Please do Zeus MkII CL and the other two variants. There is a Citizen Con 2953 special edition of Jump Point magazine that has detailed interiors of all three ships; Issue 11 05.
Nicely done. Not so much a question about the ship (even though I bought the C1 & A1 and I am really interested in them) but more about your process for making these vids. It looks like you are using Blender to model with, is that right? How are you getting the VR view, do you take it into Unity or something like that to film or is this somehow done natively in a blender render or scene preview type thing? I am a 3D modeler too but mostly work with Maya, and I am a huge fan of VR, so this kind of stuff is super cool for me.
Thanks! And yes, I build in Blender and use unity later - there is some basic VR in Blender I use for testing, too, but unity has obviously more interactivity!
More people have requested that - I don't know, I would love to see it myself, but since the design language has not really been defined yet that would be quite a bit of work...
Great work! There was a lot of speculation in the past whether Roc would fit in the C1, height and width looks tight. What do you think? Edit: I just realised that you already have a vodeo regarding C1 and Roc. Sorry for that. :/
So A1 has room for plenty of cargo but CIG in their game balancing said, nah just a big hallway will do great. Looks like it will fit a hoverquad or nox even.
Actually this word made me appreciate their work even more - I have to cut a lot of corners they won't be able to, or else the performance suffers. And I have not even started building real components and details in - this really is months or years of work, I could not imagine building even something like an idris.
Amazing how accurate this is to the a1.
Excellent look into the interior. Thanks for putting that together for us! I really like the feel of the cockpit area. Kind of cozy 👍
If i can park an STV or cyclone it's my new derelict/bunker runner for sure. Thanks for your hard work!
This held up amazingly in a year!
Thank you for doing this!
good work!!
Please do Zeus MkII CL and the other two variants. There is a Citizen Con 2953 special edition of Jump Point magazine that has detailed interiors of all three ships; Issue 11 05.
Respect for you man
Nicely done. Not so much a question about the ship (even though I bought the C1 & A1 and I am really interested in them) but more about your process for making these vids. It looks like you are using Blender to model with, is that right? How are you getting the VR view, do you take it into Unity or something like that to film or is this somehow done natively in a blender render or scene preview type thing? I am a 3D modeler too but mostly work with Maya, and I am a huge fan of VR, so this kind of stuff is super cool for me.
Thanks! And yes, I build in Blender and use unity later - there is some basic VR in Blender I use for testing, too, but unity has obviously more interactivity!
What about Railen from Gatac‽ Awesome work!!❤🙂
More people have requested that - I don't know, I would love to see it myself, but since the design language has not really been defined yet that would be quite a bit of work...
excellent :)
Great work! There was a lot of speculation in the past whether Roc would fit in the C1, height and width looks tight. What do you think? Edit: I just realised that you already have a vodeo regarding C1 and Roc. Sorry for that. :/
Yes, right! I say it fits, but CIG will decide that in the final version.
So A1 has room for plenty of cargo but CIG in their game balancing said, nah just a big hallway will do great. Looks like it will fit a hoverquad or nox even.
Cool idea, great execution.
amazing work
I can fit a Cyclone in there?! I think the C1 may be my go-to daily driver.
No confirmation :D This video is months old, and I expect them to differentiate the A1 and C1, so only the C1 can carry a vehicle.
This is so helpful, thank you.
Thank you for the content!! 🙂
Great work :)
Well done ! Thank you !
Nice one : )
Speaking of concept ships... Railen maybe?
Oh I almost forgot that existed - not sure how much work an Alien ship would make, but I will absolutely take a look! Thanks for the idea!
nice great job !
Imagine a Player created this that fast, and CIG aint even able to pull out something like that in a year or 2
This is missing literally everything else that comes with a ship, don't be ridiculous
@@Victini0510 I won't argue bout that, but after 10 years I've reached status quo
Actually this word made me appreciate their work even more - I have to cut a lot of corners they won't be able to, or else the performance suffers. And I have not even started building real components and details in - this really is months or years of work, I could not imagine building even something like an idris.
@@ace_tristPWN i really appreciate your work, but I'm also not blind, i just been talking bout "something like this".