Now when you go crawlers they bring a lot more vulcans/fire and if you go wasps they spawn anti-air, ranged, high explosive mustangs. You'd still wreck it but they try to counter a lil more.
I think you got kind of lucky with the cards, but i think the bigger luck of the draw was the enemy presets. Rarely had any good chaff clear for crawlers, and by the time the high leveled/tech wraiths were dropping, you had so many crawlers i don't think it would have mattered what they had. I'd like to see your reaction to the exp mustang units, especially the later round ones that have all the techs they can have and high levels... they destroy everything.
speaking from experience you did get very lucky with the cards but also got lucky with the enemy waves, still good strategy and unit comp though. The scariest wave in my opinion is the fortress bosses and i would have been interested to see how you would have dealt with those
Yeah, I think you got pretty lucky with the unit drops and even more so with the enemy waves, but no subsidized crawler, so it wasn't ungodly luck, just a strong run.
@@SurreyEZ 5 big melting that spanw ball + craler + wraith , with multiple beam was 1 of the crazy one of the other was 50 or so (memory) marskman half assault hafl regular spawning fang and all shooting at 200 m
How you not being completely destroyed by experimental x10 arc light lvl9 , i troed so many time to win insanity lvl2, and the AI just pump lvl9 counter to my board in one time i died...
I don't even know what that is or if I faced it :D but the crawlers worked here because I had so many of them and managed to keep them all alive by leveling them
Been waiting for this video! Really enjoyed that last survival one you did.
I think you got lucky... that neither your game crashed nor your computer melting down
sorry for the slideshow
Insane survival III: th-cam.com/video/4xej1CzUiYQ/w-d-xo.html
I think the rat running in the reel powering your computer needs some companions or water so he can keep up.
Now when you go crawlers they bring a lot more vulcans/fire and if you go wasps they spawn anti-air, ranged, high explosive mustangs. You'd still wreck it but they try to counter a lil more.
My favorite part was the slideshow in the last round.
I think you got kind of lucky with the cards, but i think the bigger luck of the draw was the enemy presets. Rarely had any good chaff clear for crawlers, and by the time the high leveled/tech wraiths were dropping, you had so many crawlers i don't think it would have mattered what they had. I'd like to see your reaction to the exp mustang units, especially the later round ones that have all the techs they can have and high levels... they destroy everything.
I don't think the AI had any clear in the insane survival III run i did either
crazy luck. i wish
19:55 Dear god, the amount of crawlers
speaking from experience you did get very lucky with the cards but also got lucky with the enemy waves, still good strategy and unit comp though. The scariest wave in my opinion is the fortress bosses and i would have been interested to see how you would have dealt with those
Yeah, I think you got pretty lucky with the unit drops and even more so with the enemy waves, but no subsidized crawler, so it wasn't ungodly luck, just a strong run.
a few patch ago, the boss unit couls spawn armies and were truly op. Now its kind of manageable
what did they change? The parasitic ammo respawning phoenix was pretty crazy. I remember facing it in the lower difficulty modes as well
@@SurreyEZ 5 big melting that spanw ball + craler + wraith , with multiple beam was 1 of the crazy
one of the other was 50 or so (memory) marskman half assault hafl regular spawning fang and all shooting at 200 m
@@SurreyEZ the units drops are just op in this mode juste realise it was not there months ago
Damn, I couldn't finish Insane 3 because at the first last round I always got 5x super tanky experimental fortress and it's a really insane DPS check.
gg!
I think they should let the Comp use abilities such as EM Blast and Orbital Strike.
when you do survival, turn off small unit animations and dust animations to reduce lag.
Carry crawlers and wasps, chaff fortresss :D
How you not being completely destroyed by experimental x10 arc light lvl9 , i troed so many time to win insanity lvl2, and the AI just pump lvl9 counter to my board in one time i died...
I don't even know what that is or if I faced it :D but the crawlers worked here because I had so many of them and managed to keep them all alive by leveling them
what is the your pc?(cpu, gpu)
You got lucky with no Deathknells or Experimental vulcans or Experimental Forts on last round
you can always lower your in-game details to actually see what is going on, you know :D :D :D
i really cant
@@SurreyEZ I am not telling you to go to 480p :D
This mode is too focused on pushing its kind of annoying. Its all about cheesing one tower and rolling over them
yea you see the complete board so its easy
aaa laag