Create "Yourself" and Other 3D People in METAHUMAN!!

แชร์
ฝัง
  • เผยแพร่เมื่อ 16 เม.ย. 2021
  • On today's #3D #livestream I'll try to re-create myself in #MetaHuman with the use of a few reference images! MetaHuman is Epic Games' answer to realtime digital humans. I'm super excited about this because it will allow us to seamlessy integreate these photoreal characters into any scene straight from Quixel Bridge.
    MetaHuman is in early access beta, but you should be able to register and download with an Epic Games account. It's all FREE: www.unrealengine.com/en-US/me...
    CHAPTERS
    5:23 Intro and Creating "Myself"
    1:54:48 Ugly Characters!
    2:33:38 Challenge Winner Art Review
    JOIN MY DISCORD
    And Enter the Weekly Challenge - / discord
    SUPPORT THE CAUSE
    My VFX Assets - gumroad.com/clintonjones
    Limited Edition Prints - www.noisegrainandlight.com/store

ความคิดเห็น • 389

  • @user-ec6kt2fg7m
    @user-ec6kt2fg7m 3 ปีที่แล้ว +376

    200 hours in character creation, I can finally play the game now.

    • @user-ec6kt2fg7m
      @user-ec6kt2fg7m 3 ปีที่แล้ว +3

      @Bliss Okpu Except for in the cutscenes. only two of them. I like that creator though. for me it was making abominations in DS2.

    • @user-ec6kt2fg7m
      @user-ec6kt2fg7m 3 ปีที่แล้ว +1

      ​@Bliss Okpu Especially in RPGs.
      The only reason I got Cyberpunk was to complete the game butt naked face looking worse than a 90 yr old chain smoking hooker.
      Its just Disney channel at that point.

    • @MentalParadox
      @MentalParadox 2 ปีที่แล้ว +1

      @Bliss Okpu I love how you say "a game called Metal Gear Solid 5" as if anyone who hasn't lived under a rock the past 10 doesn't know what MGS V is.

    • @Matschaak
      @Matschaak 2 ปีที่แล้ว +2

      Lol I was before you guys XD I modded my face into many games 😜 Already lool

    • @joakim3492
      @joakim3492 2 ปีที่แล้ว

      th-cam.com/video/a63SsaQYZdY/w-d-xo.html&ab_channel=WolfDigitalWorld

  • @Nerdtronic
    @Nerdtronic 3 ปีที่แล้ว +222

    GTA 6 Online needs to have an engine like this for making your character.

    • @craigory8123
      @craigory8123 3 ปีที่แล้ว +2

      ikr

    • @africancouscous
      @africancouscous 3 ปีที่แล้ว +6

      Rockstar is busy keeping they’re game “alive” gta 5 has gotten boring we want new content I doubt they’ll release gta 6

    • @Matschaak
      @Matschaak 3 ปีที่แล้ว +1

      I modded my face many Games already XD 😛

    • @fabricebalan
      @fabricebalan 3 ปีที่แล้ว +1

      @@africancouscous their* and they are working on gta 6. This shit take time to make

    • @ADarnSmore
      @ADarnSmore 3 ปีที่แล้ว +1

      @@fabricebalan not this long, rockstar made gta 3 san andreas and gta 4 in the span of 7 years while they were still releasing other games and it's been 7 years and gta 6 hasn't even been confirmed to even exist

  • @vasimania1
    @vasimania1 3 ปีที่แล้ว +43

    Hello Clint! Unfortunately I couldn’t watch this live but I wanted to say a big thank you to you and all the people on Discord who help build this community! I’ve never participated in anything similar before and it was so fun and educational. You really helped me focus on something positive these past few days and deal with anxiety. I’m hoping to be a more active member of this wonderful community you’ve created. Thank you so much!

  • @Matschaak
    @Matschaak 2 ปีที่แล้ว +6

    Actually: I Modded my 3D Scanned Face into Many Games like: MGS, GTA, GMOD, SEKIRO, TEKKEN, JUMP FORCE, VRchat, Mariokart, Skyrim, Black Ops 3, Resident Evil, Zelda TP and BOTW. I'm the first to this btw haha. Few days ago I Mod my Face into Metal Gear Rising Revengeance. - Matschaak (Most famous guy of the future haha)

  • @MrKlayVFX
    @MrKlayVFX 3 ปีที่แล้ว +195

    Man, I can't wait to dive into this!

    • @timo1070
      @timo1070 3 ปีที่แล้ว +3

      I love your scp videos!

    • @MrKlayVFX
      @MrKlayVFX 3 ปีที่แล้ว +2

      @@timo1070 thanks!

    • @estronicelpg3d234
      @estronicelpg3d234 3 ปีที่แล้ว +4

      yasss the scp man

    • @honeybadgerftuw
      @honeybadgerftuw 3 ปีที่แล้ว +1

      it's shit, be easier just to use zbrush to get an actual likeness

    • @Matschaak
      @Matschaak 3 ปีที่แล้ว +1

      I'm already doing this and modding it to Games 😂👍

  • @gamertherapyconsoleyoursel5804
    @gamertherapyconsoleyoursel5804 3 ปีที่แล้ว +224

    Imagine if one day you just load the picture into Metahuman and it makes the model for you.

    • @MrGhostTheBigRoast
      @MrGhostTheBigRoast 3 ปีที่แล้ว +34

      tech like that already exists and will be far more mainstream sooner than we might think.

    • @Fizzbuzzbizzfuzz2
      @Fizzbuzzbizzfuzz2 3 ปีที่แล้ว +5

      @@MrGhostTheBigRoast EA Game face

    • @instant101
      @instant101 3 ปีที่แล้ว +2

      That happened in my dream once

    • @ravenxrgaming4672
      @ravenxrgaming4672 3 ปีที่แล้ว +6

      It's available in createhuman

    • @instant101
      @instant101 3 ปีที่แล้ว +2

      @@ravenxrgaming4672 wait HOW??????

  • @erikak6125
    @erikak6125 3 ปีที่แล้ว +1

    This is a fantasic webinar! I can't wait to try this out. I've been waiting for a long time to create something with a program like this.

  • @ahsanulfikri9580
    @ahsanulfikri9580 2 ปีที่แล้ว

    dude i really appreciate this channel. you are amazimg!

  • @chipsinatube
    @chipsinatube 3 ปีที่แล้ว

    This is so cool to see, thank you for sharing.

  • @azuraslegs
    @azuraslegs 3 ปีที่แล้ว

    Such a good time :) listening to this VOD while working in Unreal engine
    Thanks Clint :D

  • @icyjaam
    @icyjaam 3 ปีที่แล้ว +1

    Loved it Clint, this was game changing.

  • @LakeshoreParanormal
    @LakeshoreParanormal 3 ปีที่แล้ว

    Love what you are doing cant wait to see more

  • @AlistairHume
    @AlistairHume 3 ปีที่แล้ว +5

    Haha, love it! I totally had a go at creating myself as a MetaHuman as well, and got sort of close, from the right angles. However, my girlfriend and I couldn't get anywhere near when we tried to recreate her. I think that's often the case with base-scan systems - but the tool is still absolutely incredible. It does really make me want to learn Character Creator, and make a fully custom 'me'.
    Much love for all your UE4 content, from the UK! Looking forward to seeing more :)

  • @aryanjohnsharma
    @aryanjohnsharma 3 ปีที่แล้ว +1

    Appreciate your work bud❤️

  • @JettRadio
    @JettRadio 3 ปีที่แล้ว +6

    LMAO, I was searching youtube for 3D tutorials clicked this and was like "HOLY SHIT IT'S CLINT"! Love your work! 🔥❣️

  • @pyaesone4741
    @pyaesone4741 2 ปีที่แล้ว

    Thanks for sharing bro! You have done great job!

  • @andrewherrera7735
    @andrewherrera7735 3 ปีที่แล้ว +12

    Nice thing is that it prevents you from making unrealistic people so it ends up feeling more powerful.

    • @VixenDra
      @VixenDra 3 ปีที่แล้ว +1

      At this point it brings it way too far since I couldn't recreate traits of real existent people, forget my character:P Making it the opposite of powerful at its current beta state^^
      Needs a lot of extra control-related upgrades, that's for sure.
      Generally I'd rather have a toggle that would let me go unrealistic if necessary if that's what it rakes to recreate the face I need:P I'd use it then. Anything to get the job done. Right now I can't go even 50% similar (said character's face is like 90-95% a blend of 2 real people and only a few % made-up to spice up the design and he's still a human in the end, I should be able to reach at least that 2 existent people blend level of similarity if realistic was the only limit, I got much closer results with Black Desert Online, just toonier)
      Can't wait for updates!

  • @JasonCalvertRI
    @JasonCalvertRI 3 ปีที่แล้ว +1

    Nice Clint! Just got early access. I know what I’m doing tomorrow. Keep up the vids!

  • @kenneth7239
    @kenneth7239 3 ปีที่แล้ว

    this looks very interesting.
    thanks David Wallace!

  • @goddoesnthaveasaviourthatn2892
    @goddoesnthaveasaviourthatn2892 2 ปีที่แล้ว

    Thanks for that bro!! I laughed hard!🤣🤣🤣

  • @frankie3351
    @frankie3351 3 ปีที่แล้ว

    siiiiiiiiiiiiiiiiick just got access. Gonna play around tomorrow. Nice to get an idea of what to expect

  • @Yaroslav_Tselovanskyi
    @Yaroslav_Tselovanskyi 3 ปีที่แล้ว +41

    Me being a 3d human myself do appreciate your content!

    • @georgerussell2947
      @georgerussell2947 3 ปีที่แล้ว +5

      Nice us humans are getting some representation

  • @andygodel334
    @andygodel334 3 ปีที่แล้ว +21

    Clint I just watch you goodbye vid on corridor. I figured if I didn't watch it, in my universe, it meant that you still worked there and would until I did watch it. I glad I did cause now I have a whole new channel with a bunch of vids to binge watch now.

  • @virtual_intel
    @virtual_intel 3 ปีที่แล้ว

    Funny stuff I only had like 3 people in my live chat. Congrats on breaching that 1000 mark. Nice job on trying to recreate yourself. Digital God status this MetaHuman Creator truly is or can become in a future sense.

  • @Weird_Quests
    @Weird_Quests 3 ปีที่แล้ว

    You’re such a huge inspiration - only just started with a new MacBook m1 and looking forward to the next gen :D

  • @KillerTacos54
    @KillerTacos54 3 ปีที่แล้ว

    You’re amazing Clint!

  • @loganarrowood32
    @loganarrowood32 2 ปีที่แล้ว

    Love this man

  • @tormentorvtuber
    @tormentorvtuber 2 ปีที่แล้ว

    Metahuman is awesome, I've been working on it since, is very realistic.

  • @elissitdesign
    @elissitdesign 3 ปีที่แล้ว +1

    I probably would have approached this like a figure drawing class; start with big things first like shapes and tones, details like eyes and teeth last. What an amazing free tool!

    • @therunawaykid6523
      @therunawaykid6523 9 หลายเดือนก่อน

      Yeah I was surprised how detailed and well done the animations were for a free tool! Would love a go at making myself using it one day

  • @mikkunmikkichi3762
    @mikkunmikkichi3762 2 ปีที่แล้ว

    what the heck. i clicked the video because i see the thumbnail looks like clint...im surprised that this was actually his channel!
    what luck! instant subscribed!

  • @soundlesspit2739
    @soundlesspit2739 3 ปีที่แล้ว

    Yooo this is pretty neat!

  • @senseiedits642
    @senseiedits642 3 ปีที่แล้ว +50

    Next stream: Making Wren in unreal engine and making him Dance

    • @legacylee
      @legacylee 3 ปีที่แล้ว +1

      Peter has to do the mocap for sure

    • @donkramer4246
      @donkramer4246 3 ปีที่แล้ว

      @@legacylee are we forgetting Clints skill in a mocab?

    • @legacylee
      @legacylee 3 ปีที่แล้ว +1

      @@donkramer4246 True, Clint killed it as the Bosstown Dynamic Robot, but was superb in the Lion King remake!

    • @donkramer4246
      @donkramer4246 3 ปีที่แล้ว +1

      @@legacylee I don't think anything could top the lion king acting ahaha

  • @ThatOneKidJohnny
    @ThatOneKidJohnny 3 ปีที่แล้ว

    This looks so cool

  • @therunawaykid6523
    @therunawaykid6523 9 หลายเดือนก่อน

    Really incredible program would love a go at creating myself and make some games very impressed by the animations and eye movement

  • @IamSH1VA
    @IamSH1VA 2 ปีที่แล้ว

    God damn, LOD 7 -> Very Beautiful 😍

  • @Jais271
    @Jais271 3 ปีที่แล้ว +10

    Handsome squidward please and thank you

  • @Create-The-Imaginable
    @Create-The-Imaginable 3 ปีที่แล้ว +1

    You creating yourself with Unreal Engine MetaHuman Creator reminds me of the "Residual Self Image" from the movie the Matrix! The Metaverse is coming sooner than we think!

  • @chucknovak
    @chucknovak 3 ปีที่แล้ว

    I just signed up, and I can't stop refreshing my inbox to see if I've gotten an email. This looks so cool.

    • @WoodysAR
      @WoodysAR 3 ปีที่แล้ว

      I got it after a day or so...

  • @havoc_theory
    @havoc_theory 3 ปีที่แล้ว

    Looks hella sick

  • @_AVF
    @_AVF 3 ปีที่แล้ว

    Another thing that might help is to have someone else take reference photos for you using the rear facing camera in landscape mode.
    The front facing camera on your phone distorts the image more, especially taken in portrait mode.

  • @TwoToRule
    @TwoToRule 2 ปีที่แล้ว +2

    This reminds me of that one Onion video about the character creator that lets you edit individual strands of DNA

  • @StevesTutorials
    @StevesTutorials 3 ปีที่แล้ว

    Hey clint I rarely get a chance to catch any of your work but I noticed you were trying to get into unreal and 3D modelling more. I'd love to be able to help you out if you ever need it! Seeing more people use unreal or even realtime rendering is always super cool and its amazing how different it can be compared to normal CGI rendering.

  • @Ernzt8
    @Ernzt8 3 ปีที่แล้ว

    Great work! At creating the face, isn't it more logical to start with the skull size and work your way in? That way, changing the nose for example won't interfere with the position of the eyes

  • @nathancampiche6306
    @nathancampiche6306 3 ปีที่แล้ว

    Awesome program!!!

  • @2010lakshitha
    @2010lakshitha 3 ปีที่แล้ว +1

    Wow this is epic

  • @d3tach3d
    @d3tach3d 3 ปีที่แล้ว

    The Rendering and some tools of METAHUMAN with the Tools of Black Desert would be insane

  • @MultiMirs
    @MultiMirs 3 ปีที่แล้ว +1

    Perhaps you could do a line art outline tracing of the photo before using it as reference on Pureref?

  • @tony.h321
    @tony.h321 2 ปีที่แล้ว

    Thinner cheekbones and jaw was all that was needed really.

  • @gonzales991999
    @gonzales991999 3 ปีที่แล้ว

    I think you went about some of this backwards. Align the center of your head and neck and bring eyes-nose-mouth to the right place after getting the overall shape.
    Nonetheless, excellent stream! Super informative and I look for to catching one in the future!

  • @legacylee
    @legacylee 3 ปีที่แล้ว +1

    You need the door face slam from the beautiful Squidward episode, that should work fer sure

  • @legacylee
    @legacylee 3 ปีที่แล้ว

    So Clint, now that I had a few days playing around with MetaHuman Creator, I get your thumbnail. I didn't get a chance to finish this whole video but I watched a good deal of it and I can totally understand your pain brother. I was trying to challenge myself by creating celebrities' from the presets, I tried Angelina Jolie as well as the lady who plays the female T-2000, I felt like I couldn't quite get the sculpts to where I wanted them, but I noticed it's like flying a drone, the smaller my movements I started see how little you have to move it to get it right, it's still felt a little limited but trust me, smaller movements in the right directions make all the difference.

  • @alberthoulberg6549
    @alberthoulberg6549 3 ปีที่แล้ว +4

    we are doing weekly challenges every week
    - Clinton Jones 2021

  • @goingmyles7681
    @goingmyles7681 3 ปีที่แล้ว +2

    Clint is so wholesome

  • @SherrinVargheseofficial
    @SherrinVargheseofficial 2 ปีที่แล้ว

    Hey man great tut.. Pl tell us how did you do the overlay with opacity to your profile pic.. @ 55:29

  • @KKOLL007
    @KKOLL007 3 ปีที่แล้ว +3

    I was trying to do this myslef and get the same amount of frustration, this has a lot of potential, but i feel it very limited RN.

  • @mariotaz
    @mariotaz 3 ปีที่แล้ว

    Very interesting

  • @Josephjohn385
    @Josephjohn385 2 ปีที่แล้ว

    Man awesome video , i am still fighting how you brought image/overlapped the image on character for modification ?

  • @Yami-lp7nm
    @Yami-lp7nm 3 ปีที่แล้ว

    Yea that's what I noticed as well. The side view is easier to get accurate.

  • @MultiMirs
    @MultiMirs 3 ปีที่แล้ว +3

    As a 2D Character Concept Artist, this is brilliant news. I always wanted to convert my concept art to a full 3d Model. Hopefully there will be more features that enables more precise customization to the 3D face.

    • @shooooooooopi
      @shooooooooopi 3 ปีที่แล้ว

      This. Basically a concept artist and character designer's wet dream. And I'm all in for it.

  • @franciscomartinezzea8531
    @franciscomartinezzea8531 ปีที่แล้ว

    Just downloaded it this morning Spanish time, evolving frim blender

  • @MrJayOkane
    @MrJayOkane 3 ปีที่แล้ว

    You know how in photo shop you flip the image to make sure your lines and proportions are ok. This needs that.

  • @RadagonTheRed
    @RadagonTheRed 7 หลายเดือนก่อน +1

    Spends hundreds of hours to create a perfect digital version of himself.
    Puts helmet on in-game and never sees face again.

  • @Jofoyo
    @Jofoyo 3 ปีที่แล้ว +5

    Yeah, right now it looks like you're going to need to export to an external program to further move things into the right place, we really need more freedom with the sculpting sliders.

  • @stephenzadach1870
    @stephenzadach1870 2 ปีที่แล้ว

    you can see it in the eyes

  • @benjaminwhite883
    @benjaminwhite883 3 ปีที่แล้ว

    Would taking an HDRI when you take your reference photo provide an easier way of matching color within meta human (assuming the meta human creator supports that)?

  • @D0S81
    @D0S81 3 ปีที่แล้ว

    Clint, you should try that thing where you cut a pic of your face in half, and then see what two faces you come up with when you mirror them. I think I explained that wrong, but basically yo take one of the halves, mirror it so you have two of that half and put them together to make a new face, do it with the other side, then compare the two faces, and most the time you end up with two completely different looking faces, unless your face is perfectly symmetrical. its nice to see the have asymmetry though, thats a rare feature in any facial creation software in games especially. but man, good job. this thing looks so good. I'm real gutted i can't afford a decent rig man. i highly doubt my lenovo ideapad 305 would run this. lol.

  • @corriedotdev
    @corriedotdev 2 ปีที่แล้ว

    damn i need that tool youre using for on screen images.. its such a hack! i love it

    • @kkzz23
      @kkzz23 2 ปีที่แล้ว

      .

  • @KeyFrame11Media
    @KeyFrame11Media 2 ปีที่แล้ว

    It's wonderful that there is so much variation, however it's frustrating that there aren't detailed isolated spots. I need to modify selected areas but I don't want them parented to other areas. It makes it hard to get it just right. Otherwise for a free early access program this is amazing.

  • @isaiahthepotato1600
    @isaiahthepotato1600 3 ปีที่แล้ว

    I love you Clint, I hope you do the smash tournament

  • @khubaib715
    @khubaib715 3 ปีที่แล้ว +1

    Good content

  • @Cat-vs7rc
    @Cat-vs7rc 2 ปีที่แล้ว

    looked much better 1hr in than 2hrs XD

  • @neon-kitty
    @neon-kitty 3 ปีที่แล้ว +1

    You don't need to pick a base character who matches your desired ethnicity, gender, age or skin colour, actually. The best way to try and recreate specific faces is to go by overall face shape. I.e. if you want to create someone who has a very narrow face, it's best to just find a base character who also has a very narrow face regardless of whether they otherwise look like what you're trying to create. And then you can swap out the skin material/skin colour and use the blend tool to try and get the facial features you need. But yeah, trying to recreate specific people/characters in Metahuman is currently very tricky and unintuitive.

  • @cardinal151515
    @cardinal151515 3 ปีที่แล้ว

    Now imagine this creator in future RPG games

  • @RubenGoMoRadioboyPlus
    @RubenGoMoRadioboyPlus 3 ปีที่แล้ว +3

    You have to be a good artist to make good portraits there too.
    Technology only gives you the tools.

    • @VixenDra
      @VixenDra 3 ปีที่แล้ว

      yes but for now Metahuman doesn't have the tools yet (they are way too limited, not enough control is possible), e.g. I can't get even a 50% likeness level for my character for now while I could recreate him in Black Desert online like 95-97% accurate (I'm only missing some fine sculpting to make a more angular nostril area and such details +ofc the expressions are a nope there, that's why I got hyped for Metahuman +the hyperrealism as opposed to the BDO's semi-realistic which still worked quite well) after drawing him many times before in more or less realistic styles...

  • @brentpolk2431
    @brentpolk2431 3 ปีที่แล้ว

    You made Tim Curry towards the end :D

  • @ujjwalgupta7498
    @ujjwalgupta7498 3 ปีที่แล้ว

    Hey, Clint please make a tutorial on that steak zombie render that you made in Corridor's render challenge.

  • @Eshan686
    @Eshan686 3 ปีที่แล้ว

    I’ve always wanted to adjust the limbus darkness

  • @mead3d
    @mead3d 3 ปีที่แล้ว +1

    Trying to make yourself is close to impossible without a second opinion that is beside you, try to have a friend there that sees your face often

    • @chosenideahandle
      @chosenideahandle 3 ปีที่แล้ว +1

      Photos are more reliable than a friend. I think he's just looking and not seeing. Eyebrows, jawline, mouth, all wrong.

    • @VixenDra
      @VixenDra 3 ปีที่แล้ว +1

      Right now the creator is very limited and doesn't give enough control to recreate faces, hopefully that will change as the creator gets updated.

  • @wesualize
    @wesualize 3 ปีที่แล้ว

    Wow used to do a lot of these in EA fifa and cricket 07 back in the days 😂

  • @DanikaOliver
    @DanikaOliver 3 ปีที่แล้ว

    Ally Art is a make artist that made pretty straightforward videos about face features for contouring. I think her videos help a lot when defining the key features in faces, it might help.

  • @OffWarlord
    @OffWarlord 3 ปีที่แล้ว

    I want this for the next Sims game

  • @HelpfulPlez
    @HelpfulPlez 3 ปีที่แล้ว

    I might have missed it in the stream, but for your lips, did you ever check to see if makeup was applied? It's messed with me a lot on different characters so that could be why it seemed so strange.

  • @TorQueMoD
    @TorQueMoD 3 ปีที่แล้ว

    I noticed when I was playing with MetaHuman yesterday, and even more so watching your stream... their head scale is off. It looks like the characters are in Big Head Mode where the head is scaled to about 125% compared to the body. (about 2 mins after I wrote this, you said it in the video lol)

  • @nickkulgachev3478
    @nickkulgachev3478 3 ปีที่แล้ว +7

    I cant get over how the head is so comically large on these things lmao

  • @ynotsammy
    @ynotsammy 3 ปีที่แล้ว +3

    Hey Clint! I heard there was an opening spot on that Corridor Crew. I think you should apply!

  • @RANInkTV
    @RANInkTV 2 ปีที่แล้ว

    I think I made one around that same time. I didn't think about using my pics as references

  • @carlosdecervantes
    @carlosdecervantes 3 ปีที่แล้ว

    Unmatched

  • @olegcheban9015
    @olegcheban9015 3 ปีที่แล้ว

    is it possible to make a character say a keyboard-entered sentence without a camera (with lip sync)?
    If not, which library would you recommend?

  • @SamaX1010
    @SamaX1010 3 ปีที่แล้ว +1

    the ultimately extensive character creator the game

  • @longjohn7992
    @longjohn7992 3 ปีที่แล้ว

    NOICE

  • @brotherman2823
    @brotherman2823 3 ปีที่แล้ว

    I'm seeing more MetaHuman examples in my feeds and all I'm thinking as I look closely is, yeah, but do the pores stretch?

  • @carbonx95.08
    @carbonx95.08 3 ปีที่แล้ว +1

    You actually made a Clinton Jones and Chris Pratt hybrid

  • @ChristianCooper27
    @ChristianCooper27 ปีที่แล้ว

    So freaky the avatar kinda had already resembled you a lil bit

  • @FlynnTheRedhead
    @FlynnTheRedhead 3 ปีที่แล้ว

    I’ve been so excited about metahuman creator for so long! How did I miss this? I even signed up for updates

  • @Spectalys
    @Spectalys 3 ปีที่แล้ว

    Noice !

  • @darthalemewdillinger3822
    @darthalemewdillinger3822 3 ปีที่แล้ว

    Yep I'm downloading UnrealEngine right now

  • @synthoelectro
    @synthoelectro 2 ปีที่แล้ว

    We've come a very long way since Morrowind.

  • @dudleyparkfmx336
    @dudleyparkfmx336 2 ปีที่แล้ว

    At 2:35:31 there is the Interceptor from Mad Max, a female, a male and a dog. All were in the original film.

  • @sulphuricacid16
    @sulphuricacid16 3 ปีที่แล้ว

    ettore looks like good base for ur model

  • @V-A-N-G-U-A-R-D
    @V-A-N-G-U-A-R-D 3 ปีที่แล้ว

    I'm still kinda new to the MetaHuman and Unreal, but do you really need an iPhone for capturing your own animations?