Deep Rock Galactic, but my friend is a Greenbeard

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  • เผยแพร่เมื่อ 15 ก.ย. 2024
  • Friends in the video:
    Xray (Blue)
    Tangrams (Purple)
    Human (Yellow)
    Many Lootbugs were harmed in the making of this video. No Greenbeards were harmed though. At least, not physically ;)

ความคิดเห็น • 13

  • @sirskitariibush5570
    @sirskitariibush5570 ปีที่แล้ว +1

    All these jokes about nuts and pearls, and yet no mention of Liquid Morkite anywhere. This is a certified Leaf-lover moment (⁠-⁠_⁠-⁠メ⁠).
    Jokes aside, it's nice seeing you branching out to different games and enjoying yourself with them, especially the ones I play as well. Though, I have to resort to playing solo missions, my game turns into a Teleportation Device™ when i play with other people.
    Anyway, nice video, man! Keep it up, always a pleasure to see them!

    • @XrayWasTaken
      @XrayWasTaken  ปีที่แล้ว +1

      Oh don't worry, Human's Liquid Morkite initiation ritual is scheduled for next week ;)

  • @Ivyezz
    @Ivyezz ปีที่แล้ว

    This video rocked and stoned brotha

  • @mggtwithagun
    @mggtwithagun ปีที่แล้ว

    rok n ston

  • @MrSarky1992
    @MrSarky1992 ปีที่แล้ว

    Hey Xray,
    Do you still play Darktide? Do you have a recommendation for Ogryn for Heresy/Damnation for I guess 'general purpose'? I tried looking at guides but they are either old and I don't really trust them because of that or kinda confusing for me :(
    Thank you very much

    • @XrayWasTaken
      @XrayWasTaken  ปีที่แล้ว

      After the last time I made a Vermintide stream something just kinda snapped in me and I couldn't look at either of the two tide games for more than half an hour at a time, so I'm currently on a break playing other titles. I haven't played Darktide in over a month now.
      That said, the most meta general purpose build that I could recommend for the big guy that's also pretty fun to use would be the Mk III Cleaver combined with a Mk II Ripper Gun with the Can Opener blessing. Lots of horde clear and very solid damage across the board with the ability to handle a Crusher or two as long as you're careful. The main disadvantage of it is gonna be special sniping and dealing with massed armour waves, so if you struggle with those replacing the Ripper with a Gauntlet (or even a Rumbler if you have a vet on the team) will be a viable alternative.
      My talent choices for it would be 1/3, 1, 1/3, 2, 3, 3. Can Opener is an anchor blessing for the Ripper, so you pretty much can't live without it. If you're using Gauntlet / Rumbler instead then keep an eye out for Shattering Impact which helps out with Crusher breakpoints. For the cleaver I'd highly recommend running the good old Slaughterer + Confident Strike combo for a big boost in both damage and survivability.
      *Edit: Typo*

    • @MrSarky1992
      @MrSarky1992 ปีที่แล้ว

      @@XrayWasTaken

    • @MrSarky1992
      @MrSarky1992 ปีที่แล้ว

      Hey Xray,
      If you have time for one more question :D
      So I followed what you wrote and tried to get some good base from the armory and go from there. My talents are what u wrote, chosing 1 where u put two options because I don't use heavy attacks that often (I guess I suck).
      So my Mk III Cleaver is: I got modifier of 357 which is if I'm not mistaken like good enough. I got perks +8% weakpoint dmg and +20% block efficiency. Blessings I got what u wrote: Confident strike with 7% and Slaugtherer 12.5% for 3.5s stack 5 times.
      For my Mk II Ripper Gun: got modifier for 364 which is again if i'm correct is okay. Perks are +8% ranged dmg (specialists) +25% dmg (carapace armoured enemies). Blessings are Cavalcade +4% crit chance stack 5 times and can opener 4 stacks 5% lasts 5s.
      My guess is my Cleaver is ok for now, but the ripper gun should be probably be sold and try to get another? What would you change on these?
      Also what would you recommend for curios? Should I go for only max onces? (I believe they are 20% for toughness or hp) Which would you recommend more hp or toughness or what mix of them? And what perks?
      Sorry for bothering u with these and thanks a lot in advance

    • @XrayWasTaken
      @XrayWasTaken  ปีที่แล้ว

      No worries, always happy to provide some knowledge. In most cases you shouldn't look at the overall modifier number as it doesn't really matter unless you get a number that's 370+. It's all about the individual stats, like the damage, first target or stopping power.
      For example back when the Tools of War update dropped I managed to get my hands on a Deimos Force Sword for my Psyker with 307 overall modifier rating that had 78% Damage and Finesse as well as 79% First Target, but it only had 6% Mobility (hence the overall score).
      I still use it as my main Force Sword for staff builds to this day as Mobility is a completely worthless stat on that weapon type, and because of the incredibly high numbers on the important stats it can reach all the necessary breakpoints, like oneshotting bruisers with a tap of the mouse to the face. As long as your weapon has over 75% Damage and 78% First Target / Stopping Power it's gonna be worth using. Everything else is quality of life (maybe with the exception of ammo and obviously blessings and perks).
      The fact that you got both Slaughterer and Confident Strike on the Cleaver is great, but the modifiers are both bad. I can't remember what the most optimal mods for it are, but bonus damage vs Maniac and Flak are gonna be very safe to bring. You don't have to throw it out as the next update should allow you to replace both modifiers as long as you didn't touch the blessings.
      Same thing with the Ripper. Cavalcade is a good blessing and you probably shouldn't touch it, although if you decide to look for another one then keep an eye out on Blaze Away and Fire Frenzy, as your second blessing. It's a straight up power increase when shooting into crowds (which you'll be doing a lot if the horde density is high).
      When it comes to Curios I personally run triple Toughness on my Ogryn, although the vast majority of players runs three Health Curios as Ogryns can get to a ridiculous amount of total HP if you stack them. It also enables you to run Die Hard on level 20 for double Toughness regen rate when below 25% HP, which is much safer to reach with more max health. I'd definitely recommend you run it over toughness, unless you're pretty confident about avoiding health loss in melee and you'd rather be able to take that additional shot or two from ranged enemies without losing health.
      For Curio perks I'd recommend the classic Toughness and Stamina Regen, Revive Speed, Damage Resistance against Snipers and Gunners and perhaps a single point into Corruption Resistance for Grimoire runs (I don't like the regular one as I don't take that much corruption from other sources anyway). Happy to help :)

    • @MrSarky1992
      @MrSarky1992 ปีที่แล้ว

      @@XrayWasTaken Just got my feet wet with Heresy, got a pretty good team I think and it was pretty straigth forward. :) I haven't decided yet on curious because as you said you recommend hp over toughness but I also really enjoy trying to always manage my tougness and trying to lose very little health. So idk yet

  • @cockschelle3847
    @cockschelle3847 5 หลายเดือนก่อน

    Well well well who wouldve thought xD