Pretty sure as a little kid I tried leveling up on the first destiny island day, and I think I got to around level 12 before getting bored and giving up. This was probably the first action RPG I ever played, so the fact that the level ups didn’t help me instantly obliterate the first world like it would in a turn based RPG was disappointing.
Nick, I have three questions. 1) why? 2) are you ok? 3) why? Honestly, I love it when people overanalyze things because there is always passion in what they do.
@@Adelphos0101 oh i have an answer for you 1) cause 2) only when Larxene zaps my nipples 3) cause Lmao Thats fair, in all honesty, this was a lot of fun to make - frankly more fun than actually leveling up on Destiny Islands 😂
This makes a good amount of sense. Honestly, I just went with the method that made the most sense to me at the time, but the math probably checks out. As for my challenge, I really do not recommend it, as it's fairly masochistic. So many fights just avoiding or blocking damage while waiting for Donald and Goofy to finally kill them all. There are some exceptions of course, like White Mushrooms, Blue Mushrooms and the Pink Mushroom, which both don't release a Heart when defeated. But mainly, I had to grind using Donald and Goofy, so they got all the stat buffs, while all I got were defense ones.
@@nickmcsleighten - Yup. As few Emblem Heartless as possible, with Sora. Or to be more accurate, as many Emblem Heartless as possible, with the Keyblade. Hence the name I gave it, "Spite the Organization". As the goal is to release as few hearts as possible for their moon to collect. I know when Donald and Goofy kill them they still appear to release them, but I'm just working under the assumption they just return to darkness instead of being released. I have KH1 done, and I'm partway KH2. The main issue I have with it is levels, as there are few places I can Grind as Sora, and relying on Donald and/or Goofy is tedious.
@ that makes sense! And yeah iirc if a heartless is not defeated by a keyblade, they canonically just respawn elsewhere (they say something to that effect in 358/2)
@@nickmcsleighten Indeed they do say that. But yeah, the hardest part is finding places with only Pureblood Heartless to grind faster, particularly Drive Forms. Oh I'm dreading the 1000 Heartless battle.
@ i think for the 1000 heartless battle you may be stuck, unless you wanna play the semantics game and say “well I didn’t defeat them, the surveillance robot’s laser did” lol
Not Nick including Rhea Ripley...... It made me so happy😍!! I could hear the "I'm a fool* all the time while I was watching the video, because I was fighting Riku all the time and thinking that was the easiest way. So thank you for the video, I really love how much effort you put in it. It's helpful and also really funny!
@@phoenixgemini42 that’s a possibility, I haven’t been able to test both routes time wise Edit: I can crunch some numbers with a handy table on reddit If we got to level 15 - cause the reddit table goes by 5s - on midday with the 70 exp per 2 min from our best strat, it’d take us (from level 1) roughly 49 minutes 40 seconds while night route would be about 58 minutes 20 seconds; or about a 9 minute difference Then if we take the 162 exp per 2 minutes until level 80 (cause thats about when you get a second tech boost), midday would take roughly 121 hours while night would take 107 hours and like 25 minutes; or basically a 14 hour difference So from the theoretical math, getting the tech boost 9 minutes sooner doesn’t offset the 14 hours it’d take to reach level 80
Do you think you could do a video about the moogle shops in Re:CoM? Or at least point me in the direction of a good guide on them? Going to be wrapping up on KH1 plat within the next week or two and then moving onto Re:CoM, and back in the day the moogle shops in CoM always vexed me as a kid in regards to wondering what packs are worth purchasing for the best bang for your buck. Especially considering how much of a pain it is to farm moogle points in the first place.
@@TheValiantBob this is a good suggestion! The problem is: CoM moogle shops are completely, completely rng dependent - the only way to get what you want is to test over and over varying attacks and dodge rolls (even what cards you do/don’t have can change the outcome) Alternatively, like you suggested, use a guide where you are at the same point as the guide and follow it Now i did write a google doc guide to Re:CoM, and I’ll link it to you, but if rng manip is new to you, it may be a bit difficult to follow initially - but feedback is always welcome! docs.google.com/document/d/1Atzo5eO3RufMuMyE2ejEhcSsJObIwUpjB0g82WRqkIs/edit?usp=sharing
@@nickmcsleighten Ah yeah, RNG manipulation is a bit beyond me. I was mostly looking for general type tips. Like if the lower tier card packs are worth buying at all or if you should wait to exclusively buy the high tier packs. Or if you should focus on attack cards, magic cards, or items cards at the start of the game to try and get a deck going. Or if the packs that contain every type of card are worth getting at all or if they're traps. Stuff like that.
@@TheValiantBob i gotchya, so that’s a really tough question to answer because I don’t know how you play the game In my personal experience, I buy from the cheap packs to get several Fires, several Blizzards, and 3 Simbas then later I get Mushus so I can nuke heartless and bosses But if you play by using keyblade cards and want to melee everything, then I can say card pack price is indicative of card quality not number - so like a very expensive pack may have Ultima Weapon but can be any number 0-9 (that’ll make sense when you play later) whereas cheap packs will have like beginner cards like Kingdom Key and Wishing Star (lower price and lower strength cards) And if you’ve never played then its kind of a grab bag, I think they’re pretty helpful as long as you know what you want
@@nickmcsleighten Last time I did a full playthrough of CoM was back on the GBA version as a kid. And I absolutely suuuucked at deck building in that game, to the point that in order to beat it I had to lend the game to a friend so he could fix my deck for me because mine was so garbage lol. Haven't actually done a full playthrough of Re:CoM before, but I've been trying to do research on it ahead of time. For instance within the last couple months was the first time I ever learned about the strike/thrust/finish stats on attack cards lol
@@TheValiantBob ah yeah i gotchya lol if you’re going for the attack build, you want high number cards and you can use the journal to see the stats, and for where the moogle is concerned i like to buy cheapest and second cheapest, because the cost of those “good” cards is too much imo
@@addisonknox5052 I’m probably taking you too literally but: 90% men ages 18-44 (mostly in the 25-35 range), the gen alpha slang is cause I think it’s funny to use ironically
@@nickmcsleighten I was curious about your choice and your audience, that’s precisely why I asked. I’m not speaking in metaphors lol. Thanks for sharing and not assuming I was yapping or insinuating something.
@@josephramos6554 each individual strategy will still work as will the night route, however you won’t have access to Beginner Mode (so no EXP accessory or Power Ups) and no Tech Boost ability
@@TreyToTheDawn absolutely! But actually I made a post about it not long ago I can link to you in the mean time th-cam.com/users/postUgkx_nUL1DlamOhg8AOwCI1Dyk4Vhd1Ufr4j?feature=shared
Pretty sure as a little kid I tried leveling up on the first destiny island day, and I think I got to around level 12 before getting bored and giving up. This was probably the first action RPG I ever played, so the fact that the level ups didn’t help me instantly obliterate the first world like it would in a turn based RPG was disappointing.
Nick, I have three questions.
1) why?
2) are you ok?
3) why?
Honestly, I love it when people overanalyze things because there is always passion in what they do.
@@Adelphos0101 oh i have an answer for you
1) cause
2) only when Larxene zaps my nipples
3) cause
Lmao
Thats fair, in all honesty, this was a lot of fun to make - frankly more fun than actually leveling up on Destiny Islands 😂
This makes a good amount of sense. Honestly, I just went with the method that made the most sense to me at the time, but the math probably checks out.
As for my challenge, I really do not recommend it, as it's fairly masochistic. So many fights just avoiding or blocking damage while waiting for Donald and Goofy to finally kill them all. There are some exceptions of course, like White Mushrooms, Blue Mushrooms and the Pink Mushroom, which both don't release a Heart when defeated. But mainly, I had to grind using Donald and Goofy, so they got all the stat buffs, while all I got were defense ones.
@@HexanTronic dang thats wild, your challenge is to defeat as few emblem heartless as possible you said?
@@nickmcsleighten - Yup. As few Emblem Heartless as possible, with Sora. Or to be more accurate, as many Emblem Heartless as possible, with the Keyblade.
Hence the name I gave it, "Spite the Organization". As the goal is to release as few hearts as possible for their moon to collect. I know when Donald and Goofy kill them they still appear to release them, but I'm just working under the assumption they just return to darkness instead of being released.
I have KH1 done, and I'm partway KH2. The main issue I have with it is levels, as there are few places I can Grind as Sora, and relying on Donald and/or Goofy is tedious.
@ that makes sense! And yeah iirc if a heartless is not defeated by a keyblade, they canonically just respawn elsewhere (they say something to that effect in 358/2)
@@nickmcsleighten Indeed they do say that. But yeah, the hardest part is finding places with only Pureblood Heartless to grind faster, particularly Drive Forms. Oh I'm dreading the 1000 Heartless battle.
@ i think for the 1000 heartless battle you may be stuck, unless you wanna play the semantics game and say “well I didn’t defeat them, the surveillance robot’s laser did” lol
Not Nick including Rhea Ripley...... It made me so happy😍!!
I could hear the "I'm a fool* all the time while I was watching the video, because I was fighting Riku all the time and thinking that was the easiest way. So thank you for the video, I really love how much effort you put in it. It's helpful and also really funny!
@@lilmeowmeow613 we love rhea ripley 😍❤️😂
And oh no 😅 well at least now you can move on to a faster strategy!
Yeah, and if you kill 2000 Shadows, you get to Level 18 and get a trophy called Heartless Hunter for killing 2000 Heartless. XD
@@cj_skywalker ooooh two birds with one stone 😎😎
ooooh two wyverns with one blizzard😎😎
@@Nobody_Shroom ayyyy 😎😎😎😎
Thanks for the strat I'm already trying it at home
How much time does going night save? Could it be faster to go mid day since you get the first tech boost sooner?
@@phoenixgemini42 that’s a possibility, I haven’t been able to test both routes time wise
Edit: I can crunch some numbers with a handy table on reddit
If we got to level 15 - cause the reddit table goes by 5s - on midday with the 70 exp per 2 min from our best strat, it’d take us (from level 1) roughly 49 minutes 40 seconds while night route would be about 58 minutes 20 seconds; or about a 9 minute difference
Then if we take the 162 exp per 2 minutes until level 80 (cause thats about when you get a second tech boost), midday would take roughly 121 hours while night would take 107 hours and like 25 minutes; or basically a 14 hour difference
So from the theoretical math, getting the tech boost 9 minutes sooner doesn’t offset the 14 hours it’d take to reach level 80
Do you think you could do a video about the moogle shops in Re:CoM? Or at least point me in the direction of a good guide on them? Going to be wrapping up on KH1 plat within the next week or two and then moving onto Re:CoM, and back in the day the moogle shops in CoM always vexed me as a kid in regards to wondering what packs are worth purchasing for the best bang for your buck. Especially considering how much of a pain it is to farm moogle points in the first place.
@@TheValiantBob this is a good suggestion! The problem is: CoM moogle shops are completely, completely rng dependent - the only way to get what you want is to test over and over varying attacks and dodge rolls (even what cards you do/don’t have can change the outcome)
Alternatively, like you suggested, use a guide where you are at the same point as the guide and follow it
Now i did write a google doc guide to Re:CoM, and I’ll link it to you, but if rng manip is new to you, it may be a bit difficult to follow initially - but feedback is always welcome!
docs.google.com/document/d/1Atzo5eO3RufMuMyE2ejEhcSsJObIwUpjB0g82WRqkIs/edit?usp=sharing
@@nickmcsleighten Ah yeah, RNG manipulation is a bit beyond me. I was mostly looking for general type tips. Like if the lower tier card packs are worth buying at all or if you should wait to exclusively buy the high tier packs. Or if you should focus on attack cards, magic cards, or items cards at the start of the game to try and get a deck going. Or if the packs that contain every type of card are worth getting at all or if they're traps. Stuff like that.
@@TheValiantBob i gotchya, so that’s a really tough question to answer because I don’t know how you play the game
In my personal experience, I buy from the cheap packs to get several Fires, several Blizzards, and 3 Simbas then later I get Mushus so I can nuke heartless and bosses
But if you play by using keyblade cards and want to melee everything, then I can say card pack price is indicative of card quality not number - so like a very expensive pack may have Ultima Weapon but can be any number 0-9 (that’ll make sense when you play later) whereas cheap packs will have like beginner cards like Kingdom Key and Wishing Star (lower price and lower strength cards)
And if you’ve never played then its kind of a grab bag, I think they’re pretty helpful as long as you know what you want
@@nickmcsleighten Last time I did a full playthrough of CoM was back on the GBA version as a kid. And I absolutely suuuucked at deck building in that game, to the point that in order to beat it I had to lend the game to a friend so he could fix my deck for me because mine was so garbage lol. Haven't actually done a full playthrough of Re:CoM before, but I've been trying to do research on it ahead of time. For instance within the last couple months was the first time I ever learned about the strike/thrust/finish stats on attack cards lol
@@TheValiantBob ah yeah i gotchya lol if you’re going for the attack build, you want high number cards and you can use the journal to see the stats, and for where the moogle is concerned i like to buy cheapest and second cheapest, because the cost of those “good” cards is too much imo
I thought Night of Fate, 130 heartless spawn. With choosing night, staff, and giving up shield, I already have Sora level 50 on destiny islands
@@RealGamerNerd11 idk how many heartless spawn, as that wasn’t my test, but I will say that option is viable, power to you 😎
Do you know how many people have done the lv100 challenge?
I wouldn't mind joining the exclusive club.
@@TAM_Smithy i’m actually not sure, so hey! I say do it 😎
@@nickmcsleightenWelp... that's all the convincing I need. I'm going to start after I finish Baldur's Gate 3.
@@nickmcsleightenProbably even stream it.
@@TAM_Smithy ayyyy hell yeah 😎😎😎 that’ll be sick
Fastest way to insanity.
@@renatoramos8834 accurate
Let's get it on! On proud mode
@@chavito808 do what you gotta do lol same strats apply
Nick when are we getting kh3 item hunt???? :(
@@tooyugan983 as soon as I finished Dream Drops item hunt!
Or possibly during cause people really want the kh3 one
(btw how did Mysterious Figure go?)
The gen alpha slang in a video on a game release in 2002 is an interesting choice.
I’m curious who your audience is.
@@addisonknox5052 I’m probably taking you too literally but: 90% men ages 18-44 (mostly in the 25-35 range), the gen alpha slang is cause I think it’s funny to use ironically
@@nickmcsleighten I was curious about your choice and your audience, that’s precisely why I asked. I’m not speaking in metaphors lol.
Thanks for sharing and not assuming I was yapping or insinuating something.
@@addisonknox5052 no prob bob! Do people think you’re insinuating things that you aren’t a lot?
I’m playing oh in ps2 does it still work
@@josephramos6554 each individual strategy will still work as will the night route, however you won’t have access to Beginner Mode (so no EXP accessory or Power Ups) and no Tech Boost ability
Teeeeadus ☠️
Kh3 grind guide ?
@@TreyToTheDawn absolutely! But actually I made a post about it not long ago I can link to you in the mean time
th-cam.com/users/postUgkx_nUL1DlamOhg8AOwCI1Dyk4Vhd1Ufr4j?feature=shared
@@nickmcsleighten thanks homie
I would goon, but unfortunately, Larxene exists😞
@@JamesonMusic808 she ruined my gooning streak too 😔
Tide-us * 👍