The Digital Controller Switch

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  • เผยแพร่เมื่อ 28 ก.ย. 2024

ความคิดเห็น • 56

  • @brewswithdrew
    @brewswithdrew 2 ปีที่แล้ว +38

    Struggling to walk but consistently hitting 25 galint ledgedashes had me dying😂😂😂

  • @user-so3wg3bm3t
    @user-so3wg3bm3t 2 ปีที่แล้ว +3

    This video is really funny actually

  • @dpontes98
    @dpontes98 2 ปีที่แล้ว +1

    As a pika main on gcc I feel obligated to switch now 😅, the idea of relearning pika recovery is so scary tho 😳

  • @jigglypuff7039
    @jigglypuff7039 ปีที่แล้ว

    i switched to htangl a few days ago and im so glad im not alone in thinking uptilts are fucking hard

  • @irangrymom
    @irangrymom 2 ปีที่แล้ว

    Thanks Pip. Great video. Much appreciated.

  • @Invictus_Mithra
    @Invictus_Mithra 10 หลายเดือนก่อน

    Do you have a link to the hand posture video?

  • @austindeshazo1428
    @austindeshazo1428 2 ปีที่แล้ว

    Nice video.

  • @treycuret
    @treycuret 2 ปีที่แล้ว

    HTangl Gang.

  • @outdatedboat
    @outdatedboat ปีที่แล้ว +1

    I've been a Luigi main for 10 years on a gcc. He's just who I have the most fun with, and win the most with. I recently decided to make a fake1 (3d printed frame1 clone with a raspberry pi pico microcontroller) and oh God Luigi is so bad on box controllers. Even aside from the wavedash angles, you can't properly use down-b to recover. Because of the longer travel of keyboard switches, you can't possibly mash fast enough. It didn't take long for me to decide on going fox/falcon for box. Seems like the best set of dual mains for box players. Because fuck learning Pikachu.

  • @inki974
    @inki974 2 ปีที่แล้ว +1

    maybe it's a weird question but I switched to b0xx 4~months ago and only when I play online I feel like my basics moovements suck (like you do here 5:42) it is even sometimes better when I play with a fckin nunchuk lol but in training mode those problems almost never happen is it just not enough experience, the pressure of matches or just online for any reasons I don't know

    • @PipsqueakSSBM
      @PipsqueakSSBM  2 ปีที่แล้ว +2

      It happens under pressure, you'll get used to it with time.
      Focus on not tensing your fingers while stressed and locking up your posture too much, if you relax your body even under stress you'll probably move much better

  • @PERSONALEEMG
    @PERSONALEEMG 2 ปีที่แล้ว +4

    AWESOME VIDEO.
    Can we have a link of that 5 hour stream. I think it will be important for grinders.

  • @lio5605
    @lio5605 2 ปีที่แล้ว +4

    already know this is gonna be a quality video from pip

  • @sadieroms
    @sadieroms 2 ปีที่แล้ว +3

    as a proud frame 1 user i was cheering along with the intro

  • @milkdawgmcgee7498
    @milkdawgmcgee7498 หลายเดือนก่อน

    Can someone tell me what that controller is named? I saw it once before but I can't remember what it's called

  • @alyj8606
    @alyj8606 2 ปีที่แล้ว +1

    I think Falco is a decent bit worse than fox on the box just because the nerfed wavedash (compared to a notched controller) negatively affects Falco a lot more than it does fox imo

    • @alyj8606
      @alyj8606 2 ปีที่แล้ว

      Also I didn't know that b affected your angles thanks for including that. Nice vid :)

  • @sadieroms
    @sadieroms 2 ปีที่แล้ว +2

    Also omg the guide thank youuu 😭

  • @blazemkds
    @blazemkds 2 ปีที่แล้ว +2

    Great video. I've been on it for a few months and I'm getting there but the issue for me is I'm really inconsistent at stuff. I keep missing my ledgedashes or oos punishes and just lots of random stuff seems really hard to execute consistently. I played a few games with you (I was B0XXNOOB). I can see the insane potential of it but I just cannot get consistent on it and it's really frustrating.

    • @PipsqueakSSBM
      @PipsqueakSSBM  2 ปีที่แล้ว +3

      When I played you I felt like you were playing faster than your brain allowed for. There were tons of spots where you were so focused on acting instantly that it became pretty exploitable since I could bait stuff easier and foresee a lot of stuff coming. I feel like you would error less on techskill if you were okay with slowing down the pace a bit and gradually working up to where you're at now
      You were playing faster than me for what felt like very little benefit, there were some things I thought were good like your whiffpunish upsmashes and fastfalls on the shffl nairs but pretty much everything else felt like you were trying to go 110% speed for no reason
      I don't have a scientific answer to your problem but I definitely got the feeling you'd do better if you were okay slowing it down a bit more

    • @blazemkds
      @blazemkds 2 ปีที่แล้ว

      @@PipsqueakSSBM Appreciate the response and yeah I agree, the biggest issue im having is making the transition from GCC input muscle memory over to the b0xx inputs. It seems that on the b0xx/digital controllers you have to do the inputs slower due to the lack of analog triggers, whereas on a controller wavedashes feel almost "instant" in terms of the input. On the b0xx the timings are a bit different, so I often input my airdodge before my jump squat starts and things like that. I think that wavedashing might be a bit nerfed on digital controllers and is more natural feeling on GCC. But I'm probably speaking from inexperience here and this opinion will change as I improve.
      Your analysis is really accurate for the issues I'm having though lol, I have been speaking to people in the discord about these exact things. I'm trying to go too fast at the moment because I want to be able to do things like a controller, I really need to be more patient with it and let the digital muscle memory develop.
      I have took your advice from this video and I am not playing much Slippi anymore, instead I am grinding on Uncle Punch the various techniques and already seeing results. I also didn't learn how to float my hands so I'm doing that too but only my right hand. Do you float both hands? I'm wondering if i should try it.
      Thanks for responding again and good luck in your future tourneys, big fan of your calm/calculated Fox style. Take care man!

    • @PipsqueakSSBM
      @PipsqueakSSBM  2 ปีที่แล้ว

      @@blazemkds I try to float both hands but sometimes I default to resting the left hand under pressure, im unlearning that though and feel like I move better with both floating

    • @blazemkds
      @blazemkds 2 ปีที่แล้ว +1

      @@PipsqueakSSBM Yeah definitely feels better, gonna try to learn to float both too, it seems to help with my inputs quite a lot and may be something that was causing those issues I mentioned. Appreciate the advice man!

  • @vapedragon983
    @vapedragon983 ปีที่แล้ว +1

    You're actually a good as fuck youtuber dude

  • @LucasSyrup
    @LucasSyrup 2 ปีที่แล้ว +1

    quick question, why is it generally recommended to hover your hand? is it for ergonomics, range of motion, or what? i will be doing it, i just wanna know why lmao

    • @PipsqueakSSBM
      @PipsqueakSSBM  2 ปีที่แล้ว +2

      oh I thought I covered that LOL very silly of me to omit that. It's for ergonomical reasons, the graphic on screen shows what happens if you rest the hand and it ends up hurting your wrist after a while.
      Also makes it harder to move rows, hence why I think it matters extra much on the right side, you can also add foam at the edges of the controller to raise your hands up artificially if it's too hard to remember

  • @keceti9606
    @keceti9606 7 หลายเดือนก่อน

    use keyboard fuck it

  • @magnus1819
    @magnus1819 2 ปีที่แล้ว +2

    As a slippi kid who has only ever played on a keyboard I'm scared to use a GCC

    • @SufferDYT
      @SufferDYT 2 ปีที่แล้ว

      It's better for the most part imo

    • @magnus1819
      @magnus1819 2 ปีที่แล้ว

      @@SufferDYT it's prob more natural feeling but I don't want to deal with them breaking

    • @pipsqueakvods
      @pipsqueakvods 2 ปีที่แล้ว +1

      @@SufferDYT other than being a good starting point, why is it better? this person has already built the skillset, so 'natural feeling' doesn't matter, and the regular gcc isn't built ergonomically either.

  • @harpot678
    @harpot678 2 ปีที่แล้ว +1

    Great video Pipsqueak!

  • @twelvevoltage
    @twelvevoltage ปีที่แล้ว

    MewTwo is kinda goated on the boxx too

  • @Indecisionn
    @Indecisionn 2 ปีที่แล้ว

    I didn't know Wirtual had a Smash channel

  • @pajamawrestler
    @pajamawrestler 2 ปีที่แล้ว

    Well said, gamer! Pushing buttons is fun!

  • @Lagoa_real
    @Lagoa_real 2 ปีที่แล้ว

    Perfect for my oh so long wait

  • @BrynIE1127
    @BrynIE1127 2 ปีที่แล้ว

    Great video mr.squeak 👍

  • @KPpivot
    @KPpivot 2 ปีที่แล้ว

    What about the HTangl?

  • @ezekieledwards7092
    @ezekieledwards7092 ปีที่แล้ว

    Same angle everytime

  • @TricoloursMind
    @TricoloursMind 2 ปีที่แล้ว

    (1:43) hi mom! I'm on TV!

  • @zachstarattack7320
    @zachstarattack7320 11 หลายเดือนก่อน

    7:36 CStick di coming in

  • @aedanonline
    @aedanonline 2 ปีที่แล้ว

    I need a link to the pikachu Bobby video lmao

    • @PipsqueakSSBM
      @PipsqueakSSBM  2 ปีที่แล้ว

      twitter.com/iBDWSSBM/status/1512503001537200139

  • @SKITZ_MONEY
    @SKITZ_MONEY 2 ปีที่แล้ว

    fuego

  • @zachstarattack7320
    @zachstarattack7320 11 หลายเดือนก่อน

    8:28 falcon gang risen

  • @madagascar2946
    @madagascar2946 2 ปีที่แล้ว

    Great video, seems to be inspired by Internet Historian.

    • @PipsqueakSSBM
      @PipsqueakSSBM  2 ปีที่แล้ว

      Not quite, it's inspired by Ssethzeentach

    • @Invictus_Mithra
      @Invictus_Mithra 10 หลายเดือนก่อน

      @@PipsqueakSSBM hey hey people pip here

  • @kkmac7247
    @kkmac7247 2 ปีที่แล้ว

    How do you think ICs is affected by the boxx?

    • @PipsqueakSSBM
      @PipsqueakSSBM  2 ปีที่แล้ว

      I have virtually 0 information on icies nerfs / buffs and they've changed a few times as some of the early box stuff enabled some incredibly broken things
      So I can't tell you anything meaningful about the character :/

    • @jbiv
      @jbiv 2 ปีที่แล้ว +2

      BoXX increases consistency of same/tight frame desyncs by minimizing travel time so things like PNJ (Pivot Nana Jump) become easier to perform and more consistent. It also makes desyncs like PNJ > Popo jump/Nana DJ > input during Popo jumpsquat easier to perform without needing to claw grip. If you input blizzard during Popo jumpsquat that set-up performs a Nana DJ blizzard which can act as an unblockable on platforms since blizzard creates a hitbox every 5 frames and does 5 frames of shield stun. You could alternatively perform an aerial and waveland with Popo (since he's already jumping) or just wavedash if you'd rather stay grounded. There are other useful angles like being able to have Nana wavedash forwards while Popo d-throws (instead of f-throw) as is used in the Cookhold infinite

    • @PipsqueakSSBM
      @PipsqueakSSBM  2 ปีที่แล้ว

      Super appreciate this response and I can tell I definitely don't know enough about the character on box to rank them at all lmao. I suspected a lot of this though since the desyncs they are capable off should be way more consistent

  • @daft8090
    @daft8090 ปีที่แล้ว

    i recently realized i could run slippi on my laptop using dietmelee, so i started playing melee, and felt like using a keyb0xx as opposed to a gc controller, if you're just starting out with melee, try a keyb0xx. especially coming from other smash games on a gc controller, it's way easier to learn entirely new muscle memory than try and change the ones you already have

    • @ethansunday1489
      @ethansunday1489 ปีที่แล้ว

      what do you mean by Keyb0xx? Is that like a actual 'thing'? or does that just mean play slippi on your pc's keyboard? I googled it but couldnt find anything :/
      *Edit*
      I think I found it, it's a program on gitlab. Though ill be honest I don't fully understand what it does lol