@@EmbeJuicemazzopazzo Classic. I would like to point out in the art for Miscalculation it looks like he crapped himself and startled the Wayans brothers. I miss goofy early magic art.
Undiscovered Paradise is also good, I recently got one for my buddys Aesi deck and it does extremely well. Side note on the the topic of Aesi, Elfhame Sanctuary also does really good in that deck.
I started playing with Borrowing 100,000 Arrows and Theft of Dreams (basically the same card) due to my Sharae deck, and found them so strong I started putting them in all my blue decks... they are sooo underrated. At worst, its floor is a Divination, which is not great, but still 2 cards. But the ceiling is so insane. I've constantly cast it as a 3 mana draw 5 cards.
@@Blacklodge_Willybig fan of Keep Watch in my Niv-Mizzet Parun deck, since it tends to be such a target when it's on the board. I've had a few times where one opponent threw every 1/1 they had at me to take me out, I played down Keep Watch, drew all the cards, and picked off their 1/1s before they could do any damage. Filled my hand, killed the board, and put me in a fantastic state on my next turn. Very under-rated card if you ask me. The best it's worked for me was when I had a Torbran on the board at the same time and I took out two players rather than the board, with one of those players being the attacker. He was not a happy boy.
Neat! My blue creature decks usually like Keep Watch, the 2U instant that draws you a card for each attacking creature. Using it while opponents are attacking is great, but I don’t usually add it without figuring it’ll be good to use for my own attacks.
I'm running Breathstealer's Crypt in Zur, Eternal Schemer, since I mostly run enchantments with very few creature cards, plus he gives my enchantment creatures lifelink anyway. Brawl works great with indestructible commanders like Mogis.
Bounty of the Hunt with Nadu from MH3. Brand of Ill Omen with Mazzy, Truesword Paladin. Breathstealers Crypt with Oskar. Thank you once again for beautiful obscure cards, Demo!
Bosium strip ugh keeping graveyard in order, I know it's technically supposed to be done but it so rarely matters that I and most people I've played with will re-organize the yard for convenience at times
"by the way guys I have a card in here that cares about graveyard order so try not to shuffle it around" and problem solved. Then proceed to never draw the damned card in a game 😂
Well it only cares about your graveyard, and to my knowledge the only cards that care about graveyard order only care about the top card or the top 2 cards, so keeping the whole thing in order won't matter and everybody should be pretty lenient to let you reorganize your yard if they know what the top card should be. Plus I think that people reorganizing their yard isn't that common - I only really see it if yards get to more than 10 or so cards and somebody has any sort of effect that cares about card types or something in there, and that doesn't come up every game by any means.
I don't understand why people struggle so much with keeping their graveyard in order 😭 I don't even play any of these cards but like?? It's one thing if you're playing something like Muldrotha but I see people reorder their graveyard just when they're fanning through it
@@Ultinuc Because it's a pain in the ass when you have effects that only impact certain card types to have to sort through potentially 30-40 cards EVERY time you want that effect. Can save a lot of time just putting all creatures at the top or all instants/sorceries at the top if you're in that deck than have to go through every card one by one. I utilize the graveyard in a ton of my decks and have a lot of self-mill.
Brand of Ill Omen is in the sideboard of my mono red control deck in Premodern. Best thing about it is not being able to pay the upkeep cost, swapping it out with another brand of ill omen, and watch the creature deck do little. Unless they have a natrualize or something.
I started playing when Revised was current. I played a lot of red burn and when Bosium Strip came out I used it to death. I have such a fondness for the older cards and try to fit at least one into every deck.
It gets kinda interesting when you're watching it interact with multiple copies of Teferi's Puzzle Box, and/or Waste Not. I like it in a progressive package with Sheoldred, the Apocalypse, Psychic Corrosion, Painful Quandary, Mindcrank, and Syr Conrad personally...
Bounty of the Hunt also seems good if you have any counter booster effect (hardened scales, doubling season, primal vigor, etc) since the bonus counters dont get removed.
Bounty of the Hunt works fantastically with Champion of Lambholt when you haven't had a chance to build him up yet and you really want to attack. Further, if you have a Primal Vigor on board, you put six counters on, but Bounty only makes you remove the original three since that's all that IT creates.
Totally under played card is Calming Licid, only in 144 decks according to EDH Rec. I've used it for years and stops those big haymaker creatures in their tracks. Also hard to get rid of because when its a creature you make it an aura it so it cannot be destroyed , when its an aura you stop the effect so it cannot be "disenchanted".
Ghost Town is a good safety card if you play Recycle or Null Profusion. It can really bail you out of a "Oops, guess I'll just die to my own card" situation I actually have Bosium Strip in a mono black deck, since there's no GOOD way to get my instants and sorceries back
I’m very open to running some land destruction in commander (and my recent experience is that the decks whose lands you really need to destroy will also recur them, so you need instant speed graveyard hate to go with it), but I’m really not willing to run a card that ONLY destroys lands and still can’t hit Coffers or Urborg. I’m used to running one land removal land in each deck, whether it’s my one Strip Mine, a Demolition Field (underrated IMO, think of it as a Shire Terrace that costs one more to fetch but also swaps an opponent’s best land into a basic, while the others leave you down a land the rest of the game), or even a Tectonic Edge or something. If ridiculous utility lands really take off in my playgroup and I start seeing Urza’s Caves everywhere, I probably need to go to 2 of those lands and a spell or two that could deal with a land but isn’t a totally dead card when everyone just plays basics and simple fixers. If you’re seeing a lot of nasty colorless-producing lands and are in the market for ways to get rid of them, I’ve experimented with Obsidian Charmaw (also from MH2) and it could fit the part in a lot of decks. It’s a 3RR but costs one less for each land an opponent controls that can produce colorless, and it’s a 4/4 flying dragon that destroys target non-basic land an opponent controls when it ETBs. If your friends are greedy with the utility lands it’s an awesome rate, and the floor of “pay 5 for a 4/4 flyer and pop your triome” feels a lot better than “I guess I spent 3 to blow up your Myriad Landscape before it untaps, this thing’s been stuck in my hand all game.” I was a little disappointed with Charmaw in Prosper, but I think I’m gonna put it in my Henzie deck. It’s a perfect blitz creature, lots of its value on ETB, evasive with a reasonable power, and that deck likes to recur creatures in the later game so I can grab that effect again if I need it. Maybe if you’re in Dimir spellslinger or something, Break the Ice’s extra value comes out. I am glad that card exists just as some theoretical downside to running all snow basics.
I put Bounty of the Hunt in both my Fynn, the Fangbearer deck and my Sergeant John Benton deck. A surprise +3 damage (for either poison or card draw, respectively) when it looks like I'm tapped out is certainly nice. (Yes, I have Invigorate in those decks too.) Bounty of the Hunt could also be great with Yargle and Multani, to potentially turn 18 commander damage in one hit into 21 (Invigorate would work for that too). However, I never got around to finishing building such a deck yet. I really should at some point. (17:08) Yeah, please don't destroy my snow lands. :P
Ghost town could go in 2 decks of mine. Olivia Mobilizee for War mana early, discard fodder late. And I have a couple of decent landfall cards that could use a little help if I didn't have a land in hand. Overall, the black blue enchantment may find a spot in my Gisa and Geralf zombie reanimator deck.
I recently put ruination in my monored goblins deck. Hopefully my playgroup agrees with you when it comes to MLD. Monored is so bad at removal except land destruction so it has to stop a problem before it is cast
I am running book of rass in my megatron tyran deck, as i can produce tons of mana it can refill my hand to cast and sac more artifacts. It's actually pretty good
I've started running Credit Voucher in my artifact recursion deck and have fallen in love with it! Having a constant "I don't like these cards lemi just shuffle them back and draw that many, oh there is my removal card." Moments are insane 😳
Bounty of the Hunt seems like it'd work great on creatures that give some benefit when you add or remove counters from them. It would also be really nice with a Champion of Lambholdt, since it would at least temporarily make its power high enough for opponents' creatures to be unable to block creatures you control, which in many cases is better than just +3/+3 to your whole team.
Dude Ghost Town would be great in a Retrace theme where you can play it from the graveyard then return it then use it for retrace and lather rinse repeat
Brawl looks like a slam dunk in Wayta, Trainer Prodigy and im gonna get a little scared of break the ice because your right it might see more play all because of Ulalek/Eldrazi Kindred aka Typal decks
Bounty of the hunt could be good in a Falco Spara deck Put three counters onto something for free, then you can remove them to cast spells from the top of your deck. It doesn't matter that they're gonna be removed at end step, cus you'll be removing em with Falco anyway.
Most/all of the cum upkeep cards designed for IA are actually amazing now. Those cards were designed for a much slower game 30 years ago. 1v1 IA/4e games (noting the two biggest/most accessable card pools at one time back then) were often 15-20 turn affairs. Bears little resemblence to most contemporary games.
Can I respond Sarulf's trigger (if already has at least one counter) with Bounty of the Hunt? I think I can, and if that's the case, awesome fit. It's great with persist too.
With Bounty of the hunt, if you have Lea'zel then she put an extra +1 on each creature but at the end you only remove 1 +1 counter from each creature if it are 3 creatures the other stay for Lae'zel did that. Still not so good I think.
Oh lord Break the Ice is a hard counter to Omo, Queen of Vesuva. Not only are they running every Urza land ever, any land with an everything counter on it is a snow land. If you unveil this there is a fair chance you'll knock the Omo player out of the game in one swoop.
Brand of Ill Omen is an enchant creature (Aura), so it’s not going to be around long enough unless they cannot find a way to kill their own creature; In most cases the cumulative upkeep is not going to get paid more than once or twice. You really wouldn’t have any need for Braid of Fire.
I don't get why Wyz doesn't nerf those cycles which came out bad and unbalanced back then. Force of Will is so much stronger than the other ones: would be nice if in the future they'd 'correct' by making nex similar cards to be integrated in the group.
whats the enchantment thats mono red that gives u a RED pip on but it has culitive upkeep...im so confused by it...u get a red pip. but don't u have to pay 1 for that each turn..so confused on it.. breathestealer's would be great in SCARAB GOD.
Hey Demo I've heard you mention land destruction, mass land destruction, etc in a few recent videos now and i think a video talking about acceptance of land destruction would be great. With so many powerful lands and indeed landfall cards and commanders, I don't frown on land destruction or even mass land destruction for a good reason. But as you allude to, there still seems to be a stigma surrounding land destruction and the only way to remove that stigma is for people (and content creators especially) to talk about it
I play Greed on every black deck that I play, and if u ask me, I think it's better than P Arena. I can see the book been played on some decks beside black ones
I kinda understand this. I don’t play either Greed or Phyrexian Arena in my Commander decks. A card you should look at is Promise of Power. Five mana (2BBB) to draw five cards and lose five life… plus it has Entwine to make a demon token. with P/T equal to the number of cards in your hand. *** Like how many times will you draw more than five cards with Greed?
@@maximillionchaoswolf What are you talking about? The only two printings of Greed that are more expensive than any printing of Arena are the Legends and Secret Lair printings.
@@crawdaddy2004 In a life gain deck, I don’t think is any comparison between Greed and Promise of Power. I don’t think people would play Greed much unless they can gain life… I can see Promise of Power over Phyrexian Arena in Commander, it just depends on the deck and how it functions. They both have advantages.
I have to point out how Karn looks so derpy in that Brawl card. 10/10.
Karn be like 🗿
I have seen Karn looking derpy in the background of a few cards, surprisingly all by different artists.
check the energy flux reprint! real "mom i just shit my pants" energy
@@maximillionchaoswolf I low key want to build a deck with all of them. No matter how awful it plays.
@@EmbeJuicemazzopazzo Classic. I would like to point out in the art for Miscalculation it looks like he crapped himself and startled the Wayans brothers. I miss goofy early magic art.
letsgoo I love seeing those older cards in the thumbnail
So glad someone else has heard of Bosium Strip. It's a super fun card. I play it in my Slime Against Humanity list for extra castings.
Ghost Town is great in Landfall decks.
Undiscovered Paradise is also good, I recently got one for my buddys Aesi deck and it does extremely well.
Side note on the the topic of Aesi, Elfhame Sanctuary also does really good in that deck.
I started playing with Borrowing 100,000 Arrows and Theft of Dreams (basically the same card) due to my Sharae deck, and found them so strong I started putting them in all my blue decks... they are sooo underrated. At worst, its floor is a Divination, which is not great, but still 2 cards. But the ceiling is so insane. I've constantly cast it as a 3 mana draw 5 cards.
Agreed, I don't play them as much as I should but they're neat cards. Are you a fan of Keep Watch? I'm really liking it lately.
It can definitely be op depending on your table, if you have some creature heavy players that swing away the bam! Draw a bunch of cards
@@Blacklodge_Willybig fan of Keep Watch in my Niv-Mizzet Parun deck, since it tends to be such a target when it's on the board. I've had a few times where one opponent threw every 1/1 they had at me to take me out, I played down Keep Watch, drew all the cards, and picked off their 1/1s before they could do any damage. Filled my hand, killed the board, and put me in a fantastic state on my next turn. Very under-rated card if you ask me. The best it's worked for me was when I had a Torbran on the board at the same time and I took out two players rather than the board, with one of those players being the attacker. He was not a happy boy.
@@tattooman3603 oh! Now that's what I like to hear!
Neat! My blue creature decks usually like Keep Watch, the 2U instant that draws you a card for each attacking creature. Using it while opponents are attacking is great, but I don’t usually add it without figuring it’ll be good to use for my own attacks.
Breathstealer's Crypt goes crazy in a deck with Madness creatures.
wow, great idea
Yay, I love this series, thanks a lot, keep up the good work !
Love the return of this seres, thanks Demo!
Shoutout Bosium Strip. Awesome card for those spellslinger decks
I'm running Breathstealer's Crypt in Zur, Eternal Schemer, since I mostly run enchantments with very few creature cards, plus he gives my enchantment creatures lifelink anyway. Brawl works great with indestructible commanders like Mogis.
Bounty of the Hunt with Nadu from MH3.
Brand of Ill Omen with Mazzy, Truesword Paladin.
Breathstealers Crypt with Oskar.
Thank you once again for beautiful obscure cards, Demo!
… because Nadu really needs the help 😂
wow bounty of the hunt is actually pretty good in nadu. that's funny.
How do you feel about cephalids being errata to octopus now? Aboshan gets better moving forward with creatures
For real, I have used at least one suggestion from each of these videos. I'm an old man, too, so seeing stuff from my golden years is especially nice.
Definitely buying Ghost Town for my Bristly Bill deck. Thanks for the heads up!
ghost town works in any landfall deck when you're missing a land drop for a turn
i'm actually surprised it doesn't see more play for that reason.
I was pumped when you mentioned Ghost Town! I love it with Eternity Vessel and Beledros Witherbloom!
Bosium strip ugh keeping graveyard in order, I know it's technically supposed to be done but it so rarely matters that I and most people I've played with will re-organize the yard for convenience at times
"by the way guys I have a card in here that cares about graveyard order so try not to shuffle it around" and problem solved.
Then proceed to never draw the damned card in a game 😂
Well it only cares about your graveyard, and to my knowledge the only cards that care about graveyard order only care about the top card or the top 2 cards, so keeping the whole thing in order won't matter and everybody should be pretty lenient to let you reorganize your yard if they know what the top card should be.
Plus I think that people reorganizing their yard isn't that common - I only really see it if yards get to more than 10 or so cards and somebody has any sort of effect that cares about card types or something in there, and that doesn't come up every game by any means.
I don't understand why people struggle so much with keeping their graveyard in order 😭 I don't even play any of these cards but like?? It's one thing if you're playing something like Muldrotha but I see people reorder their graveyard just when they're fanning through it
@@Ultinuc Because it's a pain in the ass when you have effects that only impact certain card types to have to sort through potentially 30-40 cards EVERY time you want that effect. Can save a lot of time just putting all creatures at the top or all instants/sorceries at the top if you're in that deck than have to go through every card one by one. I utilize the graveyard in a ton of my decks and have a lot of self-mill.
Brand of Ill Omen is in the sideboard of my mono red control deck in Premodern. Best thing about it is not being able to pay the upkeep cost, swapping it out with another brand of ill omen, and watch the creature deck do little. Unless they have a natrualize or something.
I am excited to add ghost town to my Soul of Windgrace lands matter deck! So great! Thanks
I started playing when Revised was current. I played a lot of red burn and when Bosium Strip came out I used it to death. I have such a fondness for the older cards and try to fit at least one into every deck.
breathstealers crypt is such a fkn drag to play with
Bwahaha
It gets kinda interesting when you're watching it interact with multiple copies of Teferi's Puzzle Box, and/or Waste Not. I like it in a progressive package with Sheoldred, the Apocalypse, Psychic Corrosion, Painful Quandary, Mindcrank, and Syr Conrad personally...
Bounty of the Hunt also seems good if you have any counter booster effect (hardened scales, doubling season, primal vigor, etc) since the bonus counters dont get removed.
I run the Book of Rass in a Zirda Companion deck, which basically turns it into a colorless Greed
Break ties is a great card for my Anim Pakal deck. It replaces disenchant and can put a +1/+1 counter as well. I love these old cards. Thanks!
Wow Bösium Strip could actually be a big sleeper hit in any Vhal deck. Her mana can be used to activate the ability and help cast the spell!
Some really interesting cards. I like the symmetrical ones like Breathstealer's Crypt vs the single player target like Brand of Ill Omen.
Bounty of the Hunt works fantastically with Champion of Lambholt when you haven't had a chance to build him up yet and you really want to attack. Further, if you have a Primal Vigor on board, you put six counters on, but Bounty only makes you remove the original three since that's all that IT creates.
Totally under played card is Calming Licid, only in 144 decks according to EDH Rec. I've used it for years and stops those big haymaker creatures in their tracks. Also hard to get rid of because when its a creature you make it an aura it so it cannot be destroyed , when its an aura you stop the effect so it cannot be "disenchanted".
There has probably been a power crept version of Break Ties in every set since MH2. Even on a budget, this is a bizarre card to include on this list.
This list is all good!
how isnt ghost town in my monogreen landfall deck?!?? amazing fit! thanks demo
I love ghost town! I use it in my Thalia and the gitrog deck and when I get it it’s perfect for my attack sac fodder
Ghost Town is a good safety card if you play Recycle or Null Profusion. It can really bail you out of a "Oops, guess I'll just die to my own card" situation
I actually have Bosium Strip in a mono black deck, since there's no GOOD way to get my instants and sorceries back
I’m very open to running some land destruction in commander (and my recent experience is that the decks whose lands you really need to destroy will also recur them, so you need instant speed graveyard hate to go with it), but I’m really not willing to run a card that ONLY destroys lands and still can’t hit Coffers or Urborg. I’m used to running one land removal land in each deck, whether it’s my one Strip Mine, a Demolition Field (underrated IMO, think of it as a Shire Terrace that costs one more to fetch but also swaps an opponent’s best land into a basic, while the others leave you down a land the rest of the game), or even a Tectonic Edge or something. If ridiculous utility lands really take off in my playgroup and I start seeing Urza’s Caves everywhere, I probably need to go to 2 of those lands and a spell or two that could deal with a land but isn’t a totally dead card when everyone just plays basics and simple fixers.
If you’re seeing a lot of nasty colorless-producing lands and are in the market for ways to get rid of them, I’ve experimented with Obsidian Charmaw (also from MH2) and it could fit the part in a lot of decks. It’s a 3RR but costs one less for each land an opponent controls that can produce colorless, and it’s a 4/4 flying dragon that destroys target non-basic land an opponent controls when it ETBs. If your friends are greedy with the utility lands it’s an awesome rate, and the floor of “pay 5 for a 4/4 flyer and pop your triome” feels a lot better than “I guess I spent 3 to blow up your Myriad Landscape before it untaps, this thing’s been stuck in my hand all game.”
I was a little disappointed with Charmaw in Prosper, but I think I’m gonna put it in my Henzie deck. It’s a perfect blitz creature, lots of its value on ETB, evasive with a reasonable power, and that deck likes to recur creatures in the later game so I can grab that effect again if I need it. Maybe if you’re in Dimir spellslinger or something, Break the Ice’s extra value comes out. I am glad that card exists just as some theoretical downside to running all snow basics.
Every few weeks I'll slot Brawl into my Mayael deck. That card is so fun!
I put Bounty of the Hunt in both my Fynn, the Fangbearer deck and my Sergeant John Benton deck. A surprise +3 damage (for either poison or card draw, respectively) when it looks like I'm tapped out is certainly nice. (Yes, I have Invigorate in those decks too.)
Bounty of the Hunt could also be great with Yargle and Multani, to potentially turn 18 commander damage in one hit into 21 (Invigorate would work for that too). However, I never got around to finishing building such a deck yet. I really should at some point.
(17:08) Yeah, please don't destroy my snow lands. :P
I actually got Brand of Ill Omen the last time you suggested it in a video. I have Braid of Fire in the deck alongside it in Ghen.
Ghost town could go in 2 decks of mine. Olivia Mobilizee for War mana early, discard fodder late. And I have a couple of decent landfall cards that could use a little help if I didn't have a land in hand.
Overall, the black blue enchantment may find a spot in my Gisa and Geralf zombie reanimator deck.
That Book of Rass card would actually be a great addition to a Sheoldred deck...
I recently put ruination in my monored goblins deck. Hopefully my playgroup agrees with you when it comes to MLD. Monored is so bad at removal except land destruction so it has to stop a problem before it is cast
I've since sold them with most of my collection but Brand of Ill Omen was one of my specs for Reserved List. Great card
I am running book of rass in my megatron tyran deck, as i can produce tons of mana it can refill my hand to cast and sac more artifacts. It's actually pretty good
Break the Ice to take out the Eldrazi player is a nice add.
I've started running Credit Voucher in my artifact recursion deck and have fallen in love with it!
Having a constant "I don't like these cards lemi just shuffle them back and draw that many, oh there is my removal card." Moments are insane 😳
Bounty of the Hunt seems like it'd work great on creatures that give some benefit when you add or remove counters from them. It would also be really nice with a Champion of Lambholdt, since it would at least temporarily make its power high enough for opponents' creatures to be unable to block creatures you control, which in many cases is better than just +3/+3 to your whole team.
Brand of Ill Omen is perfect in Slicer, Hired Muscle. Slap it on slicer and pass him around, no more worrying about people playing blockers!
Dude Ghost Town would be great in a Retrace theme where you can play it from the graveyard then return it then use it for retrace and lather rinse repeat
i put crucible of worlds in the deck for that reason
@@edhdeckbuilding nice
i like bounty of the hunt for my Yargle and multani deck. a +3+3 for free to hit 21cmdr damage seems like a good deal.
Brawl looks like a slam dunk in Wayta, Trainer Prodigy
and im gonna get a little scared of break the ice because your right it might see more play all because of Ulalek/Eldrazi Kindred aka Typal decks
I used to use ghost towns to prevent recycle locks.
Bounty of the hunt is a slam dunk in Legolas Master Archer.
Actually I'm wondering if Brawl might be specifically good in a Taii Wakeen deck as a board wipe that could potentially draw a ton of cards.
Break Ties is perfect for my Lae'Zel deck
I use Bounty of the hunt in my Legolas, Master Archer as a free fighting spell, it is very niche, but in that scenario it works wonders!
Bounty of the hunt could be good in a Falco Spara deck
Put three counters onto something for free, then you can remove them to cast spells from the top of your deck. It doesn't matter that they're gonna be removed at end step, cus you'll be removing em with Falco anyway.
I'm just gonna start calling your channel the unique interesting effect channel
Bounty of the Hunt's eratta now gives +1/+1 to up to 1,2 or 3 creatures, not with counters any more.
added bounty of the hunt to my deck before watching this episode
Demo, how does the new errata for cephalids affect your Aboshan deck? Does it help or hurt it?
Most/all of the cum upkeep cards designed for IA are actually amazing now. Those cards were designed for a much slower game 30 years ago. 1v1 IA/4e games (noting the two biggest/most accessable card pools at one time back then) were often 15-20 turn affairs. Bears little resemblence to most contemporary games.
If someone casts a spell to copy marit lage, and in response on the stack, you destroy marit lage, do they still get a copy?
Loving the content man, seen you come a long way! Keep up the great work!
Demo is the reason I have a jank binder now.
Proxy everything. Always.
Can I respond Sarulf's trigger (if already has at least one counter) with Bounty of the Hunt? I think I can, and if that's the case, awesome fit. It's great with persist too.
With Bounty of the hunt, if you have Lea'zel then she put an extra +1 on each creature but at the end you only remove 1 +1 counter from each creature if it are 3 creatures the other stay for Lae'zel did that. Still not so good I think.
Don't be telling them about my "alternative toshiro" bosium strip
Theft of dreams is the same as 10,000 arrows
Book of brass in a life swap deck is quite nice ..
I will build a monoblack deck in the near future and break the ice will surely be inside of it! love me a bit of land hate
Ghost Town! Landfall for days!
Oh lord Break the Ice is a hard counter to Omo, Queen of Vesuva. Not only are they running every Urza land ever, any land with an everything counter on it is a snow land. If you unveil this there is a fair chance you'll knock the Omo player out of the game in one swoop.
Brand of Ill Omen and Braid of Fire seem pretty good together...
Brand of Ill Omen is an enchant creature (Aura), so it’s not going to be around long enough unless they cannot find a way to kill their own creature; In most cases the cumulative upkeep is not going to get paid more than once or twice. You really wouldn’t have any need for Braid of Fire.
let it be known, bounty of the hunt does not put counters on cards any more. it just gives a creature +1 until end of turn
not sure where you heard this but the errata text says counters.
@@edhdeckbuilding the Alliances text says counters, cold snap says +1/+1 until end of turn
hmmm it appears im wrong. gatherer has the updated text. counters go away at the cleanup step
I am a big fan of Greed and Arguel's Blood Fast, which are both repeatable draw.
Breathstealer will really help my zombie deck
Instead of Break the Ice I have in a pure black deck a Sinkhole, it is not that good but very special but then the deck is also only black Vampires.
break the ice can end an Eldrazi commander deck easily.
brand of ill omens seems good for zedruu
would love if this channel became focused old cards
Mmm Bosium Strip could easily be secret tech for Kellan the Kid!
I think well of knowledge, is repeatable draw artifact for 2 mana... but anyone can use it.
I don't get why Wyz doesn't nerf those cycles which came out bad and unbalanced back then. Force of Will is so much stronger than the other ones: would be nice if in the future they'd 'correct' by making nex similar cards to be integrated in the group.
Check out the nightmares creatures from Judgment
Book of Rass is propably great in a Verrak deck
i have break the ties because i collect all mechanics in my deck... i try to have as many as possible, so it gives reinforce
whats the enchantment thats mono red that gives u a RED pip on but it has culitive upkeep...im so confused by it...u get a red pip. but don't u have to pay 1 for that each turn..so confused on it.. breathestealer's would be great in SCARAB GOD.
Slicer, hired muscle, brand of ill omen
I don’t know if Demo mentioned it, but all the cards start with the letter B. Same with the last video
not by accident. i do this series in alphabetical order. next up the letter C.
*Lessss goooo*
I am your host, Demooooooooo
Demo - please do Winters Chill some day.
i certainly will. very interesting card.
Hey Demo I've heard you mention land destruction, mass land destruction, etc in a few recent videos now and i think a video talking about acceptance of land destruction would be great. With so many powerful lands and indeed landfall cards and commanders, I don't frown on land destruction or even mass land destruction for a good reason. But as you allude to, there still seems to be a stigma surrounding land destruction and the only way to remove that stigma is for people (and content creators especially) to talk about it
th-cam.com/video/bIazZyYLrhA/w-d-xo.html
Can't watch rn and there's no timestamps.. What cards?
Love the series. But bounty of the hunt is unusable even in Kyler. There's so many other cards 🤣
I play Greed on every black deck that I play, and if u ask me, I think it's better than P Arena. I can see the book been played on some decks beside black ones
I kinda understand this. I don’t play either Greed or Phyrexian Arena in my Commander decks. A card you should look at is Promise of Power. Five mana (2BBB) to draw five cards and lose five life… plus it has Entwine to make a demon token. with P/T equal to the number of cards in your hand.
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Like how many times will you draw more than five cards with Greed?
ironically greed is more expensive than Phyrexian Arena now so I think a few other people must agree.
@@maximillionchaoswolf What are you talking about? The only two printings of Greed that are more expensive than any printing of Arena are the Legends and Secret Lair printings.
@@crawdaddy2004 In a life gain deck, I don’t think is any comparison between Greed and Promise of Power. I don’t think people would play Greed much unless they can gain life…
I can see Promise of Power over Phyrexian Arena in Commander, it just depends on the deck and how it functions. They both have advantages.
@@crawdaddy2004 whoops I was thinking of stinging study I get that card and greed mixed up all the time.
I recommend mercadia downfall- sick non basic hate.
Funny thing about Aboshan is that the Cephalid creature type just got an errata to become Octopus.
Brawl + Stuffy Doll = 1 dead player 😊
why isn't this 10 cards from the new modern horizon set? lol