I'm super thankful for these short & concise videos. Coming from a 3D arts & design student, they're super helpful, especially in a pinch when the deadlines are near LMAO Thanks for making these, Josh!
Because the curve is bevelled it doesn’t follow the correct curvature as the centre point is different from the wedge. Also that bevel method wouldn’t work at all on cylindrical wedges.
Ive learned more about 3d modelling in the last 3 months by watching your videos than i have in a whole ear of uni 😬😬😂
Hey, glad you’ve been finding my videos beneficial! 👌
I love the precision and predictability of this method. Your tutorials really bridge the gap between basic and advanced. 😯
Glad you think so! :)
I'm super thankful for these short & concise videos. Coming from a 3D arts & design student, they're super helpful, especially in a pinch when the deadlines are near LMAO
Thanks for making these, Josh!
Thx, I never liked the wedge tool before this vid on account of the nasty point on one side but this technique corrects it.
Awesome I love it. It was so simple. Thank you so much
Good concise tutorial!
oh nice trick, i struggle quite a lot when do this curve box.
Hopefully this helps you 🙂
Thank you
Great video as always Josh! Do you think it'd be possible to make a quick video on render settings and achieving a clean render general models.
I’ll certainly look into creating a tutorial on that for you 🙂
Nice tut. Good to see.
It's like all the people start to use Blender instead of Maya. Fewer and fewer tuts for Maya.
Thats true, but there’s always gonna be Maya tutorials here
holy smokes i never knew this! great one super useful ah i love these!
Glad I could help!
Josh, what is wrong with the original method you did first, you said inconsistent thickness, but it looks ok?
Because the curve is bevelled it doesn’t follow the correct curvature as the centre point is different from the wedge. Also that bevel method wouldn’t work at all on cylindrical wedges.
wooo-hooo!!!