So, this was my first map in first Combat Mission game ever. I've just chose the smallest one, with smallest number of forces. I haven't got the pre-battle intelligence, though. Managed to destroy AARs, but it took to long, and the BTR has come...Got it with lucky AT4 shot, but got surrounded by remaining infantry in plain field. All my people, except HQ got wiped out. I've tried to evacuate HQ team across the river and it also got shot at. So the only survivor left was the platoon commander! That poor bastard was walking back trough the woods at night, exhausted, alone with no ammo, just one grenade left. Such a devastating feeling that must have been for him - to loose all his man and be the only one who survived. I thought that if I was him I would probably just blow myself with that grenade, out of shame. Got hooked on the game since that)))
That's quite a great war story. The line between heroic victories and embarrassing defeats is indeed thin as you actually inflicted more damages to Russians than this vid. Only if you could exfiltrated faster :(
i noticed that i care alot about my pixeltruppen's when the battle is smaller. like the case of sergeant mac'laren that guy was the only competent guy in the map, with a +2 leadership and high morale. i managed to clear out most of the enemy forces in the bocages(out numbered!) with his squad and all,and then at the end of a turn just as i was crosing a road,some hidden sausage eater with a mg 42 decide to ruin my day and wipe out my entire squad.mac was the first one to get hit,but not only that he got k.i.a instantly .after that i send a squad to flank the sausage eater and he and his buddy decided to surrender but i was not taking that. i did a area target that wiped them 2 out. rip mac'laren you always will be remembered.
Never a disappointment. Your work is fantastic, as someone who plays the game and works in TV, I have to say the amount of effort you put in to get every shot you need each turn and then editing them all together is really amazing. Really a highlight of my day when more of your content comes out. Let’s us know if you ever want to do community games/matches :D
This illustrates the uncertainty of any engagements. One of the first things any proper Infantry Officer's course teaches is that no OPLAN survives past contact. You used the layout of the terrain to find the best approach, and theorize where the enemy might deploy, split your unit into smaller pieces to cover more ground, and were willing to pull out to preserve your forces when combat favored the OPFOR. Its nice to see smaller engadments, as a table top wargamer its always fun to play scenarios where your forces safety is paramount.
Always get excited when I see a Hap video. These smaller engagements are very interesting. Currently making my way through your Road to Montebourg campaign. I just picked up Fortress Italy as I find the endless hedgerows quite a headache in Normandy. Love your content.
Also, would you consider doing more formation guides? I love the ones you did for the Strykers and Syrians, perhaps some from WW2? The US Infantry would be interesting, especially seeing how they change from '43 to '45.
Due to some weird priorities by the devs, they only started publishing their games on steam last summer. Thats prolly why you never heard of them despite them being around for ages.
@@burningphoneix Well I take your word and believe you, Anyway I'm looking for some cool ppl, maybe like your self to be able to get together and game, Would you want to have some fun & battle together or against each other, or possibly if we could teach each other some new tricks and tips.
Black sea was my first combat mission game and we all have a soft spot for our first..... but the last 3 weeks puts a whole different perspective on it...for instance .... those are not russian patrols roaming around they are a few drunk russians staggering around wondering if this is the farmer that stole their vehicle earlier ... and if it is ... will he give them sandwich for it
Ohey, I was just watching your 8 wheel handicap series again. Neat. Let's see it. I liked playing this scenario. Didn't notice there was a third SAM vehicle mentioned when I played it though :p
Well played and presented as usual Hap. I really like these smaller more thoughtful mission scenarios over the larger ones, and particular liked this one since it can be handled real time (the real real time where you don't pause) as well for a different CM experience compared to WEGO. I think larger scenarios are not as pleasurable straight real time since it's a bit too much to handle with CM's complexity compared to other real time games. I look forward to Battlefront improving the games real time experiencing in the future hopefully to expand to real time with multiple players with each player controlling a platoon to work together. Would be a blast, and unique experience!
I opted for a full-on assault for this scenario and managed to destroy the AAA and the security detail while only taking 5 casualties (3 of which were from the scout team blowing their cover on turn 1 because I didn't know about target arcs). The enfilading position from the other side of the stream is quite powerful, and I found (accidentally) that it's perfectly viable to annihilate infantry concentrations with Javelins and take out the SAMs with rifle grenades. I think it speaks to the US's huge advantage in nighttime light infantry combat that even a scrub like me with a half-thought out plan was still able to secure a total victory
Modern, first-rate Russian motorized company is equipped with helmet-mounted NODs and ground-surveillance radars, not to mention their IFVs with thermal sights. I think infiltrating behind the front while evading those units is already a great victory.
Really enjoy your content on CM-the instructionals and tips are great-halfway thru a vid I find myself asking why I am not playing instead of watching....HOWEVER, could you do or recommend a tutorial on adding scenerios from downloads and also setting up multiplayer games. I am not that swift on PCs and have had very limited luck so far in the above.....
Hapless, would you be able to do a video on the Combat Mission Black Sea scenario Valley of Death? I have never been able to win that mission as the US and all the videos I have seen make it seem that a US victory is almost an impossible task.
With Valleys of Death every time I go over the briefing I think it's too easy for the US and don't get as far as actually starting... maybe I should give it a go.
Have you ever gone into detail about what exactly the hide command does, how it works, and when/how to use it? I just realized I don't really know anything about it at all. I mean, it sounds obvious but CM commands can work in mysterious ways sometimes.
Not really. So the quick version is: on Hide troops will... keep their heads down. This reduces spotting and they will try and hold fire. If you have a unit on Hide with a Target Arc, it'll hide until it spots something inside it's arc, then open fire, so it's good for ambushes.
Is there an option to give yourself an extra hour or 2 to complete missions? 1 hour and 30 minutes is ridiculous for some of the objectives you are supposed to accomplish
12:02 "Burn baby"
Seeing those two Javelins go almost simultaneously was very satisfying
Isnt that dangerous for the fire control?
@@fracapolligummala3548 Not really, the Javelin is looking for the image *it's* CLU told it to look for
The best CM content on YT bar none.
This kind of small unit engagement is fun to watch. Keep up the good work!
So, this was my first map in first Combat Mission game ever. I've just chose the smallest one, with smallest number of forces. I haven't got the pre-battle intelligence, though. Managed to destroy AARs, but it took to long, and the BTR has come...Got it with lucky AT4 shot, but got surrounded by remaining infantry in plain field. All my people, except HQ got wiped out. I've tried to evacuate HQ team across the river and it also got shot at. So the only survivor left was the platoon commander! That poor bastard was walking back trough the woods at night, exhausted, alone with no ammo, just one grenade left. Such a devastating feeling that must have been for him - to loose all his man and be the only one who survived. I thought that if I was him I would probably just blow myself with that grenade, out of shame.
Got hooked on the game since that)))
That's quite a great war story. The line between heroic victories and embarrassing defeats is indeed thin as you actually inflicted more damages to Russians than this vid. Only if you could exfiltrated faster :(
i noticed that i care alot about my pixeltruppen's when the battle is smaller. like the case of sergeant mac'laren that guy was the only competent guy in the map, with a +2 leadership and high morale.
i managed to clear out most of the enemy forces in the bocages(out numbered!) with his squad and all,and then at the end of a turn just as i was crosing a road,some hidden sausage eater with a mg 42 decide to ruin my day and wipe out my entire squad.mac was the first one to get hit,but not only that he got k.i.a instantly .after that i send a squad to flank the sausage eater and he and his buddy decided to surrender but i was not taking that. i did a area target that wiped them 2 out.
rip mac'laren you always will be remembered.
Never a disappointment. Your work is fantastic, as someone who plays the game and works in TV, I have to say the amount of effort you put in to get every shot you need each turn and then editing them all together is really amazing. Really a highlight of my day when more of your content comes out. Let’s us know if you ever want to do community games/matches :D
So weird (but fun) to play the scenario and then watch you play it. Good video!
It's always interesting watching someone else play them!
I got nervous for the engaged javelin team, especially when I saw the RPG shriek past them. Glad to see all your pixel troops made it, fine work!
This illustrates the uncertainty of any engagements. One of the first things any proper Infantry Officer's course teaches is that no OPLAN survives past contact. You used the layout of the terrain to find the best approach, and theorize where the enemy might deploy, split your unit into smaller pieces to cover more ground, and were willing to pull out to preserve your forces when combat favored the OPFOR.
Its nice to see smaller engadments, as a table top wargamer its always fun to play scenarios where your forces safety is paramount.
Gauntlets Crossed is a pretty good infantry vs infantry scenario in Black Sea.
My favorite CM gamer, quality content as always brother.
Great video editing skills and presentation!
Thanks very much man!
I only just discovered this channel two days ago and I'm already binging all of your content. Great work!
Great execution, always fun to watch a CM video from someone who knows what they're doing.
Im so glad I found this channel. Well edited, well explained and never boring to watch.
Always get excited when I see a Hap video. These smaller engagements are very interesting. Currently making my way through your Road to Montebourg campaign. I just picked up Fortress Italy as I find the endless hedgerows quite a headache in Normandy. Love your content.
Also, would you consider doing more formation guides? I love the ones you did for the Strykers and Syrians, perhaps some from WW2? The US Infantry would be interesting, especially seeing how they change from '43 to '45.
Watch this space ;)
More commonwealth in WW2 and contemporary setting are alway fun, especially with there....idiosyncrasies. Love them :D
Wow this game is freaking GREAT, Where has it been all my life?!?!
Due to some weird priorities by the devs, they only started publishing their games on steam last summer. Thats prolly why you never heard of them despite them being around for ages.
@@burningphoneix Well I take your word and believe you, Anyway I'm looking for some cool ppl, maybe like your self to be able to get together and game, Would you want to have some fun & battle together or against each other, or possibly if we could teach each other some new tricks and tips.
Black sea was my first combat mission game and we all have a soft spot for our first..... but the last 3 weeks puts a whole different perspective on it...for instance .... those are not russian patrols roaming around they are a few drunk russians staggering around wondering if this is the farmer that stole their vehicle earlier ... and if it is ... will he give them sandwich for it
This is really great quality. Keep up the good work!
Ohey, I was just watching your 8 wheel handicap series again.
Neat. Let's see it. I liked playing this scenario. Didn't notice there was a third SAM vehicle mentioned when I played it though :p
Great video, outstanding job on suffering no casualties!
Pretty sure that was mostly luck.
You are so good at this man! Love your content.
Well thought out and executed strategy, well done.
When you realize a scout Platoon have more Javelins than an Infantry Platoon...
IIRC they've got the option between packing a Javelin or an M240 in each section.
@@usuallyhapless9481 What I'm gonna chose ? A very hard decision :D (Javelins is even better than the 240 vs infantry lol)
@@usuallyhapless9481 as a scout we always carry both in our dismount section - 1 jav and 2 240s
Playing this game in real life now
Mate great work and detail.
Well played and presented as usual Hap. I really like these smaller more thoughtful mission scenarios over the larger ones, and particular liked this one since it can be handled real time (the real real time where you don't pause) as well for a different CM experience compared to WEGO. I think larger scenarios are not as pleasurable straight real time since it's a bit too much to handle with CM's complexity compared to other real time games. I look forward to Battlefront improving the games real time experiencing in the future hopefully to expand to real time with multiple players with each player controlling a platoon to work together. Would be a blast, and unique experience!
It has been so long since I've played realtime, but aboslutely a proper cooperative/team based multiplayer would be amazing.
Great to see an infantry on infantry game. More Hapless please
There's noting scary about the Americans in Black Sea when I am commanding them
when I played this I didn't even realise I could cross the river
I don't own this game yet, but this is a work of art I hope I can replicate
The key was the river obstacle was not an obstacle at all. Troops can cross it anywhere. Map anylisis is crucial.
I opted for a full-on assault for this scenario and managed to destroy the AAA and the security detail while only taking 5 casualties (3 of which were from the scout team blowing their cover on turn 1 because I didn't know about target arcs). The enfilading position from the other side of the stream is quite powerful, and I found (accidentally) that it's perfectly viable to annihilate infantry concentrations with Javelins and take out the SAMs with rifle grenades. I think it speaks to the US's huge advantage in nighttime light infantry combat that even a scrub like me with a half-thought out plan was still able to secure a total victory
Nicely done! But did you get the enfilading team away before the BTR turned up?
@@usuallyhapless9481 Yes, thankfully, because I hadn't even considered the possibility of reinforcements.
Modern, first-rate Russian motorized company is equipped with helmet-mounted NODs and ground-surveillance radars, not to mention their IFVs with thermal sights. I think infiltrating behind the front while evading those units is already a great victory.
Have you ever thought about doing a play through of the “Highland Games” campaign in CMFT2. Would love to see some more campaigns
0 US casualties, nice.
That "burn baby!"
I almost exclusively play small and medium scenarios. Larger ones don't do it for me
Thank you.
Really enjoy your content on CM-the instructionals and tips are great-halfway thru a vid I find myself asking why I am not playing instead of watching....HOWEVER, could you do or recommend a tutorial on adding scenerios from downloads and also setting up multiplayer games. I am not that swift on PCs and have had very limited luck so far in the above.....
Great stuff
Hapless, would you be able to do a video on the Combat Mission Black Sea scenario Valley of Death? I have never been able to win that mission as the US and all the videos I have seen make it seem that a US victory is almost an impossible task.
With Valleys of Death every time I go over the briefing I think it's too easy for the US and don't get as far as actually starting... maybe I should give it a go.
well played!
it would be interesting to see your battle plan as the russian side.
For this mission? Are you sure? I would like to see more Poking the Eagle content, though.
Have you ever gone into detail about what exactly the hide command does, how it works, and when/how to use it? I just realized I don't really know anything about it at all. I mean, it sounds obvious but CM commands can work in mysterious ways sometimes.
Not really. So the quick version is: on Hide troops will... keep their heads down. This reduces spotting and they will try and hold fire. If you have a unit on Hide with a Target Arc, it'll hide until it spots something inside it's arc, then open fire, so it's good for ambushes.
God if only PSQ 20's were decent IRL
Is there an option to give yourself an extra hour or 2 to complete missions? 1 hour and 30 minutes is ridiculous for some of the objectives you are supposed to accomplish
Yes. It's pretty easy to open a mission up in the scenario editor and change the time limit.
excellent content, do you plan on doing any more red thunder vids soon?
The map has a weird mix of Ukrainian and Russian spellings of cities
Pvp blyaaaaat