0:26 - For example, you usually wouldn't want transparent textures to have the outline effect* 2:22 - since it is a separated mesh with another material, you can UV Map it as you like for your model* forgot how to write, oopsie. I edited this from 12am to 2am so don't blame me blehhhhhh
just PLEASE i know im asking for too much but do your best to port either Lain's or Azumanga Daioh's models to a playable rom without this sm64coopdx PUH LEASE
0:26 - For example, you usually wouldn't want transparent textures to have the outline effect*
2:22 - since it is a separated mesh with another material, you can UV Map it as you like for your model*
forgot how to write, oopsie. I edited this from 12am to 2am so don't blame me blehhhhhh
Lain in Sm64 works suprisingly well
It looks awesome!
ピーチ城の絵画がlainになってしまう
That's great.
Very wired
COOL
like
just PLEASE i know im asking for too much but do your best to port either Lain's or Azumanga Daioh's models to a playable rom without this sm64coopdx PUH LEASE
sorry but my models barely could run on a n64, let alone the fact that I have no idea on how to build the sm64 decomp
@@LukasATBK it's okay thanks for responding anyways and I enjoy the quality of your models
Comisiones???
En mi cuenta de Twitter (@lukasatbk) suelo anunciar cuando tengo comisiones de sm64 abiertas