Set CPU Affinity (disable Core0) to Mod Agonizer Organizer itself, then automatically the launched game will have it also disabled. If MO is closed, then the setting is lost, but I usually do not close it and every time the game starts automatically 'fixed'. This PRO tip helped me in testing game settings.
If you still have shadow lines like showed at 3:42 Try typing in console (~) : r2_sun_depth_far_scale 0.99910 and r2_sun_depth_near_scale 0.99910 (default is 1) usually that does trick for me! :)
For anyone interested: You can play Stalker Gamma, on a I3, with integrated graphics, but you have to use Directx9, or Directx8. Believe me, I'm playing it right now
@@Turist-Backup I'm mostly sure that I'm late but I saw on GAMMA's discord server in optimisation channel mentioning about turning on DX8-9 with the help of their bot commands
@@Muhmdikiii I know you've probably already tried this, but change your resolution to 1024 x 720 instead of heaving it on 1920 x 1080 and your game will run way better on dx10 or dx11. But if you're planning on playing DX10 or DX11 without sun shadows then you might as well continue playing on DX9.
Another winner. Your writing is excellent, the whole video is. You're absolutely nailing it, I'm cheering hardcore. Stay golden, any community is blessed to have you make videos for them. I'm feeling quite lucky.
This is impressive. You were thorough in testing and gave a relevant summary in explanation. Deserving of praise for your intuition of relevancy and attention to detail. Well done man. This guide helped a lot.
this is amazing to be put together in such a way to see the changes as your doing them, BTW the only thing you missed was the Gamma Prefetcher in MO2 you can activate, it loads all assets on loading your save so it takes even more ram (about 12 more GB of files your ram loads), the savings are MASSIVE and makes it almost impossible to have a studder
Okay few helpful tips not mentioned in this video (some may be I've copied this from another video I left it on a while back) that helped with my stutters greatly. When launching the game in task manager end steam and discord which will usually be on by default in startup. If you have an Nvidia card go to invidia control panel > manage 3D settings > program settings > add monolith engine and set vsync to fast on there. Go into task manager > details > right click monolith engine > cpu affinity > uncheck 0 cores you will need to do this everytime you launch the game by the way but its definitely worth it as this was the biggest fix for me. Before this I was stuttering every 20 seconds now its 90% stutters free also your game will stuter slightly on boot up that's normal because of how the game renders in just give it a few minutes. Just a heads up if you have stable frames but get stutters changing graphics settings won't fix it, it isn't a graphics issue it's just your cpu being abit fucky on this engine, hope this helps a few people.
Reminder that fps results will be different from case to case based on a whole technical explanation of how graphics work that I don't even remember, but basically: the weaker your hardware is, the bigger the difference in fps when you disable things because of how strained your gpu is working, and the better your hardware the less you'll notice significant improvements. For example, at 10:32 you'll see an 8 fps loss from default gamma reshade to atmos r+, meanwhile on my setup (i5 4690 + rtx 3060) I have so many headroom on gpu side that I only lose 2~3 fps both with regular gamma and atmos r+ reshades enabled. Personally, since I'm heavy cpu bound, lowering alife switch distance settings and using Offline combat to smart terrains only significantly improved my experience, but I still get 45~50 fps drops in some settlements with lots of npcs
Personally I recommend keeping distant shadow culling off. If you enable it the lighting and shadows change when aiming down a magnified optic and it can be disorienting.
On the topic of the FPS limiter - I would actually recommend locking it as low as you can tolerate it. This will have two effects if your machine is less than super-powered: Firstly, it will make your GPU calm the hell down and run cooler/quieter (if you don't like the ambient temperature of your gaming room rising and you don't like fan noise). Secondly, it will actually mask a lot of potential FPS dips - which is to say, if your game normally runs comfortably at 60 FPS, but frequently drops to around 50 outside of loading stutters? Try capping it to 50; you will no longer dip to 50, which means once your eyes adjust to the change, you will not experience any changes in framerate, which is more comfortable than a high framerate that varies drastically.
I am hopeful that the unreal 5 engine will deliver a more stable base for future modding. I am more excited about that than the actual vanilla release of Stalker 2.
it will probably be more restrictive modding, but at the same time it will provide a more stable base to build upon. It's a double edged sword. I hope it pushes the unreal engine modding freedom to the max.
@Skikopl this is the most real answer. Stalker 2 will most likely never see mods at this level but will maybe have big potential for smaller game changing mods with easier implementation.
This is truly an insane video. I was doing my own research as well because I've had some friends get into Gamma recently, and they're not running the most high end of PC builds so I'll pretty much be straight forwarding this video to them so they can get the most out of their gameplay. Great video as always!
Dude what the fuck I've been struggling for hours to try and boost my performance because i was stuck at 40-60 fps with a pretty powerful computer. I watched this video and followed all the steps and now I'm getting between 90-130! Your a legend mate seriously
Not only is the new video guide on installing funny and comprehensive, this in addition to that should replace the entire install section in the GAMMA discord. Very good work indeed the stalker community appreciates your dedication!
Thank you man! I was looking for something like this just like the other guys. Sorry for all your time that you put into this. I mean I know I could do this but I was waaaaaay to lazy to spend my own time on this and constantly restart my game ETC... so yeah, thanks for your time too. I will deffenetly try and play with the settings after this video and maybe I'll be able to find my sweetspot.
A tip I found when playing SoC is to leave V-Sync and FPS-limiter in-game OFF, then go into NVidia Control panel and set VSync to FAST and the FPS limiter to 70-90 FPS (depending on your hardware). This eliminates stuttering almost completely for me as long as the game keeps above 61 FPS. Turning V-Sync on in-game somehow makes the game constantly dip just a few FPS under 60, causing a lot of microstutter for no real reason despite my computer easily keeping 90+ FPS in Anomaly.
Thanks a lot for all the work you put into this I've absolutely no issue with running Gamma on 60fps while looking great on my I7 1080ti 16gig rig BUT especially in firefights I'll have micro lag which makes it a real chore sometimes and I just could not bring myself to test extensively yet, I'll put in some testing with your findings to work later today =) One thing I noticed with LOTS of games is that there is no 'standard' of which is better, fullscreen or borderless in terms of performance and even the same game might run better on one of the other settings, depending on the rig, so changing from full screen to borderless or back is ALWAYS worth a try, in any game, no matter what you so far have thought or experienced as being 'better' :)
Oh how I wanted this video, thank you very much. Since my long experience with Stalker games I usually have never had big problems with performance tweaking in the last years, but Anomaly and Gamma really make this experience almost worthless. Normally you reduce sun shadow and turn off grass shadows, a little tweaking with sun rays and that's it. With Gamma I'm running on 45 average fps which sucks
Same here. I get like 40-55 fps on average with a fair bit of stuttering and very occasionally the game completely shits the bed and freezes for like 10 whole seconds. I'm playing with a pitiful 4-core CPU and above everything else I think that is absolutely the biggest bottleneck to playing Gamma.
@@johannlabertaler6095 Damn, I guess there's still a long ways to go in terms of optimization. On a positive note I will say that 0.9 has the most performance friendly shaders that the modpack has ever had. I now get the same FPS with the default shader settings that I used to get with all shaders turned off.
You forgot about the horrid stuttering some people get from the lighting of campfires, and chemical anomalies. These two things account for the majority of stuttering I get ingame, especially in main bases where there is multiple campfires within a small area. Rostok, Dark Valley Bandit Base, and some others. Disabling the lighting obviously takes a lot of the looks out of it, having a campfire with no lighting, but it does significantly reduce the general stuttering. I would categorize this as a nuclear option or heavy preference option, as it does effect the overall look of places.
Thanks for this, much appreciated! Especially good to know the stuff that can be turned down with basically no visual difference, and seeing side by side what values are optimal for other settings 🙂
You're a godsend, man. Thank you so much for this. I remember being sad as a kid having to run original SoC on DX8 static lighting and dreaming of better lighting modes. Now with an RTX 3070 Anomaly feels like 30fps at best on any render except for static. It just felt wrong to play this way on decent hardware. Hope I'll find the proper settings with your help
Thank you so much for this guide Cheeki Breeki. Before the 0.9 update i could never get the game to work. Now i have it installed and it runs at 50-60fps on my old toaster so i am very happy to start giving this mod my full attention. May the zone bless you my friend 👍
Bjr Cheeki Breeki : De 1 merci pour tes vidéos qui m'aide à en apprendre sur le jeu, le modpack GAMMA & aussi l'informatique en général (je suis un gros gland en informatique, 3 fois médaille d'or du Gros Gland-Garros). De 2 merci pour ton accent toujours aussi délicieux, je m'en délecte à chaque vidéo ( tu parles très bien anglais & cet accent m'aide à comprendre/reconnaitre les mots sans avoir trop besoin des sous-titres traducteurs). De 3, ALED, écoutes j'ai installé Anomaly pis le modpack GAMMA, je joue sur un grille-pain (vieux pc portable) aussi. Quand j'ai installé GAMMA, j'ai voulu lancer le jeu avec les quelques 350 mods/addons & sa ne fonctionnait pas, tout simplement le jeu ne se lançait pas. J'ai donc désactivé tous les mods et j'ai testé d'activer petit à petit plusieurs mods voir si sa fonctionnait, je joue avec seulement une trentaine de mods actuellement plus certains que j'ai ajouté moi-même. Dans mes recherches pour toujours personnaliser le jeu à ce qui me plairait le plus, je me suis lancé dans la quête du basebuilding (oui j'aimerais bien me faire un petit havre de paix dans ma partie principale car j'ai mis les mutants & stalkers en pop 10 et maintenant quand je sors de rostok sa me prend toujours plusieurs centaines de munitions/dizaines de collègues du devoir aussi rien que pour tuer les chiens sur la route de la décharge x). Bref, le pack GAMMA propose un mod nommé Hideout Furniture 1.2 (qui empêche le jeu de se lancer, pas la partie, le jeu complet), j'ai voulu installer une version nouvelle la 2.1 mais pareil rien ne fonctionne. Aurais-tu une vague idée du problème concernant le mod "Hideout Furniture" & d'ailleurs à ton avis, pourquoi le modpack GAMMA en général fait que mon jeu ne fonctionne pas, je l'ai bien installé depuis le discord en suivant les indications :/ Merci d'avance mais pas grave si tu réponds pas, ne vous bilez point cher Damoiseau. Bonne continuation :) en attendant tes prochaines vidéos
Mon conseil serait de simplement jouer à Anomaly et y ajouter tous les mods/addons qui t'intéressent par dessus petit à petit. T'auras de meilleures performances sur ton grille pain et tu peux quand même customiser et ajouter tout comme tu le souhaites. Et surtout ce sera très facile d'identifier d'où viennent les bugs, plantages etc... Le souci de GAMMA est qu'il y a tellement de mods, d'addons et de modifications apportées que même moi perso j'essaie d'y toucher un minimum. Après je dis pas que c'est pas possible, juste que j'ai pas trop d'expérience la dedans! A mon avis tu pourras trouver bcp plus d'infos et de gens expérimentés sur le discord (il y a une commu fr dessus si jamais) En tout cas bonne chance et merci pour les mots d'encouragement sur les vidéos! 🥰
It's weird, for me Screen Space Sun Rays are actually 5-10 fps easier on my performance than volumetric ones, like you normally would assume. Got around testing it during an emission which is perfect for this
Absolute Legend. Thanks for this Simple yet effective Guide. I think Wet Surfaces are aimed more at objects like car hoods and such. Not sure ground or buildings are affected the same way. I could be wrong.
I learned that Lighting Distance is the Distance at which things like FLASHLIGHTS project light in the distance. So flashlights "shine" or "show" further, the higher the distance from the player. Shadow quality seems related to the shadows created from these distant light objects. Lower quality should be safe considering you can barely tell shadows from such a long distance. Both do seem to be related to one another
Very good starting point, thank you, I will make one comment, and that is I run an AMD 3600 with 1660 super (1080p), and an AMD 5600x with 3080 (1440p), and the game runs awesome on both machines with a few tweaks. and I will be trying some of your tweaks on the lower machine today.
One thing i always wanted to do is to join duty because : Deadly anomalies, dangerous mutants, anarchists and bandits... None of them will stop Duty on its triumphant march towards saving the planet!
10:22 Most important part of this video In ten years time we will look back and view Depth of Field in the same way we view 2008's Bloom nowadays. Mark my words.
Just a heads up, around 2:50, the core-0 thing is a myth started somewhere & believed by many. the actual fix, is when in affinity, apply it to one core only, then re-open the affinity, and put it to cores 0-3. this would mean its using 4 of the cores to run the game. One of the people ive been helping test their mods somewhat in my spare time went from 60 FPS to 100FPS just by doing this. In short, the engine absolutely hates using more cores. Having it run on just either the physical cores, or 2 physical cores & 2 threads, for a lot of people drastically improves performance.
Hi, I had fun modifying the parameters of the NVidia control panel by putting all the parameters at max, and it makes the game ridiculously beautiful without it reducing performance.
This video is still good today. Went from 80ish in like freedom zone with a lot of npc running around. To 90 down by cordon village. This got me +150 in most places so far. The only time i have noticed dropping below 100 now is with the mod that adds the puddles and changes the rain and junk. That kills my fps depending on zone go all the way down to 70. But before it was like 40 50 fps. Thank you i know these take awhile. Fov can affect fps but only at drastic lvls. 100 for me was better fps slightly then 75/90 anything higher is not good. Now anything lower will start to give huge fps boost. But the game obviously will feel different. I like the way 90 looks but just going from 90 to 80 is about 6 fps gain. From my testing you get like 10 to 13 fps gain if dropfov down to 60. Id reccomand the lowest you feel comfortable with espically if you can play at 70 - 75ish feels like a good sweet spot for fps gain to loss. It is weird for me tho being a high fov gamer but if you need the extra fps boom fov.
Thank you so much, im struggling with a GTX 980 II STRIX card, and this helped alot (Long story short i built a PC when the world was in lockdown, still not found a GPU that isnt a terrible deal, fingers crossed soon)
ive been working at this for such a long time and i can tell already this video has some good information, ive been streaming stalker on twitch and trying to make it run and look good at the same time can be such a pain, i havent even fully seen the video but i know the effort you've applied!!
here is what i noticed in my performance boosting journey, i have laptop with a i7-5500U, geforce 840m and 8GB of DDR3 RAM default gamma runs at around 8-15 fps turning off all shaders and all sliders ingame settings gives me 65 fps but it looks really bad, in my case there is little to no difference between 59fps and 21fps, i just dont feel it at all untill it either goes above or below those numbers here is the settings that give me an average fps of 30-35 and never going below 20fps: -in Nvidia settings turn Low Latency to Ultra -in MO2 reinstall SSS and only check FOG and Flora Fixes (and ofc the patches for NVGs and ESGC) -install classic textures (gave me 30-40 fps without any shaders ON) -ingame settings turn off SSAO (it gave me huge fps drop when aiming through a scope) -turn off soft water and wet surfaces (in my case it makes my game a slide show in swaps and zaton and when its raining) -sun shadow in low gave me worse performance than ultra by like 3-5 fps -grass distance 110, density 50%, size 0.7 im also overclocking my GPU and running the game at DX11 its really smooth and looks really good considering im running the game on an 9 year old laptop that was bad at the time when it was out
Nice guide! Thanks for live examples and comparison! P.S. Shadow map is the main difference for me. 4096 value + RTX 3070 and I stutter to 40-45 FPS in Limansk with tons of addons and other options set high. Lowering Shadow map to 2056 gives stable 60+ - 70 fps.
Biggest thing that helped me and wasn't mentioned is resolution. I've created a custom resolution that is 920p, and it runs three times better. Maybe has something to do with my 21:9 aspect ratio, it doesn't like when it's above 1920 for width.
Also to anyone who might experience sound stuttering during intense gunfights, check if you have sound problem workaround checked, I turned it off and that solved the issue
I honestly always leave grass on 0.1 or minimum density, but pair it with Max size 2.0 and it gives me single png plants that look massive, paired with greener textures it gave me the STALKER soviet movie aesthetic look i wanted so much. All of this at min performance lost
Here is my really weird FPS performance boost tactic: 1. Open Gamme with shaders on (188, 190, 290 mods espacially the 290) 2. load a save and walk for like 3 seconds then quick save 3. Relaunch the game but this time disable shaders from the mod manager tab and for some fricken reason ı can go up to 110 fps from 55. It obviously is gonna look a lot like default anomaly but you are still gonna have many animations and textures from the GAMMA modpack. Odly enough starting a game with shaders off in the first place barely effects my FPS if ı start it with shaders on so starting with then on then quick save then shaders off works in my case.
To clarify, vsync isn't useless if you want to avoid screen tearing and want smoother frametimes. Simply capping the fps to your display refresh isn't the same thing, as the presentation of frames won't be aligned to the screen refresh of the monitor. Screen tearing is still very possible when capping at or even under your refresh rate, usually visible at the very top or bottom of the screen. If you don't care about screen tearing or smooth frametimes then it's perfectly fine to leave it off, but if you do you should have vsync turned on either inside the game or in your GPU's control panel. This is especially true if you have a freesync/gsync/vrr display, as the variable refresh rate will only work if you have some form of vsync turned on. In the case of VRR I usually recommend using the game's own vsync, but xray is so janky it'd be worth testing it with the gpu's own vsync as well to see which results in smoother frametimes.
It's not true that gsync only works if vsync is turned on. What happens is that if you have gsync enabled and vsync disabled, you will get screen tearing if your FPS exceeds your monitor's refresh rate. Below that value, however, gsync will still work. If you want to avoid screen tearing at all costs, then yes, you'd want to have both turned on, especially if your refresh rate is 60hz (as opposed to 120hz, where you have more headroom). I'm also not sure there's any real reason to turn vsync off if you have gsync on, the main reasons you'd turn vsync off are avoiding input lag, and so your FPS doesn't drop all the way down to 30 if you're not quite able to hit a stable 60. But gsync prevents both of those issues, so 🤷♀
Very nice guide My 2 cents: I tried the Cpu 0 core affinity thing on an i7-10875H (16 core) and didn't notice any differences in performance. Turning off anti-aliasing made a big difference for me (turned on SMAA instead) and have pretty smooth gameplay with all low/med/high settings on high. But yea good luck getting your sweet spot Stalkers!
@@DonnyKirkMusic OK, I haven't actually tested, only read it somewhere. my current method to eliminate flicker and jagged lines is using DSR to run game natively at high res and scale down to my screen res - the resulting image is very sharp but you need a good gpu for DSR.
This is probably the most intense and advanced guide in this topic. Great job dude I appreciate ur hardwork
what the hell is 'intence'
Yea solid. as soon as he showed the reference point it got me hook.how we was able to push it to a 1060
"This testing was done on a real potato," he says before describing system specs better than mine
💀
so fucking true
My gtx 1050 💀
My i7 4790 with intel HD Graphics 4600: 🍳
Fr i was like if thats potato where does my shitbox belong to
yes brutal
Sun shadow should always be turned off when there's no sun, like when you're underground or at night. Huge fps boost for no cost
That's actually pretty smart ahahh!
@@h.s6905 you can
Only in underground, on outside you lose the moon shadow's, and kills the atmosphere and immersion...
Set CPU Affinity (disable Core0) to Mod Agonizer Organizer itself, then automatically the launched game will have it also disabled. If MO is closed, then the setting is lost, but I usually do not close it and every time the game starts automatically 'fixed'. This PRO tip helped me in testing game settings.
Yes I forgot to add this! Thanks!
genius
If you still have shadow lines like showed at 3:42 Try typing in console (~) : r2_sun_depth_far_scale 0.99910 and r2_sun_depth_near_scale 0.99910 (default is 1) usually that does trick for me! :)
Fixed it for me thank you for the tip!
Thank you sir
BRUH. GOATED
For anyone interested: You can play Stalker Gamma, on a I3, with integrated graphics, but you have to use Directx9, or Directx8. Believe me, I'm playing it right now
brother you NEED to get a graphics card. I switched from integrated graphics to a gtx 1650 and the performance change is a godsend.
Can you tell me how you made Gamma run on DX9? I have a i5 and can barely play Gamma ATM.
@@Turist-Backup I'm mostly sure that I'm late but I saw on GAMMA's discord server in optimisation channel mentioning about turning on DX8-9 with the help of their bot commands
That right i play on dx 11 to laggy around 20fps i change to dx 9 its 60fps
@@Muhmdikiii
I know you've probably already tried this, but change your resolution to 1024 x 720 instead of heaving it on 1920 x 1080 and your game will run way better on dx10 or dx11.
But if you're planning on playing DX10 or DX11 without sun shadows then you might as well continue playing on DX9.
Another winner. Your writing is excellent, the whole video is. You're absolutely nailing it, I'm cheering hardcore. Stay golden, any community is blessed to have you make videos for them. I'm feeling quite lucky.
The shadow map is going to be a huge difference for me. Running at 2560 for practically no reason atm 😅 thank you!
A hero we didn't know we needed! Great job and huge thank you for the effort!
This is impressive. You were thorough in testing and gave a relevant summary in explanation.
Deserving of praise for your intuition of relevancy and attention to detail.
Well done man.
This guide helped a lot.
this is amazing to be put together in such a way to see the changes as your doing them, BTW the only thing you missed was the Gamma Prefetcher in MO2 you can activate, it loads all assets on loading your save so it takes even more ram (about 12 more GB of files your ram loads), the savings are MASSIVE and makes it almost impossible to have a studder
How did you have stutters to begin with if you have at least 16gb or ram? Damn man!
@@greymidnight1221 I have 64 and the game still stutters frequently lol
How do you do this?
Gonna try this out. Is it that simple?
Just find a mod with that name and activate it?
@@zehDonut there's a checkbox inside MO2 that says "check this box if the game is stuttering"
Okay few helpful tips not mentioned in this video (some may be I've copied this from another video I left it on a while back) that helped with my stutters greatly. When launching the game in task manager end steam and discord which will usually be on by default in startup. If you have an Nvidia card go to invidia control panel > manage 3D settings > program settings > add monolith engine and set vsync to fast on there. Go into task manager > details > right click monolith engine > cpu affinity > uncheck 0 cores you will need to do this everytime you launch the game by the way but its definitely worth it as this was the biggest fix for me. Before this I was stuttering every 20 seconds now its 90% stutters free also your game will stuter slightly on boot up that's normal because of how the game renders in just give it a few minutes. Just a heads up if you have stable frames but get stutters changing graphics settings won't fix it, it isn't a graphics issue it's just your cpu being abit fucky on this engine, hope this helps a few people.
The 'Set Affinity' step saved my game.
Thank you so much!
Reminder that fps results will be different from case to case based on a whole technical explanation of how graphics work that I don't even remember, but basically: the weaker your hardware is, the bigger the difference in fps when you disable things because of how strained your gpu is working, and the better your hardware the less you'll notice significant improvements.
For example, at 10:32 you'll see an 8 fps loss from default gamma reshade to atmos r+, meanwhile on my setup (i5 4690 + rtx 3060) I have so many headroom on gpu side that I only lose 2~3 fps both with regular gamma and atmos r+ reshades enabled. Personally, since I'm heavy cpu bound, lowering alife switch distance settings and using Offline combat to smart terrains only significantly improved my experience, but I still get 45~50 fps drops in some settlements with lots of npcs
Personally I recommend keeping distant shadow culling off. If you enable it the lighting and shadows change when aiming down a magnified optic and it can be disorienting.
On the topic of the FPS limiter - I would actually recommend locking it as low as you can tolerate it. This will have two effects if your machine is less than super-powered: Firstly, it will make your GPU calm the hell down and run cooler/quieter (if you don't like the ambient temperature of your gaming room rising and you don't like fan noise). Secondly, it will actually mask a lot of potential FPS dips - which is to say, if your game normally runs comfortably at 60 FPS, but frequently drops to around 50 outside of loading stutters? Try capping it to 50; you will no longer dip to 50, which means once your eyes adjust to the change, you will not experience any changes in framerate, which is more comfortable than a high framerate that varies drastically.
My trick is max out performance to be at 63 to 80 fps with the dips around 60 to 65 then cap it to 60
I am hopeful that the unreal 5 engine will deliver a more stable base for future modding. I am more excited about that than the actual vanilla release of Stalker 2.
press doubt
it will probably be more restrictive modding, but at the same time it will provide a more stable base to build upon.
It's a double edged sword. I hope it pushes the unreal engine modding freedom to the max.
@Skikopl this is the most real answer. Stalker 2 will most likely never see mods at this level but will maybe have big potential for smaller game changing mods with easier implementation.
If Stalker 2 ever gets to this level of modding , it’ll take at least 5 years after launch.
I know its a late reply but the game Ready Or Not got ported to UE5 and the modding got a good bit better so there is hope that it will help modding
Love the effort put into the guide. Very in depth and helpful.
Thanks for taking the time to find all these tips and putting it all together with testing benchmarks.
Will be keen to try this out soon.
You put a lot of time of this video, and it is very useful. Thanks man. You are a hero.
This is truly an insane video. I was doing my own research as well because I've had some friends get into Gamma recently, and they're not running the most high end of PC builds so I'll pretty much be straight forwarding this video to them so they can get the most out of their gameplay. Great video as always!
Dude what the fuck I've been struggling for hours to try and boost my performance because i was stuck at 40-60 fps with a pretty powerful computer. I watched this video and followed all the steps and now I'm getting between 90-130! Your a legend mate seriously
same here, wanted to max the game, stuck at like 50-70fps average. 3090 and 5900x isn't enough it seems.
Not only is the new video guide on installing funny and comprehensive, this in addition to that should replace the entire install section in the GAMMA discord.
Very good work indeed the stalker community appreciates your dedication!
One of the most useful videos on the channel!
Thank you man! I was looking for something like this just like the other guys. Sorry for all your time that you put into this. I mean I know I could do this but I was waaaaaay to lazy to spend my own time on this and constantly restart my game ETC... so yeah, thanks for your time too. I will deffenetly try and play with the settings after this video and maybe I'll be able to find my sweetspot.
Your videos are awesome mate, happy to have found your channel
A tip I found when playing SoC is to leave V-Sync and FPS-limiter in-game OFF, then go into NVidia Control panel and set VSync to FAST and the FPS limiter to 70-90 FPS (depending on your hardware).
This eliminates stuttering almost completely for me as long as the game keeps above 61 FPS.
Turning V-Sync on in-game somehow makes the game constantly dip just a few FPS under 60, causing a lot of microstutter for no real reason despite my computer easily keeping 90+ FPS in Anomaly.
This has to be tested
REALLY great video
not only for a performance guide
but for the graphical settings in general!
Youre just such a lovely human being, cheeki! You're doing Gods work brother
Dude goated video. My game felt a bit jank before but now it feels like butter
Thanks a lot for all the work you put into this
I've absolutely no issue with running Gamma on 60fps while looking great on my I7 1080ti 16gig rig BUT especially in firefights I'll have micro lag which makes it a real chore sometimes and I just could not bring myself to test extensively yet, I'll put in some testing with your findings to work later today =)
One thing I noticed with LOTS of games is that there is no 'standard' of which is better, fullscreen or borderless in terms of performance and even the same game might run better on one of the other settings, depending on the rig, so changing from full screen to borderless or back is ALWAYS worth a try, in any game, no matter what you so far have thought or experienced as being 'better' :)
You just saved GAMMA for me dude! Thank you for your amazing guides and videos
Thanks bro didnt realize i had wrecked my fps until your video popped in my feed loving this mod so far
cheeki breeki excellent video, just what I was looking for
Oh how I wanted this video, thank you very much. Since my long experience with Stalker games I usually have never had big problems with performance tweaking in the last years, but Anomaly and Gamma really make this experience almost worthless. Normally you reduce sun shadow and turn off grass shadows, a little tweaking with sun rays and that's it. With Gamma I'm running on 45 average fps which sucks
Same here. I get like 40-55 fps on average with a fair bit of stuttering and very occasionally the game completely shits the bed and freezes for like 10 whole seconds. I'm playing with a pitiful 4-core CPU and above everything else I think that is absolutely the biggest bottleneck to playing Gamma.
@@Sheriff_Ochs I got octacore and it barely if at all utilizes my other cores...
@@johannlabertaler6095 it isn't
because stalker literally cannot use your other cores. ITs not a gamma issue. its an xray engine issue.
@@johannlabertaler6095 Damn, I guess there's still a long ways to go in terms of optimization. On a positive note I will say that 0.9 has the most performance friendly shaders that the modpack has ever had. I now get the same FPS with the default shader settings that I used to get with all shaders turned off.
45 fps is great fps cuz its 15 higher than 30
Mvp dude your video saving me ALOT of time reading around about all this myself, have my subscribe
What an awesome and detailed video, Thank you heaps man!
Thank you I was looking for such guide, will come in handy in the future !
You forgot about the horrid stuttering some people get from the lighting of campfires, and chemical anomalies. These two things account for the majority of stuttering I get ingame, especially in main bases where there is multiple campfires within a small area. Rostok, Dark Valley Bandit Base, and some others. Disabling the lighting obviously takes a lot of the looks out of it, having a campfire with no lighting, but it does significantly reduce the general stuttering. I would categorize this as a nuclear option or heavy preference option, as it does effect the overall look of places.
Thanks for this, much appreciated! Especially good to know the stuff that can be turned down with basically no visual difference, and seeing side by side what values are optimal for other settings 🙂
I kinda knew I'd have to deactivate Reshade at the end but that + the precise insight allows me to run the game at 60 fps on my potato, thank you
Thank you so much!! this made it run awesome on my 1080 ti at 1440p!
Straight to the point, you`re a legend sir o7
You're a godsend, man. Thank you so much for this.
I remember being sad as a kid having to run original SoC on DX8 static lighting and dreaming of better lighting modes. Now with an RTX 3070 Anomaly feels like 30fps at best on any render except for static. It just felt wrong to play this way on decent hardware. Hope I'll find the proper settings with your help
In awe of the work uve done here! Ty
Wonderful video such a huge help went from 20 fps to 59/60 my cap. Thank you thank you😃
Thank you so much for this guide Cheeki Breeki. Before the 0.9 update i could never get the game to work. Now i have it installed and it runs at 50-60fps on my old toaster so i am very happy to start giving this mod my full attention. May the zone bless you my friend 👍
Thanks for your efforts. Will be trying these out tonight!
Bjr Cheeki Breeki :
De 1 merci pour tes vidéos qui m'aide à en apprendre sur le jeu, le modpack GAMMA & aussi l'informatique en général
(je suis un gros gland en informatique, 3 fois médaille d'or du Gros Gland-Garros).
De 2 merci pour ton accent toujours aussi délicieux, je m'en délecte à chaque vidéo
( tu parles très bien anglais & cet accent m'aide à comprendre/reconnaitre les mots sans avoir trop besoin des sous-titres traducteurs).
De 3, ALED, écoutes j'ai installé Anomaly pis le modpack GAMMA, je joue sur un grille-pain (vieux pc portable) aussi.
Quand j'ai installé GAMMA, j'ai voulu lancer le jeu avec les quelques 350 mods/addons & sa ne fonctionnait pas, tout simplement le jeu ne se lançait pas.
J'ai donc désactivé tous les mods et j'ai testé d'activer petit à petit plusieurs mods voir si sa fonctionnait, je joue avec seulement une trentaine de mods actuellement plus certains que j'ai ajouté moi-même.
Dans mes recherches pour toujours personnaliser le jeu à ce qui me plairait le plus, je me suis lancé dans la quête du basebuilding
(oui j'aimerais bien me faire un petit havre de paix dans ma partie principale car j'ai mis les mutants & stalkers en pop 10 et maintenant quand je sors de rostok sa me prend toujours plusieurs centaines de munitions/dizaines de collègues du devoir aussi rien que pour tuer les chiens sur la route de la décharge x).
Bref, le pack GAMMA propose un mod nommé Hideout Furniture 1.2 (qui empêche le jeu de se lancer, pas la partie, le jeu complet), j'ai voulu installer une version nouvelle la 2.1 mais pareil rien ne fonctionne.
Aurais-tu une vague idée du problème concernant le mod "Hideout Furniture" & d'ailleurs à ton avis, pourquoi le modpack GAMMA en général fait que mon jeu ne fonctionne pas, je l'ai bien installé depuis le discord en suivant les indications :/
Merci d'avance mais pas grave si tu réponds pas, ne vous bilez point cher Damoiseau.
Bonne continuation :) en attendant tes prochaines vidéos
Mon conseil serait de simplement jouer à Anomaly et y ajouter tous les mods/addons qui t'intéressent par dessus petit à petit.
T'auras de meilleures performances sur ton grille pain et tu peux quand même customiser et ajouter tout comme tu le souhaites. Et surtout ce sera très facile d'identifier d'où viennent les bugs, plantages etc...
Le souci de GAMMA est qu'il y a tellement de mods, d'addons et de modifications apportées que même moi perso j'essaie d'y toucher un minimum. Après je dis pas que c'est pas possible, juste que j'ai pas trop d'expérience la dedans!
A mon avis tu pourras trouver bcp plus d'infos et de gens expérimentés sur le discord (il y a une commu fr dessus si jamais)
En tout cas bonne chance et merci pour les mots d'encouragement sur les vidéos! 🥰
You're a legend, went from 60-70 fps to 120-130
It's weird, for me Screen Space Sun Rays are actually 5-10 fps easier on my performance than volumetric ones, like you normally would assume. Got around testing it during an emission which is perfect for this
Absolute Legend. Thanks for this Simple yet effective Guide.
I think Wet Surfaces are aimed more at objects like car hoods and such. Not sure ground or buildings are affected the same way. I could be wrong.
I learned that Lighting Distance is the Distance at which things like FLASHLIGHTS project light in the distance. So flashlights "shine" or "show" further, the higher the distance from the player. Shadow quality seems related to the shadows created from these distant light objects. Lower quality should be safe considering you can barely tell shadows from such a long distance.
Both do seem to be related to one another
i will be getting a new pc next month and your videos will useful.... thanks
from an intel hd 4000 to a gtx 1650
I so needed this, thank you
I really needed this guide, been struggling a bit with stuttering. Thanks!
Thank you I’m currently using a Rx Vega 11 3400g with 16gb ram and this helped I use dx8 and this really helps thank you
Fantastic Stuff!! Very Nice of you, not only how to, but why! Tysm. 😍
Very good starting point, thank you, I will make one comment, and that is I run an AMD 3600 with 1660 super (1080p), and an AMD 5600x with 3080 (1440p), and the game runs awesome on both machines with a few tweaks. and I will be trying some of your tweaks on the lower machine today.
One thing i always wanted to do is to join duty because : Deadly anomalies, dangerous mutants, anarchists and bandits... None of them will stop Duty on its triumphant march towards saving the planet!
Excellent work here. I really appreciate this video even though I don't run a potato.
Excellent guide bro
10:22 Most important part of this video
In ten years time we will look back and view Depth of Field in the same way we view 2008's Bloom nowadays. Mark my words.
Just a heads up, around 2:50, the core-0 thing is a myth started somewhere & believed by many. the actual fix, is when in affinity, apply it to one core only, then re-open the affinity, and put it to cores 0-3. this would mean its using 4 of the cores to run the game. One of the people ive been helping test their mods somewhat in my spare time went from 60 FPS to 100FPS just by doing this.
In short, the engine absolutely hates using more cores. Having it run on just either the physical cores, or 2 physical cores & 2 threads, for a lot of people drastically improves performance.
can you explain in greater detail what you mean? is there any guide or proof for this?
Bro what do you mean pls
well done with the video cheeki
Amazing video man. I'm on a 3070 with a 3600x and these tips have helped me. Thanks a lot
what fps do you get ?? i have the same hardware but get around 30-50 fps…
@@coleshade8197 it's capped at 75 but I get around 60 at 3440x1440. Are you on an SSD?
@@coleshade8197 definitely above 60 because using these settings it feels a lot smoother. I used to get around 30-50 and the game felt really sluggish
Hi, I had fun modifying the parameters of the NVidia control panel by putting all the parameters at max, and it makes the game ridiculously beautiful without it reducing performance.
Appreciate your hard work :)
This video is still good today. Went from 80ish in like freedom zone with a lot of npc running around. To 90 down by cordon village. This got me +150 in most places so far. The only time i have noticed dropping below 100 now is with the mod that adds the puddles and changes the rain and junk. That kills my fps depending on zone go all the way down to 70. But before it was like 40 50 fps. Thank you i know these take awhile.
Fov can affect fps but only at drastic lvls. 100 for me was better fps slightly then 75/90 anything higher is not good. Now anything lower will start to give huge fps boost. But the game obviously will feel different. I like the way 90 looks but just going from 90 to 80 is about 6 fps gain. From my testing you get like 10 to 13 fps gain if dropfov down to 60. Id reccomand the lowest you feel comfortable with espically if you can play at 70 - 75ish feels like a good sweet spot for fps gain to loss. It is weird for me tho being a high fov gamer but if you need the extra fps boom fov.
Thanks for your work on this. Big help! 👍🏼🤙🏼
I might finally play the game without stutters! Thank you for the effort in making this video!
I really appreciate you man, from 40fps to over 80fps... Thank you so much
Thanks for this, helped a lot. Cheers!
thank u for this, incredible guide o7
My god. Went from 58 fps to +100 after completing everything on this guide. This is witchcraft!
Amazing work. Thank you.
Thanx a lot! A finally can go back into the Zone before I upgrade my PC.
Thanks for this man. Appreciate all the hard work and testing. Will be applying these settings when I get home, you’ve earned yourself a sub!
You're the frenchiest TH-cam I've ever heard.
Thank you so much, im struggling with a GTX 980 II STRIX card, and this helped alot
(Long story short i built a PC when the world was in lockdown, still not found a GPU that isnt a terrible deal, fingers crossed soon)
Merci mec ! Bravo pour ton travail
ive been working at this for such a long time and i can tell already this video has some good information, ive been streaming stalker on twitch and trying to make it run and look good at the same time can be such a pain, i havent even fully seen the video but i know the effort you've applied!!
here is what i noticed in my performance boosting journey,
i have laptop with a i7-5500U, geforce 840m and 8GB of DDR3 RAM
default gamma runs at around 8-15 fps
turning off all shaders and all sliders ingame settings gives me 65 fps but it looks really bad,
in my case there is little to no difference between 59fps and 21fps, i just dont feel it at all untill it either goes above or below those numbers
here is the settings that give me an average fps of 30-35 and never going below 20fps:
-in Nvidia settings turn Low Latency to Ultra
-in MO2 reinstall SSS and only check FOG and Flora Fixes (and ofc the patches for NVGs and ESGC)
-install classic textures (gave me 30-40 fps without any shaders ON)
-ingame settings turn off SSAO (it gave me huge fps drop when aiming through a scope)
-turn off soft water and wet surfaces (in my case it makes my game a slide show in swaps and zaton and when its raining)
-sun shadow in low gave me worse performance than ultra by like 3-5 fps
-grass distance 110, density 50%, size 0.7
im also overclocking my GPU and running the game at DX11
its really smooth and looks really good considering im running the game on an 9 year old laptop that was bad at the time when it was out
A tip about antialising, turn it off, and activate FXAA in reshade menu, doesnt cost FPS
This is AWESOME stuff.
Thanks, will test asap!
Nice guide! Thanks for live examples and comparison!
P.S. Shadow map is the main difference for me. 4096 value + RTX 3070 and I stutter to 40-45 FPS in Limansk with tons of addons and other options set high. Lowering Shadow map to 2056 gives stable 60+ - 70 fps.
long time watcher, fist time comment, thank you for what you do
Enormous respect for this
YES, exactly in time when I need it and from a guy that is best to do this job!
A thousand times thank you! And good hunting. 🙏
Biggest thing that helped me and wasn't mentioned is resolution. I've created a custom resolution that is 920p, and it runs three times better. Maybe has something to do with my 21:9 aspect ratio, it doesn't like when it's above 1920 for width.
Thanks for the hard work. Persona;;y I've never had a problem even in 4K. But worth learning anyway.
Also to anyone who might experience sound stuttering during intense gunfights, check if you have sound problem workaround checked, I turned it off and that solved the issue
thanks this helped me tune up my game so i can boost spawns more :D
I honestly always leave grass on 0.1 or minimum density, but pair it with Max size 2.0 and it gives me single png plants that look massive, paired with greener textures it gave me the STALKER soviet movie aesthetic look i wanted so much. All of this at min performance lost
Here is my really weird FPS performance boost tactic: 1. Open Gamme with shaders on (188, 190, 290 mods espacially the 290) 2. load a save and walk for like 3 seconds then quick save 3. Relaunch the game but this time disable shaders from the mod manager tab and for some fricken reason ı can go up to 110 fps from 55. It obviously is gonna look a lot like default anomaly but you are still gonna have many animations and textures from the GAMMA modpack.
Odly enough starting a game with shaders off in the first place barely effects my FPS if ı start it with shaders on so starting with then on then quick save then shaders off works in my case.
To clarify, vsync isn't useless if you want to avoid screen tearing and want smoother frametimes. Simply capping the fps to your display refresh isn't the same thing, as the presentation of frames won't be aligned to the screen refresh of the monitor. Screen tearing is still very possible when capping at or even under your refresh rate, usually visible at the very top or bottom of the screen.
If you don't care about screen tearing or smooth frametimes then it's perfectly fine to leave it off, but if you do you should have vsync turned on either inside the game or in your GPU's control panel. This is especially true if you have a freesync/gsync/vrr display, as the variable refresh rate will only work if you have some form of vsync turned on. In the case of VRR I usually recommend using the game's own vsync, but xray is so janky it'd be worth testing it with the gpu's own vsync as well to see which results in smoother frametimes.
It's not true that gsync only works if vsync is turned on. What happens is that if you have gsync enabled and vsync disabled, you will get screen tearing if your FPS exceeds your monitor's refresh rate. Below that value, however, gsync will still work. If you want to avoid screen tearing at all costs, then yes, you'd want to have both turned on, especially if your refresh rate is 60hz (as opposed to 120hz, where you have more headroom). I'm also not sure there's any real reason to turn vsync off if you have gsync on, the main reasons you'd turn vsync off are avoiding input lag, and so your FPS doesn't drop all the way down to 30 if you're not quite able to hit a stable 60. But gsync prevents both of those issues, so 🤷♀
I agree. My screen tears horribly without vsync, so I HAVE to have it on.
Very nice guide
My 2 cents: I tried the Cpu 0 core affinity thing on an i7-10875H (16 core) and didn't notice any differences in performance.
Turning off anti-aliasing made a big difference for me (turned on SMAA instead) and have pretty smooth gameplay with all low/med/high settings on high. But yea good luck getting your sweet spot Stalkers!
afaik SMAA doesn't actually do anything in anomaly/gamma.
@@AvnerSenderowicz haha fair one, think I saw a video a while back where a guy was using it instead but can’t say I noticed a difference
@@Bishop1664 SMAA is basically A-A but lower quality but higher performance
@@DonnyKirkMusic OK, I haven't actually tested, only read it somewhere.
my current method to eliminate flicker and jagged lines is using DSR to run game natively at high res and scale down to my screen res - the resulting image is very sharp but you need a good gpu for DSR.
Disabling Mask effects makes a big difference as well.
Omg this video deserves way more views, it's so good.