This is wonderful. Please more of these tutorials that include dimensioning and accuracy. You're tutorial style is very helpful and easy to follow, thank you.
I'm a Solidworks user at work and Blender user at home. I've been learning plasticity recently and it's been SO helpful for sketching forms and designing master models I can then take into Solidworks. I've been doing some of the tips you have in this video already, but a lot of it is new to me. Thanks!
Hi Nikita. When you adjust the size of the grid you see a lot more and the snaps actually make sense. Set it to 1 cm as that is the scale you are working on (sometimes when you need something in the middle set it to 0.5 cm). 1 cm is good in general though.
Yes I agree, wonderful tutorial please include more dimensions. I'm coming from a CAD system and need to make models for accuracy and 3D output. Thank you ... already did your beginning watch course... loved it.
Hey I love these tutorials! I’m catching points in the tutorial though like in the very first step, to create a circle curve you need to click the origin point, then click tab, enter numeric value, then click return two times (not once) for the curve to be created. Those are the little things that confuse the beginners like me. If you can keep those types of things in mind when making these videos it’s greatly appreciated! These are the areas where I struggle to follow along. Otherwise awesome! I subscribed to your channel immediately. This is essential learning material.
Good habit when one starts to build the model is to start with one plane rather than 3d view, usually one goes with curves or basic 2d shapes before extruding. In your case I would go to Z plane and start building from there. Like someone mentioned - scaling grid to lower numbers to will have more control over snapping. Good work Nikita!
Looking good! Do you have a solution for putting an objects evenly spaced along an elipse? Right now if you use curve array on an elipse, objects are closer together at the top/bottom than the sides. And there doesnt seem to be a setting for it in curve array. 😢 Making curve array only usuable on perfect circles.
no. You can only import STEP - Plasticity - Image - Mesh - Parasolid - IGES - SAT - Rhino in the current Studio version. They come in as null objects and cannot be edited inside Plasticity. Only as references.
I was waiting for someone to ask that :D It's just drawn few lines in Photoshop and added some numbers. As Plasticity doesn't really show those measurements
Do you have any videos that show what the exported 3d mesh looks like inside Zbrush or Blender or Maya ? I am curious about how Plasticity converts NURBS to polys on export and what the normals look like in other software?
hi nikita , a saw all your video of plasticity , exelent work, but you did this one a little complicated , there is an easy way to do the same with fewer lines, but thanks
Thanks for your feedback and really proud to have you as a viewer!:) There is no other tutorial on that topic out there on Plasticity, so it will get better and better with time, as I figure out good workflows🚀
Please, can you create some video - usage for woodworker construction? If is possible to add dimmensioning, cutting plans (even manually). A lot of woodworkers/furniture builders should need something, and for hobbyist, or do it yourself, I do not want super expensive sw, or data on cloud, or yearly payments, and Plasticity all this fulfill. Also price is sweet.. Please, some wardrobe example.. 😊🙏🙏
Der absolute Großteil meines Publikum ist englisch sprachig, deswegen fokussiere ich mich auf dieses. Außerdem möchte ich nicht 2 Sprachen auf einem Channel mixen. Aber auch für deutsche sollte alles relativ verständlich sein
Plasticity is targeted at artists and is only tangentially related to CAD. If you are a cad user please feel free to use the many many over complicated software options available to you.
This is wonderful. Please more of these tutorials that include dimensioning and accuracy. You're tutorial style is very helpful and easy to follow, thank you.
Noted! Thanks for your suggestion.
I'm a Solidworks user at work and Blender user at home. I've been learning plasticity recently and it's been SO helpful for sketching forms and designing master models I can then take into Solidworks. I've been doing some of the tips you have in this video already, but a lot of it is new to me. Thanks!
Oh I love to follow Solidworks tutorials, learning a lot from them and "translating" it into Plasticity :D
Glad you find them helpful!
the surface function is very powerful,i donot like solidworks Surfacing,It takes too much time.
your tutorials are comforting to watch!
Thank you! More precise modelling tutorials, please!
Hi Nikita. When you adjust the size of the grid you see a lot more and the snaps actually make sense. Set it to 1 cm as that is the scale you are working on (sometimes when you need something in the middle set it to 0.5 cm). 1 cm is good in general though.
Oh, that's amazing. Never used that feature at the top right.
Thanks!
Yes I agree, wonderful tutorial please include more dimensions. I'm coming from a CAD system and need to make models for accuracy and 3D output. Thank you ... already did your beginning watch course... loved it.
This channel is your go-to place for measurements & dimensions:
www.youtube.com/@LearnEverythingAboutDesign/search?query=plasticity%20dimension
Hey I love these tutorials! I’m catching points in the tutorial though like in the very first step, to create a circle curve you need to click the origin point, then click tab, enter numeric value, then click return two times (not once) for the curve to be created. Those are the little things that confuse the beginners like me. If you can keep those types of things in mind when making these videos it’s greatly appreciated! These are the areas where I struggle to follow along. Otherwise awesome! I subscribed to your channel immediately. This is essential learning material.
So cool very easy to follow!!
Amazing- thank you ❤
Good habit when one starts to build the model is to start with one plane rather than 3d view, usually one goes with curves or basic 2d shapes before extruding. In your case I would go to Z plane and start building from there. Like someone mentioned - scaling grid to lower numbers to will have more control over snapping. Good work Nikita!
Plasticity is good fun....i use blender for polygon modeling and fusion 360 for cad nurbs models... when i need useful models that is..
Great, thanks for sharing 👍
I just joined the community on your website.hoping to learn more about plasticity.
nice work mate very well explained
Much appreciated
Is there a way of keeping the measurement on screen?
Yes. There's a measure tool
best ever bro amamzing like magician
That was very nice....
Glad you liked it!
Finished it and even printed it 🙂@@nikita.kapustin
But how easy is it to go back and change a few dimensions after you are done?
I think the offset command might help with the 2d sketching on this type of model.
great video
Looking good! Do you have a solution for putting an objects evenly spaced along an elipse?
Right now if you use curve array on an elipse, objects are closer together at the top/bottom than the sides. And there doesnt seem to be a setting for it in curve array. 😢 Making curve array only usuable on perfect circles.
Can it do animation with collision calculated?
Not yet
Great ❤
It's all fun until you need to go back and change all 65 holes fitting tolerance by 0.1mm :D
Can I import stl files and edit them?
no. You can only import STEP - Plasticity - Image - Mesh - Parasolid - IGES - SAT - Rhino in the current Studio version. They come in as null objects and cannot be edited inside Plasticity. Only as references.
Great video! I would like to know how you drew the dimensions in your thumbnail.😁
I was waiting for someone to ask that :D
It's just drawn few lines in Photoshop and added some numbers.
As Plasticity doesn't really show those measurements
Do you have any videos that show what the exported 3d mesh looks like inside Zbrush or Blender or Maya ? I am curious about how Plasticity converts NURBS to polys on export and what the normals look like in other software?
Yes. Go on my channel -> videos -> search for "export"
@@nikita.kapustin Thank you
hi nikita , a saw all your video of plasticity , exelent work, but you did this one a little complicated , there is an easy way to do the same with fewer lines, but thanks
Thanks for your feedback and really proud to have you as a viewer!:)
There is no other tutorial on that topic out there on Plasticity, so it will get better and better with time, as I figure out good workflows🚀
Could you please tell me how to create an edge of a solid object into a curve?
Select edge -> SHIFT+D to duplicate/separate it
Thank you very much.@@nikita.kapustin
like to watch cad tutorial,
Моделить, конечно в Пластике круто, но дело то в документации. Не зря же предприятия Т-флекс, Компас 3д и Солид используют.
That would be really easy to do in Tinkercad.
General Process :
- Make 2D curves mapped to prametric design
- Extrude them all.
i just wish it was parametric tbh
I suck. I cant get past the first 3 ring extrusions.
Check out this beginner tutorial first
th-cam.com/video/kPpWgNZDDRE/w-d-xo.html&ab_channel=NikitaKapustin
Please, can you create some video - usage for woodworker construction? If is possible to add dimmensioning, cutting plans (even manually). A lot of woodworkers/furniture builders should need something, and for hobbyist, or do it yourself, I do not want super expensive sw, or data on cloud, or yearly payments, and Plasticity all this fulfill. Also price is sweet.. Please, some wardrobe example.. 😊🙏🙏
Hi, those lines name guid lines
Thanks!
Mach doch mal ein deutsches Tutorial - vielleicht als remake eines englischen Videos 🙂
Der absolute Großteil meines Publikum ist englisch sprachig, deswegen fokussiere ich mich auf dieses.
Außerdem möchte ich nicht 2 Sprachen auf einem Channel mixen.
Aber auch für deutsche sollte alles relativ verständlich sein
The purple lines are construction lines
Thanks!
All of these are much simpler and faster to do in Rhino
you srew up. Did you look inside the tube hole. You cover up half way😢😢😢😢😢😢
Nice, but the measurement are not 100% exactly.
It's funny that you saying you don't know size. Do you know how to use calculator. All the sizes are there
Great now do a draft drawing from the model. When that is available. Then plasticity will start to be of interest. :)
Plasticity is targeted at artists and is only tangentially related to CAD. If you are a cad user please feel free to use the many many over complicated software options available to you.