A Bannerlord style game based in Battletech would be great. Going from either a lance captain or mechwarrior with his own mech, creating your own, inheriting or winning your own mercenary company. Expanding till you can get your own drop ship. The Leopard is nice and all but I want to get a Colossus or Union and keep expanding till I can create my own periphery power with jump ships.
Remembers playing original Mechwarrior: Mercenaries as a kid > manages to squeeze 5 or 6 ER PPC on a mech > drops into battle > fire alpha strike once > instantly explodes as reactor overloads.... Ahhh the memories....
I rolled it down to the max I could put on it, and filled the rest with heatsinks. One shot makes you overheated. Wait until it goes down, shoot again. I could take out small mechs with one shot, medium with two, and the biggest with four. I loved that mech. I absolutely killed in the competition! =D
this game made me want to do nothing but own a computer so that I could play more mechwarrior. Every time I see someone using light amplification in real life, it still triggers the expectation for that "LIGHT AMPLIFICATION... EN-GAGED" notification to ring out inside the hull of my mech
Glad you're enjoying the game. I do the models for the Clan invasion mod and voice Coyotes Mission Mod. Keep bringing this game to more people. It really is a great game.
So does this add a lot of Clans that duke it out, like factions on Bannerlord? Don't own this game and this vid makes me want to, and heard its a mod so im asking
The fact there are big AI vs AI battles you can join immediately makes me want this game. I love huge battles in games where you don't control everything and get to enjoy being right in the thick of it.
its on the xbox game pass for pc if you have the subscription to that. and you can probably get the first month for a dollar or even free somewhere if you dont have it. probably wont be able to mod it though, i havent tried that.
Seeing all the live and effort of Modders to bring a game to shine for free makes me wonder why any dev would reject this option. Really brings many games from 80 % to 100 % and beyond.
the battlefield mission type i guess its from coyote mission pack such a good idea and in the vanilla all you have close to that is warzone this is a shame just a unlimited waves of mechs ground and air forces just a generic survival i would like if was like ok waves of enemy and ally just flooding the zone like no ending showing they want to take that and thats a warzone not just a zone like the others or when they say hold until everyone evacuates just put a timer you have to hold on seeing the drop ships getting people out of the place that would be cool
"It's just a Charger, it's kind of a trash bag mech, so I feel no fear in my heart." Man, are you lucky that Charger pilot was too coked up to aim properly, those SRM-6x and AC-20 would've put some fear in your heart (along with some shrapnel) had they hit
The thing with the Charger is: They usually have the 400 egine, which is just silly and leaves no room for any decent weapons. On top of that: Jump Jets, I think? So even more wasted tonnage, that could have been used to pewpew better. This one had the 320 engine and actual room for some decent weaponry. So, you always have to check which variant you are facing. Guess, Splat didn't. :p
That was the only decent version of the Charger. And for the record, the Capellan's had to use alot of resources to turn the garbage they had into something useful.
Mech warrior 2 (or was it 3) was my intro. I had a very basic joystick that couldn't handle all the controls. So in order to play properly a friend of mine handled the keyboard while I handled the joystick. It was amazing and I've only experienced it again in "lovers in space". Side Note: I couldn't talk too much smack at my friend because he wasn't afraid to use the "shut down" Mech button.
Experienced the same but in the Tie Fighter game. My friend was a pilot-gunner with joystick and I was engineer-navigator on a keyboard. Best gaming experience in my life!
That's how my friend and I played through MW3! He ran the combat controls through the keyboard while I ran the movement and auxiliary functions with the mouse (and maybe numpad?). What a game, and what a way to play it: it was Cho'Gall from Warcraft 2 come to life wayyyy before HotS made it.
Fuck yea dude, I played a few games with a joystick and something about MW2 with a joystick felt so cool. It had like 2 or 3 buttons on the stick, a couple buttons on the base, and a scroll wheel to control the speed.
I think I sometimes played MW4 (Vengeance, at least, possibly Mercenaries too?) with my siblings like that. Either mouse and keyboard or joystick and mouse and keyboard, with the torso controls and gunnery given to one player with the mouse and the other player driving/doing everything else.
Damn, your mention of Mechwarrior 2 really brought me back. To this day, "Iron Piston" still gives me goosebumps. I forgot what the mission was, but I remember that it was on a dark planet without an atmosphere, and we had to defend this bio-dome or the like. I remember that it was grueling, chaotic, and utterly riveting.
Barlow's Gap in MW4 was great too. Outweighed 2 to one with I think 2 lances of AI helping you, early enough in the campaign that you're lucky if you have one heavy mech and tanks and helicopters are still dangerous, with all the fighting pinned into this little canyon. I played that mission so much as a kid.
For anyone interested in modding this game for starters: look for "yet another mod list+". It is a vanilla+ collection having most mods from this video and some more, nothing altering the game drastically, just general improvements and QoL. It is pretty much compatibility-revisioned from time to time and includes load order.
Salvage mission officer: "Scan complete. Nothing here, but some dusty old bottles of Timbiqui Dark." *scuffling and metal banging noises* "Uh Sir, Fahad Arazad and most of the engineering department just jumped out the Leopard. Was it something I said?" I adore this game. Of course it has to be modded, but there are few games with such replay value that doesn't require mods. Hearing SplatterKat talking smack while stomping across the battlefield is pure joy. Thank you good sir! o7
No quarter given for the Sunfire. 🤣 I can't speak for the SF, but my first car was a GrandAM - Stormtrooped out. Served me well on many an adventure and the factory system was far better than anything I've had since.
This is one of my favorite videos for you to cover! Me and my partner really dived headlong into this game some time after it came out, and we even took part in helping with some of the mods that you're using in the video! Particularly in lending my voice to the Pilot's Overhaul mod - If you find me ingame, I'm the voice for 'Bulwark'!
In America in the 80's this was the original giant robot game. At least if you go by American releases, it's original version "Battledroids" predated the American release of Robotech by a year. So for a lot of us, this was our first introduction to giant robot combat.
A lot of people now don't realize it, but there was a time when Battletech was in the position Warhammer 40k's in today. The only reason it fell off was because FASA went under. It was *huge* in the 90s.
@@DarkElfDiva Part of it but I think the other part was expandability or scaling. Changing it from "battledroids" to "battletech" meant they could easily release more titles such as "citytech", "aerotech", and the "technical readouts". By "battletech" they had created the basic world modeled around neverending wars and "successor states". If they had stuck with the "droids" they would have been stuck with giant robots alone when the world wasn't just built around giant robots but also aerospace fighters, vehicles, and even infantry. The term "mech" was used to describe these giant robots similar to the japanese term "mecha", compared to the term "droid".
This is by far one of my favourite uploads that you have created in part because of your passion for this genre and they way you conveyed it . I could imagine myself in a fellow mech pilot your squad listening to your funny quips as you lay seige to the enemy 👌👍👍 Thanks splat you da man
Always nice to see Splat sharing something that he's currently into, hopefully you do more gameplay series like you used to like in the good old days again.
Mechwarrior 3 was my introduction to pc gaming back when it came out. 5 year old me didnt quite understand what was happening but i knew it sure was cool. Glad to see the series get some love
My introduction to mechwarrior was tabletop, obviously. The first mechwarrior computer game i played was „BattleTech: The Crescent Hawk’s Inception“ on the amiga. Amazing game with a great story, if somebody didn’t play it
It's amazing how mods can really plough so much depth into a game such as this. The effects mod is especially noticeable, and I like the mod which adds traits to the pilots.
First BattleTech game I ever played was the Crescent Hawks Inception game. I was immediately drawn in. Followed by Crescent Hawk's Revenge and then the original MechWarrior. Which was a gem.
My first encounter with Mech Warrior was through a classmate who had all the books. After he lend me the first three (Grey Death Legion saga) I was hooked. So he told me about the PC games and I started with MW:2 and I have played all PC versions since then. Currently I play MW:5 modded with the setup from "Baradul"'s "Yet Another Mechwarrior 5: Mercenaries Modded" series. Look up the first episode and you can find a list in the comments as well as suggestions. Thank you for showcasing one of my all time favorite game series 😃
Same for me with the grey death books. Got me hooked into the whole universe and the books. Maybe you already know, but there are I guess 7 books in total on the grey death legion. At some point I had about 40 of the original 63(?) Books. The dark age universe didn't catch me somehow, even though I find the idea of post-apocalypse enticing. However, the fact that basically all games are in the classic universe also plays along with my feeling. Games-wise I started with MW2, Mech Commander, MW 3, all basically almost all the games.
I started with MechWarrior 2 aswell, the city theme is stuck in my head ever since. And then the badass Ghostbear expansion completely blew me away. MechWarrior 5 rocks and is really hard in it's campaigns, nothing for rookies.
Everything about this video and comment section brings joy to my heart! Can’t believe it’s been 30+ years since I played the first mechwarrior pc game in college, and now you’re making my buy MW5! We also played a ton (pun intended) of tabletop Battletech with heavy customization of our mechs, so all this banter about AC-20s, LRMs and Gauss rifles makes me smile for days! Keep it up!
@@seagulTajin pft, get the high speed locust (Hero LCT-PB), add lighter armor , bigger engine lighter structure and so on... basically a LCT-6M with tweaked Clan components managed to get it to >430km/h
As for why they were fighting on that rust planet, I figured they weren't fighting over the planet, they were just using that mission as a battleground so as not to ruin a world in better condition.
I still remember vividly the awe when the first Mechwarrior came out, reading about it on the games fanzine The Games Machine. And I also remember how they did all models and buildings by hand, as in plastic / plastiline painted models.
Mech Warrior was my jam back in the day. I also really loved the old Gundam game on Dreamcast, I played it so much, even though it didn’t have much replay ability it was just so cool to feel like you were actually piloting a Gundam. I want another one, good mech games are in short supply
@@Challerz No, that was a fun game too, but there was a Gundam game called Gundam Side Story 0079, where you were inside of the cockpit and there was no third person camera, made you feel like you were actually piloting a gundam.
There's Battle Operations 2 thats should be coming out on PC soon. They also just announced a new single-player Mechwarrior game is on the works. Bet it would be during the Clan-Invasion.
Gundam battle operations 2 is great but its PvP only there is a single player spin off called code fairy but its very anime and might put some people off.
Yeah, bro, Mech Warrior 1 & 2 is where it's at! I loved that you could take the enemy's parts and install them on your mech, that was the hook that I don't see in the other installments. It is also what I look for in other games with similar titles, but they all disappoint. It is also why I started watching Medabots and playing the RPG, because you can upgrade your bot with parts you won in battle.
No it's not. I wish it was, I used to be a huge mech and Battletech -fan, but the way PGI treated their properties and customer base has turned me off for good. I pre-ordered MW5 (the only game I've pre-ordered in way over a decade) and was already skeptical of PGI because of their treatment of MWO, but I never expected that level of incompetence. Epic exclusivity for a year, completely braindead AI, some silly map autogeneration system that made generic and boring maps, an awfully written campaign and a game that runs relatively badly even on beefy machines. I honestly think every single Mechwarrior game before 5 is better. Every. Single. One. And mods barely fix SOME of the issues.
@@jyidorne8042 Heavily disagree. I had a mediocre pc with a gtx 1060 3GB and a ryzen 5 1600 and I could easily run it on high, with several mods that make the graphics, particle effects and textures look massively better. On top of that, MercTech V2 or even YAML with a few QoL mods make the game crazy fun.
@@jyidorne8042 past Epic exclusivity has no bearing on the game's quality and is irrelevant with it no longer being exclusive. goofy to act like that should be mentioned alongside shit like AI or map design.
I got into mechwarrior with Mechwarrior 4: Vengence that I played on my dad's pc. He had the flight stick and throtle (he was a big Aces High player) and I used that thing to have the best time as a kid. Mechwarrior 5 is fantastic, and it really takes me back. Keep on Splatt!
Mech Commander was one of the first strategy games I played and fell in love with Mech combat. This modded version makes me think about the roughetech modpack for Battletech
Roguetech is insane, been playing for ages now and i keep restarting to try different things i'm too scared to join in the galaxy domination map though.. but yeah Mechcommander 1 and 2, were my faves back in the day, there was/is a free version doing the rounds based on 2, Omnitech i think it was called)
@@Jellicakes Galaxy map is easier man. You get a shop where you can buy some awesome loot that other folks are selling at good prices + crates with extra mechs and shit. Single player is actually much harder - played both
@@Auxius. The early game Mad Cat is where it's at. You're not even supposed to fight it, but rather run away and/or lure it into an explosion trap. It basically ruins the difficulty of the game, but it was great to have the possibility there
Thank you Splatty, I'm an old-school BT player, but never really looked too much at the Mechwarrior series; mainly because I am (admittedly) a BT snob and didn't want to invest in something that I wasn't going to like. You have created a new fan.
Bought this game on sale the other day. Did the tutorial, put it on the pile. This video pops in my feed, so I bite. At the 13 minute mark, I'm practically running for the PS5 to start my ridiculous mercenary career in a walking tank. Thanks for your channel and your insane energy with all these great titles!
"light amplification, engaged" is still seared into my memory from MW2, so many great memories. I wish this would have landed harder than it did, was hoping for official clan mechs one day.
Didn't expect to see you playing this. I've enjoyed this since it came out. But I'm deff a mech junkie. Wish these games/genre would get popular. Tons of untapped potential
Yo Splat, you should do a series once a week or something of this game. The sheer amount of joy of you just rattling off info so rapid fire was amazing. Keep doing the indy skillet but throw a little pizzaz and give us a series with Splat geeking out in MW5
I just got this the other day. Had to defend a mining facility from raiders. Jumped onto a roof to get a better view and fell right through the building. Then I shot down an enemy helicopter and it crashed on another building, destroying it. My allies kept running through the buildings and knocking them down. In the end we saved 40% of the facility and it was good enough to get paid!
Exactly my introduction to sci-fi! It came with the graphics card, had the matrix mystique enhanced version... It started my love for all things sci-fi
I started with Mechwarrior 3 and I've played everyone one since Battletech is one of my favorite sci fi universes of all time and I'm so happy to see it's still going
Also... your love for this game is really coming through in your commentary. I don't think I've heard you like this in a video before. I'm definitely a mech game fan, but its hard to find good ones. And it looks like the modders have done it again, talented SOBs. That's a pretty tight modlist you are running, I was worried there would be like 50 mods, but that's pretty reasonable for me to deal with. To devs/Marketing.... This guy convinced me to buy your game and all dlc with this video.
Merctech/Piratetech V3 are almost ready. IMO those twin mods are the best way to enjoy MW5 cause they faithfully transfer the Battletech rule set into the game (I already tested an older version myself). I think you should join their discord and check by yourself the countless features (like autofire rear mounting weapons, improved melee system, roll dice shutdown system...). YAML is excellent don t get me wrong, but Merctech is on another level, especially if you like the old-school MW style and not the online game. PS. Awesome video as always
the rules don't transfer very well though. my biggest problem with using tabletop rules is that the mechs become way too weak, in the tabletop its balanced by the fact that most pilots can't hit shit, but in a FPS when you have pinpoint accuracy you can just melt mechs that have tabletop values of armor in seconds. that is why MW4 had multiplied armor values, so fights could last and feel like a real battle.
@@danilooliveira6580 you can change the multiplier as you wish, but can I assure that even on the tabletop setting the experience is balanced cause you take as much damage so armor class matters even more. If you stand still in Rambo style ain t gonna work, so a more tactic approach is required, for example strikers becomes really strong (as they should), jam and overheat become way more useful. I played with 330's Pilot Overhaul and TTRUlez AI for a flawless experience. I suggest you to try
@@danilooliveira6580 not concisely true. Many of the tabletop rules transfer quite well, that is thanks to the fact that the TableTop is pretty fleshed out and documented. The fact that you point out "Yourself aka the Player(or any human pilot) as having pinpoint accuracy and melting mechs is an outlier. All units, rely on "rolling" a "to-hit" that is calculated through a complex calculation. If the Player did not exist or did exactly nothing, and the AI were left to its own devices, they would play out similarly to TableTop. Players are an outlier, but necessary given the design of the game that you're a 4-man lance with a superiority complex to decimate a more numerically stronger OpFor. Given this, if the Human was removed, you're 4-man lance actually couldn't win many of the engagements presented. There is no real issue with the Armor/Structure values. They are simply doubled, or a 2x multiplier from the TableTop. That is hardly a substantial debate. The head is an exception, and for good reason, since it has 5x Structure, but 2x Armor. This is done specifically for the fact that if the AI actually does "roll" a "to-hit" against your head or a teammate, you don't get head-chopped instantly. It's a buffer for the Player. The only real caveat in regards to TTK would mostly stem from changing damage numbers with weapons as already seen.
@@Matrix2Strata017 the to hit of the tabletop is for every individual weapon, but in the game you shot weapons together. something the tabletop doesn't expect is for someone to hit 2 AC20 or 3 Gauss on the same spot with every shot, or 7 MPL on the same spot at the same time (me and my friend used to one shot assaults on the back with that build on firestarters), that is why PGI invented mechanics to stop it on MWO. its something the AI also does, PGI actually had to add jitter to the AI aim because they were so good at pinpointing specific parts of your mech, but they still fire their weapons together. the other problem is heat generation, but that is more of a personal taste, the tabletop intention is for the heat to raise slowly and force you to slow down after a few turns, but if you translate the same values to the FPS, you get heat raising too fast and going down too fast, but some people like that, I personally prefer heat values tweaked to feel more like the tabletop intention, like MW4 did, with longer engagements with less waves where going too hot too early is dangerous.
I am happy to see, there is the Phoenix Hawk in MW5. I remember the outcry when FASA had to scrap the P-Hawk due to "copyright infringements" in the design, because it looked too much like some Macross or Gundam mech...despite them having always openly admitted that it was strongly based on it as a homage, not as a steal. By the way, I am Jade Falcon...or if I am limited to Inner Sphere, Kurita All The Way!
MW5 has been on my radar for ages and I'm literally in the same boat, played MW2 back when I was a kid and I've always had a softspot for the series. After seeing this vid and seeing all the sweet mods at work, Im 100% picking up this game this year. Cheers
Please make more videos on this game cuz it's so cool. Honestly this game along with battletech were and still are on my Steam wishlist and it's super cool to see your gameplay and commentary on it.
If you want a channel that does a whole lot of just this game and battletech modded, check out Baradul, he's a chill German guy who alternates between MW5 and Roguetech daily videos
You need to get both those games in your library as soon as you can afford to they are so worth their price of admission especially now that they go on sale so often. I've seen Battletech as low as $9.99, for the full version that includes all DLCs, and Mechwarrior under $20, again including all DLCs with the base game, here recently and don't worry they both go on sale often. Best of luck and I really don't think you'll regret the purchases especially now that modding has gotten so advanced and is supported by the dev teams...
@@PreacherwithoutaPulpit i've heard a lot of praise for both and i am a huge sucker for mechs and for when games have guns that have impact and weight to them. Buying as soon as it will be reasonably possible.
You've inspired me to redownload this. I never had time to finish this game and I only have the series x version but i found it to be technically pretty deep and clearly a labour of love from the devs. The graphics get bashed sometimes but I think they are very detailed, charming in their way and serve the technical nature of the game well. I got a very nice 60hz (possibly because of VRR) and it played really well.
I remember Mech Warrior from when I was a kid in the early 2000s! There was a gaming pod in Dave & Busters that had a full blackout cockpit with surround monitors and real buttons and switches. It was like being in a 747, but it was so cool.
I got the special edition of MechWarrior 2: Mercenaries, which came with a t-shirt. I still have it, over 20 years later :D What a great game it was. Liking 5 so far too!
Modlist for lazies (all from Steam unless noted): PilotOverhaul War FX Coyotesmission (nexus mods) Cockpit glass Yet Another Mechlab TTRules_AIMod2 Kh0rnsSoundmod Yet Another Weapon MW5 Compatibility Pack ArmorGreen Yet Another Weapon Clan HeatGauge
MercTech forever. I've got my ladies ready to go (wife and my best friend) just waiting for version 3 in hopes for stable co op. Those women kick robot butt with the best of them but don't you dare touch their mech paint jobs 😅. Wife loves repairing and fine tuning mechs, friend loves setting up paint schemes and hiring/firing and training mercs with the pilot overhaul mod, we all split paying attention to finances since we are all using the resource pool. I handle travel and contracts and command the lance and we vote on events.
Splatty saying that its for warhammer fans, that want take a pause from "the hobby" just killed me. 😀 BTW my intro to this universe was actually MechCommander 1 back in the stone age (meaning 90s). MW5 is a great game vanilla and even better with mods.
@@nathanielsmith7019 thank you! The next one starts tomorrow i think. we are playing through kestrel lancers and then the plan is to continue right into the new Rasalhague DLC. I'm procrastinating starting it right now. :)
Splattercat - Of COURSE we made trash heaps of many, many, many, MANY worlds in the galaxy. It's in the lore. We fought with Nukes before we fought with mechs.
Splattercat! (And anyone else) If you want a good rundown on some of the lore of MWO take a look at Black Pants Legion! Ole Tex does a great job at narrating it.
I love this game so much. I think it got an unfairly bad rap when it came out as it was very fun and enjoyable to play even with the lack of options around some of the game. It's gotten better with time and still go back to it frequently to play.
I enjoyed it for a short time when it first came out but I found myself going back and playing the Mektek version of Mechwarrior 4 Mercs after growing bored with MW5's very lackluster story and infinitely repeating small handful of mission types. Personally I feel that it's arguably barebones release negatively affected wider opinion of the game. A negative opinion that is still held by some folks whether unfairly or not. I haven't personally returned to it since, however with the expansion content and many of the mods now available I think it looks like a far more appealing prospect and one that I plan to return to in the near future. I only wish that the game had released with this level of content because at the end of the day I've been a Mechwarrior fan for decades and I'd very much like for there to be enough interest to warrant future iterations.
@@Sevarrius Completely understand. Definitely didn't expect everyone to fall in love with it. That being said I put a couple hundred hours into it when it launched and stuck with it for so long because I found the gameplay to be very enjoyable. And now it's got so much more going for it.
A really good way to spice up play is getting on a discord with other Mechwarrior players and having guests in the lance. Sometime you can really ham it up, "I just need to get to X system and I will fight to pay for the trip. Larp around the galaxy to another side and they drop off the lance. Having other players join with their own play style really keeps me coming back.
The Capellan Confederation are space communists, or at least the closest thing to communism in the Battletech setting. The whole premise is that the major Inner Sphere factions represent modern-style political systems devolving back into more medieval-style governments, so it’s more like a blend of communism and feudalism-much like the Free Worlds League is theoretically a USA-like federal republic (albeit with a cultural heritage that’s vaguely Yugoslavian) but in practice has a de facto royal family with autocratic power just like everyone else.
I honestly would be ok with you doing a whole fresh lets'play of this game. I imagine you starting as a smol company and growing great through bloody fights and it sound simply amazing.
In my 20s, I was playing 'Battletech", (early version), in the 80s on hex paper terrain and pewter game pieces. I just now found this on Steam and came here to check it out. As you've gone bananas for it, so much the better for me. Your gameplay seems a bit too soft/OP for me.
Urk, I loved the Battletech turn-based strategy game so much that I took a look at the tabletop game, bought about 6 books, realised I still needed to buy ANOTHER 6 books to play the game, walked away, lol. This looks pretty awesome, this is why it's always dangerous to watch a Splattercatgaming video... his enthusiasm sells games :D
Capellans are the smallest faction (of the great houses), so they make the most sense to ignore since you can't take advantage of the discounts in as much territory. But that said there is also something about supporting the underdog.
@@phforNZ No, they're the USSR mated with '80's Japan in space, if anything. Capella's entire economy is run by a supercomputer, like the unbuilt Soviet OGAS, for instance. For another, the Chancellor of Capella needs the support of the Politburo/Diet and the Security Services to do anything, or else they get couped very easily. Neither really resemble North Korea, which is a god-king hereditary monarchy where the power of the executive is utterly absolute, and where the economic planning is much more top-down and human driven than computer-controlled and automated. The legislative bodies of Capella can overrule and veto the decisions of the Chancellor, which is pretty rare in North Korea but not uncommon in either the USSR or Japan. Tormax Liao, a Chancellor of Capella, actually reorganized the entire army to be similar to the Warrior Houses (Space Mech KGB) training, because the CCAF got clobbered in a war. They're perfectly willing to share power when needed with the other players, which is something that the USSR's post-Stalin leaders did, quite literally to a fault, and North Korean leaders never do. Canopus might be more like North Korea, at least in actual functioning, tbh, but all the polities in Battletech are hereditary monarchies. So that's not a unique indicator. Some monarchies are just more questioning towards the monarch than the others, and while Capella leans towards the skeptical end, Canopus is essentially a rubberstamp for the writers' Mary Sue matriarchy. I guess that makes it closest to North Korea since they all unquestioning follow the queen bee.
@@SecuR0M Capella is North Korea because they have a literal slave class that does all of the nasty jobs for the citizens, who are in turn heavily policed. Sure the very top of the power structure is somewhat efficient and somewhat competent (otherwise good luck surviving against the Space British and the Space Austria-Hungary), but the experience of common people is quite totalitarian.
@@p_serdiuk Corvee labor was used in the USSR for harvest time. The writers based Capella on the USSR and Japan because Battletech was made in the 1980's, when these countries were very big. No one cared about North Korea in 1988 or whatever.
I played the hell out of Mech Warrior 2 and Ghost Bear back in 95. Had a Dell pc with a pentium 2 cpu and a viewsonic 17 inch crt. With altech lansing 5.1 surround sound speaker system. The sound track for MW2 was amasing. I still have all the tracks on my cell phone. Loved playing with others using NetMech. I have MW5 but was not aware of the mods. Will definitely check them out. Great vid. I subbed you. Cant wait for MW clans to hit this month. Keep up the fun with this game.
I really LOVED Mech 2. Played witha friend on his computer, on long lunches while on active duty. We ran as a pilot/copilot team in one mech. I drove and fired while he did everything else, maintaining systems, watching the map for threats. He said it was more fun than by himself. I pl;ayed Mercenaries solo later and it was super fun. The modding everything in a GUI was the cool thing. I hope SC switches to that style for mods in the future. I see Starfield is going that way and its a better & more satisfying system than just clicking parts in lists.
I first played MechWarrior 2: 31st Century Combat in a tiny one-mission demo in a CD-ROM (remember those?) that came as a bonus on a PC gaming magazine that I bought in a brick-and-mortar news agency after school. I thought at the time that it looked like an interesting game even though I'd never seen any gameplay footage as this was a decade before TH-cam. Oh boy, it was so fun and addictive that I played the demo over and over for the next few days. MechWarrior 5 is a return to form for the MechWarrior Mercenaries spin-offs that followed in the wake of every MechWarrior game since MW2. I especially love the demolition missions where you can can dismantle buildings section by section by walking or flying your 'Mech into them.
Liked and subscribed, you got me at "...call up Colonel Sanders and ask'em for that extra extra crispy two piece, and if you can't do it I'll go to pop eyes..." What a legend ❤🤣💯
Oh man, so I waited 27 years for a Mechwarrior game like this!!!! I got into it with Mechwarrior 2 way back and loved it and MW3 mercenaries was ok too, but THIS IS INCREDIBLE! Thank you for showcasing it with the mods, because those make the game 10 times better! I am mostly playing modded games, because the gaming community are seemingly the only people that know what's we want and what's fun! What a great job they do!
Seeing your passion for this game is great and I love it when mod makers make a game special. I'm sure many of us would love to see more videos on games made great with mods.
Modding support for MW5:Mercs was quite early. The game was an Epic exclusive, and the modding tools were available on the Epic platform. The steam workshop naturally came later when the game actually released on steam. But modding was very early, and the team at PGI always envisioned a robust modding environment following the games launch. PGI is well aware of their limitations as a small game studio, and so they worked on the most critical elements necessary to get a working game out, counting on DLC and modders to fully flesh it out, as we have seen in the gaming world with games in the Fallout series, and Morrowind series.
Mechwarrior 1 was the first PC game I ever owned ~1990. It used a crude DRM system that would put a code up on the load screen. If you didn't have the instruction booklet you couldn't decipher it and enter the correct response. I can still hear the MIDI music that would play in the bar where you could recruit Mechwarriors.
I have a sim rig with 3 43" monitors, X52 HOTAS, and Moza Racing wheel and pedals configured to play this. The X52 stick controls torso rotation and elevation, the throttle controls walking speed (there's a slide I move up to flip the axis and go backwards), and the pedals control leg rotation. The coordination required is insane but it kinda feels like really piloting a mech vs keyboard+mouse.
Hell yeah, another 'Merc player!! Back in the days, when gameport joysticks were the thing, I had rudder pedals, a throttle and flight stick - and ofcourse, MechWarrior. Still in my opionion, best game. When I got MW5, I realized that some 'Mechs were missing, but thanks to mods I got them back.
Thank mate, for making me to want to play this again. Played it, when it came out, but was kinda dull after a short while. Now with mods it is the epic successor to MW4-Mercs I waited for almost 20 years! :D
Hahah this is hilarious I just found this video. After watching your Stalker video, me and my friends played that for weeks. But then I finally got MW 5 cause of the DLC discounts. I heard this game slaps when modded. Cool to see it has also taken over your life. You have good taste in games Cat
Great video man. Makes me really want to get back into Mech gaming. I remember way back in the day playing Mech2 Mercenaries, absolutely loved it. Your commentary has me rolling, keep up the good work.
*ROFL* You almost just killed me. Im watching and drinking a glass of water and I hear "Over hear are the Circus Pirates". I cant laugh, choke, and drink water at the same time.
A Bannerlord style game based in Battletech would be great. Going from either a lance captain or mechwarrior with his own mech, creating your own, inheriting or winning your own mercenary company. Expanding till you can get your own drop ship. The Leopard is nice and all but I want to get a Colossus or Union and keep expanding till I can create my own periphery power with jump ships.
Oh hell yeah. Mech5 is finally decent and Battletech is fun, but not being able to effect the political map really blunts my long term enjoyment
Bannerlord with space ships and mechs would really be my shit
Oh wow.. That sounds fucking amazing. Someone make this game.. post haste!
Already existed. BattleTech by harebrain
@@Mercento Did you not play BattleTech? It's nothing like bannerlord. It's a turn based strategy game.
Remembers playing original Mechwarrior: Mercenaries as a kid > manages to squeeze 5 or 6 ER PPC on a mech > drops into battle > fire alpha strike once > instantly explodes as reactor overloads.... Ahhh the memories....
I rolled it down to the max I could put on it, and filled the rest with heatsinks. One shot makes you overheated. Wait until it goes down, shoot again. I could take out small mechs with one shot, medium with two, and the biggest with four. I loved that mech. I absolutely killed in the competition! =D
this game made me want to do nothing but own a computer so that I could play more mechwarrior. Every time I see someone using light amplification in real life, it still triggers the expectation for that "LIGHT AMPLIFICATION... EN-GAGED" notification to ring out inside the hull of my mech
My favorite was Mechwarrior 4 building a Daishi with 4x LBX 20’s then knocking over even the Atlas in city maps
I enjoyed Gauss, LBX, and Ultra. It's fun when you shoot a Dashi/Dire Wolf and it falls over. Had so much fun doing that in 4.
I once tried to put sixteen ER MLAS on a Sunder. The weapons didn't even fire, the 'mech just detonated.
Glad you're enjoying the game. I do the models for the Clan invasion mod and voice Coyotes Mission Mod. Keep bringing this game to more people. It really is a great game.
Some of the pirate mechs and weapons are crazy but it definitely makes it interesting.
I had no idea there was a Clan Invasion mod. This makes me unbelievably happy.
Do linebacker
So does this add a lot of Clans that duke it out, like factions on Bannerlord? Don't own this game and this vid makes me want to, and heard its a mod so im asking
The fact there are big AI vs AI battles you can join immediately makes me want this game. I love huge battles in games where you don't control everything and get to enjoy being right in the thick of it.
This game is not for everyone for sure, but if you just like blowing stuff up in big stompy death robots... it can scratch that itch
its on the xbox game pass for pc if you have the subscription to that. and you can probably get the first month for a dollar or even free somewhere if you dont have it. probably wont be able to mod it though, i havent tried that.
I'm downloading it shortly I'm hoping it'll scratch the itch that battletech failed to for me lol
@@slyspoody3698 any update on it being moddable this way?
@@denen404 no, sorry. Went to lay in bed pretty much right after I sent that 🛌💤
Seeing all the live and effort of Modders to bring a game to shine for free makes me wonder why any dev would reject this option. Really brings many games from 80 % to 100 % and beyond.
It's free game development and gives different players with different tastes exactly what they want, or they wouldn't download that mod!
The devs can barely get the base game working.
Vain pride, probably.
@@Kuchhh Nah, building modding tools takes actual time and effort and that's hard for short-sighted management to justify.
Devs keep brealing mods whilst barely making the game better
In case anyone is interested the mod run down starts at 39:14
would of appreciated that early on in the video to have a better idea of what im looking at vs base game hehe
Thanks buddy
thanks fam
Thanks!
the battlefield mission type i guess its from coyote mission pack such a good idea and in the vanilla all you have close to that is warzone this is a shame just a unlimited waves of mechs ground and air forces just a generic survival i would like if was like ok waves of enemy and ally just flooding the zone like no ending showing they want to take that and thats a warzone not just a zone like the others or when they say hold until everyone evacuates just put a timer you have to hold on seeing the drop ships getting people out of the place that would be cool
"It's just a Charger, it's kind of a trash bag mech, so I feel no fear in my heart."
Man, are you lucky that Charger pilot was too coked up to aim properly, those SRM-6x and AC-20 would've put some fear in your heart (along with some shrapnel) had they hit
The thing with the Charger is: They usually have the 400 egine, which is just silly and leaves no room for any decent weapons. On top of that: Jump Jets, I think? So even more wasted tonnage, that could have been used to pewpew better. This one had the 320 engine and actual room for some decent weaponry. So, you always have to check which variant you are facing. Guess, Splat didn't. :p
That was the only decent version of the Charger. And for the record, the Capellan's had to use alot of resources to turn the garbage they had into something useful.
Just going to leave this here: th-cam.com/video/HbA-8YYohC4/w-d-xo.html&feature=shares
Somehow I just read that with Tex's voice. There's a video about Charger at BlacPantsLegion channel. Totally recommend.
@Leonardo Ceballos it's 5 small lasers, not 6
Mech warrior 2 (or was it 3) was my intro. I had a very basic joystick that couldn't handle all the controls. So in order to play properly a friend of mine handled the keyboard while I handled the joystick.
It was amazing and I've only experienced it again in "lovers in space".
Side Note: I couldn't talk too much smack at my friend because he wasn't afraid to use the "shut down" Mech button.
Experienced the same but in the Tie Fighter game. My friend was a pilot-gunner with joystick and I was engineer-navigator on a keyboard. Best gaming experience in my life!
That's how my friend and I played through MW3! He ran the combat controls through the keyboard while I ran the movement and auxiliary functions with the mouse (and maybe numpad?). What a game, and what a way to play it: it was Cho'Gall from Warcraft 2 come to life wayyyy before HotS made it.
Fuck yea dude, I played a few games with a joystick and something about MW2 with a joystick felt so cool. It had like 2 or 3 buttons on the stick, a couple buttons on the base, and a scroll wheel to control the speed.
I think I sometimes played MW4 (Vengeance, at least, possibly Mercenaries too?) with my siblings like that. Either mouse and keyboard or joystick and mouse and keyboard, with the torso controls and gunnery given to one player with the mouse and the other player driving/doing everything else.
Ah yes, Mechwarrior 2. The reason to why I'm fighting against filthy clanners at the table today.
Damn, your mention of Mechwarrior 2 really brought me back. To this day, "Iron Piston" still gives me goosebumps. I forgot what the mission was, but I remember that it was on a dark planet without an atmosphere, and we had to defend this bio-dome or the like. I remember that it was grueling, chaotic, and utterly riveting.
Barlow's Gap in MW4 was great too. Outweighed 2 to one with I think 2 lances of AI helping you, early enough in the campaign that you're lucky if you have one heavy mech and tanks and helicopters are still dangerous, with all the fighting pinned into this little canyon. I played that mission so much as a kid.
Dawn Watch in MW 2 Mercenaries. Fighting on the side of a huge iceberg in space. You could fall off.
I watch the mechwarrior 2 intro almost yearly. TH-cam it man you won't regret the trip down memory lane
For me, it's "Arkham Bridge" that immediately gives me that massive nostalia hit 😊
I remember this!
For anyone interested in modding this game for starters: look for "yet another mod list+". It is a vanilla+ collection having most mods from this video and some more, nothing altering the game drastically, just general improvements and QoL. It is pretty much compatibility-revisioned from time to time and includes load order.
Salvage mission officer: "Scan complete. Nothing here, but some dusty old bottles of Timbiqui Dark."
*scuffling and metal banging noises*
"Uh Sir, Fahad Arazad and most of the engineering department just jumped out the Leopard. Was it something I said?"
I adore this game. Of course it has to be modded, but there are few games with such replay value that doesn't require mods.
Hearing SplatterKat talking smack while stomping across the battlefield is pure joy. Thank you good sir! o7
That, sir, would be the great voice of Bear from the Clan Invasion mod! (Or in this case, probably Coyote's Mission Pack)
@@ninthprophet7991 I have to great credit to the mod creators of the Clan Invasion. They do fantastic work. o7
The Pontiac Sunfire (of mechs) was a damn good $300 car that lasted me for years, Splat. You take that back, you take it back right now.
I had a Pontiac Sunbird that is i guess the same thing. Mine was a V6 3.1 5 speed, had exhaust, spoiler, and flip up lights. Thought I was the shit.
So its basically an Urby?
😆 🤣 😂
I abused my Sunfire. She was tough enough. Good as gold. z0rg I miss Pontiac.
No quarter given for the Sunfire. 🤣
I can't speak for the SF, but my first car was a GrandAM - Stormtrooped out. Served me well on many an adventure and the factory system was far better than anything I've had since.
This is one of my favorite videos for you to cover! Me and my partner really dived headlong into this game some time after it came out, and we even took part in helping with some of the mods that you're using in the video! Particularly in lending my voice to the Pilot's Overhaul mod - If you find me ingame, I'm the voice for 'Bulwark'!
In America in the 80's this was the original giant robot game. At least if you go by American releases, it's original version "Battledroids" predated the American release of Robotech by a year. So for a lot of us, this was our first introduction to giant robot combat.
Remember when you watched Robotech for the first time and saw Marauders and Warhammers? What a time to be alive.
A lot of people now don't realize it, but there was a time when Battletech was in the position Warhammer 40k's in today. The only reason it fell off was because FASA went under. It was *huge* in the 90s.
I'm guessing they had to change the name to Battletech because they got a call from George Lucas?
@@DarkElfDiva Part of it but I think the other part was expandability or scaling. Changing it from "battledroids" to "battletech" meant they could easily release more titles such as "citytech", "aerotech", and the "technical readouts". By "battletech" they had created the basic world modeled around neverending wars and "successor states". If they had stuck with the "droids" they would have been stuck with giant robots alone when the world wasn't just built around giant robots but also aerospace fighters, vehicles, and even infantry. The term "mech" was used to describe these giant robots similar to the japanese term "mecha", compared to the term "droid".
This is by far one of my favourite uploads that you have created in part because of your passion for this genre and they way you conveyed it . I could imagine myself in a fellow mech pilot your squad listening to your funny quips as you lay seige to the enemy 👌👍👍
Thanks splat you da man
I love the Catapult, it's so cute! Like the cockpit of a jumbo jet hacked off, strapped to some chicken legs, wish firework boxes glued on.
Always nice to see Splat sharing something that he's currently into, hopefully you do more gameplay series like you used to like in the good old days again.
Mechwarrior 3 was my introduction to pc gaming back when it came out. 5 year old me didnt quite understand what was happening but i knew it sure was cool. Glad to see the series get some love
I had the same experience. I loved the game as a kid...but looking back on it...I had NO IDEA what I was doing😁
My first introduction to the genre was System Shock, which probably explains why my thoughts on the future are so grim dark.
@@joewilson3393 how is system shock a mech game???
Peak MechWarrior. It's been a disappointing franchise ever since
My introduction to mechwarrior was tabletop, obviously. The first mechwarrior computer game i played was „BattleTech: The Crescent Hawk’s Inception“ on the amiga. Amazing game with a great story, if somebody didn’t play it
It's amazing how mods can really plough so much depth into a game such as this. The effects mod is especially noticeable, and I like the mod which adds traits to the pilots.
39:18 Is where Splat shows the mods.
Splat nice video. Thanks for making the video and sharing the mods.
First BattleTech game I ever played was the Crescent Hawks Inception game. I was immediately drawn in. Followed by Crescent Hawk's Revenge and then the original MechWarrior. Which was a gem.
yep, i can still hear that intro voice. great game.
Yeah, I played the heck outta that. Great game.
I've been a Battletech fan since I was a kid. The moment you started going into the lore, it all comes rippling back the pleasant memories.
My first encounter with Mech Warrior was through a classmate who had all the books. After he lend me the first three (Grey Death Legion saga) I was hooked. So he told me about the PC games and I started with MW:2 and I have played all PC versions since then.
Currently I play MW:5 modded with the setup from "Baradul"'s "Yet Another Mechwarrior 5: Mercenaries Modded" series. Look up the first episode and you can find a list in the comments as well as suggestions.
Thank you for showcasing one of my all time favorite game series 😃
Same for me with the grey death books. Got me hooked into the whole universe and the books. Maybe you already know, but there are I guess 7 books in total on the grey death legion. At some point I had about 40 of the original 63(?) Books.
The dark age universe didn't catch me somehow, even though I find the idea of post-apocalypse enticing. However, the fact that basically all games are in the classic universe also plays along with my feeling.
Games-wise I started with MW2, Mech Commander, MW 3, all basically almost all the games.
I started with MechWarrior 2 aswell, the city theme is stuck in my head ever since. And then the badass Ghostbear expansion completely blew me away. MechWarrior 5 rocks and is really hard in it's campaigns, nothing for rookies.
So I've never been able to find any evidence for this but I'm convinced that the use of the term "Clans" in gaming started with Mechwarrior 2.
Everything about this video and comment section brings joy to my heart! Can’t believe it’s been 30+ years since I played the first mechwarrior pc game in college, and now you’re making my buy MW5! We also played a ton (pun intended) of tabletop Battletech with heavy customization of our mechs, so all this banter about AC-20s, LRMs and Gauss rifles makes me smile for days! Keep it up!
My big issues with MW5 (Un modded) was the random spawns and the artillery spam in some missions. Kind of took the fun out of it for me.
I love taking a lighter jump mech into artillery missions to draw fire and run over the arty platforms - can be hilarious fun!
A simple mod I grabbed changed enemies to having either to spawn in a dropship or near map edge. It made a world of difference
@@Draksyl I tend to use a flea for that purpose. 6mgs and a top speed (with masc) around 200km/h make short work of any artillery emplacements.
@@seagulTajin pft, get the high speed locust (Hero LCT-PB), add lighter armor , bigger engine lighter structure and so on... basically a LCT-6M with tweaked Clan components
managed to get it to >430km/h
They should've fixed it. It was an awful problem when it was exclusive in The Pirat-, I mean Epic Game Store.
As for why they were fighting on that rust planet, I figured they weren't fighting over the planet, they were just using that mission as a battleground so as not to ruin a world in better condition.
Look uo the lore before you comment my guy
@@noahsains6227 I never claimed to be an expert or anything, I just said that was my assumption.
@@noahsains6227 so what is the reason lore master
@@noahsains6227 provide some info instead of just being snarky?
@@nobingnobs8748 no. You
I still remember vividly the awe when the first Mechwarrior came out, reading about it on the games fanzine The Games Machine. And I also remember how they did all models and buildings by hand, as in plastic / plastiline painted models.
Mech Warrior was my jam back in the day. I also really loved the old Gundam game on Dreamcast, I played it so much, even though it didn’t have much replay ability it was just so cool to feel like you were actually piloting a Gundam. I want another one, good mech games are in short supply
Are you talking about Slave Zero?
@@Challerz No, that was a fun game too, but there was a Gundam game called Gundam Side Story 0079, where you were inside of the cockpit and there was no third person camera, made you feel like you were actually piloting a gundam.
There's Battle Operations 2 thats should be coming out on PC soon. They also just announced a new single-player Mechwarrior game is on the works. Bet it would be during the Clan-Invasion.
Gundam battle operations 2 is great but its PvP only there is a single player spin off called code fairy but its very anime and might put some people off.
Yeah, bro, Mech Warrior 1 & 2 is where it's at! I loved that you could take the enemy's parts and install them on your mech, that was the hook that I don't see in the other installments. It is also what I look for in other games with similar titles, but they all disappoint. It is also why I started watching Medabots and playing the RPG, because you can upgrade your bot with parts you won in battle.
Mechwarrior 5 with all the mods available is a spectacular game, very underrated.
No it's not. I wish it was, I used to be a huge mech and Battletech -fan, but the way PGI treated their properties and customer base has turned me off for good. I pre-ordered MW5 (the only game I've pre-ordered in way over a decade) and was already skeptical of PGI because of their treatment of MWO, but I never expected that level of incompetence.
Epic exclusivity for a year, completely braindead AI, some silly map autogeneration system that made generic and boring maps, an awfully written campaign and a game that runs relatively badly even on beefy machines.
I honestly think every single Mechwarrior game before 5 is better. Every. Single. One.
And mods barely fix SOME of the issues.
@@jyidorne8042 Heavily disagree. I had a mediocre pc with a gtx 1060 3GB and a ryzen 5 1600 and I could easily run it on high, with several mods that make the graphics, particle effects and textures look massively better. On top of that, MercTech V2 or even YAML with a few QoL mods make the game crazy fun.
Sounds like a bad game to me if u have to run 15 mods to make it enjoyable...
@@jyidorne8042 past Epic exclusivity has no bearing on the game's quality and is irrelevant with it no longer being exclusive. goofy to act like that should be mentioned alongside shit like AI or map design.
@@SL-mj2eq True! Couldnt agree more!
I got into mechwarrior with Mechwarrior 4: Vengence that I played on my dad's pc. He had the flight stick and throtle (he was a big Aces High player) and I used that thing to have the best time as a kid. Mechwarrior 5 is fantastic, and it really takes me back. Keep on Splatt!
Mech Commander was one of the first strategy games I played and fell in love with Mech combat.
This modded version makes me think about the roughetech modpack for Battletech
Roguetech is insane, been playing for ages now and i keep restarting to try different things i'm too scared to join in the galaxy domination map though.. but yeah Mechcommander 1 and 2, were my faves back in the day, there was/is a free version doing the rounds based on 2, Omnitech i think it was called)
@@Jellicakes Galaxy map is easier man. You get a shop where you can buy some awesome loot that other folks are selling at good prices + crates with extra mechs and shit. Single player is actually much harder - played both
That Hollander that kept blowing up once you defeat it, so you had to savescum, because it was hella strong if you could salvage it :D
@@Auxius. The early game Mad Cat is where it's at. You're not even supposed to fight it, but rather run away and/or lure it into an explosion trap. It basically ruins the difficulty of the game, but it was great to have the possibility there
@@ARescueToaster hahah I remember, I just remember the Hollander and the vulture always exploding on me.
Thank you Splatty, I'm an old-school BT player, but never really looked too much at the Mechwarrior series; mainly because I am (admittedly) a BT snob and didn't want to invest in something that I wasn't going to like. You have created a new fan.
Bought this game on sale the other day. Did the tutorial, put it on the pile. This video pops in my feed, so I bite. At the 13 minute mark, I'm practically running for the PS5 to start my ridiculous mercenary career in a walking tank. Thanks for your channel and your insane energy with all these great titles!
"light amplification, engaged" is still seared into my memory from MW2, so many great memories. I wish this would have landed harder than it did, was hoping for official clan mechs one day.
Didn't expect to see you playing this. I've enjoyed this since it came out. But I'm deff a mech junkie. Wish these games/genre would get popular. Tons of untapped potential
Yo Splat, you should do a series once a week or something of this game. The sheer amount of joy of you just rattling off info so rapid fire was amazing. Keep doing the indy skillet but throw a little pizzaz and give us a series with Splat geeking out in MW5
Just purchased MW5: Mercs on sale on steam (50% off). Now I'm downloading all these cool mods. Thanks for showing this off.
I just got this the other day. Had to defend a mining facility from raiders. Jumped onto a roof to get a better view and fell right through the building. Then I shot down an enemy helicopter and it crashed on another building, destroying it. My allies kept running through the buildings and knocking them down. In the end we saved 40% of the facility and it was good enough to get paid!
Yeah, something to realise is that even the lightest mech is 20 tons minimum
Exactly my introduction to sci-fi! It came with the graphics card, had the matrix mystique enhanced version... It started my love for all things sci-fi
One of my favourite games, I love that you spot lighted it and are also addicted. The co-op is also a lot of fun with a friend or partner.
I started with Mechwarrior 3 and I've played everyone one since
Battletech is one of my favorite sci fi universes of all time and I'm so happy to see it's still going
Also... your love for this game is really coming through in your commentary. I don't think I've heard you like this in a video before. I'm definitely a mech game fan, but its hard to find good ones. And it looks like the modders have done it again, talented SOBs. That's a pretty tight modlist you are running, I was worried there would be like 50 mods, but that's pretty reasonable for me to deal with.
To devs/Marketing.... This guy convinced me to buy your game and all dlc with this video.
TH-cam has decided that this game is CLEARLY the original hit mobile game “the sandbox” from 2012.
Merctech/Piratetech V3 are almost ready. IMO those twin mods are the best way to enjoy MW5 cause they faithfully transfer the Battletech rule set into the game (I already tested an older version myself). I think you should join their discord and check by yourself the countless features (like autofire rear mounting weapons, improved melee system, roll dice shutdown system...). YAML is excellent don t get me wrong, but Merctech is on another level, especially if you like the old-school MW style and not the online game. PS. Awesome video as always
the rules don't transfer very well though. my biggest problem with using tabletop rules is that the mechs become way too weak, in the tabletop its balanced by the fact that most pilots can't hit shit, but in a FPS when you have pinpoint accuracy you can just melt mechs that have tabletop values of armor in seconds. that is why MW4 had multiplied armor values, so fights could last and feel like a real battle.
@@danilooliveira6580 you can change the multiplier as you wish, but can I assure that even on the tabletop setting the experience is balanced cause you take as much damage so armor class matters even more. If you stand still in Rambo style ain t gonna work, so a more tactic approach is required, for example strikers becomes really strong (as they should), jam and overheat become way more useful. I played with 330's Pilot Overhaul and TTRUlez AI for a flawless experience. I suggest you to try
@@danilooliveira6580 not concisely true. Many of the tabletop rules transfer quite well, that is thanks to the fact that the TableTop is pretty fleshed out and documented. The fact that you point out "Yourself aka the Player(or any human pilot) as having pinpoint accuracy and melting mechs is an outlier. All units, rely on "rolling" a "to-hit" that is calculated through a complex calculation. If the Player did not exist or did exactly nothing, and the AI were left to its own devices, they would play out similarly to TableTop. Players are an outlier, but necessary given the design of the game that you're a 4-man lance with a superiority complex to decimate a more numerically stronger OpFor. Given this, if the Human was removed, you're 4-man lance actually couldn't win many of the engagements presented. There is no real issue with the Armor/Structure values. They are simply doubled, or a 2x multiplier from the TableTop. That is hardly a substantial debate. The head is an exception, and for good reason, since it has 5x Structure, but 2x Armor. This is done specifically for the fact that if the AI actually does "roll" a "to-hit" against your head or a teammate, you don't get head-chopped instantly. It's a buffer for the Player. The only real caveat in regards to TTK would mostly stem from changing damage numbers with weapons as already seen.
@@Matrix2Strata017 the to hit of the tabletop is for every individual weapon, but in the game you shot weapons together. something the tabletop doesn't expect is for someone to hit 2 AC20 or 3 Gauss on the same spot with every shot, or 7 MPL on the same spot at the same time (me and my friend used to one shot assaults on the back with that build on firestarters), that is why PGI invented mechanics to stop it on MWO. its something the AI also does, PGI actually had to add jitter to the AI aim because they were so good at pinpointing specific parts of your mech, but they still fire their weapons together. the other problem is heat generation, but that is more of a personal taste, the tabletop intention is for the heat to raise slowly and force you to slow down after a few turns, but if you translate the same values to the FPS, you get heat raising too fast and going down too fast, but some people like that, I personally prefer heat values tweaked to feel more like the tabletop intention, like MW4 did, with longer engagements with less waves where going too hot too early is dangerous.
I am happy to see, there is the Phoenix Hawk in MW5. I remember the outcry when FASA had to scrap the P-Hawk due to "copyright infringements" in the design, because it looked too much like some Macross or Gundam mech...despite them having always openly admitted that it was strongly based on it as a homage, not as a steal.
By the way, I am Jade Falcon...or if I am limited to Inner Sphere, Kurita All The Way!
Ghost Bear is the only clan! I am a Jade Falcon fan as well. The same with House Kurita. Nice choices.
@@TheClblflame79 Jade Falcon: The true heirs of Kerensky
Yep, I always preferred Jade Falcon too. My brother was Wolf. We didn't get along.
@@DarkElfDiva The true heirs of Kerensky will reign once more.
Lets do this!!!! Mechwarrior and A.C. have been my top classic games for years
Tex's story about "Lucky Number Seven" in his charger video almost made me cry a manly tear.
MW5 has been on my radar for ages and I'm literally in the same boat, played MW2 back when I was a kid and I've always had a softspot for the series. After seeing this vid and seeing all the sweet mods at work, Im 100% picking up this game this year. Cheers
Great to see you at your absolute best like this! The enthusiasm just laser-beams through and make this fantastic content. AAA+ level entertainment!
lol
Please make more videos on this game cuz it's so cool. Honestly this game along with battletech were and still are on my Steam wishlist and it's super cool to see your gameplay and commentary on it.
If you want a channel that does a whole lot of just this game and battletech modded, check out Baradul, he's a chill German guy who alternates between MW5 and Roguetech daily videos
You need to get both those games in your library as soon as you can afford to they are so worth their price of admission especially now that they go on sale so often. I've seen Battletech as low as $9.99, for the full version that includes all DLCs, and Mechwarrior under $20, again including all DLCs with the base game, here recently and don't worry they both go on sale often. Best of luck and I really don't think you'll regret the purchases especially now that modding has gotten so advanced and is supported by the dev teams...
@@Hudson316 going to check him out for sure. Thanks for the recommendation.
@@PreacherwithoutaPulpit i've heard a lot of praise for both and i am a huge sucker for mechs and for when games have guns that have impact and weight to them. Buying as soon as it will be reasonably possible.
I love the constant, chaotic narrative you deliver. Priceless.
You've inspired me to redownload this. I never had time to finish this game and I only have the series x version but i found it to be technically pretty deep and clearly a labour of love from the devs. The graphics get bashed sometimes but I think they are very detailed, charming in their way and serve the technical nature of the game well. I got a very nice 60hz (possibly because of VRR) and it played really well.
I remember Mech Warrior from when I was a kid in the early 2000s! There was a gaming pod in Dave & Busters that had a full blackout cockpit with surround monitors and real buttons and switches. It was like being in a 747, but it was so cool.
I love the Batteltech universe and the Succession Wars/Clans. Was my jam back in the 90's. Thanks for showing this off!
I am so glad this game gets some recognition. It is very underrated
I gotta say... havent heard you this happy playing a game in awhile.
He must be exhausted by the sheer amount of games he has to play.
I got the special edition of MechWarrior 2: Mercenaries, which came with a t-shirt. I still have it, over 20 years later :D What a great game it was. Liking 5 so far too!
Modlist for lazies (all from Steam unless noted):
PilotOverhaul
War FX
Coyotesmission (nexus mods)
Cockpit glass
Yet Another Mechlab
TTRules_AIMod2
Kh0rnsSoundmod
Yet Another Weapon
MW5 Compatibility Pack
ArmorGreen
Yet Another Weapon Clan
HeatGauge
MercTech forever. I've got my ladies ready to go (wife and my best friend) just waiting for version 3 in hopes for stable co op. Those women kick robot butt with the best of them but don't you dare touch their mech paint jobs 😅. Wife loves repairing and fine tuning mechs, friend loves setting up paint schemes and hiring/firing and training mercs with the pilot overhaul mod, we all split paying attention to finances since we are all using the resource pool. I handle travel and contracts and command the lance and we vote on events.
Sounds like one fearsome team 😎👍
That sounds incredibly fun 👌
Splatty saying that its for warhammer fans, that want take a pause from "the hobby" just killed me. 😀
BTW my intro to this universe was actually MechCommander 1 back in the stone age (meaning 90s). MW5 is a great game vanilla and even better with mods.
I am closing in on 900 hours played in the full release (after about 200 hours of the beta). So I'm right there with you Splat.
Love your mw5 series man
@@nathanielsmith7019 thank you! The next one starts tomorrow i think. we are playing through kestrel lancers and then the plan is to continue right into the new Rasalhague DLC. I'm procrastinating starting it right now. :)
Mechwarrior 2, Mechwarrior 2 ghost bears revenge expansion pack, Mechcommander, loved them all. Have MW5 for PS5 but haven't played it yet.
Splattercat - Of COURSE we made trash heaps of many, many, many, MANY worlds in the galaxy. It's in the lore. We fought with Nukes before we fought with mechs.
Mechwarrior 2 with the ghost bear expansion was the first game i ever bought. Was mind blowing.
Splattercat! (And anyone else) If you want a good rundown on some of the lore of MWO take a look at Black Pants Legion! Ole Tex does a great job at narrating it.
I'll second that recommendation, the BPL put so much work into the videos. (even the cursed ones...speget soda)
@@katarjin Recently learned that they got hacked by some lowlife scum. Hope they can return. :/
@@Valhain They are back and most things are fine..I still need to listen to the latest podcast ep to see what the damage was.
I love this game so much. I think it got an unfairly bad rap when it came out as it was very fun and enjoyable to play even with the lack of options around some of the game. It's gotten better with time and still go back to it frequently to play.
I enjoyed it for a short time when it first came out but I found myself going back and playing the Mektek version of Mechwarrior 4 Mercs after growing bored with MW5's very lackluster story and infinitely repeating small handful of mission types. Personally I feel that it's arguably barebones release negatively affected wider opinion of the game. A negative opinion that is still held by some folks whether unfairly or not.
I haven't personally returned to it since, however with the expansion content and many of the mods now available I think it looks like a far more appealing prospect and one that I plan to return to in the near future. I only wish that the game had released with this level of content because at the end of the day I've been a Mechwarrior fan for decades and I'd very much like for there to be enough interest to warrant future iterations.
@@Sevarrius Completely understand. Definitely didn't expect everyone to fall in love with it. That being said I put a couple hundred hours into it when it launched and stuck with it for so long because I found the gameplay to be very enjoyable. And now it's got so much more going for it.
A really good way to spice up play is getting on a discord with other Mechwarrior players and having guests in the lance. Sometime you can really ham it up, "I just need to get to X system and I will fight to pay for the trip. Larp around the galaxy to another side and they drop off the lance. Having other players join with their own play style really keeps me coming back.
The Capellan Confederation are space communists, or at least the closest thing to communism in the Battletech setting.
The whole premise is that the major Inner Sphere factions represent modern-style political systems devolving back into more medieval-style governments, so it’s more like a blend of communism and feudalism-much like the Free Worlds League is theoretically a USA-like federal republic (albeit with a cultural heritage that’s vaguely Yugoslavian) but in practice has a de facto royal family with autocratic power just like everyone else.
I honestly would be ok with you doing a whole fresh lets'play of this game.
I imagine you starting as a smol company and growing great through bloody fights and it sound simply amazing.
As a dirty Claner it's good to see some more mechwarrior
@James Thomas huh Well I learned a new piece of lore today thank you for that.
I'd love to see a Lets Play of this from Splat!!!
check out his Twitch, there's about 12 hours of him playing this
@@wams6986 sweet!
In my 20s, I was playing 'Battletech", (early version), in the 80s on hex paper terrain and pewter game pieces. I just now found this on Steam and came here to check it out.
As you've gone bananas for it, so much the better for me. Your gameplay seems a bit too soft/OP for me.
I'm a feeling you would love the black pants Legion Tex talks BattleTech he respects the old school BattleTech lore.
Urk, I loved the Battletech turn-based strategy game so much that I took a look at the tabletop game, bought about 6 books, realised I still needed to buy ANOTHER 6 books to play the game, walked away, lol.
This looks pretty awesome, this is why it's always dangerous to watch a Splattercatgaming video... his enthusiasm sells games :D
Sounds like some 40K fans. What books are you talking about needing to get?
I would love to see a few more episodes!
Capellans are the smallest faction (of the great houses), so they make the most sense to ignore since you can't take advantage of the discounts in as much territory. But that said there is also something about supporting the underdog.
Yeah, I think his description of the Capellans was a bit unfair. The Combine is a much worse "bad guy" in my opinion.
They're Space North Korea
@@phforNZ No, they're the USSR mated with '80's Japan in space, if anything.
Capella's entire economy is run by a supercomputer, like the unbuilt Soviet OGAS, for instance. For another, the Chancellor of Capella needs the support of the Politburo/Diet and the Security Services to do anything, or else they get couped very easily. Neither really resemble North Korea, which is a god-king hereditary monarchy where the power of the executive is utterly absolute, and where the economic planning is much more top-down and human driven than computer-controlled and automated. The legislative bodies of Capella can overrule and veto the decisions of the Chancellor, which is pretty rare in North Korea but not uncommon in either the USSR or Japan. Tormax Liao, a Chancellor of Capella, actually reorganized the entire army to be similar to the Warrior Houses (Space Mech KGB) training, because the CCAF got clobbered in a war. They're perfectly willing to share power when needed with the other players, which is something that the USSR's post-Stalin leaders did, quite literally to a fault, and North Korean leaders never do.
Canopus might be more like North Korea, at least in actual functioning, tbh, but all the polities in Battletech are hereditary monarchies. So that's not a unique indicator. Some monarchies are just more questioning towards the monarch than the others, and while Capella leans towards the skeptical end, Canopus is essentially a rubberstamp for the writers' Mary Sue matriarchy. I guess that makes it closest to North Korea since they all unquestioning follow the queen bee.
@@SecuR0M Capella is North Korea because they have a literal slave class that does all of the nasty jobs for the citizens, who are in turn heavily policed. Sure the very top of the power structure is somewhat efficient and somewhat competent (otherwise good luck surviving against the Space British and the Space Austria-Hungary), but the experience of common people is quite totalitarian.
@@p_serdiuk Corvee labor was used in the USSR for harvest time.
The writers based Capella on the USSR and Japan because Battletech was made in the 1980's, when these countries were very big. No one cared about North Korea in 1988 or whatever.
Where's the mod list?
I played the hell out of Mech Warrior 2 and Ghost Bear back in 95. Had a Dell pc with a pentium 2 cpu and a viewsonic 17 inch crt. With altech lansing 5.1 surround sound speaker system. The sound track for MW2 was amasing. I still have all the tracks on my cell phone. Loved playing with others using NetMech. I have MW5 but was not aware of the mods. Will definitely check them out. Great vid. I subbed you. Cant wait for MW clans to hit this month. Keep up the fun with this game.
Rip I literally just uninstalled this game
Well, clearly you now have to re-install it and all the mods. 😆
I really LOVED Mech 2. Played witha friend on his computer, on long lunches while on active duty. We ran as a pilot/copilot team in one mech. I drove and fired while he did everything else, maintaining systems, watching the map for threats. He said it was more fun than by himself. I pl;ayed Mercenaries solo later and it was super fun. The modding everything in a GUI was the cool thing. I hope SC switches to that style for mods in the future. I see Starfield is going that way and its a better & more satisfying system than just clicking parts in lists.
I don't know the PC version of BattleTech is so much closer to the game that we love to play on tabletop.
I first played MechWarrior 2: 31st Century Combat in a tiny one-mission demo in a CD-ROM (remember those?) that came as a bonus on a PC gaming magazine that I bought in a brick-and-mortar news agency after school.
I thought at the time that it looked like an interesting game even though I'd never seen any gameplay footage as this was a decade before TH-cam. Oh boy, it was so fun and addictive that I played the demo over and over for the next few days.
MechWarrior 5 is a return to form for the MechWarrior Mercenaries spin-offs that followed in the wake of every MechWarrior game since MW2. I especially love the demolition missions where you can can dismantle buildings section by section by walking or flying your 'Mech into them.
Liked and subscribed, you got me at "...call up Colonel Sanders and ask'em for that extra extra crispy two piece, and if you can't do it I'll go to pop eyes..." What a legend ❤🤣💯
Oh man, so I waited 27 years for a Mechwarrior game like this!!!! I got into it with Mechwarrior 2 way back and loved it and MW3 mercenaries was ok too, but THIS IS INCREDIBLE! Thank you for showcasing it with the mods, because those make the game 10 times better! I am mostly playing modded games, because the gaming community are seemingly the only people that know what's we want and what's fun! What a great job they do!
Seeing your passion for this game is great and I love it when mod makers make a game special.
I'm sure many of us would love to see more videos on games made great with mods.
fun fact, the Pontiac brand still exists in the 31st century in battletech. they produce autocannons (and presumably other stuff too)
Imagine being the person who draws the short straw for a tank… literally rolling coffin.
Modding support for MW5:Mercs was quite early. The game was an Epic exclusive, and the modding tools were available on the Epic platform. The steam workshop naturally came later when the game actually released on steam. But modding was very early, and the team at PGI always envisioned a robust modding environment following the games launch. PGI is well aware of their limitations as a small game studio, and so they worked on the most critical elements necessary to get a working game out, counting on DLC and modders to fully flesh it out, as we have seen in the gaming world with games in the Fallout series, and Morrowind series.
Damn, love your running commentary while also explaining the game
Mechwarrior 1 was the first PC game I ever owned ~1990. It used a crude DRM system that would put a code up on the load screen. If you didn't have the instruction booklet you couldn't decipher it and enter the correct response. I can still hear the MIDI music that would play in the bar where you could recruit Mechwarriors.
I have a sim rig with 3 43" monitors, X52 HOTAS, and Moza Racing wheel and pedals configured to play this. The X52 stick controls torso rotation and elevation, the throttle controls walking speed (there's a slide I move up to flip the axis and go backwards), and the pedals control leg rotation. The coordination required is insane but it kinda feels like really piloting a mech vs keyboard+mouse.
I NEVER regret watching a Splattercat video. Except when it makes me buy a game that I never heard of but now must own.
Hell yeah, another 'Merc player!!
Back in the days, when gameport joysticks were the thing, I had rudder pedals, a throttle and flight stick - and ofcourse, MechWarrior.
Still in my opionion, best game. When I got MW5, I realized that some 'Mechs were missing, but thanks to mods I got them back.
Mechwarrior 2 was the first I played as well back in the day. Let's go!
As a former Eve Online player that struck home Splat... XD
Thank mate, for making me to want to play this again. Played it, when it came out, but was kinda dull after a short while. Now with mods it is the epic successor to MW4-Mercs I waited for almost 20 years! :D
Hahah this is hilarious I just found this video. After watching your Stalker video, me and my friends played that for weeks. But then I finally got MW 5 cause of the DLC discounts. I heard this game slaps when modded. Cool to see it has also taken over your life. You have good taste in games Cat
Great video man. Makes me really want to get back into Mech gaming. I remember way back in the day playing Mech2 Mercenaries, absolutely loved it. Your commentary has me rolling, keep up the good work.
*ROFL* You almost just killed me. Im watching and drinking a glass of water and I hear "Over hear are the Circus Pirates". I cant laugh, choke, and drink water at the same time.