement and I loved it. More people should play those!
The best fan fact I know about the series is that Ayumi was considered as a fighter for Melee, but was scrapped because people in the West would have zero idea on who she is.
I am not kidding.
Marth and Roy: 😅
Same with takamaru from the mysterious muramasa castle...
And he was attempted to be a fighter every game from melee to smash wii u, idk about ultimate.
I played the SNES Fan Translation of the Girl in Back and the 2 remakes on Switch of the Missing Heir and The Girl who Stands Behind. I was an adovcate since 2015 to promote the Famicom Detective Club games via Operation Tachibana/Famibana which I used to bring more awareness to the old games before the Switch versions were announced. These remakes felt like a dream come true to me cause I wanted Ayumi Tachibana to get more of a spotlight. And of course I will be picking up a physical version of Emio the Smiling Man FDC coming the end of August 2024! :D What a time to be a Famicom Detective Club fan eh?
I am super excited and happy about this game's announcement. I hope more contet about this series gets made on TH-cam, because as of right now, there isn't much lmao
You should make more in-depth videos about these games
Worth noting that Ayumi Tachibana was seriously considered to be a fighter in Melee by Sakurai but due to the complete unknown status of the franchise by the Western audience (he was already on the fence at the time about leaving Marth/Roy in the Western release) and cult status even by Japanese audiences he sadly couldn't justify it. She returns as a spirit in Ultimate but strangely a spirit event promoting the remakes never happened despite the franchise being first party so there wouldn't be any legal hoops to jump through.
I hope they release and Satellaview game BS Detective Club: Lost Memories in the Snow. They did it with Radical Dreamers: Le Tresor Interdit in the Radical Dreamers edition of Chrono Cross.
Is fantastic to see a fourth Detective Club game to close (Yes, the series is just called Detective Club. Strange that Nintendo did the same mistake of the Wars series), and with actual physical copies for the Western countries. Is great this revival, and would be nice to see more after this (Ayumi in Super Smash Bros., a remake of Lost Memories in the Snow, and more new games).
Afaik, the Satellaview "BS Detective Club" game has not been dumped yet, which makes getting an English version kinda hard. Also, since it was a SoundLink game (SoundLink games had voice acting or radio hosts and music streamed via satellite) you'd be missing the voice acting and music when dumping the game, because that track was only streamed live, never saved to the cartridge.
There is a Japanese person who's trying to demake the game as a romhack for the FDS version, who last updated their blog 2021. And there are recordings of the game, but that's it.
So... Unless Nintendo releases the sources (ha) or remakes the game themselves, I doubt were gonna get it in English. Except if someone wants to remake it themselves. From the videos. In that case... good luck. Seems like a lot of work ^^'
This being the first time I've heard about the Satellaview broadcasted the voices? So like they had their own radio station, just to let folks play along with a game? The only sort of thing I've heard is from Disco Elysium and how their computer stuff kinda works. That's honestly wild. Makes games with Twitch integration seem as complex as having a splitscreen mode.
@@NEEDbacon Exactly. You could just stream anything you wanted to the SNES, which was sometimes used for music, even licensed music (check out the F-Zero broadcast recordings for that), or voice acting, like in BS Detective Club, where audio was synced to the gameplay, so you only had a limited time per screen until the next audio stream would come in and automatically take you to the next cutscene. Sometimes they had a whole crew on there, basically performing a live show streamed to your SNES, while you're playing a game. Again, F-Zero is a good example for that.
Looks like even Sakamoto himself didn't acknowledge that game. He called Emio the 3rd entry, the first new game for over 30 years, which leads me to believe he either forgot that BS Tantei Club exists, or the Satellaview game is almost lost media and Nintendo decided not to mention it; well, not fully 'lost' I guess; you can watch the longplays on YT, at least; looks like it's the shortest game of the bunch by far. Interestingly, the voice actress who voices Ayumi in the remakes is the same there. Japan is really consistent about these things, gotta say.
@@mariusamber3237 Yeah, maybe Nintendo told him to not mention BS Detective Club. Or maybe it's seen as a spin off, since you don't play Unnamed Protagonist in that one, but Ayumi and he only counted "main line games."
Pretty cool though that they brought back the same va, didn't know that.
Also, the person who voices Ayumi in BS Famicom Detective Club returned in the switch remakes to voice her. So a few people were hopeful for the third game to be rereleased too if the first two did well.
They really need to re-release the Switch remakes physically in the West. It's going to look very weird on my shelf to have a Japanese game next to a North American Switch game.
Do you think Ayumi's chances of getting into Smash are high now? She was planned to be a fighter in Melee during production, but she was cut due to the games not being recognized outside of Japan until the remakes many years later.
I think there is a chance, but knowing the smash community, they would probably have a nasty reaction
@@mrfox5117when aren’t they having a nasty reaction
The only real problem with her would be to actually invent a compelling moveset for her.
Be glad if she could make it in though
@@mariotennismanShe has experience in Naginata combat, so that pretty much covers all her normal moves if needed, could be a unique weapon for smash too.
Ayumi for smash!
You know, I'd like to think enough people bought the Famicom Detective Club remakes to warrant another game, even though Yoshio Sakamoto said in the official announcement video that he basically came up with the idea for Emio during the development of the remakes and basically wanted to do another. It feels like another instance of someone with a lot of seniority at Nintendo using their influence to get a passion/pet project of theirs made... which in this case, that's great, I really look forward to what he and the rest of the team cooked up for this one. It's just a shame that it feels like that's the only way to get sequels to less popular or lesser well-known games made at Nintendo most of the time. Like, I can only hope a long-standing Nintendo employee decides to use their influence to make another Wario Land game, or get Camelot to make a new Golden Sun.
I love visual novels. If anyone is interested in horror/thriller visual novels before this game drops, either play the the remakes of the old games or play paranormal sight by square enix
God, I hope they re-release the two former games in physicals globally. I can't justify digital purchases.
Same here. Also, the collector's edition is sold out
I would get the Japanese versions to never deal with the localized dialogue as it is better if the dialogue is translated.
Save backups to local drives. You now have a physical copy you can make infinite copies of. It's not the same as streaming games. You legally own it and you can keep it forever.
@@mythosinfinite6736 won't you need to have your Switch modded to backup your digital purchases? I only plan to do so near the end of the Switch's lifecycle.
Honestly the Emio trailer got me interested in the series, I might pick them up at some point
Same for me. That Emio marketing really made me interest in getting these 2 Famicom games now.
This should have its own anime series it could be as popular as case close & Hajime Kindaichi
I bet FDC influenced Ace Attorney at least a little bit
It definitely did.
I read it did, and apparently inspired Higurashi quite a bit as well..!
My hope is that we also get to see a new Another Code game down the line.
Ice Climbers next?
That, StarTropics, and Mysterious Murasame Castle. Would love to see them all come back. Get Good Feel on IC, bring Ganbarion in for ST, and Grasshopper for MMC (Suda was apparently on the team that made the game and wants to make it).
This is one of those franchises where I “knew” of it thanks to Smash Melee but that was kind of it. So basically like everyone else in the West, I guess.
I keep saying I’m going to pick this up especially since I have Another Code which is also a really good visual novel, but I dunno if I will.
Antdude please stop saying Nintendo makes kirby
HAL makes kirby
Kirby is a 2nd party IP by HAL, both owned by Nintendo
Nintendo doesn't directly make kirby
Same way Nintendo doesn't make Pokemon games, that's Game Freak/The Pokemon Company
It's funny because antdude is a big fan of kirby and he sans that as well xD
The remakes are good, looking forward to emio! Visual novels/adventure games can have very good atmosphere and tone in their stoies. They can work as horror games just look at ddlc, higurashi, umineko, danganronpa ,professor layton, ace attorney, you and me and her. Dont dismiss an entire medium youre really missing out onamazing stories and characters!
10:48 Excuse me!? Ace Attorney animation is insane, the hell you mean "only their mouths are moving"!?
It's rated M for MAGES (not actually but) , as in aka the stiens gate devs, it's a Nintendo ip but technically it isn't being made in house
It is made in house. It's co developed between Nintendo and mages just like the remakes were. Sakamoto is heavily involved for a reason just like with metroid
@ausgod538 how is it being made by Mages yet in house? Maybe in house is over seeing it but it's not being made in Nintendo it's being made AT Mages
@@superbros64deluxe Because a game can be developed by more than one company? thousands of games are like this dude lmao games can be co-developed. More recently pikmin 4 and nintendo world championship were co-developed games as a collab between epd and the contracted studio. dunno why gamers have a difficult to accept that, games are developed in multiple places at the same time, be it from leads like my example or by support studios working on other parts for the leads to have more time
@@ausgod538 It's mostly made by MAGES, with some people from Nintendo EPD on it, just like any collaborations with external studios.
@@superbros64deluxe
A lot of Nintendo games have different studios working together, like Monolith helps with ideas and world design for multiple Nintendo games, or that Nintendo EPD which... literally exists just to help other studios.
Thank you for this retrospective; I didn’t know anything about the Famicom Detective Club series until now! Do you think they will release a physical copy or a bundle of the first two games with the new one coming soon?
I believe the reason that the JP cartridge doesn't have English, is because it took a while for they to translate the game, I think over an year to come to the west, so they just never updated the original release to have English language support.
both these games are so great
Actually, I'm wondering if Nintendo will decide to remake and localize another similar duology of text-based adventure games from the Famicom Disk System: *Famicom Mukashibanashi* (or, Famicom Fairytales, I guess), which consists of *Shin Onigashima* and *Yuyuki.* The first game features Donbe and Hikari and pretty much show up from time to time in the same way as Ayumi Tachibana (from a trophy in Melee to Mystery Suits in Mario Maker), leaving much intrigue on who the heck they are; and Yuyuki is basically Nintendo's take on Journey to the West with their own Goku. With the success of the remakes of the Famicom Detective Club duology, and maybe even the Another Code one too, you think they might give their Famicom Fairytales another shot, too?
I think they added shin onigashima to the Japan nso
Bloober is making the big horror game
Never played or heard of this franchise until the reveal. Ive played a total of 2 VN, but inly finished 1. I will get this game day one, cause it just looks good. I will het the other 2 ONLY if a physical copy is eventually released.
imagine how much more reach nintendo IPs would have if they take localization and regional pricing seriously
I just hope Nintendo will help out with marketing a new Jake hunter after this if your a fan of this Jake hunter also started on the famicom
I loved the (remakes) of the first 2, I knew they were considered horror back in the day and I'm a huge coward so I was a little scared to play. Emio looks interesting, but at the same time, I'm scared 😅
Correction, the Famicom Detective Club remakes (and Emio) are developed largely by MAGES. Yes, it's a first-party Nintendo IP that they own, and Sakamoto has creative reign over all three games, but MAGES are the ones who developed the games. MAGES also created the Science Adventure Series, which include Chaos;Head, Steins;Gate and Robotics;Notes, so their experience with visual novels (and especially creating fully-animated ones in Elite's case) likely enticed Sakamoto and his team to hire them for the job.
I love the Famicom Detective Club games. I just wish they lasted longer and justified their asking price, since they don't have the benefit of player-choice and multiple routes/endings like most visual novels do. Sure, the stories are much better when you're playing the game than simply watching a video (which is more than I can say about most kinetic visual novels and even most "cinematic" or narrative-driven games), but Emio ends just as things start ramping up. Kind of left me wanting.
Urban Champion and Clu Clu Land would be fun to see a new game in them and Excitebike has had several sequels but not all of them named Excitebike for instance one I believe is called Excitetruck
I played at remakes. It was very enjoyable. So wait for new game release.
I noticed an interesting thing. The Missing Heir is colored red, The Girl Who Stands Behind is blue, and Emio is colored purple.
What does that mean, I have no idea.
Not in-house . This is still MAGES. EPD7 doesn't do fully in-house anymore. Sakamoto may be the lead producer, but almost none of the grunt work is being done internally.
Thank you for acknowledging BS Tantei Club. Apparently, the reason Nintendo is pretending it doesn't exist has something to do with St. Giga no longer existing. They had some shared rights to the BS originals, and Nintendo doesn't know who has that share now. Same reason F-Zero 99 doesn't have the BS tracks, apparently.
It's wild that there's a Satellaview remake of Zelda 1 AND a Satellaview sequel to Link to the Past and they're totally buried and more obscure than the CDI games. The Satellaview games are the wildest lost media in gaming.
No it is in house. Epd7 is a part of epd that isn't big enough to do it alone but they are all responsible for planning, concept and direction while a contracted studio is responsible for programming, art and other aspects, that's why it's co developed
It's still partially in-house, Like Metroid
@@ausgod538 By that logic, it still isn't the first in-house M rated game: Fatal Frame 4 was a triple joint between EAD, Koei-Tecmo, and Grasshopper Manufacture.
@@zeeborsloweffortchannel3889 not really because spd only produced that game. No one from planning was involved
I guess I'll have to play these games now.
Never played them but definitely intrigued by them and now after watching this I think I'm going to go to the eShop and get the bundle. If I liked them then I will get emio when it comes out.
A whole playthru of all games would be something I watch by AntDude - just saying.
"Yumi is a Smash Trophy" - Yikes!
I'm definitely going to pick up the collection so I can prepare for emio
There's a very real part of me that wonders what the inevitable ROMhack de-make for NES will look like for this game.
I’ll get the Emio one since it got translated in my own language, but i’m unsure about the other 2. Maybe i should just watch those
I saw the GameCenter CX episode about the missing heir and it seemed pretty generic as far as those games go, but I played the gir who stands behind on Super Famicom and it was a lot better imo, the opening and ending were both really good and the middle was too.
Maybe in the future Nintendo will remake Nakayama Miho no Tokimeki Highschool with Square's blessing :)
It’s giving me Ace Attorney vibes. Am I anywhere close to the comparison?
If you like Ace Attorney you’ll enjoy Famicom Detective Club. Less quirky and more serious but it is still a detective story like AA.
It’s more grounded and focused than AA, with the entire story being one single case rather than multiple cases.
But you can definitely tell that AA took a lot of inspirations from FDC, especially the first Ace Attorney.
Overall I had a great time with both. But just keep in mind that these are relatively short games (I beat Missing Heir in 6 hours and Girl Who Stands Behind in 8 hours), and there are a few gameplay moments that didn’t age well where you have to do a couple of obscure things to get the plot moving and it’s not clear what the game wants you to do. But you can overcome those issues by either brute-forcing all the options, or looking up a guide.
I know it's the easiest to address the genre of game the series partains to as visual novel, but the FDT series is closer to an Adventure command menu based game than a straight up VN.
You still do the ABC of detective work in those by conduction interviews, inspecting scenes, finding objects and whatnot.
A Visual Novel in the modern sense does not usually offer any interactivity in this sort of ways aside from dialog choices.
Anywoo, long tangent just to say that I like the more direct Detective work approach these games have over other VN/Adventure games of the sort.
Especially vibing with the atmosphere in both games ! Soundtrack can't be forgotten too since there's work from the Super Metroid composer there !
Can't wait for Emio
Not closer to Adventure, they are Adventure. It literally the same genre as old school western point and click Adventure games, but in first person rather than third. Most "visual novels" are part of the Adventure genre.
@@badlatency9979 Yes. That's what I mean by that.
20-30 hours for Ace Attorney? Do you speed run? Takes me 70-80 hours.
I still have to finish the two famicon detective club. My backlog is insane
They actually were considering making Ayumi a fighter in smash at first
Thank you for this video I deffo want to play the game now❤
"The ending will be divisive" might be the greatest promise I've ever heard. Honestly, the ending of Girl who Stands Behind was pretty crazy too, it stuck with me for a while anyway.
Those remakes were damn good, even if the localisation could have been less censored. I don't have much faith that Emio will remain untouched by the localisation team even with its PEGI 18 rating, but I still look forward to the full game.
I see, I was wondering what this might have over other visual novels, but I can see atmosphere and presentation being a thing, Thriller Mystery is one of the more popular forms of Visual Novel, outside of... Dating Sims and Doki Doki. But that's certainly why I think this is a gamble on Nintendo's part because the genre has such a... Steep curve in modern day. Like, nothing WRONG with a more grounded story, but most of the more grounded stories I see of Visual Novels also try to tackle more "risque" subjects. I'm just gonna say it's a hard genre to stand out in when the environment outside of your typical "Horror Mystery with fantasy elements" is also super LGBTQ+ or at least coded as such. There are a lot of experiences that can speak to a good many people. While a Grounded Mystery is definitely more unique for the genre, it's not really what the audience is adjusted to in most cases when we're given fantastical stories like Ace Attorney or Danganronpa. Still, I'd say there's a LOT of intrigue with Emio for me. It's got a LOT of promise just by how it was marketed alone, and maybe if I like it enough I might go and revisit the first two games. This one just has a much more potent sounding hook, and of course, crazy good marketing.
I literally just finished the remakes like a week or two ago and now a new one is being announced, really coincidental timing on my part at least. I really enjoyed both games, and they are definitely a little confusing in terms of progression, especially in The Missing Heir, but overall still enjoyable games
I haven’t played the 2021 games but I want to get Emio because it seems cool.
What music is this?
Why didn't they consider remaking that Satellaview game?
Is…is that Faust?
The fact that this Is purely in house I don't think Is the case? It's probably being Made mostly by Mages, the guys who did the remakes. EPD Is still probably co developing it, but they also Co developed some of the Fatal Frame games and even Devil's Third.
Epd didn't exist at that time, it was spd and spd only produced those games. This here is codeveloped just like pikmin 4 was codeveloped between Nintendo epd and eighting. Most people don't know but there's a fair bit of games in the switch gen that are like this, just like there's others with only epd and of course, the ones developed with epd only producing
YEAH NEW FDC LETS GOOOOOOOO!!!!!!
Is there any gameplay like in Phoenix Wright? I mean search for clues and stuff? Or is it only dialogue?
It’s interactive like the AA games.
In fact, you can tell the Ace attorney games took a lot of inspiration for FDC.
I still can't believe that Famicom Detective Club is getting a new game before Star Fox or Kid Icarus.
Bro, the ENTIRE STAR FOX FRANCHISE happened in between new FDC releases.
I feel like that means there’s still hope for those series then
urban champion has more a chance than f-zero lol
Starfox had a whole series in between the second and third Famicom game
Starfox had a whole series in between the second and third Famicom game
I would love to play this games… if it weren’t for this price.
My money was on a Spirit Camera sequel
I wanna play them, but man that price, I’ll play the fan translation of one, and maybe play the other remake
A true Nintendo fan would have spoken about the third entry on Satellaview...
literally shows it in the video
i still want a famicom detective club character in smash
I wanna see a sweet home remake for the NES the predecessor to resident evil
Was really hyped for a new ip, kinda disappointed because i dont want to get other games to know backstories but will probaly watch a playthrough
As someone who DID play the Famicom Detective club games when they were remade, all I can say is that I hope they will modernize the hell out of the UX. Because man. I could tolerate those menues because I'm used to old-school point and click games, but this genre have made QoL improvements over the years and I dearly hope the new one feels less clunky. Though I will say, I don't see what AntDude means when he says the remake doesn't have the old versions anime style- the SNES remake looks graphically and artistically very much similar to the remake. Drawing style of the charsacters and everything.
I am gonna buy this day one
Antude you gotta pronounce the chi in Tachibana dude
I honestly admit, while I do like a lot adventure games and some visual novel ones, I saw the remakes of the first two games back then and I wasn't impressed by the looks at all. Not just that but I go as far as that I find the games somewhat lack a certain identity. Nintendo never really went as far as properly introduce the characters of the games in a meaningful way back when the game was announced (or it at least all went completely beyond me). I assume they are basically 80s retro style detective novels and stayed in a relatively simplistic style but like with a bunch of other retro rpgs that I played before, I am honestly never sure if I will actually find them all that entertaining if they are too simple in the end...
Maybe to explain further, I actually had my fair share of fun with the DS-releases of "Another Code" and "Hotel Dusk: Room215" which had a neat look to them at the time. I don't really feel myself all that drawn to what I've seen of "FDC" yet but I am still intriuged...If the games ever get a sale in my place in Europe, I might try one, but my big pile of not yet played games might make me consider otherwise and rather just let me end up watching a playthrough of it instead. I'm very torn with this particular franchise. ^_^'
I found dumb how the European version of these switch games don't have Spanish translation so a lot of people miss that experience again because of that but i checked the emio page of nintendo and apparently they are translating this game this time,so that means Nintendo is going strong with this IP,maybe we would see more games in the future and with some luck an update with the translations for the first 2 remeakes