Amazing to hear that! I will try to create a few more helmet courses in the future. Check out also my premium helmet course. That's the flagship course of helmets. nikitakapustin1.gumroad.com/l/plasticity-surface-modeling-course Enjoy your weekend!
Thank you! It shouldn't cause any problems. Please reach out to support@plasticity.xyz My PC has a Ryzen 5 processor and my laptop i7 and works everything fine.
Awesome as usual! ❤🔥❤🔥❤🔥Lot's of workflow tips and tricks in this tutorial. I've since purchased your Surface Modeling Course and once completed, I plan to purchase the Industrial Bundle. I can't thank you enough for getting me jump started with Plasticity - as I am using it in conjunction with Rhino for reverse engineering projects. Keep up the great work.
Hi PorscheMonster, Super glad to read your comment. Happy that my courses are helping you and supporting you on your Plasticity journey. That's always my main goal!:) Rhino is amazing, would love to tets it out one day, but have to focus on Plasticity right now. So I am sure that your workflow with the combination of them can get really strong. Enjoy your day
Why do you need to use edge of face geometry to create the very first loft and you hide the two other base splines? How can I trust that splines are giving me correct shapes later on with this knowledge?
how are you making the object translucent? i thought it was with "selecting the object/sheet, press "M" and change opacity" but nothing happens when i adjust the opacity.
All your videos are amazing and captivating. Basically selling plasticity for them at this point. I have to ask though, what's the benefit of surface modeling specifically? As someone who is new to 3d printing, it seems like it's really easy to make a mistake and end up with a non manifold object that you can't resolve.
Thank you for your feedback, very glad you find them helpful! Surface Modeling has many benefits: - full control over shape & form - ability to model almost any shape (simple & complex) Mistakes always happen, but if you have a thoughtful, solid surface modeling workflow and you keep organized you can always come back to previous stages of your modeling and remodel things. Ot better: Try to give your best from the beginning on so you don't have to come back in most cases.
Yes there is a work around, which is a bit tricky to explain in text but I try. You have do duplicate the whole sheet and then just bring it with "G" a bit more inside. Then you have so scale it with the freestyle command on each side to bring the edges on the top, bottom, left, and right to your desired place. Otherwise, scale it down, extrude the edges and cut them in the left/top view into half so you can mirror them. I might do some videos on that in the future, as it's better shown via video. In my premium surface modeling courses I am showing those techniques.
@@nikita.kapustin Hehe thank you for your advice I tried by just scaling it in and it worked alright. I will look into the solution you mentioned here, very much appriciated! Great tutorial!
bro after this vid, we're rip'n your FullUp motox helmet course. your work, as seen in the trailer, looks Class A surface-esque. bad ace brother! @@nikita.kapustin
At 16:35, you say "G2 doesn't work obviously." How can you already tell that G2 will not work? Are there certain types of geometry that simply can't support G2 continuity?
Красавчик. Mach bitte mal ein Video zu einem Videospiel Asset. Eine Waffe, Flugzeug oder Ähnliches. Muss mir mal dein Tutorial Pack gönnen, hab es beim Angebot verpasst.
Gibt genug Kurse und Tutorials zu Waffen und Flugzeugen. Falls du Interesse an Game Assets hast, kann ich dir meinen Sci-Fi Design Kurs empfehlen wo du lernst wie man eine Drohne eine Grenade und ein Sci-Fi Prop in einem Kurs modellierst. Dieser ist gerade auch im Angebot, wie alle meine Kurse & Bundles: nikitakapustin.com/black-weeks/
Fire tutorial like always! it is important to get the foundation of modeling right at the beginning! 🔥
Thanks Wil,
it's never enough to learn and practice the basics & fundamentals 🚀
That laugh at 19:59 😂 you love plasticity! great tut btw, thanks
AMAZING tutorial! The other helmet tutorial was great, but this one was fantastic! Thank you!
Amazing to hear that!
I will try to create a few more helmet courses in the future.
Check out also my premium helmet course. That's the flagship course of helmets.
nikitakapustin1.gumroad.com/l/plasticity-surface-modeling-course
Enjoy your weekend!
Awesome tutorial! Just started to look at Plasticity but my MacBook feels slow. What rig do you run? 😊
Thank you!
It shouldn't cause any problems. Please reach out to support@plasticity.xyz
My PC has a Ryzen 5 processor and my laptop i7 and works everything fine.
Awesome as usual! ❤🔥❤🔥❤🔥Lot's of workflow tips and tricks in this tutorial. I've since purchased your Surface Modeling Course and once completed, I plan to purchase the Industrial Bundle. I can't thank you enough for getting me jump started with Plasticity - as I am using it in conjunction with Rhino for reverse engineering projects. Keep up the great work.
Hi PorscheMonster,
Super glad to read your comment. Happy that my courses are helping you and supporting you on your Plasticity journey. That's always my main goal!:)
Rhino is amazing, would love to tets it out one day, but have to focus on Plasticity right now. So I am sure that your workflow with the combination of them can get really strong.
Enjoy your day
Excellent video. Would you mind sharing the name of the screen drawing app you use?
Thanks!
Epic Pen
Great tutorial, I bought the course which is awesome. I can highly recommend the surface modelling course
It's a pleasure to have such students like you!
Thanks! I learned a lot from it.
Glad to hear it!
Why do you need to use edge of face geometry to create the very first loft and you hide the two other base splines?
How can I trust that splines are giving me correct shapes later on with this knowledge?
how are you making the object translucent? i thought it was with "selecting the object/sheet, press "M" and change opacity" but nothing happens when i adjust the opacity.
you have to click the top-right sphere/circle first to get into "render-mode"
All your videos are amazing and captivating. Basically selling plasticity for them at this point.
I have to ask though, what's the benefit of surface modeling specifically? As someone who is new to 3d printing, it seems like it's really easy to make a mistake and end up with a non manifold object that you can't resolve.
Thank you for your feedback, very glad you find them helpful!
Surface Modeling has many benefits:
- full control over shape & form
- ability to model almost any shape (simple & complex)
Mistakes always happen, but if you have a thoughtful, solid surface modeling workflow and you keep organized you can always come back to previous stages of your modeling and remodel things.
Ot better: Try to give your best from the beginning on so you don't have to come back in most cases.
Great tutorial, learnt a lot, many thanks
You are welcome!
Is there a way to offset the face in another way than 30:35? My offset only wants to go outward and not inward.
Yes there is a work around, which is a bit tricky to explain in text but I try.
You have do duplicate the whole sheet and then just bring it with "G" a bit more inside. Then you have so scale it with the freestyle command on each side to bring the edges on the top, bottom, left, and right to your desired place.
Otherwise, scale it down, extrude the edges and cut them in the left/top view into half so you can mirror them.
I might do some videos on that in the future, as it's better shown via video.
In my premium surface modeling courses I am showing those techniques.
@@nikita.kapustin Hehe thank you for your advice I tried by just scaling it in and it worked alright. I will look into the solution you mentioned here, very much appriciated! Great tutorial!
cool. reminds us if the Pro-Tecs we used in the field for water and rock works.
Looks like the perfect fit for that kind of environment. Light and simple
bro after this vid, we're rip'n your FullUp motox helmet course. your work, as seen in the trailer, looks Class A surface-esque. bad ace brother! @@nikita.kapustin
Thanks! Giving my best to teach the people the beauty of surface modeling🤝
At 16:35, you say "G2 doesn't work obviously." How can you already tell that G2 will not work? Are there certain types of geometry that simply can't support G2 continuity?
Where’s the painting tool from? Links please!
This tool is called Epic Pen🤝
amazing
Super Arbeit, mach weiter so.
Danke, werd ich.
It's awesome!!!
Красавчик.
Mach bitte mal ein Video zu einem Videospiel Asset. Eine Waffe, Flugzeug oder Ähnliches. Muss mir mal dein Tutorial Pack gönnen, hab es beim Angebot verpasst.
Gibt genug Kurse und Tutorials zu Waffen und Flugzeugen.
Falls du Interesse an Game Assets hast, kann ich dir meinen Sci-Fi Design Kurs empfehlen wo du lernst wie man eine Drohne eine Grenade und ein Sci-Fi Prop in einem Kurs modellierst.
Dieser ist gerade auch im Angebot, wie alle meine Kurse & Bundles:
nikitakapustin.com/black-weeks/
@@nikita.kapustin Ich hole mir das ganze package, 2024 wird plasticity gelernt.
Das hört sich nach nem guten Vorsatz an. Viel Spaß!@@foshizzlfizzl
what the name of his Cat ?
"Nacho"
I WANT TO BEVEL EVERYTHING EVERYWHERE ANYTIME EVEN BEVEL THE BEVELS AND THEIR BEVELS. IT'S ALL BEVELS! MY NAME IS BEVEL.
is there a place where a can change shorcuts?
Press "F", search for a specific command -> right click -> assign shortcut
@@nikita.kapustin yes i know that but i cant find spline curve ,say it cant find that word mmmmm ,thanks anyway