Appreciate the insight 😊. Every ying has a yang. It's a numbers game at the end of the day. Doing the math is pretty simple when you break it down to raw HP, Def and Attack numbers. You can calculate that amount of rally size you can take as well as factoring in big buffs. Also, the evony cap on troops per 'slot' is 2,147,483,648. Thanks, Padron
Just so you know, evony is a reskin of a game type that goes back to 2008, and these games always work their way up to k45. It's happened in every single iteration of this game that I've played. They didn't " decide" to k45. It was always in the blueprints. It always is
@@JWevony th-cam.com/video/zxNzQn1qSYU/w-d-xo.htmlsi=PLpjH0wmSxQw2Ab1 and bro by the way thanks for the videos helps me a lot specially smoking a t-1 trap that was heavy on t-11 siege got tons of svs points thanks again bro
Wow. Once again you have outdone yourself. Need to rewatch and digest this. I built my keep primarily for monster hunting but I love battlefiled too. I could become a decent trap keep according to this but I have so much big mount. Also too many siege apparently. Guess I have to learn to ghost as much of them as possible. A bit confused at the moment lol. Seems like the video cut out at the end. Part 2 incoming?
It did but i was just commenting at that point-and since i wont monetize my channel, youtube wont unlock the tools that lets me edit the actual video outside deleting it 🤦🏻♂️
Ive had succeeded in lowering wounded significantly with barbarian castles sending hybrid Elektra and Kaguya Acher and seige marches... as opposed to a solo archer march
I love archer siege…but then again-that’s for another vid on “march composition” i was gonna do on building pvp Marches, including layer thickness, and troop type. This was the beauty of ranged generals with siege buffs as well (simeon, alfred, etc…)
@@JWevony agreed, there are many generals which add bonuses to both seige and range simultaneously...maybe Evony is telling us something... I love the Seige cavalry combo, a good cav general paired with Grant might be cool
Thanks for the info :) Im a (very) low coiner. Being a t1 trap can get you so far until ita too big and abvious and you dont get attacked anymore. The most valuable thing for me as a low coiner is being able to play svs and battles and get those goddies while getting some protection from big coiners i cant defend otherwise. I have a question. Intuitively i refined my def dragon to flat mount atk. I think i should have done hp after watching your video, as my t1 will kill all anyhow, and what i wanna do is getting them to kill with less damage at hit. Am i right? This layer will always get hit before attacking.. And tnx again for making sense in all the info spread around.
Hi, first of all I loved the video and I'm gonna build my keep based on this. I'd like to ask you what do you think about Zachary Taylor as a main wall general for a f2p/low coiners players, and Leonidas as an assistant, I was thinking since I don't need to buff up siege as I won't have any, and the cavs needs a flat buffs anyway so they're should be a good choice to buff arch and ground, am I right?
Great content Wick! As a current ghoster with around 1m T12, T13, T14 ground, arch, and cav.... would i have reasonable defensive success building a T1 "trap"/wall around this with all flat mounted refines. Would i just need to ghost top tier cavs?
Wick can I share a report with you which doesn’t quite align with your explanation when you attack a trap keep with mounted troops. It appears that most killing of attacking troops is done by t1 cavs and archers barely touch it
That’s pretty much what’s happening now. Almost everyone is a t1 trap. It’s ridiculous. Evony needs to release some flat debuff equipment and that will solve it.
2 k40 tried that siege/cav rally on my(alt) small trap keep and went negative, and my trap keep is not fully developed, k33, 150m t1 and incomplete subs, sadly a k42 hit me ground(3.2k buffs) and I died to him. Trap keeps are amazing and annoying.
1000pct. However there are some time when you do have to bite the bullet-like if you’re losing big for a qualifyers battlefield, and just need to beef up your score; and when you’re up big and dont mind going negative again to beef up your score
@@JWevony I agree. Try also to increase layers if your secondary buffs are good. Lot of t1s are just copy/paste without actually thinking how things work in reality, so if debuffs are spread all over the place; thick attacking layers might clear more than expected...
One mistake a lot of players do when soloing a T1 cav traps is giving them time to heal back their layers. That's why big rallies work so well on them so if you have to solo one for points try sending couple marches targeting layers with a final range one all at the same time, don't give it time to heal or port.
@@JWevony by healing sub generals do you mean recruiting sub troops back with gems for the debuff? I don't understand, you just need 1 troop alive for that, I'm sure an allstar keep will have all sub troop death to survival research done, actually I'm not even sure how many times you would have to slat to get zeroed cause it never happened to me even after a dozen of lost attacks...
just found your channel. youre fkn inspirational man great outlook of the game and a new perspective. thank you
I appreciate that!
Appreciate the insight 😊. Every ying has a yang. It's a numbers game at the end of the day. Doing the math is pretty simple when you break it down to raw HP, Def and Attack numbers. You can calculate that amount of rally size you can take as well as factoring in big buffs. Also, the evony cap on troops per 'slot' is 2,147,483,648. Thanks, Padron
Just so you know, evony is a reskin of a game type that goes back to 2008, and these games always work their way up to k45. It's happened in every single iteration of this game that I've played. They didn't " decide" to k45. It was always in the blueprints. It always is
Just so you know. Evony predates your game. Civony. Evony Age I. Evony Age II. You are welcome.
Just so you know, there will be a K50. Anything to make money.
Knocks was the first person to talk about t-1 defense on TH-cam when they first launched k40
Dont know who that is, predates me starting playing i’m sure…by a lot. But props to him
@@JWevony th-cam.com/video/zxNzQn1qSYU/w-d-xo.htmlsi=PLpjH0wmSxQw2Ab1 and bro by the way thanks for the videos helps me a lot specially smoking a t-1 trap that was heavy on t-11 siege got tons of svs points thanks again bro
Knocks was awesome. That was back in the good days when Evony was still fun.
@@PastaSausta yep 👍
Wow. Once again you have outdone yourself. Need to rewatch and digest this.
I built my keep primarily for monster hunting but I love battlefiled too. I could become a decent trap keep according to this but I have so much big mount. Also too many siege apparently. Guess I have to learn to ghost as much of them as possible. A bit confused at the moment lol.
Seems like the video cut out at the end. Part 2 incoming?
It did but i was just commenting at that point-and since i wont monetize my channel, youtube wont unlock the tools that lets me edit the actual video outside deleting it 🤦🏻♂️
With this same setup and Queen B as the main wall general. Who would you choose for an assistant?
Ive had succeeded in lowering wounded significantly with barbarian castles sending hybrid Elektra and Kaguya Acher and seige marches... as opposed to a solo archer march
I love archer siege…but then again-that’s for another vid on “march composition” i was gonna do on building pvp
Marches, including layer thickness, and troop type. This was the beauty of ranged generals with siege buffs as well (simeon, alfred, etc…)
@@JWevony agreed, there are many generals which add bonuses to both seige and range simultaneously...maybe Evony is telling us something... I love the Seige cavalry combo, a good cav general paired with Grant might be cool
Thanks for the info :)
Im a (very) low coiner. Being a t1 trap can get you so far until ita too big and abvious and you dont get attacked anymore. The most valuable thing for me as a low coiner is being able to play svs and battles and get those goddies while getting some protection from big coiners i cant defend otherwise.
I have a question. Intuitively i refined my def dragon to flat mount atk. I think i should have done hp after watching your video, as my t1 will kill all anyhow, and what i wanna do is getting them to kill with less damage at hit. Am i right? This layer will always get hit before attacking..
And tnx again for making sense in all the info spread around.
Correct should be HP…defense helps too. But not as much as hp
Hi, first of all I loved the video and I'm gonna build my keep based on this.
I'd like to ask you what do you think about Zachary Taylor as a main wall general for a f2p/low coiners players, and Leonidas as an assistant, I was thinking since I don't need to buff up siege as I won't have any, and the cavs needs a flat buffs anyway so they're should be a good choice to buff arch and ground, am I right?
Would probably favor dewey over ZT…
Great content Wick! As a current ghoster with around 1m T12, T13, T14 ground, arch, and cav.... would i have reasonable defensive success building a T1 "trap"/wall around this with all flat mounted refines. Would i just need to ghost top tier cavs?
Yes, absolutely
YES!
😂😂 Magic 🪄 Pony Power 😂😂
Can you make this video with the Spanish subtitles option please?
I would if i knew how! Sorry!
Wick can I share a report with you which doesn’t quite align with your explanation when you attack a trap keep with mounted troops. It appears that most killing of attacking troops is done by t1 cavs and archers barely touch it
Sure send me in game. But hitting a trap is NOT what I suggest. And mechanics have changed, they moved the ground troop’s starting position.
Ive found that archer layers are really good for traps 😊
Yeah I thought the same till a 3k buffed siege attacked me lol
@@4ce5bf154 run run the siege are coming 😣
@@4ce5bf154will siege get down to t1-t3 archer before the cavs get there?
@@flushing_queens4827 yes, after they kill all sieges they will target ranges...
What do you mean? On defense? Offense?
What happens when every single player is a t1 trap and everyone is sitting around waiting to be soloed 😂
“Rally time!! Trap buster rally going up in 3…2…1-rally is up!”
1. Burn their teleporting chances
2. Rally
3. Enjoy victory
That’s pretty much what’s happening now. Almost everyone is a t1 trap. It’s ridiculous. Evony needs to release some flat debuff equipment and that will solve it.
The video stopped short.
Sorry! They wont let me use the editing software if i dont monetize my channel 😤
Can ground do this and make this much harder?
2 k40 tried that siege/cav rally on my(alt) small trap keep and went negative, and my trap keep is not fully developed, k33, 150m t1 and incomplete subs, sadly a k42 hit me ground(3.2k buffs) and I died to him.
Trap keeps are amazing and annoying.
I would love to see those reports. Make you a deal-friend me in game and share them with me and I’ll make a vid going over them.
@@JWevony Sure, i'd like to know why i didnt die. find 1Mini Dev and i can share the reports.
There are lot of "ifs" for soloing... Best solution is avoid or rally 😊
1000pct. However there are some time when you do have to bite the bullet-like if you’re losing big for a qualifyers battlefield, and just need to beef up your score; and when you’re up big and dont mind going negative again to beef up your score
@@JWevony I agree. Try also to increase layers if your secondary buffs are good. Lot of t1s are just copy/paste without actually thinking how things work in reality, so if debuffs are spread all over the place; thick attacking layers might clear more than expected...
One mistake a lot of players do when soloing a T1 cav traps is giving them time to heal back their layers. That's why big rallies work so well on them so if you have to solo one for points try sending couple marches targeting layers with a final range one all at the same time, don't give it time to heal or port.
@@4ce5bf154 the problem is if not in bf you have to stop to heal your sub gens
@@JWevony by healing sub generals do you mean recruiting sub troops back with gems for the debuff? I don't understand, you just need 1 troop alive for that, I'm sure an allstar keep will have all sub troop death to survival research done, actually I'm not even sure how many times you would have to slat to get zeroed cause it never happened to me even after a dozen of lost attacks...
I am on server 196. Shifu. Can you locate and friend me? Would love to pick your brain
Just find me on discord!
I am K33m 500M+ T1 "Meat" keep and i am excited when whale players hit me.
Wont hold up to the k42+ anymore. Need 650 mill for them
Girlfriend or dog or both😂
The things these eyes have seen….😳
@@JWevony I imagine
It does ruin the game