Thanks for watching! The Heavy meta is real in this one. Brujira: www.twitch.tv/brujiragaming Want more HLL? Hell Let Loose playlist: th-cam.com/play/PLxoNvKHuw76ONF7c2-aIxpWXHOBzDQotw.html
Fresh: "How did we do? 84 and 9, that's not bad." Me: "What do you mean, 'that's not bad'?! That was a top notch preformance!" Tbf I get the mentality, I try to be humble whenever I do well with my crew as well. :p
2:10 Why do these ''realistic'' games always get post pen wrong, im guessing this game has the Pzgr 39/42 which has about 100grams of TnT equivalent. And thats a center shot, that should be an one shot one kill!
i would definitely buy this game if they update some of those details, like guns feel and sounds, animations, reload animations, particle effects - bullet impacts especially, just overall shooting experience, i want to feel the gun and see those bullets doing something, kicking up some dust in air and have satysfying reloads .... game looks alright overall, but its missing some of those cool and important details
Well, I don't think how it looks is the selling point the devs are going for haha. Of course, it's a beautiful game, but the primary focus is on the gameplay!
I totally agree, but I feel like this game strikes a decent balance between playability and realism as far as most those things go. I do think that there are games that take it to another level, but every incoming bullet feels dangerous to me. Explosions are terrifying and stop infantry in their tracks, I can differentiate enemy vs friendly small arms fire and tell generally where it is coming from, weapons feel powerful (some more-so than others depending on circumstance). Coming from more arcade-y shooters I am really enjoying this game since it allows much more control over the gaming experience than a lot of popular games I have played. In the same game I can spend 5 minutes slinking through the hedges trying to satchel an enemy tank and the next 5 running headfirst into 40 enemies whilst dodging grenades and mg fire... both feel rewarding and scary.
You guys played really good. But for one thing, tank must be accompanied by infantry so that enemy anti-tank personnel cannot get near your tank. So, you can just move with infantry next time instead of fighting in your own way.
I think 1 squad per tank should always be assigned that should always leave open for at least 1 squad attacking objective while another escorts and protects a tank or at least breaking 1 squad in half so 3 protecting the tank and 3 attacking with the other squad. Could even prioritize who goes where and for what situations. So much you could do! Buuuut that's Hell Let Loose's biggest downfall.....not everyone communicates AND executes all the time. Then again that is HLL's biggest uprising....communication, when everyone and I mean basically everyone on the team communicates and is able to execute orders fast and efficiently.....you steam roll the enemies with ease.
for us console players tank driving is a fucking pain with the gears you gotta go up and down on it should be automatic like the trucks for us console players its really frustrating driving a tank
@@TheFreshBakedGoods mann as far as i know you should have kill him with one butt shot, if not 2 is enoght. gunner had chance to get that jumbo, keep it in your mind, if you cant get him behind try to aim between fusalege and turret :)
11:18 I love hearing mono in the background: "whoever moved that halftrack, that was a dumb move" 🤣
I recognized that intro music right away. "Tirailleur" is one of the most iconic scores in VG history. Long live BFV!
I love BFV.
There’s something about the low ambient orchestra music playing while open world tank hunting that just does it for me.
It’s not Tiralleur from BFV pal 😂😂 It’s from Storm of Steel and Friends in High Places from Battlefield 1
Always good to have someone that likes marking enemy tanks.
Absolutely. I feel like a broken record on this channel about it. Tank marks win tank battles!
Thanks for watching! The Heavy meta is real in this one.
Brujira: www.twitch.tv/brujiragaming
Want more HLL? Hell Let Loose playlist: th-cam.com/play/PLxoNvKHuw76ONF7c2-aIxpWXHOBzDQotw.html
Pretty tense match, but very nice; 3 damn Tigers at the end, man.. .
It’s crazy how much fuel your team can gain when your team just holds on to the heavy tanks.
Fresh: "How did we do? 84 and 9, that's not bad."
Me: "What do you mean, 'that's not bad'?! That was a top notch preformance!"
Tbf I get the mentality, I try to be humble whenever I do well with my crew as well. :p
Holy cow! Two of my favorite HLL youtubers in one video (u and Mono). What is it, a crossover episode? :)
Thank you! We actually end up in the same server pretty often!
I never understand why doesn't a squad get assigned to escort a tank so the tank doesn't get flanked by infantry.
Because it can get pretty damn boring. However, one engineer babysitting a tank is a good idea, so the whole squad ain't bored
man I love running armor and if you can get a infantry support holy shit it, wet dream lol.
Still a popular game i see. I think i will have to get it a go! THX! Awesome Video!
Love the battlefield theme music in the background
only thing i hate about these games, there are no destroyable objects
i love these kinds of comms
THAT - was awesome :) nothing like a good tank team and morning coffee!
watching this video because the tanks always know exactly where i’m at 😭
This was a fun match!
Firm handshakes all around
This game is so realistic that i dont even want to know what at felt like being a tank crew in 1945😅
Perfect material to save!
what was that plan building thing at the beginning? that shits dope
The tiger is the only tank I don’t perform well in 😔
The Tiger is a thick one.
Excellent freshies!!
Thanks dude!
Gottlieb Hills
what's the drawing map you was using at the beginning when drawing dashed lines?
Ahh, the Tiger
What’s the website you are using for marking out the map ?
Strat sketch
Ty.
Alyson Glens
what is the app used for the battle plan?
2:10 Why do these ''realistic'' games always get post pen wrong, im guessing this game has the Pzgr 39/42 which has about 100grams of TnT equivalent. And thats a center shot, that should be an one shot one kill!
Stanley Roads
Hills Court
i would definitely buy this game if they update some of those details, like guns feel and sounds, animations, reload animations, particle effects - bullet impacts especially, just overall shooting experience, i want to feel the gun and see those bullets doing something, kicking up some dust in air and have satysfying reloads .... game looks alright overall, but its missing some of those cool and important details
Well, I don't think how it looks is the selling point the devs are going for haha. Of course, it's a beautiful game, but the primary focus is on the gameplay!
Did u buy it?
I totally agree, but I feel like this game strikes a decent balance between playability and realism as far as most those things go. I do think that there are games that take it to another level, but every incoming bullet feels dangerous to me. Explosions are terrifying and stop infantry in their tracks, I can differentiate enemy vs friendly small arms fire and tell generally where it is coming from, weapons feel powerful (some more-so than others depending on circumstance). Coming from more arcade-y shooters I am really enjoying this game since it allows much more control over the gaming experience than a lot of popular games I have played. In the same game I can spend 5 minutes slinking through the hedges trying to satchel an enemy tank and the next 5 running headfirst into 40 enemies whilst dodging grenades and mg fire... both feel rewarding and scary.
whats TFBG using at 1:00?
Strat sketch
@@ComradeGrimmGames thanks
Raul Prairie
what is your friends youtuber channel
How many hours you have on this game???
Approaching 1.5k!
@@TheFreshBakedGoods dam that smashes my 734
Eulalia Meadow
Skylar Ports
Hey I'm in this video!
I get the feeling we are gonna have some reoccurring voices now that the server is in full effect!
Pouros Branch
Hamill Flats
You guys played really good. But for one thing, tank must be accompanied by infantry so that enemy anti-tank personnel cannot get near your tank. So, you can just move with infantry next time instead of fighting in your own way.
Well yeah. That’s kinda hard when infantry teleports around the map though.
I think 1 squad per tank should always be assigned that should always leave open for at least 1 squad attacking objective while another escorts and protects a tank or at least breaking 1 squad in half so 3 protecting the tank and 3 attacking with the other squad.
Could even prioritize who goes where and for what situations. So much you could do! Buuuut that's Hell Let Loose's biggest downfall.....not everyone communicates AND executes all the time. Then again that is HLL's biggest uprising....communication, when everyone and I mean basically everyone on the team communicates and is able to execute orders fast and efficiently.....you steam roll the enemies with ease.
@@TheFreshBakedGoodsIt's a love hate relationship with HLL lmao😂😂
for us console players tank driving is a fucking pain with the gears you gotta go up and down on it should be automatic like the trucks for us console players its really frustrating driving a tank
It's not easy for PC players either! 😅
it harder in pc because it has many buttons
Great upload, but showing the map constantly is a spoiler.
Why are you in my feed?
The TH-cam gods have blessed me
21:43 gunner sould have killed that tank with one shot.. you could have save your friendly tank,,, bad shooting, not dominating the map, sorry,
Uhh Tiger can’t kill a jumbo in 1 hit my dude?
@@TheFreshBakedGoods mann as far as i know you should have kill him with one butt shot, if not 2 is enoght. gunner had chance to get that jumbo, keep it in your mind, if you cant get him behind try to aim between fusalege and turret :)
try not to aim main body like he did in 21:53
@@yigitilgurgen182 there’s also no weak spots in HLL tanking.
So 1 engagement that in your opinion should have been better means they didn’t dominate the map?
Am i the only one to think you sound like potato quality?