Silent Hill Unused Locations | Out of Bounds Discoveries

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  • เผยแพร่เมื่อ 18 ม.ค. 2025

ความคิดเห็น • 15

  • @joygamez.tv52016
    @joygamez.tv52016  2 ปีที่แล้ว +8

    At 2:13 i forgot to mention, this is not an unused location, but I felt it was weird enough to include in the video,
    I wandered upon it and for some reason the door or ladder had no functionality.

  • @sheddy7372
    @sheddy7372 2 ปีที่แล้ว +5

    It's basically one big map, the game loads the overlay at the right time, which is why the ladder does not work.
    Because at that moment you were on the second floor and ran to the clock tower. The room itself with the stairs is located in the same courtyard under a bush.

  • @duskshadowbrony
    @duskshadowbrony 2 ปีที่แล้ว +4

    It's rare to find Silent Hill content these days!
    Guess the TH-cam algorithm can be right sometimes!

  • @SuperflyGaming
    @SuperflyGaming 2 ปีที่แล้ว +5

    Thanks for sharing. Went crazy oob some years ago. Amazing the level of stuff outside. Also find it funny if you use the school bus you can access the bar at day time. You can also do something similar to enter the church at night time. They also put the rooms in specific locations near each other. For example in Old silent hill all the houses and rooms are to the north of the map including the warped alleyway you visit at the start of the game which is very bizarre to visit during the daytime fog lol!

    • @joygamez.tv52016
      @joygamez.tv52016  2 ปีที่แล้ว +1

      When messing around I actually came across the church during the night, looked very weird being used to it being daylight. Also thanks for the info, I knew all the rooms were basically all there, but kinda loaded in based on player location, which was very impressive for an early ps1 game.

  • @yearzeroism
    @yearzeroism ปีที่แล้ว +1

    Cool finds

  • @bouncingbluesoul5270
    @bouncingbluesoul5270 2 ปีที่แล้ว +1

    So we were supposed to go up to the roof in the fog world school then?

  • @RuusRoom
    @RuusRoom 2 ปีที่แล้ว

    Oh, interesting! Do more pls 😮

    • @joygamez.tv52016
      @joygamez.tv52016  2 ปีที่แล้ว

      My lateset video shows a few differences from the demo that did not make it to the final version.

  • @m.c.squawk708
    @m.c.squawk708 2 หลายเดือนก่อน +1

    Any collision in those areas?

  • @musiccreator3222
    @musiccreator3222 ปีที่แล้ว

    it actually was mean’t to fight floatstinger!

  • @raymondoneill3445
    @raymondoneill3445 2 ปีที่แล้ว +1

    Demo Version as well i hope you try that

    • @joygamez.tv52016
      @joygamez.tv52016  2 ปีที่แล้ว +2

      I plan on getting around to it, but Im not 100% sure if action replay codes work on it, or if you have to use another method for walking through walls. I'll look into it.