My WORST Coding Experience Cost Lives
ฝัง
- เผยแพร่เมื่อ 9 พ.ค. 2024
- I failed this coding challenge spectacularly. But thanks to that my raging was epic! It was a rough journey and in the end, I had to cheer myself up by blowing up some printers and squashing some bugs (by said printers). This coding puzzle wasn't even that difficult but for some reason, I decided to take the dumbest approach possible and somehow tried almost brute-forcing the solution. This video is a must-watch for everyone who wants to know how not to approach a coding problem and how to calm oneself down when all inevitably fails.
🔔 Subscribe to the channel for more gaming adventures, coding challenges, and tech insights!
🎬 Watch the full 7 Billion Humans series here: • 7 Billion Humans
🎮 Other Puzzle Videos: • Shapez Puzzles
🔥 Shorts: • Shorts
#puzzlegame #codingchallenge - เกม
It is hard to edit a video knowing how wrong and dumb I am.
So feel free to post your reactions and thoughts in the comments, would love to read them.
But rest assured, I've had a bright idea and the next video where I tackle this level again is already in the works.
So today I found out there's game called _The Farmer Was Replaced_ which is kinda programming game where you try to automate farm, it's in EA tho
Well damn, that looks fine! Idle game you code yourself (as one review states)...count me in!
EA? Do you mean its only in Origin store?
@@KedrigernGaming I meant Early Access as EA, it's on Steam
Oh right 😂 Yeah I saw it on Steam in ‘EA’ (they can sell stuff on steam sometimes which is EA/Origin only).
Still got a couple things to do in 7 Bil Humans before moving on. They have time.
Thanks man! This is gonna be fun ❤️
Code or code not, there is no try. Better to fail in entertaining manner than to boringly succed.
I love this! This is what I am gonna tell my boss the next time I mess up spectacularly and he refuses to pay me
I think you just told 70% of solution but didn't program it "Double it and you can subtract 10 if number is above 10"
There's still the problem of carrying the ones.
I managed this by having the worker step up if there's a carry. Then the next worker can know to add 1.
I think I knew I did not know/understand the next step so I “gave up” early.
I figured out a different way to manage the carries. Coming up in the next video!
@@tuxino Can't workers look to neighbor before counting?
@@realdragon
Yes, but the simple version of that would require the previous worker to have written a number >=10 which then needs to be rewritten before the final button call.
Another way (that I haven't tried out) could be to have workers pre-calculate their next number right after dropping. Then they just need to add 1 if the previous workers digit on the floor is >4. If the timing doesn't cause trouble, this might be a very fast solution, because the workers do the calculations in parallel in the time they would otherwise be waiting.
You didn't make them divide at the end as I was suggesting you...
Recorded a few videos in advance. So the previous hadn’t come out when I was solving this puzzle.
@@KedrigernGaming ah, alright. Was this a last video before you saw my comments?
Sadly no :D I got a little productive so I got two more actually.
@@KedrigernGaming so another half a month before I see the effect... Thanks for the info
Isn't it more fun seeing me in the video not acknowledging the comments (as I hadn't seen them yet) but knowing that in reality I am pulling my hair out? Cause I see the comments and yet have to put out a video where I look like a nugget again?
Not easy for me either honestly :D
I know the solution and won't give away the solution unless asked but here is a cryptic and nearly useless hint. 0*2=0
I got 'a' solution already and...I think I might vaguely understand the hint.
...
Oh never mind, I fully understand. Did you complete both optional challenges?
@@KedrigernGaming yes. I personally found the time challenge is a little easier than the lines challenge but that is probably just because of my coding style.
I see. That is interesting. I might have a similar coding style. But I actually sometimes prefer readable code than speed.