Explaining Every Banned Card in the Pauper Format Part 4

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  • เผยแพร่เมื่อ 12 พ.ย. 2024

ความคิดเห็น • 59

  • @raynmanshorts9275
    @raynmanshorts9275 11 หลายเดือนก่อน +45

    I remember when Fall from Favor was spoiled. _Everyone_ knew it was going to be a problem. The fact that Wizards didn't know was astounding, but they're a small, indie development company, so I guess it's understandable.

    • @casteanpreswyn7528
      @casteanpreswyn7528 11 หลายเดือนก่อน +6

      Man...this comment just made me remember that in my tiny hometown we had an old Wizards of the Coast store for years, back when they actually were a small company. Now I'm sad, cause that store was awesome.

    • @RvBnerd618
      @RvBnerd618 11 หลายเดือนก่อน +3

      They were too busy thinking of the whales paying three times the worth of a precon on Commander Master's product line. They hardly care about eternal formats like pauper as it doesn't make them no where near what they were selling for during that time.

    • @brandonbrooks779
      @brandonbrooks779 3 หลายเดือนก่อน

      Wizards 100% doesn't consider pauper in set and card design.

  • @Lcngopher
    @Lcngopher 11 หลายเดือนก่อน +27

    19:53 You know a multiplayer mechanic is busted in 1v1 when they have to ban a card from a deck revolving around that mechanic in legacy

  • @StevieBlunderReal
    @StevieBlunderReal 11 หลายเดือนก่อน +73

    this whole video can be summed up to "affinity amirite"

    • @federicodc
      @federicodc 10 หลายเดือนก่อน +2

      Affinity and multiplayer*
      Also, Stevie jumpscare

    • @brandonbrooks779
      @brandonbrooks779 3 หลายเดือนก่อน

      Broken mechanic is broken

  • @matthewami
    @matthewami 11 หลายเดือนก่อน +2

    I had heard of pauper before, but never knew what it was about until you began making this series. I’ve since then built and bought 2 different decks for the same price as a budget pioneer deck and started going to my LGS. Thanks for making these!

  • @nathanramos3542
    @nathanramos3542 11 หลายเดือนก่อน +22

    gotta add swiftspear to the list now RIP

    • @williamdrum9899
      @williamdrum9899 5 หลายเดือนก่อน

      Should have never been common to begin with

  • @Kyori058
    @Kyori058 11 หลายเดือนก่อน +8

    Taking away Sojourner's Companion to artifact landcycling, we just basically have myr enforcer copy #5-8 & I am not really sure that would fix it without it being unique.

  • @dracish123456789
    @dracish123456789 11 หลายเดือนก่อน +1

    I'm excited for Standard bans throughout the years. Like what standard they were banned in why

  • @Shadowfoxgambit
    @Shadowfoxgambit 11 หลายเดือนก่อน +4

    Wait, did wotc forget the affinity combo from og mirrodin block? Where disciple of the vault is banned in block constructed?

    • @zebusaqua4415
      @zebusaqua4415 11 หลายเดือนก่อน

      What was the block constructed combo?

    • @Shadowfoxgambit
      @Shadowfoxgambit 11 หลายเดือนก่อน

      @@zebusaqua4415 disciple plus krark clan iron works

    • @marcoottina654
      @marcoottina654 11 หลายเดือนก่อน

      @@zebusaqua4415 basically, attack with a Arcbound Ravager + 1/2/3 or even 4 Disciple, then sacrifice every artifacts (even artifact lands!) to the Ravager, causing a lot of life loss due to Disciple and growing the A.R. to a massive size

  • @neros_soren
    @neros_soren 11 หลายเดือนก่อน +1

    Stonejourner's Companion can not be "fixed", period. Giving Affinity another 4/4 would make the decks just way too stong, no matter if we are talking Azorius (too much staying power and it is in the top 5 of the strongest decks already) or Grixis (no need to evaluate keeping a 4/4 as a blocker or drawing/gaining life anymore).

  • @christmas6666
    @christmas6666 11 หลายเดือนก่อน +2

    been waiting for this one :)

  • @ShawnValsean
    @ShawnValsean 9 หลายเดือนก่อน

    I know that wizards tends to not go after decks just to ban them and kill them out right, but if tron keeps enabling so much bs... id just consider banning the tron lands altogether. If all these bans don't even really take some decks down from being extremely good, and just puts them on par with other strong decks, it seems like it doesnt solve the issue. you're still playing maybe 3-4 different strategies or else youre losing

  • @kennydarmawan13
    @kennydarmawan13 11 หลายเดือนก่อน +13

    Fall from Favor came from Commander Legends. Masters reprint them.

    • @professionalhater3929
      @professionalhater3929 11 หลายเดือนก่อน +1

      🤓

    • @burnsboy101
      @burnsboy101 11 หลายเดือนก่อน +1

      And?

    • @kennydarmawan13
      @kennydarmawan13 11 หลายเดือนก่อน +5

      @@burnsboy101 just bringing up an error.

    • @burnsboy101
      @burnsboy101 11 หลายเดือนก่อน

      @@kennydarmawan13 it was in both sets, who cares

  • @simic0racle157
    @simic0racle157 11 หลายเดือนก่อน

    Notes on swiftspear?

  • @7Alberto7
    @7Alberto7 11 หลายเดือนก่อน

    Amazing

  • @joshuaturner4602
    @joshuaturner4602 11 หลายเดือนก่อน +1

    Isn't sojourners companion -landcycling already a card ?

    • @stigmaoftherose
      @stigmaoftherose 11 หลายเดือนก่อน +3

      Sojourner is the only non basic or land type cycling. Being able to grab artifact lands which includes 2 color lands that none of the others can grab (at least in pauper as dual lands are all above common) is actually insane for mana fixing and being practically free late game.

    • @forsureitsme
      @forsureitsme 11 หลายเดือนก่อน +1

      ​@@stigmaoftherose there are dual (snow and non-snow) lands with basic types in pauper, but as you said there are no way to search them all (some search for forests)

    • @joshuaturner4602
      @joshuaturner4602 11 หลายเดือนก่อน +2

      @@stigmaoftherose right but MYR enforcer is sojourners companion minus the land cycling ability.
      He suggested to balance the card by removing the land cycling ability which would turn it into a card that already exists..... MYR enforcer

    • @stigmaoftherose
      @stigmaoftherose 11 หลายเดือนก่อน +1

      @@joshuaturner4602 oh minus land cycling. I didn't get that's what you meant by "-landcycling"

    • @neros_soren
      @neros_soren 11 หลายเดือนก่อน

      @@forsureitsme Erm... Either you wrote this reply really weird and you meant there is no ONE CYCLE card that searches every color, which is true but who cares, OR your statement is false, because there are enough cycle cards that do not cycle for just basics.

  • @christopherb501
    @christopherb501 11 หลายเดือนก่อน

    10 Cards Likely to Be Banned in Timeless

    • @josephwodarczyk977
      @josephwodarczyk977 10 หลายเดือนก่อน

      Limited. Timeless is supposed to be like vintage with zero or very very few bans. But limiting stuff is fine.

  • @ronanlooney3112
    @ronanlooney3112 11 หลายเดือนก่อน

    Another option to balance the initiative card might be to force a particular dungeon. Since being able to pick which one is a large boost in flexibility.

    • @lordereney
      @lordereney 11 หลายเดือนก่อน +8

      initiative is already limited to undercity, venture in the dungeon is what let's you choose

  • @bradensorensen966
    @bradensorensen966 11 หลายเดือนก่อน +1

    2:30 If you use Companion to get an artifact land you CANNOT play Kenku Artificer on turn 3!
    You couldn’t artifact land cycle until you have two mana. So turn 2 and you’ve already dropped a land. You get an artifact land that you’ll have to drop on turn 3. But, it comes out tapped and Kenku Artificer is three mana.

    • @drac8635
      @drac8635 11 หลายเดือนก่อน +4

      Cycling can be done at instant speed, so you just hold 2 mana open and cycle Companion at the end of your opponent's turn, and then play the 3rd land on turn 3. Then, you would play Kenku.

    • @brendaneichler5244
      @brendaneichler5244 11 หลายเดือนก่อน +1

      Couldn't the Turn 2 and 3 artifact lands both be OG artifact lands a la Seat of the Synod?

    • @drac8635
      @drac8635 11 หลายเดือนก่อน +2

      @@brendaneichler5244 Yes. Turns 1 and 2, play out one of the mono-colored artifact lands, then, cycle Companion at the end of your opponent’s second turn and grab a 3rd mono-colored artifact land. Then proceed to turn 3, play the land you just tutored for, and play Kenku

    • @thatguyintherain3168
      @thatguyintherain3168 11 หลายเดือนก่อน +1

      Sir, there are mono colored artifact lands that enter untapped.

    • @drac8635
      @drac8635 11 หลายเดือนก่อน

      @@thatguyintherain3168 I’m aware. Nothing I said stated otherwise

  • @AENock
    @AENock 10 หลายเดือนก่อน

    Affinity would be much more reasonable if WotC would ban the bridge lands. Affinity was a t2 deck at best with Gorilla Shaman sideboarded as an apex predator, prior to MH2.
    WotC's repeated logic was they liked the play pattern of Cleansing Wildfire targeting a bridge to ramp, but that combo is no longer relevant. Its safe and only logical to remove the bridges and allow Gorilla Shaman and Dust to Dust to prey on the archetype. This would let Atog return (a fan favorite) safely.

  • @SgtImrak93
    @SgtImrak93 11 หลายเดือนก่อน +1

    Itog

  • @crondog
    @crondog 11 หลายเดือนก่อน +7

    Monarch and the Initiative are just really bad game design in my opinion because they create a game piece that can't be interacted with. Imagine how much more balanced they would be if they instead created an enchantment or artifact token with the effect instead.

    • @TehKorwinMikke
      @TehKorwinMikke 11 หลายเดือนก่อน +4

      ??
      Initiative is the worse one because you can't do anything about other people's dungeon progress.
      But still - they are both trivial to interact with. Just, you know, move to combat and smack the carrier with creatures.

    • @neros_soren
      @neros_soren 11 หลายเดือนก่อน

      @@TehKorwinMikke Problem arises if you actually get it on turn one with a 3-4 toughness body attached to it. Also a problem, if you are actually the aggressive deck with it early game.
      So...no, they are not "trivial". An aggro deck drawing a card each turn uninteractable is a huge issue. I mean, Fairies actually do that and they win because of it, and their cards are interactable.
      Altho, I disagree that the mechanic is "bad game design". It's a design not meant for 1v1 is all.

    • @TehKorwinMikke
      @TehKorwinMikke 11 หลายเดือนก่อน

      @@neros_soren You say that it's hard to interact - which we know, that's why it's a terrible 1v1 mechanic and awesome multiplayer mechanic.
      That still does not make it "uninteractable".

    • @neros_soren
      @neros_soren 11 หลายเดือนก่อน

      @@TehKorwinMikke You literally said that they are TRIVIAL to interact with, that's what I was replying to. It's not trivial if you can't hit somebody, which is the case against 3-4 toughness creatures on turn 1 or 2.

    • @TehKorwinMikke
      @TehKorwinMikke 11 หลายเดือนก่อน

      @@neros_soren Okay, in that you are correct. "trivial" is completely the wrong word for this.

  • @dariocampanella7992
    @dariocampanella7992 11 หลายเดือนก่อน +3

    can you please stop put those beatiful backgrounds? I stopped listening to follow the lazer bouncing around.

  • @jackdaniell4594
    @jackdaniell4594 11 หลายเดือนก่อน

    This dude has the most insane typos and errors in the text constantly.

  • @DEVILONBOTHSHOULDERS
    @DEVILONBOTHSHOULDERS 11 หลายเดือนก่อน +1

    wake up babe new manalogs