Love your video. I'm trying to model my own steering wheel system for 1/14 truck and I'm struggling but your video motivated me to retry again. Thank you❤
@@leechibikira1792 that's great, I'm guessing you're having trouble rotating the wheels properly, the trick is to have the steering rods starting point be in the center of them, and be the same length as the arms, and then all you need is the slider holding 2 of the steering rods, I'd suggest using a rack and pinion, mostly because it's the easiest concept
@@-EhsanMalik- okay thanks a million for the information, explaining and I'll try to use rack and pinion hoping it'll work. You just got your self a subscriber and I'm loving all your videos all the way from South Africa
very nice. But i just had a quick question. I am not sure how you are able to print so well on such a small scale. Normally i struggle a lot with 3d printing small parts. They sometimes break or the supports are impossible for me to clean up without messing up the look or design. Any tips?
@@vedpatel8365 To improve your print, try lowering the Z printing height and slowing down the printing speed, and since you're printing smaller pieces, I suggest getting a smaller nozzle than using the stock .4mm, depending on how small the prints are you will probably need a .2 or even smaller (and don't forget to change the nozzle setting in your slicer). The key is to test the interface between the support and the print (I use a small model for testing supports, it's just a 90 degree bracket). For my printer, I use a print height of 0.2mm and an interface height of 0.2mm, so the support skips one layer before printing the model. Also, adjust the support X/Y distance to prevent the support walls from touching the print walls. Hopefully this answers your question, good luck!
Love your video. I'm trying to model my own steering wheel system for 1/14 truck and I'm struggling but your video motivated me to retry again. Thank you❤
@@leechibikira1792 that's great, I'm guessing you're having trouble rotating the wheels properly, the trick is to have the steering rods starting point be in the center of them, and be the same length as the arms, and then all you need is the slider holding 2 of the steering rods, I'd suggest using a rack and pinion, mostly because it's the easiest concept
@@-EhsanMalik- okay thanks a million for the information, explaining and I'll try to use rack and pinion hoping it'll work. You just got your self a subscriber and I'm loving all your videos all the way from South Africa
@@leechibikira1792 pretty cool 😎, and I really appreciate the sub
hi, could you just print a link to go from the left wheel hub to the right wheel hub then connect the servo arm to that?
0:0 to 0:36 which software??
Clever idea! If any custom 3DP service can help for the body part? We'd love to sponsor and get involved!
very nice. But i just had a quick question. I am not sure how you are able to print so well on such a small scale. Normally i struggle a lot with 3d printing small parts. They sometimes break or the supports are impossible for me to clean up without messing up the look or design. Any tips?
@@vedpatel8365 To improve your print, try lowering the Z printing height and slowing down the printing speed, and since you're printing smaller pieces, I suggest getting a smaller nozzle than using the stock .4mm, depending on how small the prints are you will probably need a .2 or even smaller (and don't forget to change the nozzle setting in your slicer). The key is to test the interface between the support and the print (I use a small model for testing supports, it's just a 90 degree bracket). For my printer, I use a print height of 0.2mm and an interface height of 0.2mm, so the support skips one layer before printing the model. Also, adjust the support X/Y distance to prevent the support walls from touching the print walls. Hopefully this answers your question, good luck!
Что за программа в которой можно нарисовать в 3D и потом смотрть как это двигается? Как в самом начале ролика?
It's fusion 360, but you have add linkages/joints so fusion knows what moves where and how
@@-EhsanMalik- спасибо!
No problem @@mogway791
what software do you use?
@@suhaimiannuar6008 fusion 360