Sonic CD is Conflicting

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  • เผยแพร่เมื่อ 18 เม.ย. 2024
  • Is Sonic's journey through time and (disc) space as bad as some people say, a diamond in the rough, or... both?!
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ความคิดเห็น • 273

  • @dandyspacedandy
    @dandyspacedandy หลายเดือนก่อน +190

    counterpoint on the super peel out:
    ... it looks _really_ cool.

    • @spontman
      @spontman  หลายเดือนก่อน +70

      it's impossible for me to dispute this

    • @vincentadamsvga
      @vincentadamsvga 28 วันที่ผ่านมา +12

      @@spontman It's main problem is also somewhat resolved in Sonic Chaos and Triple Trouble through an upgraded version called the Strike Dash that has invincibility for a few seconds after releasing it. Unfortunately it seems like that addition didn't ever return outside of those two titles.

    • @HelperUnknownGB
      @HelperUnknownGB 27 วันที่ผ่านมา +4

      ⁠​⁠@@vincentadamsvgaI loved the Strike Dash in Triple Trouble! If only the Genesis games had it.

    • @evdestroy4121
      @evdestroy4121 26 วันที่ผ่านมา +8

      iIrc the peel out is actually super nerfed in the remasters. The Sega CD version's peel out is insanely fast.

    • @Myth_or_Mystery76
      @Myth_or_Mystery76 26 วันที่ผ่านมา +8

      It helps maintain momentum over flat surfaces better, because you're running instead of rolling.

  • @Cableguy15
    @Cableguy15 หลายเดือนก่อน +67

    Sonic CD was developed in Japan while Sonic 2 was made around the same time but finished sooner by US-based STI. That's why CD doesn't go with the level design concepts and spin dash of 2 even though it came out after. It's another example of Sega of Japan and Sega of America not communicating well, but I like how it turned out. CD feels like a unique mix of the first two games with a cool time travel mechanic added in.

    • @evdestroy4121
      @evdestroy4121 26 วันที่ผ่านมา +4

      The Sonic 2 and CD teams actually did frequently share ideas during development

    • @SurfRay
      @SurfRay 25 วันที่ผ่านมา +4

      it's also why there's no Super Sonic and Sonic uses his Sonic 1 sprite. (It also happens before Sonic 2 story-wise apparently)

  • @ECartmanist
    @ECartmanist 29 วันที่ผ่านมา +39

    The US soundtrack is a bit underrated, love the Quartz Quadrant theme

    • @ClapperSfromMOOEYBUENO
      @ClapperSfromMOOEYBUENO 23 วันที่ผ่านมา +3

      THANK YOU!! I first played it last month and I said to myself “everyone that hates the US version just to uplift the JP ver must lowkey hate the Adventure soundtracks” cause QQ literally sounds like Eggman’s levels and sound design in SA1

    • @TheGoldNShadow
      @TheGoldNShadow 16 วันที่ผ่านมา +1

      I love the future variants too! I love how they’re extremely similar, yet both make you feel completely different feelings! It’s really clever and shows what a simple key change can do!
      Also Stardust Speedway’s Good Future in the US version is HEAVENLY

    • @abaddon1503
      @abaddon1503 16 วันที่ผ่านมา +1

      @@ClapperSfromMOOEYBUENO
      I hate US Quartz Quadrant Present cause it sounds nothing like its future variants (both of which sound really cool and I like them more than JP) and sounds incredibly generic and boring.
      That said Tidal Tempest, Wacky Workbench, and Stardust Speedway are the most consistently good of the US ost imo

    • @Vmac1394
      @Vmac1394 13 วันที่ผ่านมา +1

      Stardust Speedway bad future US is amazing.

    • @robertlupa8273
      @robertlupa8273 11 วันที่ผ่านมา

      @@Vmac1394 Stardust Speedway US is amazing. Period. All 3 non-Past themes are just... _mwah!_ Perfect.

  • @danhackney8652
    @danhackney8652 27 วันที่ผ่านมา +11

    I played a version of this game that wasn't mentioned in the intro: namely, the PC version. That very well may expose my age, lol.

    • @playbossthebest936
      @playbossthebest936 21 วันที่ผ่านมา +4

      Which was the version they ported for the gems collection. It wasn't bad for the time!

  • @MeowcatsAndFriends
    @MeowcatsAndFriends หลายเดือนก่อน +75

    Sonic CD is my favorite Sonic game. I feel like it has a really nice blend of speed and exploration.

    • @MrJamesshipman
      @MrJamesshipman หลายเดือนก่อน +3

      Min to. I love sonic cd i still play it today.

    • @shellder_gaming
      @shellder_gaming หลายเดือนก่อน +2

      i agree

    • @pixell3345
      @pixell3345 28 วันที่ผ่านมา +1

      Mine too.

    • @DoctorReflux
      @DoctorReflux 27 วันที่ผ่านมา

      same

    • @RadikAlice
      @RadikAlice 21 วันที่ผ่านมา +2

      I often can't decide whether I like it or 3 & Knuckles more, but I always lean more towards CD

  • @DrCoeloCephalo
    @DrCoeloCephalo หลายเดือนก่อน +104

    I like how you brought up how completely pointless the Super Peel Out is.

    • @ShaimingLong
      @ShaimingLong หลายเดือนก่อน +53

      The Peel Out did have a point in the original. The actual classic games have a mechanic where you have much less air control when jumping while rolling - as in you can only slow down slightly at best when jumping while rolling.
      When you jump when running, you can fully stop your momentum and even turn around and start going the opposite direction.
      For a game about exploring, while difficult jumps to make, the Peel Out allows you to make high jumps off ramps and actually control yourself in the air.
      The old Drop Dash "bug" in Origins is actually this mechanic not being understood, and Sega had to go and specifically break it so people can change direction chaining drop dashes due to all the complaints.
      It's *that* which has made the Peel Out appear to be useless. It's original existence was super helpful.

    • @esmooth919
      @esmooth919 หลายเดือนก่อน +19

      ​@@ShaimingLongbe that as it may, even in the original Sega CD version, i found the move superfluous. The only reason it was useful for me was because of the gimped spindash. If Sonic CD had the Sonic 2 spindash in the original version, the super peel-out would get neglected with the quickness.

    • @ShaimingLong
      @ShaimingLong หลายเดือนก่อน +33

      @@esmooth919 Again, that's not the point of the Peel Out vs the Spin Dash. It's not about the speed, it's about the control. The Sonic 2 Spin Dash doesn't have the air control when jumping from it.
      If you only look at it as a lamer version of the spin dash, then you're missing the point of it's existence.

    • @Nextliar
      @Nextliar 29 วันที่ผ่านมา +17

      Also, the spindash is only acceleration, you lose speed overtime as you are in a ball. With the peel out, you don't, all the acceleration is also speed

    • @liltoad9050
      @liltoad9050 29 วันที่ผ่านมา +5

      Yeah when ever i play the original i just roll into a ball after using it

  • @seematahir5970
    @seematahir5970 27 วันที่ผ่านมา +10

    SO refreshing to hear someone praising the US soundtrack

  • @reshawshid
    @reshawshid หลายเดือนก่อน +58

    You're the first person I've ever heard say they prefer the JP soundtrack without having to say that the US one is bad. I appreciate that.
    As for the peelout, though, its benefit is that you can maintain speed with it whereas the spindash has a decaying speed rate over time, if you don't have downward slopes. That doesn't make it much more useful in a game where they focus on verticality though.

    • @amyshypotato2137
      @amyshypotato2137 24 วันที่ผ่านมา +2

      US soundtrack is also pretty good...But the US boss theme, Jesus Christ. ;_;

    • @reshawshid
      @reshawshid 24 วันที่ผ่านมา +1

      @@amyshypotato2137
      Yeah I'll definitely say that was a bit much lol
      They had to have known they were making nightmare fuel, right?

    • @_memoryleak_
      @_memoryleak_ 24 วันที่ผ่านมา +6

      @@reshawshidi’m pretty sure they were given direction to be as menacing as possible
      to present the idea of robotnik being a threat. while ruining a handful of childhoods

    • @CircleFly
      @CircleFly 23 วันที่ผ่านมา

      @@reshawshid It fit a couple of the boss fights pretty well though, especially Tidal Tempast's boss. It was a pretty menacing theme though.

    • @reshawshid
      @reshawshid 23 วันที่ผ่านมา

      ​@@CircleFly
      I mean I guess, but I certainly wasn't expecting something that felt as m@lic!0us and tw!st3d as that of C0rps3 P@rty.
      Censoring because apparently those words are making TH-cam hide my comments.

  • @orangeiris64
    @orangeiris64 หลายเดือนก่อน +18

    YIPPEE!! BIRTHDAY VIDEO! THANKS SPONTMAN!

    • @-oldhope-
      @-oldhope- 29 วันที่ผ่านมา +1

      he did that just for you 🦅🇺🇸

    • @Nakihashi
      @Nakihashi 27 วันที่ผ่านมา +2

      Aw shit, it's my birthday too! Thanks Spontman!🎉

  • @ShaimingLong
    @ShaimingLong หลายเดือนก่อน +8

    Something that people seem to miss about the classic games, jumping while rolling greatly reduces your air control. For a game focused on exploration, being able to do the peel out into a jump on a ramp lets you better control where you're going. *That* is the purpose for the peel out, not higher speed for higher vulnerability, because it's obvious you can peel out straight into a roll.
    The Origins drop dash 'bug' is a result of that reduced air control when jumping while rolling. Specifically, you can't stop your forward momentum or change direction when jumping from a roll, only slow down. If you jump while *running* right, you can stop moving forward while jumping and even start moving left.
    People whined about it so much, Sega had to break a core classic gameplay element to satisfy their inability to figure that difference in jumping, in doing so made the peel out pointless. So in the current Origins jumping from a roll is no different to jumping while running, all so people can change the drop dash direction.

  • @AlexYardZone
    @AlexYardZone 27 วันที่ผ่านมา +12

    I've heard good things about this video, and I'm actually be going to do a livestream segment on Wednesday reacting to it, should be really fun! Details are on my community page, don't mean to plug lol but just wanted to let you know.

    • @blackwhole3389
      @blackwhole3389 27 วันที่ผ่านมา +3

      i saw youre community post and founded the chad whose making Sonic CD videos. love it

    • @spontman
      @spontman  25 วันที่ผ่านมา +4

      @AlexYardZone Thanks for taking the time to watch and react. Because I missed the actual stream, and because I'm not sure where else to comment, I'll just put my thoughts here.
      - I understand it might have been confusing that I said I played the game "3 times for this video", but I had played the game multiple times LONG before I made this. I'm no speedrunner, but I have plenty of experience with the game and by no means was I going into this as a new player.
      - Sure, many Sonic fans already know the background info, but I also make these videos with non-fans in mind so that anyone can enjoy them (including my friends/relatives who don't know the first thing about Sonic). And no offense, but you did keep skipping through sections where I did make commentary, especially in the presentation section, because you assumed that they were summaries when they weren't.
      - It drove me a little crazy that you kept pausing and commenting on what you perceived to be my critiques before hearing out the full thought in context.
      - You seemed to assume that my comment on levels potentially either being too speed-oriented or too compact, affecting the time travel, was a genuine problem I had and not just a hypothetical. The reason I'm making a point of this here is because you seemed to have an overall negative perception of the video because of that comment. It was meant to be a segue into the section where I talk about the actual level design, but I suppose I didn't communicate that very well. I rarely if ever had a problem with accidental time travel; I just wanted to bring up the possibility before examining the levels themselves.
      - And finally, no, I'm not trying to sound like KingK. This is just genuinely how I talk. That said, he, along with other YTers like Cybershell and Nerrel, did show me that someone with a naturally monotone voice doesn't have to try to play up fake inflections/emotions to make entertaining content. However, I don't make any attempt to copy their style, I just read the script out loud in my own voice. I've seen people bring up all kinds of people/characters that I apparently sound like (including Bob from Bob's Burgers lmao), but I promise it's just me.
      Apologies for the long comment. I hope this doesn't come across as too negative. I do sincerely appreciate that you took the time to critique my video, and hope you'll consider giving my future content a chance.
      Thanks again.

    • @AlexYardZone
      @AlexYardZone 24 วันที่ผ่านมา +1

      @@spontman Thanks so very much for being such a good sport, it was very fun to discuss your video, even if I got prickly a couple of times lol. And yeah, sorry if I skipped some actual points of commentary beyond summary, maybe my rationalization for some skips is so that I didn’t too-heavily abuse fair use lol. But it’s not good if the video isn’t represented 100% authentically.
      And yeah, reacting in the moment is sometimes just spontaneous and that must have been frustrating if there were subsuquent points relevant to what I was responding to. Heck, I had a comment on the “25% of Sonic 3” video the other day that was like, “Omg, how can you say Sonic 3 is not exactly the most replayable game?” When that’s a first-section hypothesis that gets debunked throughout the entire video.
      As far as the summaries of game features and background info, I guess the main thing to point out is that if someone’s going to watch a video about Sonic CD that has 10,000 views, they’ve probably already watched a bunch of videos that have over 100,000 and outlined the basic facts at long length. As for simultaneously catering to friends and family, yeah, it’s a cost/benefit calculation when there are multiple total minutes of content explanations aimed only at

  • @jbhamham3754
    @jbhamham3754 หลายเดือนก่อน +16

    I go back and forth on whether Sonic CD or Sonic 3 (standalone) is my favorite Sonic game, I love them both a lot, both do a good job with exploration, both have great special stages, and both have amazing music, regardless of which soundtrack you choose. You just really can’t go wrong with either IMO

    • @PimpUigi
      @PimpUigi 27 วันที่ผ่านมา +3

      For decades I felt the same as you. Until I discovered the pure depth of Sonic CDs level design and got to experience how much faster it is than Sonic 3 (and faster than 2); that pushed CD to the top of the list. Sonic 3 still holds a really good place in my heart, in a way that S&K doesn't.

    • @jarlwhiterun7478
      @jarlwhiterun7478 18 วันที่ผ่านมา

      S3&K is 10/10
      Sonic CD is 6/10

    • @PimpUigi
      @PimpUigi 18 วันที่ผ่านมา +1

      ​@@jarlwhiterun7478 Except you can play Sonic CD like it's Sonic Unleashed, and you can't play S3&K like it's Sonic Unleashed.

  • @user-tz6yd7dw5b
    @user-tz6yd7dw5b หลายเดือนก่อน +5

    No way! Sonic's Christmas Dinner was my favorite in the franchise. I loved the part when Eggman captured Sonic and ate the hedgehog for Christmas Dinner

  • @professoryeetus8955
    @professoryeetus8955 24 วันที่ผ่านมา +2

    subscribed for the nice voice and positive vibes 🙏
    also, i was the kinda player to try to get through the level as quickly as possible ^^; for some reason i never felt like committing to collecting chaos emeralds/time stones in any of the games

  • @nopenope7509
    @nopenope7509 29 วันที่ผ่านมา +14

    Sonic CD is the best 2D sonic game behind Sonic 3 and Knuckles.

    • @ZCKSCB
      @ZCKSCB 21 วันที่ผ่านมา

      Agreed.

    • @luginess0
      @luginess0 19 วันที่ผ่านมา

      Mania is like CD's animation and 3&K's gameplay. I really like Mania. I can't pick a favorite though. They're all pretty good.

    • @White_Erasure_is_AntiWhite
      @White_Erasure_is_AntiWhite 17 วันที่ผ่านมา

      black isnt western

    • @ZCKSCB
      @ZCKSCB 17 วันที่ผ่านมา

      @@White_Erasure_is_AntiWhite huh

  • @AaronGeo
    @AaronGeo หลายเดือนก่อน +4

    The soundtrack is epic, both JP and US 👌👌Especially Quartz Quadrant good future

  • @Nextliar
    @Nextliar 29 วันที่ผ่านมา +3

    I like the super peelout, you gain with it actual speed and not only acceleration as with the spindash. In spindash you loos speed overtime as a ball. Also you have less control of the jumps.

  • @AngryCalvin
    @AngryCalvin 21 วันที่ผ่านมา +1

    I bought my baby sister The Sonic Collection on CD-ROM as a Christmas present back in the day. She absolutely loved it and still loves Sonic games to this day. She really liked Sonic CD. I used to collect the Sega CD games when they were on the PC. Sonic CD was something that was really cool to see on store displays. The animated cutscenes and the background scrolling and graphics were jaw dropping at the time. Glad I was able to get it on Steam when I bought the Genesis Collection. Sega CD games are not all that accessible.

  • @CSL32X
    @CSL32X หลายเดือนก่อน +20

    I love Sonic CD surprisingly in fact I think it’s the second best classic game behind 3 ofc. This game just oozes charm with graphics, music, and those especially those animations. As someone who draws a lot I love the art style and have tried replicating it many times. Anyway aside from that the platforming approach of the game is something that doesn’t turn me away it’s what I love about the game and so does the time traveling I think it’s actually neat especially after mastering the locations. Also I think the special stages are ok they’re definitely good but still compared to others I wouldn’t call it “peak”. Sonic CD is an awesome time and definitely deserves more credit than people give it. Another great review dude, keep it up!

    • @Godzilla30801
      @Godzilla30801 หลายเดือนก่อน +1

      You think CD is better than Sonic 2? Interesting. Sonic 2 has always been the holy grail for me lol.

    • @nopenope7509
      @nopenope7509 29 วันที่ผ่านมา +1

      @@Godzilla30801 Sonic 2 is a good game but CD is definitely better in terms of gameplay zone design and even world-building.

    • @Godzilla30801
      @Godzilla30801 29 วันที่ผ่านมา +1

      @@nopenope7509 I definitely don’t agree that it has better level design. Sonic 2 level design is peak except for Metropolis.

    • @nopenope7509
      @nopenope7509 29 วันที่ผ่านมา +4

      @@Godzilla30801I would say CD has much superior level design. It has the same speedy sections and meticulous platforming of Sonic 2, but there is just much more routes, content, and design that compliments the gameplay of the time mechanic.

    • @Godzilla30801
      @Godzilla30801 29 วันที่ผ่านมา

      @@nopenope7509 You’re entitled to your opinion of course :)
      Collision Chaos, Wacky Workbench and Metallic Madness just suck in my experience though. Just annoying to play and explore. Other levels are pretty damn good though I will say.

  • @toastwsauce
    @toastwsauce 18 วันที่ผ่านมา +1

    Came on here to say that your thumbnails are golden. The way in which you make you thumbnails is pretty unique, with how it almost looks like the texts is stretched out, and splayed across the thumbnails. Very 2000's inspired YT thumbnail format tbh, and I am loving the look of it.
    Also, your videos are very polished. Love your voice, and love how you construct your videos. Very simple, very nice. 👌👌👌Keeping doing what you're doing dude, cause your work on this platform is solid. 👌👌👌🙏🙏🙏

  • @createprince2093
    @createprince2093 25 วันที่ผ่านมา +3

    I guess these days I listen to the JP tracks much more frequently, but I grew up with the US ost without even knowing the JP one existed.
    I had the US ost burned onto a CD as a kid, and I have great memories playing that CD over and over. coming home to my room on a sunny afternoon after school, busting out my GI Joes and xmen toys while the sonic CD ost played… good times

  • @Godzilla30801
    @Godzilla30801 หลายเดือนก่อน

    Great video as always! Really loved to hear your take on this one.
    It’s always been my least favorite of the classic Sonic games, but also the most interesting.

  • @whact
    @whact 18 วันที่ผ่านมา +2

    9:29 the thing about the super peel out is that it lets you run at constant speed for more time than the spin dash, since you're not rolling, you won't slowly lose speed when going through flat ground or an upwards ramp (though there aren't a lot of moments like this in sonic cd so it is kinda useless)

  • @elpeopuru125
    @elpeopuru125 หลายเดือนก่อน +2

    Sonic CD was my first Sonic game! We had it on the PC in the late 90s when I was about 4 years old so I didn't know that it wasn't widely known until years later! I still have the disc and it was the US soundtrack even though I'm in the UK. The game is super nostalgic for me, although truthfully it's not one I go back to very often since it's hard lol

  • @Chillipeffer
    @Chillipeffer 21 วันที่ผ่านมา +1

    HIGHLY recommend Sonic CD Miracle Edition. It's a mod for the decompilation for the 2011 port of Sonic CD and not only adds quality of life changes from the 2013 ports, but loads of customisation and a pseudo-super form. Best way to travel Little Planet, imo.

  • @mechajabo
    @mechajabo 29 วันที่ผ่านมา +2

    There was also a pc release on Win95 which is how I originally played it. I was very different at the time but I'll always remember it fondly. Only regret is not playing it with the JP OST

  • @CassietheReal
    @CassietheReal หลายเดือนก่อน +1

    Good video! Honestly it makes me want to play through CD again, maybe I'll like it more than my first playthrough. This game's vibes are immaculate.
    1:24 it's allowed but they would both be better off as colons or em dashes, as neither of them are really places you would put a comma. The second one could also be replaced by parentheses around the part explaining the playthroughs, although I think a colon or em dash would work better.

  • @Ratmus1
    @Ratmus1 26 วันที่ผ่านมา +2

    Yeah the animation and slow down on the intro scene as well as the special stage was bad on the sega CD, but you didn't know any better back then.

  • @anacoda8
    @anacoda8 13 วันที่ผ่านมา

    Very nice video and very good explanation on this great game.
    Just one thing only.
    Check again the use of the Super Peel Out on the original Sega CD and the differences on the jump after the use of both of them.
    You will see some differences on the momentum.
    Once again great video 👍

  • @fictionalmediabully9830
    @fictionalmediabully9830 หลายเดือนก่อน +11

    "Sonic CD" is alright. It's not for me, but it can be fun.
    Also, Toot Toot Sonic Warrior SLAPS!

    • @Lumiesfinetoo
      @Lumiesfinetoo 28 วันที่ผ่านมา +2

      i mean the actual song title is “You can do anything” but whatever i agree

  • @borederlands5387
    @borederlands5387 29 วันที่ผ่านมา +1

    I still love sonic cd, it's just so weird and mysterious next to sonic 2 and 3 which i've played so much as a kid that i feel like i've memorized them at this point

  • @uniqueflowsnake
    @uniqueflowsnake 17 วันที่ผ่านมา

    11:44 I hope The Time Being appreciates your tribute.

  • @Nonamearisto
    @Nonamearisto 27 วันที่ผ่านมา +2

    CD was clearly an attempt to make a more mature game without alienating the existing fanbase. The present, past, and good future are a robot rumpus, but the bad future is a robot holocaust.

  • @DeltaNovo
    @DeltaNovo หลายเดือนก่อน +1

    Sonic CD was my first Sonic game specifically the mobile version, I remember being frustrated by it and powering through a lot it but I do remember it fondly and fun it still even If I also have issues with it.

  • @battman505
    @battman505 26 วันที่ผ่านมา +1

    Playing the homebrew 3ds port which has 3d support is a great time.

  • @FrenzyFanboy
    @FrenzyFanboy 23 วันที่ผ่านมา +1

    Despite the games flaws I still enjoy playing this game (and your review of it is really a breath of fresh air). Can’t wait for your review on Sonic 3 and Knuckles.

  • @schollym
    @schollym หลายเดือนก่อน +1

    Why don't you have more subscribers? This is such a good video!

  • @xis350
    @xis350 21 วันที่ผ่านมา

    Dude, you stole my attention
    This video is absolutely banger :D

  • @ssg-eggunner
    @ssg-eggunner 21 วันที่ผ่านมา +1

    5:47 fact: the sega cd soundchip is actually better than the super famicom's since its sample ram doesn't take drivers or pattern data, which allows more room for samples

  • @-oldhope-
    @-oldhope- หลายเดือนก่อน +5

    YESSSS SPONTMAN TIME OUGH YEAH OH YEAH WOO YEAH WOO TIME YEAH YEAH WOO YEAH WOO OUGH WOO WOO AHHH

  • @Absolynth
    @Absolynth 17 วันที่ผ่านมา

    Only tried CD last few days after avoiding it for 30 years lol
    The one thing I like the most about it, is something that isn't directly stated but can be inferred,
    that being Sonic actually witnessing a potential future where Robotniks reign has been fully realized via the time travel.
    I think that serves nicely as motivation for Sonics character going into Sonic 2.

  • @RadikAlice
    @RadikAlice 21 วันที่ผ่านมา

    Funny you described the US soundtrack that way, because it reminded me of what it feels like to me
    We all know Nakamura composed the first two games like a movie score yeah? That's how I describe it.
    And that's funny to say now that we have an entire Sonic movie series, but man. It would've been
    absolute magic if Howard Drossin scored them, cus yeah. He's doing film scores after retiring from VGM
    Speaking of VGM, wish the US one had a wide release like the JP one (It's on Spotify ffs!)
    The "mistakes on purpose" bit was funny too, good video!

  • @MrJamesshipman
    @MrJamesshipman หลายเดือนก่อน +2

    Sonic cd is my favorite sonic game. I still play it today.

  • @mattb6522
    @mattb6522 28 วันที่ผ่านมา +1

    Good video! Sonic CD is one of my favorite Sonic games! I like the added exploration even if the level design isn't quite as good as Sonic 1, 2, 3 (& Knuckles) on the Genesis/Mega Drive. The soundtrack is awesome as well (both versions). To me, it is quite underrated and I'm glad there are plenty of ways to play it now on modern hardware!

  • @iangoldie6396
    @iangoldie6396 หลายเดือนก่อน +2

    I'm used to the EU version which also shares the Japanese soundtrack. In hindsight the J soundtrack sounds more like something you'd expect from SoR I think I prefer the US version, seems more appropriate to the game

  • @maroon9273
    @maroon9273 23 วันที่ผ่านมา

    Sonic gems collection is the first time I played sonic cd. This my fourth favorite sonic game. Sonic mania, sonic 3 and knuckles is peak stage level/sprite designs.

  • @cinnamondan4984
    @cinnamondan4984 25 วันที่ผ่านมา +1

    Sonic CD is the Sonic game that got me into 2D Sonic. Bought Mega Collection after discovering the Adventure series in 2002. Originally the Genesis games didn’t connect with me. My friend gave me a Sega CDX and Sonic CD and everything changed. Love the vibes of that game.

  • @syygnis
    @syygnis 20 วันที่ผ่านมา

    Best way to play CD imo is with the & Knuckles mod. Adds so many quality of life features, instant time travel, drop dash etc.

  • @AstroTibs
    @AstroTibs 11 วันที่ผ่านมา

    I always thought "past" was distant, primordial past; and "good future" was nature and technology coexisting harmoniously.

  • @shewolfcub3
    @shewolfcub3 16 วันที่ผ่านมา

    Really its like the community flipped; prior to about 2015 or so it was a beloved game that was constantly ranked among the best games, then scottthewoz made a video on it and opinions kind of shifted. I will always be on the side that loves this game.

  • @smhsophie
    @smhsophie 9 วันที่ผ่านมา

    i think it would be cool if the super peel out was like twice as fast as the spin dash, and you couldn’t just roll after it, so it’s a huge risk for some really high speed

  • @SlightlyCreative
    @SlightlyCreative หลายเดือนก่อน +7

    Sonic CD is so odd to me, but i think that's why it's always remained my favorite. i remember discovering it through SomeCallMeJohnny's old SGB Review videos, and finding out there was a Classic Sonic game i've never heard of really intrigued me
    i then played the Christian Whitehead version and just fell in love with the game. something about its aura is so odd but cool, and despite the big issues with the game i can't bring myself to not replay it. out of every classic game, it's definitely the one i replay the most
    idk how else to phrase it aside from i really love the game lol

  • @Augestein
    @Augestein 11 วันที่ผ่านมา

    I'd say that the series did return back to more exploration based stuff with Sonic. Knuckles stuff in Sonic Adventure is pretty close to that.

  • @keithseratt5926
    @keithseratt5926 หลายเดือนก่อน +1

    Keep up the great work 👍

  • @MrJamesshipman
    @MrJamesshipman หลายเดือนก่อน +1

    I mixed the USA and JP sound track. So I just get my favorite tracks.

  • @robertlupa8273
    @robertlupa8273 11 วันที่ผ่านมา

    8:40 Wait, "spam the jump button to charge up the move"?
    _(loads up an online emulator)_
    *HOLY CRAP!* I had no idea it worked like this. I thought you just had to hold the jump button while crouching to charge it up (or that you couldn't charge it up and it had a fixed "strength"). Thank goodness I only played through the first two acts of Emerald Hill.

  • @toastednoodle60
    @toastednoodle60 18 วันที่ผ่านมา

    You can't hide Professor Pickle In the thumbnail and have me not notice it.

  • @c.t.originals1170
    @c.t.originals1170 หลายเดือนก่อน +3

    I love Sonic CD it is my favourite classic Sonic game hands down! Mostly because of the replayability it has, I love the time travel, and different level themes, I love the special stages, I love the music and just all the ideas it brings to the table, it is a shame that there was never a true follow up to it…however I disagree on the super peel out being useless, it just has a lot of limitations compared to the spin dash and actually looks really freaking sic!

    • @Doobie-kx8fk
      @Doobie-kx8fk หลายเดือนก่อน +1

      Irony in it having limitations when Sonic becomes harder to control while rolling. I think the "problem" with the Super Peel Out is that people find it too similar to the spin dash that it makes any of the differences it has irrelevant. The more I think about it, the Peel Out is more of a preference than it is "useless."

    • @c.t.originals1170
      @c.t.originals1170 29 วันที่ผ่านมา

      @@Doobie-kx8fk yeah I can agree with that but I think it being similar to the spin dash was almost the point, where it could be a risk vs reward system kinda thing…however that is kinda downed by the fact that you can roll into a ball after using the super peel out to protect yourself so you gotta point there, still looks cool tho.

  • @White_Erasure_is_AntiWhite
    @White_Erasure_is_AntiWhite 17 วันที่ผ่านมา

    i would love it if you can list the songs used (and timestamps if possible), i love them!

  • @alphetti4348
    @alphetti4348 28 วันที่ผ่านมา +1

    Is it weird that cd’s visual style reminds me of dragon ball weirdly enough?
    to me the JP ost fits the VIBE of the stages
    While the US ost fits the THEME of the game

  • @D.R.7.
    @D.R.7. 27 วันที่ผ่านมา +1

    So glad someone cares about the US ost

  • @MichaelEMJAYARE
    @MichaelEMJAYARE 29 วันที่ผ่านมา +1

    I love your Sonic reviews, as you are the rare calm and collected Sonic reviewer (I guess I just dont associate Sonic games and folks opinions as being super relaxing and reasonable…SomeCallMeJohnny is close)
    I cannot wait for your Sonic 3 and/or Knuckles review. Its my favorite of the dang series and one of my favorite games of all time, nostalgia goggles be damned. Its the perfect balance of simple story telling without dialogue or subtitles with engaging gameplay that begs for replay ability
    I enjoy Sonic CD but after S3&Ks special stages, it seems like a step back. It was so easy and fun to collect emeralds, with a good reward. You had multiple chances, but if you didnt give a shit you’d still fuck it up lol
    Sonic 2’s stages sucked. I do enjoy Sonic CDs but its not quite to the level of my favorite game. And the original game, fuck, you hardly had a chance to get an emerald.
    The look of Sonic CD is super vibrant and I dig it, but it makes the dang whole thang look messy. Like Im supposed to just plow forward without a care because every texture seems intense.

  • @ssg-eggunner
    @ssg-eggunner 21 วันที่ผ่านมา +1

    2:10 atleast the colors look better than the 2011 version
    In fact, the in the original CD version actually matches the colors of the original cels!

  • @retrokoh1507
    @retrokoh1507 27 วันที่ผ่านมา

    I want to offer a point in favor of the peelout. Going into an almost immediate fast-dash can be superior to the spin dash when adding in the fact that you can still accelerate when running. You have ZERO power to accelerate when in a ball. It's a very minor thing, but I love the peelout so I will defend it where I can😊😊

  • @Immunity1080
    @Immunity1080 23 วันที่ผ่านมา

    Sonic CD was unenjoyable from start to finish for me. But I finished it. And I'll never touch it again

  • @robertlauncher
    @robertlauncher 27 วันที่ผ่านมา +1

    The soundtracks are a toss up for me. The Present themes I mostly think the Japanese version wins on, but not without some great and even better US tracks. I prefer the US disco for Whacky Workbench over the messy sounding techno in the Japanese version, and Palmtree Panic Present is neck-and-neck. The futures in general are a lot more clear cut. The Japanese version’s upbeat pop adds a festive element for the Good Futures, and the US’ atmospheric rock is delightfully demented sounding in the Bad Futures. I like doing one Bad Future playthrough with the US ost and then a Good Future one with the Japanese.

  • @BrothersCourage
    @BrothersCourage 16 วันที่ผ่านมา

    16:43 It’s ok. I won’t need spoilers. I’ve played this a bunch of times before. ^^)

  • @TheGunmanChannel
    @TheGunmanChannel 27 วันที่ผ่านมา +2

    I've never liked the slow start to sonic games, I actually liked the American soundtrack better.

  • @AkumaAPN
    @AkumaAPN 13 วันที่ผ่านมา

    Well, the first semicolon was supposed to be a regular colon. You use a colon when you're about to start a list, even if it's only two items. You're supposed to use a semicolon when you're linking two related sentences together -- but each should be a complete sentence.
    If you're going to tack on a clarification, a double dash (or parentheses) is the way to go.
    So technically, that long sentence should have had zero senicolons with that particular choice of wording.
    In this case, I'd have done colon + parentheses. Colon plus colon to suggest a list within a list feels dubious.

  • @philipcregger6477
    @philipcregger6477 26 วันที่ผ่านมา +1

    I personally prefer the U.S. soundtrack, probably because that's the version I remember playing as a kid

  • @vechirni_anbernic
    @vechirni_anbernic หลายเดือนก่อน

    thrilled to find out what this man thinks!

  • @PimpUigi
    @PimpUigi 19 วันที่ผ่านมา

    I'm honestly wondering what you think of my Sonic CD trailers Spontman. (damn I sound like a kid leaving comments like this but SonicTubers are hard to talk to in a professional setting)

  • @edonslow1456
    @edonslow1456 19 วันที่ผ่านมา

    I played the Genesis games to death, so was excited to play CD for the first time when the mobile conversion came out. I couldn't get into it. The level design doesn't flow nearly as well as the Genesis Sonics, and the time travel mechanic makes it feel even more clunky. I imagine this would have been even worse on the Sega CD as the loading times would have been longer. Time travel, with alternate acts could have been cool, but it should have been implemented in a way that doesn't disrupt the flow. I'm thinking of the season transitions in Mushroom Hill from S&K, which were totally seamless.

  • @Azel98
    @Azel98 หลายเดือนก่อน +1

    Can Wait for you to Review Sonic 3 and Knuckles. Also you should play sonic 3 A.I.R The Best Version to play the game. if Not There are some Origins Mods on Revert back to the Original Sonic 3K.

    • @spontman
      @spontman  หลายเดือนก่อน

      I'll probably just do what I did for this video and play both the original version and Origins. I have played A.I.R. before though and yeah it's great.

  • @AstroTibs
    @AstroTibs 11 วันที่ผ่านมา

    Sonic CD was developed independently to Sonic 2.
    Neither spin dash had a "predecessor."
    Also, the 3D games' versions operated the way they did because you couldn't hold the down button. The only sensible solution is a single held button, which is coincidentally like CD's.

  • @kingmiller1982
    @kingmiller1982 26 วันที่ผ่านมา

    How did Doctor Robotnic take the backseat to Dr. Eggman to every youtuber is beyond me.

    • @spontman
      @spontman  25 วันที่ผ่านมา +1

      because it's the same guy

  • @LunaceroGames
    @LunaceroGames 7 วันที่ผ่านมา

    I disagree with the idea that the game was obscure prior to the Whitehead port; it was popular among fans long before then. Sonic Gems Collection sold over 1 million copies and became part of the Gamecube's Player's Choice collection. And a PC port from 1996 that wasn't mentioned was how I first discovered the game.
    Great video though. Sonic CD is overall greater than the sum of its parts.

  • @shr1sha
    @shr1sha 17 วันที่ผ่านมา

    what track playing in th end of a video?

  • @michelebuford
    @michelebuford 27 วันที่ผ่านมา +1

    Does anyone know
    You can slow down by pressing the down button or the down arrow button
    In the special stages?

    • @ssg-eggunner
      @ssg-eggunner 21 วันที่ผ่านมา

      That changes a lot of things

  • @JB_EDITS927
    @JB_EDITS927 24 วันที่ผ่านมา

    You should review Popful Mail for Sega CD! Such a fun game!!!!

  • @darkwarrior007
    @darkwarrior007 26 วันที่ผ่านมา

    As a "move", the super peel out *is* kind of pointless, yeah. But the animation itself existing for when Sonic's going hell for leather, a sort of "top gear" animation? That's a great idea that I wish was in the other classic games.
    And on the note of the difference between the peelout/spindash in CD vs 2/3, I honestly really prefer the way CD handles it. Sure, it feels worse in basically every regard, but that's the point: You're not supposed to be relying on it. You're supposed to learn the flow of a level, learn its ins and outs, and eventually be good enough to be able to maintain speed and momentum without having to come to a halt and wait for the spindash to get you back up to speed. It's low key brilliant - but that point sailed over almost everyone's heads.

  • @joeda900
    @joeda900 25 วันที่ผ่านมา

    7:50 Actually, the final boss music for the US Soundtrack is SLIGHTLY different unlike the Japanese version that made a totally original track.
    So they're not using an exact 1:1 version of the boss theme but I can understand the confusion

    • @playbossthebest936
      @playbossthebest936 21 วันที่ผ่านมา

      The Japanese version has an exclusive track for the final boss, doesn't it?

    • @joeda900
      @joeda900 21 วันที่ผ่านมา

      @@playbossthebest936 Yeah I don't know how I made this slip up

  • @josemo9204
    @josemo9204 14 วันที่ผ่านมา

    Can you do smth about Sonic Spinball?

  • @mojojojox5043
    @mojojojox5043 หลายเดือนก่อน +1

    Oh boy, one of my most disliked Sonic games. I'm curious what you'll say. Based takes on the music that I agree with, although both soundtracks aren't really my thing so I don't like them as much as other classic soundtracks.
    Yeah I did not like the special stages in this game, the way the perspective was done really screws with my depth perception making it insanely frustrating to try and hit the UFO's. Not to mention holding onto 50 rings is annoying in this game especially because of the level design. I guess I'll talk about my issue with the different futures, my big issue is that the game discourages you to play like Sonic 2 (my preferred way to play a Sonic game). It doesn't "force you" to play it more exploratory but it discourages it by giving you the bad future which feels awful. Not to mention I do not like exploring in Sonic games but especially this one. The main reason for this is because I cannot see much and get lost easily with the maze like designs of the levels. This just causes the whole game to feel frustrating and annoying. If I'm playing a game with exploring as a main gameplay mechanic, I want to be able to see where I'm going and where I am. Spyro is the perfect example because I can see where I'm going and where I am. I can't do that in Sonic CD.
    This is not a game for me and I think that's my biggest problem with the game.

  • @icebough4191
    @icebough4191 26 วันที่ผ่านมา +2

    Sonic CD had a PC release in the 90s
    Your history is missing some info

    • @AngryCalvin
      @AngryCalvin 21 วันที่ผ่านมา +1

      A decent number of Sega games were released on CD-ROM. The Sonic Collection he mentioned included Sonic CD which I believe was sold as a jewel case. Sega games were quite accessible for the PC. I collected a few. Actually regret not keeping them or buying more of them because they ran for really cheap.

  • @TankDudeYT
    @TankDudeYT 23 วันที่ผ่านมา

    The Peelout is just a stronger Spindash. Just press down as soon as you charge and it’s a faster spindash.

  • @Benjawin6671
    @Benjawin6671 หลายเดือนก่อน

    when I played this game as a kid I thought it was amazing. Like I used to think it was a top 2 Sonic game.
    I still like the game and when I go back and replay the classics I never skip out on it. I just don't think it's the masterpiece that I once thought it was.

  • @RobertSoul123
    @RobertSoul123 13 วันที่ผ่านมา

    10:14 *oppear*

  • @eelzap
    @eelzap 25 วันที่ผ่านมา +1

    TELEPORTATION YEAH!! ZOO BA DEE DA DA

  • @freehuey3
    @freehuey3 29 วันที่ผ่านมา

    Accelio? I'm surprised.

  • @oxytheaxolotl981
    @oxytheaxolotl981 28 วันที่ผ่านมา +1

    There is actually a final boss track for the US version of the soundtrack it's just not that different from the normal one. If this is one of your intentional "mistakes" then I guess you got me

    • @PimpUigi
      @PimpUigi 28 วันที่ผ่านมา +1

      Extra laugh tracks I'm not sure qualify it as a separate track to a critical eye, but you're not 'wrong' of course...

  • @Cretaceous158
    @Cretaceous158 29 วันที่ผ่านมา

    The CD spindash also would've been in Sonic Xtreme.

  • @Nextliar
    @Nextliar 29 วันที่ผ่านมา +1

    Also, i dont like the us music because they used the same jp past music and make it weird, because you will be more time in the past that in any other time period.

  • @Bighead910
    @Bighead910 หลายเดือนก่อน

    No mention of Sonic CD Restored or Sonic CD: Miracle Edition?

    • @PimpUigi
      @PimpUigi 19 วันที่ผ่านมา

      I mean, not sure that'd be fair. Even though CD-R is closer to the original game than 2011 is, it's not like Sonic 3 reviews would focus on AIR instead of the official releases.

  • @erwinljungberg6318
    @erwinljungberg6318 หลายเดือนก่อน +1

    In my opinion Sonic Cd isn't the best sonic game itself but Sonic Cd is probably top 3 for the whole sonic series Sonic Cd shows what sonic should be and what the music stages and themes could be aswell even tho the game can be weird with it's music and atmosphere especally the boss fights I steal feel like the soundtrack overall is legendary the game overall ha's such a high potential that its not even funny the game just ha's that good atmosphere to it and I bealive "the perfect sonic game" could take some elements from Sonic Cd in order to be the best

  • @donstar8318
    @donstar8318 หลายเดือนก่อน +1

    Impressive game given the memory limitations of cd…. Game creator magic….

  • @unarmeduim2150
    @unarmeduim2150 22 วันที่ผ่านมา

    i noticed you said tails flies on the other video
    i figured you meant ... tails will fly back into the screen
    if you meant he can fly as game play then you never played the game

    • @spontman
      @spontman  22 วันที่ผ่านมา

      Or I just didn't play as Tails 🙄

  • @CyberdustStudios
    @CyberdustStudios หลายเดือนก่อน

    I have to commend you for your honest opinion on a game that is just okay in my eyes.
    Although I do have to mention, there is final boss music for the us version. The differences are just so miniscule, it should have just as well been regular boss music. Lame...

  • @Dark_Ronius
    @Dark_Ronius 29 วันที่ผ่านมา

    ...Did you say Wanky Workbench at one point? If so 10/10 for use of a British swear especially with the visual you paired it with 🤣

    • @spontman
      @spontman  29 วันที่ผ่านมา

      I didn't lol but that would've been funny

  • @NYCHeavyHitz212
    @NYCHeavyHitz212 29 วันที่ผ่านมา

    1:25 I think the semi-colon should be a period.👀