DF Retro: Doom - Every Console Port Tested and Analysed!

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  • เผยแพร่เมื่อ 3 พ.ย. 2024

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  • @TheGingerburger
    @TheGingerburger 7 ปีที่แล้ว +1490

    My next-door neighbour is 54 years old and still plays Doom on his PS1 as of 2017.

    • @RavensEagle
      @RavensEagle 6 ปีที่แล้ว +165

      That is Honestly very awesome

    • @4390BigBoss
      @4390BigBoss 6 ปีที่แล้ว +49

      Still so much fun

    • @SchizoGarcia
      @SchizoGarcia 6 ปีที่แล้ว +101

      He is what we call A MANLY MAN!!

    • @winlover37
      @winlover37 6 ปีที่แล้ว +89

      I would love to bring beer and play doom with him. What a legend!

    • @Clay3613
      @Clay3613 5 ปีที่แล้ว +30

      Challenge him to a deathmatch.

  • @zigmar2
    @zigmar2 5 ปีที่แล้ว +536

    08:24 No. 9: 3DO
    15:19 No. 8: SNES
    20:34 No. 7: Sega Saturn
    26:57 No. 6: GBA
    31:00 No. 5: Sega 32X
    35:43 No. 4: Atari Jaguar
    42:15 No. 3: PS1
    47:54 No. 2: Xbox
    50:37 Extra: N64 (Doom 64)
    52:47 No. 1: PS3, X360

    • @thomasguilmoto
      @thomasguilmoto 5 ปีที่แล้ว +17

      Doom 64 is different game ?

    • @iabgunner8701
      @iabgunner8701 5 ปีที่แล้ว +24

      @@thomasguilmoto yeah

    • @mau7522
      @mau7522 5 ปีที่แล้ว +14

      @@thomasguilmoto yeah, doom 64 is a sequel to doom 2

    • @luiscanamarvega
      @luiscanamarvega 5 ปีที่แล้ว +2

      eddlang x thanks, I wanted to go straight to the SNES version

    • @procow2274
      @procow2274 5 ปีที่แล้ว

      @@luiscanamarvega sniper shotgun :D

  • @IconOfSin24148
    @IconOfSin24148 6 ปีที่แล้ว +379

    I wanted to hate Randy Scott, until I heard that he did the 3DO version's music...dammit.
    But bless Rebecca Heineman, she did some real miracle work there all things considered!

    • @superbroly64DS
      @superbroly64DS 5 ปีที่แล้ว +16

      Too bad that her lifestyle is messed up

    • @THEGRUMPTRUCK
      @THEGRUMPTRUCK 5 ปีที่แล้ว +61

      To think that she did all that work by herself. If she had another month or a team working with her, she very well might have produced a titanic title for 3DO. As it stands what she did do alone was nothing short of impressive.

    • @KillThad
      @KillThad 5 ปีที่แล้ว +13

      @Shallex She's male-to-female transgender.

    • @rebornkusabi7264
      @rebornkusabi7264 5 ปีที่แล้ว +69

      @SegaCDBoy21 And her "lifestyle" (I'm assuming sexuality) matters why?

    • @aliencatcrew3336
      @aliencatcrew3336 4 ปีที่แล้ว +2

      Just hate randy shitford. Still a randy lol

  • @Nitrowolf2
    @Nitrowolf2 5 ปีที่แล้ว +265

    Bethesda - "Doom 1,2,3 Available on PS4, Xbox One, and Switch"
    DF: Ah shit, here we go again

    • @kargaroc386
      @kargaroc386 5 ปีที่แล้ว +1

      Aaaaand it would be worse than any of the ones in this video

    • @testname4464
      @testname4464 5 ปีที่แล้ว +10

      @@kargaroc386 Playing Doom on the go sounds like a blast

    • @kargaroc386
      @kargaroc386 5 ปีที่แล้ว +1

      @@testname4464 hahahaha like you couldn't do that before

    • @13Gangland
      @13Gangland 5 ปีที่แล้ว +10

      @@kargaroc386 not properly, without hack, roms, or otherwise, pirated it.

    • @pjs8433
      @pjs8433 4 ปีที่แล้ว +11

      with the improvements made to these newest versions in recent weeks, especially with incorporating addon levels, I'd love to hear DF's opinions on them...

  • @projectikaruga
    @projectikaruga 6 ปีที่แล้ว +32

    I have watched this episode four times! It is so masterful in its execution: The music, John's narration, all the tech and spec stuff! Please, do many more!

  • @thegameroom7647
    @thegameroom7647 7 ปีที่แล้ว +428

    I find it rather hilarious and unfortunate that the 60 FPS operating Sega Saturn version was destroyed because of Carmack's hate for affine texture mapping yet was completely fine with it on the PlayStation seeing as it was its only method of rendering 3D games.
    Rational thinking at its finest.

    • @WeskerSega
      @WeskerSega 7 ปีที่แล้ว +122

      It was sheer bad luck. Apparently, at the time the person in charge of supervising external conversions and giving the approval back at that time in id Software was John Romero, but just when that first Sega Saturn conversion tech demo with affine texture mapping arrived, John Romero was on holidays and it was John Carmack himself who did the task, and we all know what happened thanks to his idiocy and stubbornness (HE should have been the one to program it if he really wanted it that way, and see if he could have achieved a good conversion himself). John Romero has said since then that if it was him who would have supervised it, he would have given it his OK for sure.

    • @KuraIthys
      @KuraIthys 7 ปีที่แล้ว +37

      Well, I agree with his comment. Affine texture mapping DOES suck. - no idea why so many could stomach looking at it. (I HATED it in the 90's. The playstation was a system I avoided almost entirely just because of that one thing. And I'm pretty forgiving - I played games with low framerates, shadows turned off. No antialiasing. Really low resolutions. No dynamic lighting whatsoever... But affine texture mapping is one of the few graphical things most likely to put me off playing a game.
      Can't stand it.)
      But my own loathing for Affine texture mapping aside, yeah.... Inconsistent much?
      If it was such a crime, the Playstation version shouldn't have used it either.

    • @WeskerSega
      @WeskerSega 7 ปีที่แล้ว +54

      This is not about what looks better or worse or what you could stomach or not by looking at it. This is about performance. And bringing the software rendered Doom and (specially) Doom II as such to the Sega Saturn proved to be a disaster for the hardware which was very complex to program for. The efficient solution for attempting a Sega Saturn FPS is clearly using a polygon renderer for the maps. Have you noticed what Alien Trilogy, Exhumed/PowerSlave and Duke Nukem 3D all do on the Sega Saturn? They use polygon renderers combined with sprites for objects/enemies and they all work like a charm, and it's worth mentioning the case of both Duke Nukem 3D and Exhumed/PowerSlave because these were originally sector based software rendered games on the PC (both used Ken Silverman's Build engine in fact) and when they made it to the Sega Saturn, both made the transition by being completely readapted to polygon rendered engines. Alien Trilogy was designed like that from scratch because that was a FPS designed with consoles in mind and it wasn't much later when it was actually converted to the PC. Then you have Hexen for the Sega Saturn, which still uses a sector based software rendered engine which actually manages better performance results than Doom but still it's not great, and even makes compromises to achieve that like sacrificing all the facing sprites of the enemies minus the front facing ones, similarly to what the 32X and SNES versions of Doom do. That game on the PlayStation is even worse in framerate performance than the Sega Saturn version and let's not talk about the PlayStation of Duke Nukem 3D which has similar bad results. Only very efficient coding could get these kind of memory intensive engines to work on consoles like the PlayStation and especially the complicated to program Sega Saturn so it should have been done the way it would have been better for the hardware. And it that required using affine texture mapping, then let it be that way. I'm sure it would have been a very nice version (like Duke Nukem 3D for the Sega Saturn is for example) and people would have a good grasp of it, much better than the disastrous released version has for sure.

    • @Carlixyz
      @Carlixyz 7 ปีที่แล้ว +7

      And That's why psx wins & Sega Saturn Losed that generation... (well, that and Final Fantasy VII, and Metal Gear Solid and so on whatever.. )

    • @WeskerSega
      @WeskerSega 7 ปีที่แล้ว +16

      No. Doom was a minor factor to that matter. Just the same as the PlayStation has a better version of Doom than the Sega Saturn, on the other hand, the Sega Saturn has better versions of Duke Nukem 3D and Hexen for example, plus a version of Quake that the PlayStation doesn't even have (yeah, PlayStation has Quake II, but that was a couple of years later when the Sega Saturn was already out of competition, Sega Saturn could also have it if the console had sell well). The other games you mention, Final Fantasy VII could indeed be seen as a factor, especially taking in mind that Square in its typical selfish behaviour of foolishness didn't want to know about anything outside the PlayStation (thank god at least Eidos Interactive managed to get PC ports of Final Fantasy VII and Final Fantasy VIII out of them). About Metal Gear Solid, it seems Konami wasn't reluctant to take the game to the console if the demand would have been enough and the console would have had a longer commercial lifespam not interrupted by the Dreamcast. There's several sources that confirm it could have happened, same as Resident Evil 2 which was in actual development and about to happen if not because in the end it was cancelled because Capcom rellocated its resources (AKA, Nextech which had developed the Sega Saturn version of Resident Evil and was doing the same with Resident Evil 2) to develop Resident Evil CODE: Veronica for the Dreamcast.

  • @JoshuaHull
    @JoshuaHull 7 ปีที่แล้ว +420

    Keep V-Sync off to maximize that rip and *tear*.

    • @madfinntech
      @madfinntech 7 ปีที่แล้ว +33

      G-sync says no.

    • @TheYuvamsharma
      @TheYuvamsharma 7 ปีที่แล้ว +4

      I see what u did there, *screen tear

    • @badtexture1062
      @badtexture1062 7 ปีที่แล้ว +5

      +Brother Ares That's odd. FreeSync on my setup has ZERO impact on performance.
      Okay, that's a little dishonest. Borderless Window mode becomes downright unplayable as some drivers have glitched the detection to make windowed games start FreeSync regardless (it's been fixed and unfixed across several drivers). Also, don't use VSync AT ALL when it's enabled. Are you sure you're using it right?

    • @controlleronahanger
      @controlleronahanger 6 ปีที่แล้ว +3

      Rip and *TEAR*

    • @Boomrainbownuke9608
      @Boomrainbownuke9608 5 ปีที่แล้ว +2

      @Brother Ares r/woosh

  • @BudgetBuildsOfficial
    @BudgetBuildsOfficial 7 ปีที่แล้ว +1103

    An hour long, damn this is gonna be great.

    • @shinto29
      @shinto29 7 ปีที่แล้ว +4

      Budget-Builds Official Love your vids!

    • @AintPopular
      @AintPopular 7 ปีที่แล้ว

      ur everywhere haha

    • @computercatgaming02
      @computercatgaming02 7 ปีที่แล้ว +2

      Budget-Builds Official Can't believe that I just watched the whole thing 😨

    • @InfernoPhoenixFX
      @InfernoPhoenixFX 7 ปีที่แล้ว +8

      Same thing. Worth the 56 minutes

    • @angryexpo6297
      @angryexpo6297 7 ปีที่แล้ว

      I watch you!

  • @Player1-up
    @Player1-up 5 ปีที่แล้ว +206

    Decided to check the GBA soundtrack
    Expected solid Doom Chiptune
    Actually got solid remixes and the same guy complaining throughout the comments sections of each of them

    • @MyScorpion42
      @MyScorpion42 5 ปีที่แล้ว +4

      So true xD

    • @InsidiousOne
      @InsidiousOne 4 ปีที่แล้ว +3

      Some of GBA Doom 1 tracks are really bad, like "On the hunt", for example, but some are better, and the whole Doom 2 soundtrack is very solid.

    • @anscr-hdfan4739
      @anscr-hdfan4739 3 ปีที่แล้ว +4

      @@InsidiousOne doom 2's GBA ost sounds better than the ms-DOS music

    • @totallynoteverything1.
      @totallynoteverything1. 4 หลายเดือนก่อน +1

      @@anscr-hdfan4739 that one's a stretch

  • @brpadington
    @brpadington 4 ปีที่แล้ว +122

    The fact the 3do version was even playable was amazing. Becky did this all by herself in an insanely short amount of time. I would love to see what she could have done if she was given a year to optimize the game.

    • @x_12unknown10
      @x_12unknown10 ปีที่แล้ว +8

      Probably a lot cause the 3do is not that weak. Given a year it probably could be on par with the ps1 version

    • @brpadington
      @brpadington ปีที่แล้ว +8

      @@x_12unknown10 it probably could not have done the colored lighting but I think the 3do could have been similar to the jaguar version at the very least.

    • @GrubbyWubby
      @GrubbyWubby ปีที่แล้ว +3

      >her

    • @donhostiarra5641
      @donhostiarra5641 10 หลายเดือนก่อน

      So a woman made it? That explains it all.

    • @fingerofblame
      @fingerofblame 10 หลายเดือนก่อน +3

      ​@@donhostiarra5641 she is trans. In the book Masters of Doom she is known as Burger Bill.

  • @metfan4l
    @metfan4l 7 ปีที่แล้ว +231

    I really appreciate all the effort that went into this, great video!

    • @cassioamaral7096
      @cassioamaral7096 7 ปีที่แล้ว +5

      metfan4l "It's nice to see you here, haha" Thank you for all the rare videos about my favourite band in your channel 🤘

    • @metfan4l
      @metfan4l 7 ปีที่แล้ว +6

      :)

    • @aleks83542
      @aleks83542 7 ปีที่แล้ว +6

      SO metallica fan and doom fan?! Best combo!

    • @metfan4l
      @metfan4l 7 ปีที่แล้ว +3

      Damn right! :D

    • @DarkReturns1
      @DarkReturns1 6 ปีที่แล้ว

      Doom is metal! Awesome seeing Triple M here!!!!

  • @Treblaine
    @Treblaine 4 ปีที่แล้ว +291

    "all monsters except arch-viles" I can live with this.

    • @somacruz7759
      @somacruz7759 4 ปีที่แล้ว +10

      They're back in Doom Eternal ._.

    • @SockEater4293
      @SockEater4293 4 ปีที่แล้ว +5

      Oh what, you thought they were hard? They were a push over compared to the ones in Eternal.

    • @ZoofyZoof
      @ZoofyZoof 4 ปีที่แล้ว +3

      The Arch-Vile was never difficult in any game it appeared in.
      In Eternal, it dies in one BFG shot. The same is true for Doom 1/2, and even without the BFG it dies in 2, maybe 3 Super Shotgun blasts.

    • @valletas
      @valletas 4 ปีที่แล้ว

      I cant every doom enemy is a important part it its combat and removing one just makes the game worse

    • @Treblaine
      @Treblaine 4 ปีที่แล้ว +3

      @@valletas Definitely on the wads that came after Doom 2, they used old archie incredibly well.

  • @philscomputerlab
    @philscomputerlab 7 ปีที่แล้ว +440

    OMG this is huge!

    • @glitchyjoe64
      @glitchyjoe64 7 ปีที่แล้ว +14

      owo

    • @emilslarins871
      @emilslarins871 7 ปีที่แล้ว +22

      You are HUGE, that means you have HUGE guts! Rip and Tear!!!

    • @GaryKildall
      @GaryKildall 7 ปีที่แล้ว +6

      OMG your here too, lol, I recognize your bear avatar logo user icon.

    • @philscomputerlab
      @philscomputerlab 7 ปีที่แล้ว +9

      I watch this channel a lot :)

    • @WhooFlungPoo
      @WhooFlungPoo 7 ปีที่แล้ว +3

      GaryKildall you're*
      😗

  • @hunterking572
    @hunterking572 6 ปีที่แล้ว +48

    "with a frame rate that resembles a low-end 386 at best"
    Confirmed accurate. First experienced Doom on a low-end 386.

    • @alex.starostin
      @alex.starostin 3 ปีที่แล้ว +6

      me too first playing Doom on 386SX-40, ahh, good times.. I think it still ran better than 3DO, still very slowly tho. Then I went to my friend's house who had a DX-40 and it ran Doom so much better.. oooh, I was so envious lol

  • @HP-pg5vg
    @HP-pg5vg 5 ปีที่แล้ว +52

    Comments
    50% I’m glad you mentioned Doom 64.
    20% Gushing over certain version they grew up with.
    10% Stating error made in video that has already been addressed.
    10% Console wars
    5% Haha 32x sounds like farts.
    5% I’m glad you were positive about the 32x version.

  • @MrSammersELsoho
    @MrSammersELsoho 5 ปีที่แล้ว +130

    That saturn story is so sad it could have been the best port.

    • @qwertyiuwg4uwtwthn
      @qwertyiuwg4uwtwthn 3 ปีที่แล้ว +22

      that could be said about the saturn itself *sheds tears in sonic xtreme*

    • @alexanderryufenando9711
      @alexanderryufenando9711 3 ปีที่แล้ว +6

      Not the best port, but it could have been better.

    • @alex.starostin
      @alex.starostin 3 ปีที่แล้ว +3

      No it couldn't. PS1 always had an advantage over Saturn in terms of framerate and Doom wouldn't have been any different.

    • @kvltizt
      @kvltizt 3 ปีที่แล้ว +3

      Quake ran on Saturn. Doom port could have been way better lol

    • @alex.starostin
      @alex.starostin 3 ปีที่แล้ว

      @@kvltizt I was responding to the op who said it could've been the Best port. better of course but not the best

  • @shanejohnson9673
    @shanejohnson9673 7 ปีที่แล้ว +130

    Both the PS1 and N64 versions of Doom are excellent and Doom 64 is a new game that shows what the N64 could actually do when talented developers and programmer's pushed the console to its true potential.

    • @thiagovidal6137
      @thiagovidal6137 5 ปีที่แล้ว +21

      What? Doom 64 is awesome and my true Doom 3.. but it doesn't push the N64 anywhere... It's not even close to show the console true potential. Doom 64 was an early game and dated on arrival by still using 2D sprites. Charming, but old tech. In the same year Turok and Goldeneye 007 were released and both games were far more advanced than Doom 64... still, the console show even greater potential in the years to come.

    • @HermaphroGynandro
      @HermaphroGynandro 5 ปีที่แล้ว +2

      Imagine how much bigger Doom 64 could've been (or could be with indies and hackers) if it used the largest cartridge size or if it used the Expansion Pak!

    • @thiagovidal6137
      @thiagovidal6137 5 ปีที่แล้ว

      @@HermaphroGynandro Yes, but Doom was a early titles. Some of the larger cartridges only became available years later as well as the expansion pak.

    • @Charlymander
      @Charlymander 5 ปีที่แล้ว +2

      Doom 64 is a masterpiece yes!

    • @Charlymander
      @Charlymander 5 ปีที่แล้ว +1

      @@thiagovidal6137 For a first game into the library in was hella impressive. I didnt know it existed until recent. Very underrated. By the time it came the Doom engine was already dated anyway...but it managed to capture that Doom experience perfectly oh and rock solid 30 fps?! Thats very replayable compared to later Turok games and Perfect Dark

  • @sonikku997
    @sonikku997 7 ปีที่แล้ว +303

    Man, after looking at 10fps footage for so long 30fps looks smooth af..

    • @rakermizeravi9162
      @rakermizeravi9162 6 ปีที่แล้ว +17

      fps in movies are constant, and that's the secret for the "softness"

    • @franciscoandrada412
      @franciscoandrada412 6 ปีที่แล้ว +9

      Raker mizeravi Truest comment ever, if you can keep a constant 30 FPS you wouldn't have any trouble with it

    • @CaveyMoth
      @CaveyMoth 6 ปีที่แล้ว +4

      I wouldn't be able to stand that measly 30 FPS. They should have ported ZDoom or GZDoom instead.

    • @stonexl
      @stonexl 6 ปีที่แล้ว

      I know right? The transitions in between gameplay made my head hurt a bit.

    • @zakgardner6029
      @zakgardner6029 6 ปีที่แล้ว +1

      Gzdoom should have been used

  • @alex.starostin
    @alex.starostin 3 ปีที่แล้ว +15

    What still amazes me after all these years is how ahead of its time Doom was. I recently decided to play through a lot of PS1 era games for nostalgia sake and it was a painful experience.. 99% of games haven't aged well at all. Except Doom, which is still very playable, the engine, the gameplay, the music. Those devs are certainly genius. I'd say even in 2090 Doom will still be very playable. The gameplay is just perfect

  • @KungFuKuya
    @KungFuKuya 5 ปีที่แล้ว +78

    Playing the original Doom literally feels like having a warm blanket during Christmas. It's just so good and... dare I say it - cozy.

    • @littlemacisunderrated412
      @littlemacisunderrated412 หลายเดือนก่อน

      I didn't even grow up with doom. My first doom version was the unity port, yet the feeling remains for me.
      I shouldn't have nostalgia for it, but yet, whenever I'm mad at any other game, I can always find solace in the comfort of the original doom

  • @DarkWingSpartan
    @DarkWingSpartan 7 ปีที่แล้ว +108

    So glad you mentioned Doom 64. That game is great. I played the PC remake, Doom 64 EX, and had a blast.

    • @AirshBornely
      @AirshBornely 7 ปีที่แล้ว +3

      I've been meaning to try that. I kind of want to play the 64 version first though, so I can appreciate the PC remake. I did this with Samus Returns. (Never finished it though)

    • @DarkWingSpartan
      @DarkWingSpartan 7 ปีที่แล้ว +9

      Trust me, you're better off just playing the EX version. The only changes it makes are quality of life improvements (like better controls and not being so dark it's hard to see what you're doing), but otherwise it's a pretty faithful upgrade. It's really more of a port than a remake.

    • @boocaliffo3024
      @boocaliffo3024 7 ปีที่แล้ว +2

      Doom 64 ex is a port. There are also remakes like Doom64TC and brutalDoom64 with improoved graphics and new maps.
      If you want to feel the real N64 experience try the first

    • @InfernalMonsoon
      @InfernalMonsoon 7 ปีที่แล้ว +4

      Doom 64 EX is amazing - absolutely love it. Speaking of EX versions of games, I would love to see John do a DF Retro episode on Powerslave; that would be great.

    • @KGRAMR
      @KGRAMR 7 ปีที่แล้ว

      ^this 100%

  • @jasonturek6671
    @jasonturek6671 ปีที่แล้ว +7

    This is video is so well made! I love the remixed tracks you used. The only issue is now there’s a new port of Doom for ps4/xbox one/switch. Though I believe it would be the new number 1 console port considering the medkits being redesigned, SFX pitch can now be disabled, and the built-in “add-ons”

  • @Dex99SS
    @Dex99SS 7 ปีที่แล้ว +226

    I recently got DOOM up and running at a full 60 fps on my Toto Japanese toilet... Now it can warm my seat, temp control my butt blaster, AND play Doom on its on wall control panel without any hiccups or lag. Only real problem is that it is mono sound, and it all comes from the toilet itself... Rather odd to hear demons from beneath your naked butt... But hey, its Doom, and its running on a toilet that plugs into 110AC.

    • @wasabinator
      @wasabinator 7 ปีที่แล้ว +67

      Brett Prior Did you relabel the wash function "Wash me plenty"?

    • @onedeadsaint
      @onedeadsaint 7 ปีที่แล้ว +56

      I choose to believe this is true

    • @GetPucked
      @GetPucked 7 ปีที่แล้ว +7

      lol wtf

    • @serjicus
      @serjicus 7 ปีที่แล้ว +36

      And you can provide your own 32X soundtrack on bean burrito night.

    • @WH250398
      @WH250398 7 ปีที่แล้ว +26

      Knee deep into the shit

  • @Mirrodin82
    @Mirrodin82 6 ปีที่แล้ว +133

    Doom64 is a masterpiece, I'm so glad you mentioned it. :)

  • @ConsoleShockOfficial
    @ConsoleShockOfficial 7 ปีที่แล้ว +75

    The SNES version to me is a marvel, in 1995 a £100 console can play a decent version of a game that normally runs on a £1000+ PC. I was stunned at the time it came out. Great video John!

    • @bmx7596
      @bmx7596 5 ปีที่แล้ว +12

      It really is impressive.

    • @jb2707
      @jb2707 2 ปีที่แล้ว +4

      SNES version has the best sound track. imo of course. My ears like the smeary smoothed out sound more than the more sharp gritty sound from pc.

  • @LXIVGOLD
    @LXIVGOLD 7 ปีที่แล้ว +265

    Priming everyone for the analysis of DOOM on the Switch huh?
    We're all eager to see and even more so to play!

    • @theonlyone1895
      @theonlyone1895 7 ปีที่แล้ว +8

      fun thing is that this was already planned...or they had ...insider info :p

    • @AllHailTheNoise
      @AllHailTheNoise 7 ปีที่แล้ว +4

      Freeform64 PFG
      I hiped for switch doom
      Play where ever the "hell" you want

    • @LXIVGOLD
      @LXIVGOLD 7 ปีที่แล้ว

      Tyman82801 Yeah its pretty dope! I'm onboard for those Glory Kills On the Go!

    • @evicteetori8738
      @evicteetori8738 7 ปีที่แล้ว

      Freeform64 PFG does the switch even have joystick buttons (L3,or R3)?

    • @ArtisIan
      @ArtisIan 7 ปีที่แล้ว +4

      Yep, it does.

  • @tomaszos25
    @tomaszos25 7 ปีที่แล้ว +27

    DF Retro is the only reason why I am subscribed to Digital Foundry. Thanks John.

  • @mjaerkens
    @mjaerkens 7 ปีที่แล้ว +237

    John you're the best part of this channel.

  • @FlergerBergitydersh
    @FlergerBergitydersh 5 ปีที่แล้ว +29

    I remember Doom being one of the first games I tried when I got my 3DO a couple of years ago. I was in shock and in pain, but also wondering why the music was so fucking good.
    It's like being forced to eat rocks while listening to your favorite band play your favorite song 2 feet away from your face.

  • @CALAdmin88
    @CALAdmin88 4 ปีที่แล้ว +69

    PS1 Doom still rocks in 2020! It blew my mind when I played it at the time.

    • @jensleck547
      @jensleck547 2 ปีที่แล้ว

      yes, i played Doom actuelly on XboxSeriesX and it allways makes fun...the music rocks so much🤯💯♨️🤩

    • @Nobbie248
      @Nobbie248 8 หลายเดือนก่อน

      First version I ever played so the audio sound correct lol

  • @woosel1
    @woosel1 7 ปีที่แล้ว +45

    DF Retro is my favorite thing about this channel. Keep up the great work, John.

    • @frosty6845
      @frosty6845 7 ปีที่แล้ว +5

      woosel1 It's the only time the comments section on this channel doesn't want to make me gouge my eyes out

    • @uthinkofaname
      @uthinkofaname 7 ปีที่แล้ว

      woosel is on point. DF Retro is one of the best things on the Internet.

  • @Fendera1
    @Fendera1 7 ปีที่แล้ว +124

    there should be a 3DS version :)

    • @JomasterTheSecond
      @JomasterTheSecond 7 ปีที่แล้ว +29

      Homebrew's your friend.

    • @gomez1323
      @gomez1323 7 ปีที่แล้ว +6

      Homebrew

    • @evicteetori8738
      @evicteetori8738 7 ปีที่แล้ว +9

      You can't even get homebrew on the current 3ds version guys.

    • @chemergency
      @chemergency 7 ปีที่แล้ว +11

      If you have CFW there is. It's a good port of Doom but I don't remember if there's 3D support or not. Feels really good to control with the circle pad.
      Also, the original DS had a homebrew port that was really good, but sadly lacked music.
      The PSP also had a really good homebrew port essentially on-par with the PS3/Xbox 360 port.

    • @hoodwinkedfool
      @hoodwinkedfool 7 ปีที่แล้ว +7

      On CFW there is even a Quake 2 port.

  • @SpookySkellyGurl
    @SpookySkellyGurl 7 ปีที่แล้ว +38

    Glad to see Doom 64 get some love.

  • @Optimus6128
    @Optimus6128 4 ปีที่แล้ว +6

    11:15 "Textures in the game were resized as 64x64". This is only meant for the floor/ceiling textures (which are anyway 64*64 on the original PC Doom too) but the video displays wall textures. As the OptiDoom developer, I know wall textures can still be of variables sizes. The ones that used to be 128*128 like the big door for example, remain 128*128. I did notice that some classic textures like Startan which used to be 128*128 (although there are some which might be 64*128) are sometimes reduced to 32*128 (but removed detail and made to tile properly on X) or 64*128. The wall textures are 4bpp (16 colors) but of course ever CEL texture can have it's own palette so it's own unique 16 colors compared to other walls nearby, so this is not a bad degrade on total. The floor/ceiling still remain 8bpp, because the software renderer over the CEL texture (CEL is still partially used but only as a canvas + the depth shading directly on CEL pixel processor) is much easier when it's 1 byte = 1 pixel.

  • @TheRogueMaverick
    @TheRogueMaverick 6 ปีที่แล้ว +67

    Honestly, considering the GBA sound hardware, Doom is really among the best that the system can produce in my opinion! It sounds closer to the originals than, say, the Super NES version!

    • @wertyuser798
      @wertyuser798 4 ปีที่แล้ว +4

      Three words:
      Doom 2 GBA

    • @TheRogueMaverick
      @TheRogueMaverick 4 ปีที่แล้ว

      wertyuser - I’ve yet to play Doom II on GBA. Actually, I’ve yet to even play Doom II at all in fact. But I really got into Doom fairly recently in an attempt to get better at it. I may pick it up on Switch since it’s only $6.49

    • @SeekerLancer
      @SeekerLancer 4 ปีที่แล้ว +1

      @@wertyuser798 Yeah that game is some kind of black magic.

    • @luigi7834
      @luigi7834 3 ปีที่แล้ว +3

      I actually first played Doom on the GBA and I instantly loved it. It's more competent of a port than I think most people would expect

    • @MrMarinus18
      @MrMarinus18 2 ปีที่แล้ว

      The dual speakers, more powerful magnets and better sound engine was I think one of the biggest advantages the NDS had.

  • @spicydeath82
    @spicydeath82 7 ปีที่แล้ว +44

    actually, the reason why they had to remove the red cross on health packs is due to international law. the red cross represents medics on the battlefield and they are supposed to be protected. the international committee felt that the red cross appearing on things in video games and such diluted it's visual impact and could put medics in jeopardy on the battlefield. silly but it's true. it's a protected symbol. using it is actually a breach of international laws and treaties.

    • @CaveyMoth
      @CaveyMoth 6 ปีที่แล้ว +5

      When you see a cross on a med pack in a video game [Shows British soldiers paradropping into the TV]

    • @confessorcromwell823
      @confessorcromwell823 5 ปีที่แล้ว +4

      Yeah, you can also observe this in the change between Tomb Raider 2 and Tomb Raider 3, in 1 and 2 the health packs had the red cross then in 3 they were forced to make the cross green.

  • @ClassicDOOM
    @ClassicDOOM 7 ปีที่แล้ว +59

    Excellent. Very well done. Liked and subbed.
    Cheers!

  • @vince19games
    @vince19games 6 ปีที่แล้ว +3

    Wow, I was cruising around the Tubes for a comparison of Doom ports and never expected to find something this in-depth. Great work on this analysis. Very helpful for those of us looking to get a decent Doom port in 2018. I really appreciate that you maintained some objectivity in talking about the 3DO port -- you managed to say a few nice things!

  • @DarkVisionArtDesign
    @DarkVisionArtDesign 6 ปีที่แล้ว +68

    I had the Playstation1 version - and YES, IT WAS GOOD AS HELL!
    The music was a masterpiece!

    • @finnwhelan8442
      @finnwhelan8442 3 ปีที่แล้ว +1

      Nothing can beat the pc version though.

    • @diztortedviews3857
      @diztortedviews3857 ปีที่แล้ว

      There was no music aside intro and few others segments smh

  • @leedesigner1977
    @leedesigner1977 6 ปีที่แล้ว +1

    Very rare I’ll be glued to TH-cam for an hour, but I got hooked. Great review, extremely interesting and well presented.

  • @YeRetroTavern
    @YeRetroTavern 7 ปีที่แล้ว +9

    Man this gives me flashbacks to staying up late with friends playing Doom on the PS1. The lighting effects in that were so amazing for the time and really added a creepy feeling when you were playing it at night.

  • @duxnihilo
    @duxnihilo 7 ปีที่แล้ว +199

    The 3do port was heroic. That woman deserves a fucking medal.

    • @madfinntech
      @madfinntech 7 ปีที่แล้ว +9

      Indeed. I find it very sexy when a woman can do such things.

    • @Pythoner
      @Pythoner 7 ปีที่แล้ว +60

      MadFinnTech actually it wasnt a woman, it was a man - Bill 'Burger' Heineman. He was a prolific programmer across many platforms. He was nicknamed Burger because he kept burgers in his drawers.
      Fast forward a few years and he got a sex change and changed his name to Rebecca.

    • @Thebossstage1
      @Thebossstage1 7 ปีที่แล้ว +45

      Pythoner
      You just ruined his fantasy

    • @SvenT23
      @SvenT23 7 ปีที่แล้ว +18

      I thought this was a joke until I actually googled it ...

    • @Spyderist
      @Spyderist 7 ปีที่แล้ว +41

      Wow so a woman in tech was just a man all along

  • @DizzyForPigs
    @DizzyForPigs 7 ปีที่แล้ว +38

    While Doom's MS-DOS soundtrack was composed on a Roland Sound Canvas, you would've most likely heard it on a Sound Blaster back in the day, so the SNES and GBA music comparisons are a little unfair.
    Other than that, great video! Can't wait for more!

    • @irondom
      @irondom 7 ปีที่แล้ว +1

      Yeah, my thought exactly. When I was playing it in 1993 it didn't sound like that.
      And the gameplay wasn't as smooth either. In fact I would get motion sickness because of the low fps.

    • @madfinntech
      @madfinntech 7 ปีที่แล้ว +7

      That's not the point. The point is that it could sound like that and to another guy, it could play at 35 fps if you had the hardware. Just like PC gaming today, it's about what you can have matter and not what you have if you are broke.

    • @vtheofilis
      @vtheofilis 7 ปีที่แล้ว +1

      Might be for the SNES, but Windows have a software MIDI synth, based on Roland GS (ΑΚΑ Sound Canvas). I don't know in which version of Windows it was included, but I believe that it must have already been a part of Windows at the time of the GBA port's release.

    • @zummone
      @zummone 7 ปีที่แล้ว +6

      The GBA soundtrack sounds more dope than even the SNES to me, I can applaud whoever implemented it with the right changes.

    • @jc_dogen
      @jc_dogen 7 ปีที่แล้ว +3

      I like the GBA soundtrack too, but it's kinda inconsistent. Some tracks are great, but others are sloppy.

  • @marschapel39
    @marschapel39 4 ปีที่แล้ว +8

    I’m so happy that you mentioned doom 64, it is one of my favorite games, and it is pretty interesting

  • @roocrew86
    @roocrew86 6 ปีที่แล้ว +2

    amazing mate, so much work gone into this, great video

  • @vandal_ross
    @vandal_ross 7 ปีที่แล้ว +4

    Brilliant work as always John, very well put together video and a joy to watch!

  • @Bob_Beaky
    @Bob_Beaky 7 ปีที่แล้ว +4

    I'd love to see a DF Retro episode discussing PC source ports. There are so many to choose from each offering something different. Go on, you know you want to (you even hinted at it at the end there!). :) RIP AND TEAR!

  • @DSDMovies
    @DSDMovies 7 ปีที่แล้ว +65

    So Carmack fucked the Saturn version because of his graphic-perfection fetishism? No one ever gave a shit about texture warping in those days, every game had it.

    • @xBINARYGODx
      @xBINARYGODx 7 ปีที่แล้ว +15

      And what's more, to this day, the best he get muster up is a "maybe I made the wrong call". Maybe? MAYBE? I doubt it was perfectionism as apposed to something else.

    • @paradoxzee6834
      @paradoxzee6834 7 ปีที่แล้ว +15

      You know what is sad? Romero was the guy in change to test Doom ports and to approve them but the problem is when they got the Saturn version Romero was on vacation so Carmarck was testing it.
      It gets even more sad, years later the programer of the game did meet Romero in a con and they had a convesation and Romero did say if he was testing the original Saturn vesion he would approve it

    • @KuraIthys
      @KuraIthys 7 ปีที่แล้ว +5

      DSDuddles I hated texture warping as much as Carmack did. Even back then - It's one of the reasons the original playstation never impressed me.
      Looking at it always made me feel like the games were halfbaked.
      I hated the most popular system of the era precisely because of texture warping.
      It's one part of why I had an n64 instead.
      I did tolerate it briefly in some of the earliest PC 3d titles using software rendering, such as Descent or Terminal Velocity, (or earlier that that, magic carpet), but given a choice I did not like games that looked like that.
      I don't like Them in 2017, I didn't like them in 1996.
      I avoided the playstation because of it.
      Carmack really isn't alone in his disdain for affine texture mapping.
      OK, maybe people like me and him are the minority - the success of systems that did 3d that way seems to say so.
      But some of us DID care, and we found it incredibly obnoxious and painful to look at.
      When games using flat-shaded polygons like starfox and Virtua Racer seem less obnoxious to look at than fully texture mapped games, maybe, just maybe, you've taken a performance shortcut too many.
      Doing it properly does come at a price of course.
      Nothing demonstrates this better than the n64.
      It has perspective correct texture mapping, bilinear filtering and antialiasing.
      But if you were to rewrite the GPU microcode and change some settings you could get it to output graphics comparable to the PS1...
      And dumping all those extra image quality features would, by all accounts improve polygon throughput of the system nearly 5 fold.
      But boy would it ever look ugly.

    • @EmoryM
      @EmoryM 7 ปีที่แล้ว +21

      KuraIthys I'll take texture swim at 60 fps over 12 fps any day.

    • @AmbientMalice
      @AmbientMalice 7 ปีที่แล้ว +3

      People who owned an N64 cared. The PS1 and Saturn's 3D was atrocious.

  • @DarkKitarist
    @DarkKitarist 7 ปีที่แล้ว +2

    Your production quality is top notch! I just finished all doom games 5 months ago :) they are quite quite good and brought back nice memories :)

  • @manikinme
    @manikinme 5 ปีที่แล้ว +1

    Straight forward, informational, entertaining, well paced, well edited, well done.

  • @GameplayandTalk
    @GameplayandTalk 7 ปีที่แล้ว +12

    Absolutely phenomenal episode! It was great to see the overall positive vibe here, especially in regards to the 32X one. Often times that version is derided as being a "terrible game", but in reality it plays well and is enjoyable. Glad to see someone buck the typical internet trend. Also, thanks for comparing the NTSC Saturn versions. That rumor about the Japanese version being faster has been going around for ages, and it's great to finally see it debunked.

  • @psmith2403
    @psmith2403 7 ปีที่แล้ว +19

    I believe the 360 and PS3 versions also came with bonus episode for DooM II (not the master levels, but a completely new episode).

  • @SuperSexySpanishLion
    @SuperSexySpanishLion 7 ปีที่แล้ว +7

    great work as always John!

  • @larryregal1172
    @larryregal1172 3 ปีที่แล้ว +1

    I just wanted to say Thank You for this Amazing series of video game documentaries you have going called DF Retro! Amazing Show! I seriously don't understand how this series has been off my radar for so long.. I just discovered it a couple days ago & I've been binge watching episodes ever since.. Thank You So Much! I've got a lotta catching up to do... But I am looking forward to every episode I continue to watch.. 👍 👍

  • @tidepoolclipper8657
    @tidepoolclipper8657 3 ปีที่แล้ว +7

    The unofficial Doom Resurrection 32X is a darn good version of the game. It even has a soundtrack better than the PC version.

  • @HuGiv5
    @HuGiv5 3 ปีที่แล้ว +3

    Your finest hour John, this video is unbeatable.

  • @richofcucumbereaterusa1194
    @richofcucumbereaterusa1194 7 ปีที่แล้ว +7

    An hour long of GREATNESS!! This is heaven on earth!

  • @Bob_Beaky
    @Bob_Beaky 5 ปีที่แล้ว +4

    I would LOVE a video about Doom source-ports. The history is really interesting and the community is still making new source-ports all the time.

  • @e2zippo
    @e2zippo 7 ปีที่แล้ว +2

    Amazing episode, thanks a lot!! I remember the Playstation port and it was glorius, the soundtrack is so good! Never played Doom 64, but now I have to try it!

  • @Drjebus
    @Drjebus 5 ปีที่แล้ว +30

    @19:57 SNES version confirmation: can strafe, can turn, but NOT at the same time.

    • @thehunterator520
      @thehunterator520 4 ปีที่แล้ว +2

      I think that is called circle strafing.

  • @rahnyc4
    @rahnyc4 7 ปีที่แล้ว +8

    i remember video game mags in the 90s i use to read as a kid all said first person shooters were a fad, that it would end soon. fast forwarding to current times and boy were they wrong.

  • @DarkMProductions
    @DarkMProductions 7 ปีที่แล้ว +15

    If I get the urge to play Doom, which is pretty often, I always go for the PS1 version. The inclusion of the moody lighting, the weapons and monsters from Doom 2 in Doom 1, the sometimes reworked for the better levels, the exclusion of the stupidly cheep Archvile, and that fantastically thick atmospheric score by Aubrey Hodges all make it my favorite version. My only gripes with it are that it lacks a save feature, and the final stage in Doom 2 is a massive step down from the PC version.

    • @RJ-cq8dd
      @RJ-cq8dd 7 ปีที่แล้ว

      Dark Mountain Productions These days I play PS1 Doom on my Pi 3B. Using a scanline shader it looks just as good as on a crt tv. And you can save anywhere.

    • @rvbrexer
      @rvbrexer 7 ปีที่แล้ว

      I play the PS version on my PC, 60 fps in high resolution, and you can save anywhere (gz doom PSX Total Conversion, there's a guide on Steam that shows how to make it work).

    • @franciscoandrada412
      @franciscoandrada412 6 ปีที่แล้ว

      rvbrexer I would play the PS1 version but:
      1- My mother sold my PS1 (I allowed it)
      2- My PS2 won't start up
      3- My PC has recently died and i have to buy a new one

    • @EsoiTheGrumpyMawile
      @EsoiTheGrumpyMawile 6 ปีที่แล้ว

      If you haven't done this yet, then I'd recommend the PSX Doom TC for PC which emulates nearly perfectly (nearly because it fixes the warping) and also has a bonus mod to add all missing levels

  • @Simte
    @Simte 7 ปีที่แล้ว +31

    Perhaps one of your best videos.

    • @totty2524
      @totty2524 6 ปีที่แล้ว +1

      It really is a wonderful video. Great moves, John. Proud of you.

  • @aut0turret
    @aut0turret 2 ปีที่แล้ว +3

    SNES Doom was my first Doom, and I loved it, played the hell out of it. It wasn't until late '95 I actually saw the PC version for the first time at a friends house, that's when I realized I had a shit copy. Seeing the side-sprites for the first time was awesome. That was when I started to resent my SNES, couldn't wait to throw that shit in the trash and get a better system. Would be a long wait for the N64. Still play the hell out of PC version now, on a real 486DX4/125 with a decent 19" Trinitron-like monitor. Finally around '98 I got my hands on Doom 64, was disappointed, because it was so "different." I wanted "real Doom" and that wasn't it. I appreciate it now.

  • @saintultra2737
    @saintultra2737 7 ปีที่แล้ว +11

    That 3DO soundtrack though, what the hell? That's interesting.

  • @Scott-M1
    @Scott-M1 6 ปีที่แล้ว +11

    Aubrey Hodges and the PS1 soundtrack is just godlike. The musical atmosphere of that version is just perfection imo. Lost many sleepless nights playing PS1 link up with friends. Great times 👍

  • @mrcokez1
    @mrcokez1 6 ปีที่แล้ว +15

    I remember getting my first doom copy for saturn that christmas, i threw in the CD and was immediately pissed off.
    I was depressed for weeks and was laughed at by the kids who owned a 486
    ....i still have that CD to this day

    • @Kousaburo
      @Kousaburo 4 ปีที่แล้ว

      My friend had a Saturn (he always backed the wrong horse later buying a Dreamcast and then an Xbox) and to be honest I didn't notice any difference between that and the PS1 version.

    • @alex.starostin
      @alex.starostin 3 ปีที่แล้ว

      @@Kousaburo you didn't notice because back then people weren't so sensitive to the framerates. now with channels such as this everyone knows how the games run

    • @justanotheryoutubechannel
      @justanotheryoutubechannel 3 ปีที่แล้ว +2

      You can probably sell it for a good price now, you can use the money to buy a proper version of DOOM.

  • @bluetarantulaproductions6179
    @bluetarantulaproductions6179 5 ปีที่แล้ว +30

    When I was in elementary school my buddy and I uploaded Ultimate DOOM to the schools computer mainframe, though we put it under a different name & a special password (my buddy was a computer genius due to his dad being a computer engineer). We got away with it for a long time eventually everyone we knew were killing demons in their home turf...Hell. My computer teacher caught most of our computer class playing the game..ending with many of us kids (including me) getting put in detention. To make it funnier I attended a Catholic Elementary school, lol. You think us kids playing a game where your killing Demons would be a good thing right?...in the case of the bible thumpers that operated the facility that would be a very big "no", jerks.

  • @ncuxonam
    @ncuxonam 6 ปีที่แล้ว +27

    The PSX version is much coolest for me, the sound of the double-barrels is gorgeous, the cries of monsters hit the memory, the ambient drove into sticky horror. My father played and taught me. When I tried the PC version, it was already not the one for me, in it I was a destroyer, not a victim.

    • @hoodedman6579
      @hoodedman6579 4 ปีที่แล้ว +1

      Fun fact: the sound effects of the PSX version were also used in the N64 version.

    • @ChaseMC215
      @ChaseMC215 3 ปีที่แล้ว

      @@hoodedman6579
      But Doom 64 was a different game compaired to the PS1 port

  • @rodmunch69
    @rodmunch69 6 ปีที่แล้ว +14

    I was pairing my TV with my PC in 1994, which was more about my monitor dying than doing so willingly. Windows 3.1 using composite video on a mediocre TV = nearly impossible to read.

  • @aidanmarshall9945
    @aidanmarshall9945 5 ปีที่แล้ว +59

    ps1 doom: H A S N O A R C H V I L E
    the community: E V E R Y O N E L I K E D T H A T

    • @orbeezslurper
      @orbeezslurper 4 ปีที่แล้ว +2

      ok redditor

    • @quazarstars637
      @quazarstars637 4 ปีที่แล้ว +1

      ok youtuber

    • @ananon5771
      @ananon5771 3 ปีที่แล้ว

      the archvile is a great enemy and makes the game better for example DOOM 64 felt alot more boring without the "annoying" enemies
      i never knew how much i liked them until they where gone

    • @vx_scrge
      @vx_scrge 3 ปีที่แล้ว

      yeah, wish the arch-vile was back but due to card space

    • @JeffreyPiatt
      @JeffreyPiatt 3 หลายเดือนก่อน

      Doom 64 drops the relivent but keeps his missile launcher for environmental traps.

  • @Newtonip
    @Newtonip 7 ปีที่แล้ว +7

    My first playthrough of DOOM was on the SNES. It was playable and I had found it quite enjoyable.

    • @TheExpendableGuy1
      @TheExpendableGuy1 2 ปีที่แล้ว +1

      Same here. I then played it on PC, GBA, PSX and N64 and I enjoyed all of them.

  • @THEGRUMPTRUCK
    @THEGRUMPTRUCK 5 ปีที่แล้ว +3

    It goes to say something when a game that came out in 1993 and its 1994 sequel are still considered one of the best games ever made, not just because of how revolutionary it was back then, but how great it still is now.

  • @rapidloaf
    @rapidloaf 7 ปีที่แล้ว

    I spent the entirety of this video thinking about Doom 64, and was pleasantly surprised when you mentioned it towards the end, especially considering I didn’t think you had a reason to bring it up.

  • @facerip356
    @facerip356 7 ปีที่แล้ว

    This video is so good. Great work here. I am also mad jelly of your gaming gear you got in that room. In 1995 or 1996, my little brother came home one day with a Jaguar and about 10 games, all used. They must have been clearing them out around that time. 2 games he got made an impression on me. One was Aliens vs. Predator, the other was Doom. We didn't have a PC in my house in 1995, but, god damn, playing Doom on Jaguar was mind blowing to me back then. I got a soft spot for the Jag port.

  • @RUOK2000
    @RUOK2000 4 ปีที่แล้ว +3

    I played the GBA version to death, I couldn't believe how good it is on the real screen! Great video guys much love.

  • @laserdrip
    @laserdrip 4 ปีที่แล้ว +18

    Damn... Carmack is a coding god.

    • @vladv5126
      @vladv5126 2 ปีที่แล้ว +2

      And water is wet, yes.

  • @aford70
    @aford70 7 ปีที่แล้ว +4

    fantastic video, and all the thanks in the world for having a doom 64 section! fans have been working hard for years to turn around the public perception of the game that it was some terrible console throwaway, when it in truth is an amazing unique game that absolutely stands alongside doom 1 and 2. anyone interested should know there's a very accurate port available on pc called Doom 64 EX. Check it out!

  • @matthewnugent-marcoux3658
    @matthewnugent-marcoux3658 7 ปีที่แล้ว

    Thank you John, for this awesome and in-depth analysis! I've only played the original PC versions of Doom and Doom II in their various incarnations back in high school (over 20yrs ago) and I was always curious how the various console ports fared. Well done! :D

  • @ViperAcidZX
    @ViperAcidZX 2 หลายเดือนก่อน +1

    Now there's a new official conversion out now that utilizes the KEX Engine, the same framework powering the modern remasters of Doom 64, Turok, Strife, and Quake and more.

  • @Gr4yF0x
    @Gr4yF0x 7 ปีที่แล้ว +21

    Great video as always. But that spit made me uncomfortable.

    • @KevTheGalaxybender
      @KevTheGalaxybender 6 ปีที่แล้ว +2

      Gr4yF0x he was frothing at the mouth for the greatness that is doom

    • @TheClax123
      @TheClax123 5 ปีที่แล้ว

      Literally clean your mouth dude. How did he not catch that when editing the video.

  • @MrSammersELsoho
    @MrSammersELsoho 5 ปีที่แล้ว +5

    Its so freaky that when you change dooms music it becomes way more frightening.

  • @justanotheryoutubechannel
    @justanotheryoutubechannel 5 ปีที่แล้ว +5

    Honestly complaining about the stuff pixelating on the GBA, where the resolution is somehow even lower than the SNES and 32x version, is a bit mad. There’s no way in hell it wouldn’t pixelate! It’s so small!

  • @darkfoxmccloude8137
    @darkfoxmccloude8137 7 ปีที่แล้ว +1

    Great Video, also mentioning what makes Doom 64 special is just great. I belive Doom 64 would deserve an own episode to discuss. Besides all the mentioned difference it has first and foremost a very different atmosphere. While original doom was action themed, doom 64 goes much more into the direction of horror. You can even hear this in the very soundtrack of both games.

  • @trevormills3339
    @trevormills3339 3 ปีที่แล้ว

    I dig keeping the retro stuff alive with streams and such, works pretty well actually but these essay videos are dope.

  • @forwiiaremany1349
    @forwiiaremany1349 7 ปีที่แล้ว +13

    N64 is my favorite version! the most harmonious thing about DOOM on a Nintendo console is that DOOM is essentially the most Non-Nintendo developed fps that resembles a Nintendo game in its fundamental game play design.

    • @paullessard
      @paullessard 5 ปีที่แล้ว +3

      The N64 is my favorite console version as well. It's been a long time since I played it but I remember there were new levels and music and together it was a pretty cool atmosphere... Beyond that I remember it played well too, good graphics for the time and wasn't laggy or anything...

  • @nintendokings
    @nintendokings 7 ปีที่แล้ว +15

    PlayStation is my favourite! It's sooo atmospheric, and the controls are amazing

    • @sippe5481
      @sippe5481 7 ปีที่แล้ว +3

      i agree, i have played psx doom and ps3 doom and computer doom, psx doom is best, even better than computer versio or brutal doom mod.

    • @CaveyMoth
      @CaveyMoth 6 ปีที่แล้ว

      The sound effects make me laugh, though. It makes me feel like I'm watching an amateur flash video on Newgrounds in the early 2000's...

  • @pikaplayzhd595
    @pikaplayzhd595 7 ปีที่แล้ว +5

    I'm so excited for the Nintendo Switch version of Doom! i never thought it'd happen but it's actually happening and from what we've seen so far it looks to be a pretty good port both visually and performance wise, which is fantastic!
    I can't wait for the inevitable video you guys do for that version when it's released this holiday! :)
    Soon we'll all be able to rip and tear, anytime, anywhere!

    • @WhooFlungPoo
      @WhooFlungPoo 7 ปีที่แล้ว

      PikaPlayzHD im so glad little kids that got a switch from their parents will be able to experience a version of doom. The more the merrier!!! Hope it turns out decent.

    • @pikaplayzhd595
      @pikaplayzhd595 7 ปีที่แล้ว +8

      WhooFlungPoo you do realize the majority of the Switch playerbase are adults right? in fact adults are the primary focus of the Switch's marketing

    • @Daigon95
      @Daigon95 7 ปีที่แล้ว +2

      +PikaPlayzHD He's copy pasting his comment and yea the demographic is adults between their 20s and 30s.

    • @TheDrQuake
      @TheDrQuake 7 ปีที่แล้ว

      Rly? How you can call and compare this PORT? Till XBOX1 port of doom there was no problem with just making realization of fully software PCDOOM on hardware that can fully emulate such PC, even without native code(for XBOX1 there is obviously that PC version running on 486/60 perfectly will SURE RUN on P3-733), so thats nothing and doom@switch just nonsense from side of "ports". In all compared versions consoles were not able to run "just pc" version even with native code and ports required great work, but not now. For switch - it's will be a crap port with no work at all.

  • @uncannyx
    @uncannyx 6 ปีที่แล้ว

    This is my first time watching a video from this channel, as it's the first time it appeared in my recommendations. Good stuff so far! I am only 15 minutes in, but good job

  • @theuknown1175
    @theuknown1175 5 ปีที่แล้ว

    The first 3 or 4 videos over doom history are all 14 minutes and 30 seconds long....? Finally a LONG in depth video. Thank you.

  • @manboys6172
    @manboys6172 6 ปีที่แล้ว +11

    As one of the few Jaguar owners, this brought a swell of pride and a tear to my eye!

    • @nickalotdegit
      @nickalotdegit 3 ปีที่แล้ว

      I have a console, now for a cartridge...

  • @ps1746
    @ps1746 6 ปีที่แล้ว +5

    I just purchased ps1 doom! Running it on my ps2 with smooth textures and fast disc speed is great!

  • @BckDrBOYES
    @BckDrBOYES 6 ปีที่แล้ว +4

    Final Doom on the Ps1 is just perfection. Genuinely creepy and a blast to play

  • @InvokeSoul
    @InvokeSoul 7 ปีที่แล้ว +1

    Thank you a lot for giving Doom64 a tiny shot in this video. I think its a awesome game, and a lovely entry into the series but very forget in time.

  • @kevincrawford6243
    @kevincrawford6243 6 ปีที่แล้ว +1

    Very nice video, thanks for posting. Brought back memories. It seems the underlying theme with many of the ports was that they were rushed, and generally could have been better.
    This also has to be one of the rare times the 32X version isn't trashed on. As an early teen, it was the first one I played, and I still like it to this day. Played the hell out of it. Sure, it's technically inferior, but I'll be damned if it doesn't nail the atmosphere. I actually like the soundtrack, despite its lower quality. It has sort of a unique, evil vibe. Too bad the third episode isn't present - it seems to me like it wouldn't have taken many more resources to include the maps, using the other resources that are already present to build them. The BFG is actually already in and so are most of the monsters. It could have still left out the Spider Mastermind and used what already serves as the final level instead (the secret level from Episode 2).

  • @borrellipatrick
    @borrellipatrick 7 ปีที่แล้ว +7

    My favorite Doom game is Doom 64. Scared the shit out of me as a kid 😅
    Silent Doom on Jaguar is my 2nd favorite.

    • @madmax2069
      @madmax2069 7 ปีที่แล้ว +1

      patrick borrelli yeah Doom 64 is quite amazing.

  • @praystation
    @praystation 7 ปีที่แล้ว +5

    John Carmack did the 32x? That's so epic.

  • @luisramirez-or5vg
    @luisramirez-or5vg 7 ปีที่แล้ว +21

    *So that's how you look like*

  • @OptimousePrime
    @OptimousePrime 4 ปีที่แล้ว

    John as always love your content and thoroughly enjoyed this, thanks for your time and effort that you put into these Retro Videos :)

  • @karlandersson4350
    @karlandersson4350 6 ปีที่แล้ว

    This channel is GREAT! Keep up the good work, very interesting stuff and anything Doom always tickles my pickle a little extra.