How to play Imperial Knights in 9th edition - Tips from 40k Playtesters

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  • เผยแพร่เมื่อ 16 ก.ย. 2024

ความคิดเห็น • 200

  • @1KosovoJeSrbija1
    @1KosovoJeSrbija1 3 ปีที่แล้ว +158

    everyone: a knight is just one model.
    canis rex: UNLOADS A 4 WOUND GUY WITH A 2 WOUND PISTOL

  • @SaltySeadogKP14
    @SaltySeadogKP14 4 ปีที่แล้ว +94

    In the most recent FAQ the Knights Super Heavy Walker ability was changed to: "This model is eligible to declare a charge in a turn in which
    it Fell Back. Each time this model makes a Normal Move, Advances or Falls Back, it can be moved across other models (excluding Monster and Vehicle models) as if they were not there, and when it does it can be moved within Engagement Range of such models, but cannot finish its move within Engagement Range of any of them." Which may help getting around screening a bit.

    • @Feralhyena
      @Feralhyena 4 ปีที่แล้ว

      True, but you'd still have to make a looping charge in order not to end up in Engagement Range of the models screening your target. You basically need to charge past your target in order to tag it and only it.

    • @Pokemaple
      @Pokemaple 4 ปีที่แล้ว +3

      It's possible that this was recorded before the FAQs came out

    • @TimcPlays
      @TimcPlays 4 ปีที่แล้ว

      @@Pokemaple 100%

    • @ajack22100
      @ajack22100 4 ปีที่แล้ว +1

      It's important to note that they removed the option to shoot after falling back.

    • @chieftex1
      @chieftex1 4 ปีที่แล้ว +10

      @@ajack22100 actually they only removed that because the Core Rulebook now allows Titanic units to fall back and shoot. So they still can.

  • @Skhmt
    @Skhmt 4 ปีที่แล้ว +31

    You can only squeeze an assassin or Inquisitor into a patrol, battalion, or brigade detachment. Knights don't use those. You'd have to take them in a separate detachment and pay CP for them.

    • @myhearn
      @myhearn 3 ปีที่แล้ว +4

      I heard them say about the assassins got excited, checked it out and discovered the same. No assassins for me :/

    • @sebastianlee2284
      @sebastianlee2284 2 ปีที่แล้ว

      @@myhearn lol same, now I have to apologize to the last 4 people I played against for accidentally cheating.

  • @yojimbo311
    @yojimbo311 4 ปีที่แล้ว +42

    Would have loved to hear more detailed thoughts on Armigers, and specific knight load outs.

  • @stephanpodplesky2832
    @stephanpodplesky2832 4 ปีที่แล้ว +5

    Great video as always guys! I know this video was probably made before the new faq, but knights can now normal move, advance, and fall back over models (excluding monsters and vehicles). So it's harder to move block knights. This is a subtle but great little buff to the army.

  • @0IDaveCouch
    @0IDaveCouch 3 ปีที่แล้ว +9

    I put two shields on my Knight Tyrant. One of the shields I went overboard with purity seals. Looks good tho, glad to see you’ve done the same! 😂 18:53

  • @7nf313
    @7nf313 4 ปีที่แล้ว +32

    *THAT'S RIGHT*

  • @Graavigala85
    @Graavigala85 ปีที่แล้ว +1

    Ive been collecting knights for +3years and I finally will have my 1st game with them! I mostly will be hammered down but I am excited! Thanks for the video

  • @secretnewmeta1981
    @secretnewmeta1981 4 ปีที่แล้ว +3

    I run a list of 12 armigers and an inquisitor.
    6 armiger warglaives with melta guns
    6 moirax with double lightning locks
    Lord Hector Rex with inquisitorial mandate and the malleus warlord trait Psychic Mastery.
    Lord Hector can be teleported into battle from reserve if the enemy has snipers. He has 3 psyker casts and 4 denies with +1 to deny within 12" of enemy psykers. He is also a beast and hard to kill with his terminator armor and storm shield.
    The moirax with lightning locks are there to scour the board of all objective secured infantry. On average these 6 will wipe out 60 guardsmen a turn, or 12 primaris. Once they scour the board of objecrive secured infantry these moirax take objectives and focus on heavier targets. The 6 will pop a leman russ each turn.
    The warglaives are antitank, a screening force, and with the latest strategem from engine war theyre lawnmowers which dont discriminate between infantry or tanks in melee. I keep them in groups of 3 to make use of the strategem.
    I run them as mechanicus aligned for the +1w healing a turn. I try to keep my warglaives locked in melee so the wounds get spread out between them instead of focused all on one. This makes better use of my healing per turn.
    House is best as Krast or Taranis. Krast for extra lawnmower power or taranis for extra survivability. I mostly go taranis. That extra 16% survivability helps tremendously.
    I forgot to add: First turn use prepared positions for the cover save on your whole army.
    Also, in the tactics department, the moirax are used to clear screens so that the warglaives can charge into armor and rip them apart with their melee. Moirax are no pushovers in close combat themselves. If they get stuck in melee theyll still be firing their lightning locks point blank. The damage output is not something to scoff at.
    Also, custom households have a bit of interesting things. My recommendation is Defiant Fury, and Hounds of War. Defiant Fury keeps your Warglaives dangerous even once theyre bracketed. Hounds of War gives you maneuverability. If your warglaives get bogged down you can just fall back and charge another more appropriate target. Or fall back and let the moirax liquidate the infantry that caught you, and then charge through the resulting hole into something juicy. Moirax can also fall back and shoot at something far more important, say infantry securing an objective.

    • @secretnewmeta1981
      @secretnewmeta1981 4 ปีที่แล้ว

      @Denzohd Just a single Superheavy detachment Armigers are vehicle squadrons. One LoW choice gives you 3 Armigers of the same chassis (Three chassis are warglaive, helverin, and moirax)
      Note: Vehicle squadrons only count as 1 model for the purpose of the rule of 3. So you could technically have up to 3 LoW choices, or 9 Armigers of all the same chassis.
      So my list is 4 Lord of War choices in a single superheavy detachment. The choices are 1:3 warglaives with meltas 2:3warglaives with meltas 3:3 moirax with dual lightning locks 4:3 moirax with dual lightning locks
      Finally, every Imperial detachment gets to include an inquisitor in a "No force organization" slot. Essentially, you can include one inquisitor for free in every detachment you have without needing to take up an HQ slot. You still have to pay the points for the model though. I have one detachment, and so Lord Rex is a part of that.
      When I said I group them together, what I mean is I keep them close on the battlefield. I want to take advantage of the strategem that gives you bonus attacks based on how many allied armigers are in melee with the same unit.

  • @brandonpark1737
    @brandonpark1737 4 ปีที่แล้ว +6

    This is a great series! When the points come out on the 25th you should make a sort of tier list of which armies you think will be the best overall.

  • @Feralhyena
    @Feralhyena 4 ปีที่แล้ว +14

    Allied detachment reviews when? Would love to hear what would be the most efficient way to get boots on the ground for factions with limited Secondaries potential.

  • @nrais76
    @nrais76 4 ปีที่แล้ว +9

    You do not ignore Obscuring vs Titanic, just Aircraft keyword and models with 18+ wounds.

    • @brianmiller1999
      @brianmiller1999 3 ปีที่แล้ว

      www.warhammer-community.com/wp-content/uploads/2020/06/wD6jM21ySQf2Nc8i.jpg
      Aircraft models, and models with a Wounds (W) characteristic of 18 or more, are visible and can be targeted even if this terrain feature is in-between it and the firing model [note that the reverse is not true].

  • @neist
    @neist 4 ปีที่แล้ว +55

    I keep wondering to myself, "Where did he get a PlayStation shirt?"

    • @LiliaArmoury
      @LiliaArmoury 4 ปีที่แล้ว +2

      you can find them in alot of bigger stores that do licensed print clothing

  • @shanek248
    @shanek248 4 ปีที่แล้ว +5

    Great content guys. Nicely done. Everyone just waiting on their factions like..... 😳

  • @thecharlessalmon
    @thecharlessalmon 4 ปีที่แล้ว +3

    This is a fantastic video, much like all the other. Well done.

  • @Frostea
    @Frostea 4 ปีที่แล้ว +8

    Any comments on Cerastus and Acastus class knights? Their points seem to have gone up a fair bit even though they were already considered quite underpowered. Not to mention the fact that they are tall and will suffer from the Obscuring rule even more than their Questoris counterparts.

  • @greggillespie8259
    @greggillespie8259 3 ปีที่แล้ว +1

    How I play my knight in a guard list
    Step 1: March up the field
    2. Wash the foe’s troops in fire
    3. Harpoon their HQ
    4. T-pose to assert dominance

  • @johnpennino6382
    @johnpennino6382 4 ปีที่แล้ว

    great stuff! I think you guys just need to add some "star wars" style transition wipes when you set up each new combat example but overall production quality is top notch. Keep up the good work!

  • @BR4IN1N4J4R
    @BR4IN1N4J4R 2 ปีที่แล้ว

    A year later, I'm looking at getting into Knights with a Magera, a Prospector, and 7 FW Armigers to give a nice "go wide" option with the Rad-Cleansers, Medium/Heavy weapon options, and a nice spread being 9 models that can capture objectives

  • @Illiadofmalorne
    @Illiadofmalorne 3 ปีที่แล้ว +2

    1 year later: Multiple armies can casually table knights.

  • @salv.6948
    @salv.6948 4 ปีที่แล้ว +5

    Will you be doing a Chaos Knights in 9th video? As a older returning player thats been away from 40k for some time would like to see them broken down also. Have always wanted themed Chaos army idea of a Fallen House supported by traitor guardsmen house members but it seems more that soup can't be done anymore? thx for help

    • @bharned1
      @bharned1 4 ปีที่แล้ว +1

      You can still take a detachment of another Chaos faction. It just costs some CP. Unfortunately, the Renegades and Heretics faction no longer exists. So traitor guard aren't really a thing anymore. The good news is that you could run them as cultists, and use the traitor guard models like from Blackstone Fortress. Maybe GW will reintroduce Renegades and Heretics at some point, but not yet

  • @King_Leem
    @King_Leem 4 ปีที่แล้ว +5

    Love the content guys, hope my BA will do well this edition.

  • @vincentprice6139
    @vincentprice6139 4 ปีที่แล้ว +1

    Such good content, thank you for the work you put in!!!

  • @nathanieleck1023
    @nathanieleck1023 4 ปีที่แล้ว +5

    Hey guys, post FAQ, would you say knights strategies got changed more than just walk over enemy screens?
    Also, with the brand new points released, do you reckon that the knight castellan May once again be viable?

  • @stephanpodplesky2832
    @stephanpodplesky2832 4 ปีที่แล้ว +6

    My list I'm starting with is a paladin, warden, crusader, a unit of 3 armigar warglaives, and 1 armigar helverin. So 3 big knights and 4 armigars.
    I'm debating on dropping the helverin to upgrade the warden into a crusader and giving the three big knights carapace stormspear missile pods, but do you think the dropping down to 6 bodys is worth the increase in fire power? Any thoughts would be great! Thank you again guys for making a great video

    • @makorigaming5013
      @makorigaming5013 4 ปีที่แล้ว

      Personally I think having the extra body is better. It gives your opponent an extra threat to worry about and gives you more board control. Also the Helverin can use Sky Reaper Protocols to help take down anything with the fly keyword.

  • @Vrooten
    @Vrooten 4 ปีที่แล้ว +2

    Newly FAQed Knights can move and advance as well as fall back over anything that isn't a vehicle or monster

  • @gimicfishingkylesmith1419
    @gimicfishingkylesmith1419 2 ปีที่แล้ว

    I run knights with space wolves a lot since I own both armies. Makes for some interesting lists.

  • @Dancan799
    @Dancan799 4 ปีที่แล้ว +5

    Man I couldn’t wait for this video and I can’t wait to have more than a handful of CP with my knight army.
    Do you guys know if there are any major points changes?
    I love my castellan but the previous point changes meant I’d have to drop another knight or warglaves to fit it in

    • @Pokemaple
      @Pokemaple 4 ปีที่แล้ว

      I think the Castellan actually got cheaper so that should be good news for ya (check this info tho, it's 3 in the morning for me and I don't trust my memory)

  • @skullking157
    @skullking157 4 ปีที่แล้ว +4

    Do you think Knight Valiant will be more effective this edition due to the reduced table size?

  • @StudioGrimm
    @StudioGrimm 4 ปีที่แล้ว +1

    I think the best use of knights is still as a support detachment for other Imperial forces. They're just too risky without chaff to help them

  • @Magnius00
    @Magnius00 4 ปีที่แล้ว +6

    200 infantry table? Knights table? Leman russes work for every situation

    • @TarotNathers
      @TarotNathers 4 ปีที่แล้ว +5

      Russ spam players are Knight players who have convinced themselves they aren’t knight players.

    • @Magnius00
      @Magnius00 4 ปีที่แล้ว +1

      This video made me want to check out knights, probably also going to look at deathwatch. Folks say soup is dead in 9th but I'll have fun adding things to my guard lists for shiggles

  • @jasonmolenaar119
    @jasonmolenaar119 3 ปีที่แล้ว +4

    You probably wont see this, but I'm looking on getting into knights, and I'm looking at 2 warglaives, 2 helverins, 2 crusaders and a gallant. Obviously they will be magnetized so I can swap load outs. Any thoughts on this?

    • @knightpaladin9841
      @knightpaladin9841 3 ปีที่แล้ว +1

      Good luck with magnetising.

    • @jasonmolenaar119
      @jasonmolenaar119 3 ปีที่แล้ว

      @@knightpaladin9841 I've done it once, and it wasn't that bad. The worst was putting a magnet into the skull to magnetize the masks

    • @roguecarrick816
      @roguecarrick816 2 ปีที่แล้ว +1

      Helm dominatus or a preceptor makes armigers work better or, ideally. Put the helm on the preceptor.

  • @Falcon4117
    @Falcon4117 4 ปีที่แล้ว +1

    Is there anywhere that there are pictures of these knights posted somewhere. They are great and I'd like a closer look!

  • @viktorbodnar7738
    @viktorbodnar7738 4 ปีที่แล้ว +1

    I liked the video, but seeing the new points costs, With 2 Crusaders, 2 Gallants you only have points left for 1 Armiger. Also you can only take Agents of the Imperium in Patrol, Battalion and Brigade detachments. Sadly Knight Super Heavy detachments are not eligible. So the only way is to soup.

    • @wiloonchang4147
      @wiloonchang4147 4 ปีที่แล้ว

      How about just pay 2 CP for a Patrol which then not only allows you to soup but also get their free Agents of the Imperium slot.

  • @invadervim9037
    @invadervim9037 2 ปีที่แล้ว

    I'm a big fan of a gallant with "Sally forth"

  • @twentysecondnomad8177
    @twentysecondnomad8177 4 ปีที่แล้ว +8

    Why not still soup even if it loses you 2 or 3CP? Still probably worth it right?

    • @jantickell4937
      @jantickell4937 4 ปีที่แล้ว +4

      I think it comes down to
      What you need, what you can squeeze in. knights didn’t get as harsh a points bump as other factions. That being said, knights most common allies guard and Admech did.
      A lot of the older cool tricks require you to make your warlord either guard/Admech. You then are paying for the super heavy detachment which is 6 CP.
      That’s the problem I’m currently trying to solve

    • @twentysecondnomad8177
      @twentysecondnomad8177 4 ปีที่แล้ว

      @@jantickell4937 I only have a single Castellan for Knights and play Guard as my main, so probably will just drop 3CP for it and make Guard my warlord

    • @jantickell4937
      @jantickell4937 4 ปีที่แล้ว

      twentysecondnomad cool. Taking it as Raven or choosing the cold eradication warlord trait? I tried it out the other week and cold eradication whilst expensive as you have to rotate shields for 3CP without ion bulwark....it does make it quite consistent for damage

    • @Jwall1310
      @Jwall1310 4 ปีที่แล้ว +1

      @@jantickell4937 I find running a castellan in my backfield i use Mark of the omnissiah and ion bulwark. When you sit a engineseer nearby you have a tough warlord to bring down that is constantly getting 2-4 wounds back. Its immensely frustrating to other players and the smaller boards just means the castellan can lockdown entire fields of fire easily.

    • @jantickell4937
      @jantickell4937 3 ปีที่แล้ว

      @@Jwall1310 haha good stuff. I had thought about that with house Taranis would be pretty funny. something that just doesn’t die

  • @juliancalero8012
    @juliancalero8012 2 ปีที่แล้ว

    You can still admech soup with Knights of the cog as a support asset

  • @xCrossxGravex
    @xCrossxGravex 4 ปีที่แล้ว +1

    My list went up 100 points. Doesn’t seem horrible but I do lose an entire helverin. I never souped since mono is my preferred army type, so it is annoying to lose 1 of my 6 models. I can still deal with that. Now the obscuring thing? Being able to be shot at but not retaliate? Thaaaaat is infuriating. Will have to play test before overreacting and shelving the army haha.

  • @meksoul4170
    @meksoul4170 2 ปีที่แล้ว

    Dis video was great. I hope ‘dat yer update it at dis level uv detail, as soon as da new kodex iz out. Maybe make ‘da distinctions on how ta play imeperium an' chaos kniths. WAAAGH!

  • @DaTrueReality
    @DaTrueReality 3 ปีที่แล้ว +1

    Is there a dedicated 9th edition Knight Codex or are they in the admech 9E codex?

  • @hansjensen1648
    @hansjensen1648 3 ปีที่แล้ว

    an update for how they work with current meta would be great

  • @dominicdavies595
    @dominicdavies595 4 ปีที่แล้ว

    In the first tactics example, if the first larger unit charged you and made it, you wouldn't be able to use Heroic Intervention, right (you can't use it if you're already engaged)? You'd have to try to swivel your knight during the pile-in phase to also reach the unit behind threatening the cap.

  • @oliverwirth42
    @oliverwirth42 4 ปีที่แล้ว

    I think you missed one of the new FAQ abilities that knights get, where they can walk over enemy infantry in the movement phase as well as falling back!

    • @lemanruss7218
      @lemanruss7218 4 ปีที่แล้ว

      True but you have to have the movement range to not end within engagement distance

  • @bigb1078
    @bigb1078 4 ปีที่แล้ว +2

    I was thinking1 preceptor and 9 armigers. Probably lose but it’d be fun

    • @roguecarrick816
      @roguecarrick816 2 ปีที่แล้ว

      Run moirax. If they push the preceptor with melee the moirax get to heroically intervene. Rad cleanser volkite moirax gives you an anti infantry, anti tank & a mortal wound option. Rad cleanser has a flamer esque profile.

  • @joshuadempsey5281
    @joshuadempsey5281 4 ปีที่แล้ว +2

    I was hoping for a little help dealing with the opponent hiding behind the building (unshootable). Any tips guys?

    • @justwannabehappy6735
      @justwannabehappy6735 4 ปีที่แล้ว +1

      House raven will give you more mobility. Plus, the ironstorm missile pod ignores LOS.

    • @joshuadempsey5281
      @joshuadempsey5281 4 ปีที่แล้ว

      @@justwannabehappy6735 Thank you

  • @Khalith
    @Khalith 4 ปีที่แล้ว +1

    I'm planning on souping an Admech patrol with 3 questoris knights with the knight as my warlord, if I give the Admech WL an engine war strat it starts me at 9cp. 8cp If I take an extra relic in the knights which I will for sure.

    • @trentathawat6714
      @trentathawat6714 4 ปีที่แล้ว

      Patrols don't have quite the Troops tax that other detachments do, so this is probably the optimal choice. The Engine War canticle (Lucius, I think?) that gives units ++1 to saves and 'Knight of the Cog' strat can be a great way to get another Knight a boosted Ion Shield after you've already used 'Rotate Ion Shields' and 'Ion Bulwark'.
      I think *IF* you're taking an allied detachment that AdMech are going to wind up being the best option.

  • @GumshoeClassic
    @GumshoeClassic 4 ปีที่แล้ว

    Small question, what do you guys think about the Armiger Moirax? I've seen them used a couple times (Also they're pretty cheap around here you pay almost as much for two Moirax as for two Warglaives), but I'm not sure whether it's just better to get more bodies on the board.
    Also I'm soooooo glad they implemented the vertical aspect of engagement range. It always felt so stupid to stomp around in front of what is basically a two-story shack about to fall apart with a bunch of Guardsmen or something similar on top, cackling and throwing pebbles at you.

  • @championastartes
    @championastartes 2 ปีที่แล้ว

    I first bought my Knight Castalen and Galant after playing the videogame Warhammer 40k Freeblade

  • @Michael-ib6ky
    @Michael-ib6ky 4 ปีที่แล้ว +1

    Yeah, even with the CP cost I dont feel comfortable taking pure knights. Ruins, missions, and objectives are still counters
    A nice admech battallion is fantastic for all this. A trio of skorpius tank, 3 hounds, and plenty of cheap troops go a long way to making the faction powerful

    • @ArekesuLive
      @ArekesuLive 4 ปีที่แล้ว

      Thats my line of thinking. I think I would rather in a 2k point game, go with 1k Knights, 1k Admech to play the Objective.

  • @MarcusLunaDeLeon
    @MarcusLunaDeLeon 4 ปีที่แล้ว +1

    Looking to get in to the game -- are the imperial much better than chaos knights? It sounds like it from the video.

  • @Ketooey
    @Ketooey 4 ปีที่แล้ว

    I'm new to Warhammer and didn't understand the part about having your knights heroically intervene. What's the advantage to doing so? If your knight gets swarmed while it's on he objective, can't you just try to fight off everything?

  • @Shlomo15
    @Shlomo15 4 ปีที่แล้ว +1

    Your heroic intervention example with the plaguebearers is illegal in 9th edition rules. A model cannot heroically intervene if it is already in engagement range with another unit. So you cannot rotate your knight base to drag another unit that's more than 1" away into combat (they can't be any closer unless they already declared you in a charge).
    There just is no way to prevent the second unit behind your knight from contesting the point.

    • @Shlomo15
      @Shlomo15 4 ปีที่แล้ว

      To clarify, heroic interventions are declared at the END of the charge phase. So they can move the unit behind just over 1" away from the knight, and charge the knight with the front unit, turning off your ability to intervene. You're now locked in combat with only the front unit, and the rear unit remains just over 1" away and not in combat as it never was declared in the charge.

    • @Shlomo15
      @Shlomo15 4 ปีที่แล้ว

      And I guess to further clarify, your example works if neither unit charged the knight and just sits 1.01" away but nobody is going to do that. One units gonna charge and the other is going to hang out nearby contesting the objective but remaining out of combat

  • @LiliaArmoury
    @LiliaArmoury 4 ปีที่แล้ว +1

    wait so can i run sisters of silence with knights like you would run inquistion or assassins with knights or do they cost command points to run with them?

    • @lolclimbingshggfhdh2915
      @lolclimbingshggfhdh2915 4 ปีที่แล้ว

      Unless the rules for sisters are different I believe they would cost cp to run unless you are running custodes. Anyone can feel free to correct me though

  • @the_hybred648
    @the_hybred648 3 ปีที่แล้ว

    Which is better the Admech soup or the Sisters soup?

  • @SwashBuccaneer
    @SwashBuccaneer 4 ปีที่แล้ว +1

    These videos make me want to play every army lol

  • @matjov
    @matjov 4 ปีที่แล้ว +1

    When you talk about Helverins Vs Armigers, I assume you mean Warglaives?

    • @brianmiller1999
      @brianmiller1999 3 ปีที่แล้ว

      Warglaives and Knight Moiraxes are both also Armigers.

    • @matjov
      @matjov 3 ปีที่แล้ว +1

      @@brianmiller1999 I know.

  • @totalscrub1960
    @totalscrub1960 3 ปีที่แล้ว +1

    why isn't there just a roll to obliterate all of the terrain along with everything hiding behind it.

  • @brickunleasher7631
    @brickunleasher7631 4 ปีที่แล้ว +1

    What about chaos knights

  • @ErgothDerGott
    @ErgothDerGott 4 ปีที่แล้ว +1

    I started an admech Army this year and really wanted to soup in a cerastus castigator and 2 helverins, but that doesn't seem viable now :(

    • @notyou7993
      @notyou7993 4 ปีที่แล้ว

      I’m in a similar boat :/

    • @ErgothDerGott
      @ErgothDerGott 4 ปีที่แล้ว

      @Graham Bartram I kinda found a workaround for my situation:
      I'm gonna take a SHD with a castigator and 2 warglaves. castigator is gonna be my WL, which will refund me the 6 CP for the SHD (technically this is a Knight army now, but who cares). Now I only need to pay 2-3 CP for an additional AdMech detatchment (traits can be bought in thanks to engine war). This also has the benefit, that my castigator can have a relic and a trait, which he normally wouldn't be able to since the stratagems dont apply to cerastus pattern :(
      in additon I scapped the syd. dragoons (to support my castigator storming up the board) from my list because of the heavy nerf they got and switched them for Ironstriders. since ironstriders and helverins basically fill the same role, I then switched the helverins for warglaives to fill the gap the dragoons left.
      hope this helps :) C&C welcome

    • @Tristan-bp2yy
      @Tristan-bp2yy 2 ปีที่แล้ว

      Thanks to GW working out that FOMO is a thing. 🥳

  • @Wheres_the_money_lebowski
    @Wheres_the_money_lebowski 2 ปีที่แล้ว

    Played with my knights the other day, dice rolls ruined me, rolled 5 dice, 3+ to hit and completely missed. Almost turned the table over at that.

  • @bubger
    @bubger 4 ปีที่แล้ว

    Can we get a guide on Chaos knights too?

  • @jittersgeyser620
    @jittersgeyser620 4 ปีที่แล้ว

    What can titans do in melee//charging if a unit is on the 3rd floor? How do you hit them?

  • @Gutterkraw
    @Gutterkraw 4 ปีที่แล้ว

    Are you guys going to do a HtP for Chaos Knights?

  • @c-m902
    @c-m902 ปีที่แล้ว

    Man I played my first two games yesterday one was a 1500 (against tyranids) then a 490 point (just for fun against world eaters) and I got wrecked both times

  • @jonathantorres616
    @jonathantorres616 4 ปีที่แล้ว

    Please do the space wolves

  • @Dankman121
    @Dankman121 4 ปีที่แล้ว +1

    I wanted to build my first army, Without knowing anything I wanted to build an army with a primaris CPT ,primaris Lt ,primaris intercessors and 1 big knight. Is that even possible to do in a 1k battle? would be helpful before I drop cash if anyone can elaborate....

    • @larzelot5114
      @larzelot5114 3 ปีที่แล้ว

      Hey mate! Sorry for the late answer but I highly recommend the app battlescribe. There you can prebuild your army with all the most recent stats, and costs. The best of all is that it's completely free

    • @GundamReviver
      @GundamReviver 3 ปีที่แล้ว

      Basically what I want too, would still want a good answer to this instead check battle scribe :/

  • @tchecg
    @tchecg 4 ปีที่แล้ว +1

    I though you would play Nids this weekend :/

  • @custodianvrael6471
    @custodianvrael6471 3 ปีที่แล้ว

    14:10 Nice

  • @senilevideoenjoyer
    @senilevideoenjoyer 3 ปีที่แล้ว

    Can't wait to play them in killteam

  • @jantickell4937
    @jantickell4937 4 ปีที่แล้ว +1

    I think that suggested list of 2 Gallants 2 crusaders and 2 armigers runs about 2060 points so not sure how you managed to squeeze that in? Unless my maths is wrong

    • @mcsniper180
      @mcsniper180 4 ปีที่แล้ว

      ++ Super-Heavy Detachment +6CP (Imperium - Imperial Knights) [108 PL, 1,962pts] ++
      + Configuration +
      Household Choice: Questor Imperialis
      . House Cadmus
      + Lord of War +
      Armiger Helverins [18 PL, 314pts]
      . Armiger Helverin: Heavy Stubber
      . Armiger Helverin: Heavy Stubber
      Knight Crusader [25 PL, 452pts]: Heavy Stubber, Thermal Cannon
      . Avenger Gatling Cannon w/ Heavy Flamer: Avenger Gatling Cannon, Heavy Flamer
      Knight Crusader [25 PL, 452pts]: Heavy Stubber, Thermal Cannon
      . Avenger Gatling Cannon w/ Heavy Flamer: Avenger Gatling Cannon, Heavy Flamer
      Knight Gallant [20 PL, 372pts]: Heavy Stubber, Reaper Chainsword, Thunderstrike gauntlet
      Knight Gallant [20 PL, 372pts]: Heavy Stubber, Reaper Chainsword, Thunderstrike gauntlet
      ++ Total: [108 PL, 1,962pts] ++
      Created with BattleScribe (battlescribe.net)

    • @wl7170
      @wl7170 4 ปีที่แล้ว

      Micah Gordon didn’t they mention warglaives? How would you fill out 2k with 2warglaives, 2 gallants, a crusader, and greyfax?

    • @jantickell4937
      @jantickell4937 4 ปีที่แล้ว

      Micah Gordon have you not seen the 9th points dude
      Crusader 475
      Gallant 400
      Hellverin 170
      Unable to squeeze the list in

    • @mcsniper180
      @mcsniper180 4 ปีที่แล้ว

      Jan Tickell kk no had not. They may have pre record before points came out as well.

    • @jantickell4937
      @jantickell4937 4 ปีที่แล้ว

      Micah Gordon yeah probably so. 3 Questoris 3 armigers may be the way I go

  • @Ravengaurd7354
    @Ravengaurd7354 ปีที่แล้ว

    i really want to get into warhammer tabletop and i have to say knights are my favorite. but i can never tell if i can just have a full knight army or do i need other stuff? cause i hear as expensive money they are once you get them there isnt much more to add and they are powerful
    if someone could clarify that would be sweet

    • @yourfriendlyneighborhoodla2091
      @yourfriendlyneighborhoodla2091 ปีที่แล้ว

      There are really only 2 types of models you'll need, the Questoris and the Armiger. They mainly have different weapon loadouts that if you magnetize the arms and weapons can remove the need to get a complete different extra model for a specific weapon.
      There are also Forgeworld knights but stat wise they arnt really worth it, aside from the rule of cool.

  • @lilcal20
    @lilcal20 3 ปีที่แล้ว

    Hello, just watched the video. Can I ask what rule is it called, that allows the Imperial Knights to attack units at 5 inch range? Thanks.

    • @keith6848
      @keith6848 3 ปีที่แล้ว

      Think it's just in engagement rules in core book

  • @fhammer07
    @fhammer07 3 ปีที่แล้ว

    can you guys do a "knights for noobs" video that is pure 9th (minus all the callbacks to 8th)?

  • @DavidLandonCole
    @DavidLandonCole 4 ปีที่แล้ว

    Inquisitorial Knights led by Kamazarov?

  • @smoothgarak9537
    @smoothgarak9537 4 ปีที่แล้ว

    With the rule about 18 wounds or more, if a non titanic unit starts with 18 or more, but goes below 18, can they then be concealed?

    • @7nf313
      @7nf313 4 ปีที่แล้ว

      No

  • @ghostwood9174
    @ghostwood9174 4 ปีที่แล้ว

    What are your thoughts on Blast weapons affecting Knights’ ability to better combats MSUs?

    • @christopherpartin2389
      @christopherpartin2389 4 ปีที่แล้ว

      Maybe I'm misunderstanding your question, but blast weapons will not help against MSU at all.

    • @ghostwood9174
      @ghostwood9174 4 ปีที่แล้ว

      Christopher Partin Thank you for the reply! My understanding was (which stands to be corrected) that 1) many of Knights’ weapons now feature the blast keyword, and 2) blast weapons garnered tiered guaranteed hits against units depending upon whether the targeted unit contained 5+ or 11+ models - wouldn’t that discourage an opponent from blobbing together larger units and help Knights clear screening/chaff from the board?

  • @RaptureZJ88
    @RaptureZJ88 4 ปีที่แล้ว +1

    Just won my first official win against Eldar due to skill and not happen stance with my Knights.

    • @justwannabehappy6735
      @justwannabehappy6735 4 ปีที่แล้ว

      How did you do it ? Could you give us a bried summary of the game ?

    • @RaptureZJ88
      @RaptureZJ88 4 ปีที่แล้ว

      @@justwannabehappy6735 Sure. My opponent didn't have any anti tank. Lol. It was more a learning game and only my second in 9th and 3rd with my Knights. Ran them as Hawkshroud though now I'm doing Raven with the exalted knight trait from War of the Machine book on my Castellan.
      My list was...
      1 Castellan
      1 Warden with Avenger and Ravager. (Thematic) Stubbers and Iorn hail.
      1 Crusader with RFBC and Endless Fury and the (stormfire?) missiles Stubbers.
      2 Helverins with Stubbers.
      All told 1993 points.

  • @Spandau-Filet
    @Spandau-Filet ปีที่แล้ว

    You get a like for correctly using “literally”
    Also great vid…

  • @jacobheller3146
    @jacobheller3146 4 ปีที่แล้ว

    Me and a freind did knights vs custodies and i just bought canis and he failed hard but i used the strategem to blow him up and he killed 6 low health custodies and injured a bunch and the game ended with trojan getting blown up by my castellens volcano lance was a good fight

    • @jasonmolenaar119
      @jasonmolenaar119 3 ปีที่แล้ว

      What stratagem is that?

    • @jacobheller3146
      @jacobheller3146 3 ปีที่แล้ว +1

      @@jasonmolenaar119 idk if its in 9th but I forget the name its like 2cp it makes knights easier to blow up and get the max range and damage from it and since its mortal wounds its best to have in in there spawn rather than the middle cus u could kill alot of your troops

  • @harveyhouse9229
    @harveyhouse9229 4 ปีที่แล้ว +1

    No talk of the 100pt less castellan?

    • @Dancan799
      @Dancan799 4 ปีที่แล้ว

      Has it really gone down that much? Where does it say that

    • @hugmynutus
      @hugmynutus 4 ปีที่แล้ว

      It was nerfed into the ground, super over costed. This was done to stop people from souping it with other big CP batteries and abusing its rules.
      In 9th this doesn't work, as bringing a knight ally now costs CP. Guard Brigade + Blood Angels Supreme Command + Knight, or Double Guard Brigade + Knight is totally unviable as that'd burn a lot of CP
      So, the nerf was reverted.

  • @wl7170
    @wl7170 4 ปีที่แล้ว

    What ideas do you guys have for filling out 2k after taking 2 gallants, 2
    warglaives, a crusader, and Greyfax?

    • @Jwall1310
      @Jwall1310 4 ปีที่แล้ว +1

      take some admech, sit your crusader back with the admech HQ who can heal it and use the cheap vanguard/rangers to hold objectives while the gallants and armigers pour on the pressure.

  • @golfcartumbler
    @golfcartumbler 4 ปีที่แล้ว

    Is there a list for this?

  • @Zulfrak
    @Zulfrak 4 ปีที่แล้ว +1

    The rules for Obscuring alone want me to put my Knights back to the shelves. As much as I love the idea of mono knight it seems just like in 8th its more frustrating than fun to play them. So it seems it's more likely to take Admech and add some Knights cause it's fluffy

    • @SymSne
      @SymSne 4 ปีที่แล้ว

      @Zulfrak or play custodes with 2 Telemons

    • @nraketh
      @nraketh 3 ปีที่แล้ว

      I think it won’t hurt much as long as the ruins are diverse. Not all of them should be 5” a tall to be a fair setup.

  • @FightDirtyRS
    @FightDirtyRS 4 ปีที่แล้ว +2

    I'm so fast the rules let me move before the game begins as if it were my movement phase.

  • @Guzy_B
    @Guzy_B 3 ปีที่แล้ว +1

    GW fucked up the Knights so bad with this ridiculous obscurity rule. The whole point of a Knight was... there was nowhere to hide, as it should be, its a gigantic doom machine. Now its size is completely pointless.

  • @kyknosmemnon9181
    @kyknosmemnon9181 4 ปีที่แล้ว

    Where are the space wolves ?

  • @ChiiTheBlackWind
    @ChiiTheBlackWind 4 ปีที่แล้ว

    I thought Heroic Interventions only worked when things finished their charge moves?

    • @christopherpartin2389
      @christopherpartin2389 4 ปีที่แล้ว

      Nothing actually has to charge for your opponent to enter and end their charge phase (in other words, the phase still happens even if your opponent chooses to do nothing during it). If the opponent does charge there, you can intervene. If they don't, you still can.

    • @jamesalbright7581
      @jamesalbright7581 4 ปีที่แล้ว

      What rule allows the knights heroic intervention? Thanks

  • @darkandedgy1457
    @darkandedgy1457 2 ปีที่แล้ว

    Just had someone on tts with like 13 war dogs wipe me out on turn one I don't even want to play against them anynore

  • @shipmate3577
    @shipmate3577 3 ปีที่แล้ว +2

    Pro Tip: Do NOT play Imperial Knights if you want to win

  • @johnfarscape
    @johnfarscape 4 ปีที่แล้ว

    I hope someone hear can help, I played my first game of 9th with my Knights a few days ago, I came across a problem where I was unable to get to objectives as my Knights couldn't cross walls blocking them that were just over an inch high as they had the scalable keyword so only infantry can climb up and down them, is this a legitimate rule as it seemed a little odd as the walls were just over the height of the foot of the model.

    • @TwilightsCall
      @TwilightsCall 4 ปีที่แล้ว +2

      Scaleable only stops your Knights from standing on top of it, not moving over it. You can still go through scaleable obstacles as long as you don't stop on top of them, and you can occupy the bottom floor of scaleable areas (like ruins). You will just have to take into account the extra movement up and down if the walls are more than an inch high.

    • @diggoryx
      @diggoryx 4 ปีที่แล้ว

      Sounds to me like a bad assignment of the "scalable" keyword. I think the scalable keyword is meant for terrain features where models can sit on a higher level such as ruins or a solid container, that type of thing. If I am reading your situation correctly, it sounds like it was applied to a short wall or barricade terrain feature? If so, I think the scalable word shouldn't have been applied which means your knights could have crossed it (deducting a couple inches of movement perhaps to get up and down?).

    • @johnfarscape
      @johnfarscape 4 ปีที่แล้ว

      @@TwilightsCall does that mean a Tank or bike could technically drive straight up and down a wall just reducing for movement? Or is it a rule for walkers only?

  • @chemx__O__o
    @chemx__O__o 4 ปีที่แล้ว +1

    The STOMPA wants a WORD : =

    • @TheCrimsonSpork
      @TheCrimsonSpork 4 ปีที่แล้ว +2

      Orc Stompa is too busy defying reality by both opening a trash can and inserting itself into trash can at the same time

    • @trentathawat6714
      @trentathawat6714 4 ปีที่แล้ว +1

      ...from his dust covered perch on the highest, most overlooked shelf. :'(

  • @noahfeldman3377
    @noahfeldman3377 4 ปีที่แล้ว

    So for Primaries, you can only get a max of 15 points per primary, per game? Sorry lol me and a friend were reading it and got kind of confused

    • @SymSne
      @SymSne 4 ปีที่แล้ว +1

      Per turn I think

    • @noahfeldman3377
      @noahfeldman3377 4 ปีที่แล้ว

      SymSne So for a max of 60 points from primaries the whole game

    • @trentathawat6714
      @trentathawat6714 4 ปีที่แล้ว +2

      @@noahfeldman3377 Negative. Max is 45 points for the Primary over the course of the entire game. 45 from Secondaries, and 10 for having a 'Battle Ready' 3 colours & based, battle-forged army = a maximum of 100 points from all sources per game.
      Possession of objectives is calculated at the BEGINNING of the turn and cannot be scored until Turn 2. With Knights board presence issues you have to start grabbing objectives ASAP because you WILL start losing models.

    • @noahfeldman3377
      @noahfeldman3377 4 ปีที่แล้ว

      Trentat Hawat Preciate that man

  • @ChristofferAndersson
    @ChristofferAndersson 4 ปีที่แล้ว +2

    Ha!
    When I buy a Castellan at my LGS this video comes up as a recommendation. I love youtubes algorithms.

  • @Concerned_Custodian
    @Concerned_Custodian 4 ปีที่แล้ว

    Imperial knight + Black Templars = Super Mega Ultra Heresy Xeno destroying Doom Machine? (S.M.U.H.X.D.M)

  • @sarcasticlittleass
    @sarcasticlittleass 4 ปีที่แล้ว

    I hate what it does to peoples mind, when u bring knights or a knight.... I wanted to have a friendly game, most of my collection was out of town so I had a REAL shitty army list but I had a knight. I told the person I was playing that I am bringing a knight, because I wanted to be polite. The result was the person was playing a tournanemt list against me "bEcAuSe KnIgHtS aRe OvErPoWeReD" bullshit.... If you know that the other person brings knights then bring some anti tank power, will probably be more important in 9th edition anyway. But calm the fuck down about knights guys.....

  • @firofiore6638
    @firofiore6638 3 ปีที่แล้ว

    How many gundam should I buy to make this army lol

  • @stevewest8987
    @stevewest8987 2 ปีที่แล้ว

    touch one boy?!?!.. I know iw what you mean but lmao.. I think you coulda phrased that better

  • @ajtame
    @ajtame 4 ปีที่แล้ว

    Sounds like someone doing DIY in the background

  • @NIMMHATVRapBeats
    @NIMMHATVRapBeats 4 ปีที่แล้ว

    Hello, I have never played 40k, but can I put a "Imperial Knight Gallant" into a Black Templar army?
    I don't like the tanks for Space Marines and only want infantry and maybe that thing, to balance it out?

    • @FightDirtyRS
      @FightDirtyRS 4 ปีที่แล้ว

      You can pair any "Imperial" keyword units together, yes. The only issue you may encounter is that you have to pay points for that.

    • @Dancan799
      @Dancan799 4 ปีที่แล้ว

      one trick pat don’t you lose battleforged if you mix units that don’t share a faction specific keyword that doesn’t include imperium chaos orcs etc

  • @Whitewing89
    @Whitewing89 4 ปีที่แล้ว

    Great so my preceptor is less useful now cause I'll need to spread out more.

    • @pykamirulol
      @pykamirulol 3 ปีที่แล้ว

      Should’ve used magnets