Create gothic style windows using the spin tool

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  • เผยแพร่เมื่อ 25 พ.ย. 2024

ความคิดเห็น • 58

  • @GenuineHeals
    @GenuineHeals ปีที่แล้ว +4

    the pinnacle of blender tutorials. just wonderful.

    • @ArtisansofVaul
      @ArtisansofVaul  ปีที่แล้ว

      Thanks so much man 😁 Hight of praise 👍🏻

  • @ft7397
    @ft7397 2 ปีที่แล้ว +5

    dont understand why this channel have so few comments and views. its one of the best blender channel

    • @ArtisansofVaul
      @ArtisansofVaul  2 ปีที่แล้ว +2

      Its all the joys of algorithms.... I probably need to work out how to "play" the mechanics of TH-cam better but that seems like time I could be spending doing 3D design.

    • @donosterman107
      @donosterman107 2 ปีที่แล้ว +2

      I rarely comment on videos but I genuinely don't understand the lack of comments and views on this man's channel. He provides such detailed explanations and offers answers to questions I haven't even had yet in addition to one's I thought of but didn't full research. He thinks as the viewer. It's really impressive!

  • @ft7397
    @ft7397 2 ปีที่แล้ว +2

    thanks for tip about face orientation

  • @rodolflum3444
    @rodolflum3444 ปีที่แล้ว +3

    the window boolean cutter you can bevel so you dont need to use a cube to boolean the cutter again. you can also used symmetrize in sculpt mode. and avoid the error using the mirror tool.

    • @ArtisansofVaul
      @ArtisansofVaul  ปีที่แล้ว +1

      That's very true. Sometimes it's nice to mirror so that future changes will also be mirrored but you can definetly do as you have said.

  • @Greenman4890
    @Greenman4890 2 ปีที่แล้ว +3

    Thanks never knew about the spin tool

    • @ArtisansofVaul
      @ArtisansofVaul  2 ปีที่แล้ว +1

      Yeah it seems like something that should be more obvious. That and the shear tool because favourites of mine as soon as I discovered they were there.

  • @BJamesThompson
    @BJamesThompson ปีที่แล้ว +3

    Omg, this and your other window tutorial are AMAZING! I'm new to Blender but I think I'm getting it! I can't tell you how much I appreciate the time and quality in making this video! 😊😊 Super clear and thorough. You are amazing. New subscriber!

    • @ArtisansofVaul
      @ArtisansofVaul  ปีที่แล้ว +2

      Thanks for subscribing and I'm glad you're finding the videos helpful. Blender is such a great program and it's awesome to hear the videos are helping people get into it.

  • @cuttie_patootie
    @cuttie_patootie ปีที่แล้ว +1

    Great tutorial! Thank you!

    • @ArtisansofVaul
      @ArtisansofVaul  ปีที่แล้ว

      My pleasure. Thanks for taking the time to comment, it's really appreciated 😁👌🏼

  • @GG-James-E
    @GG-James-E 2 ปีที่แล้ว +1

    Thanks!

  • @cancan8186
    @cancan8186 ปีที่แล้ว +1

    great job man. keep bringing us such helpful stuff. you are amazing!

  • @codewarrior145
    @codewarrior145 ปีที่แล้ว

    Watch on 1.75x speed because of slow pace all in all great video and channel. Keep the good work.

    • @ArtisansofVaul
      @ArtisansofVaul  ปีที่แล้ว

      Thanks. I'd say explaining the why it more important than just showing how so it can be applied to other situations but you're welcome to watch at whatever speed you like and on mute if you prefer 🤣 It is one of my older videos so hopefully they are a bit more time efficent now, but I think that explanation element will always be part of my videos (so sorry if it annoys some).

    • @franzmarley
      @franzmarley ปีที่แล้ว +1

      ​@@ArtisansofVaulthink it's great to see a few different ways you could do stuff, thanks

  • @wilsonwilson3674
    @wilsonwilson3674 2 ปีที่แล้ว +3

    16:49 - would it be easier to just select 'bisect' and 'flip' in the mirror modifier? I believe it does the same thing and might save you some steps. Fantastic tutorial btw!

    • @ArtisansofVaul
      @ArtisansofVaul  2 ปีที่แล้ว +1

      That would definetly work as long as the origin is in the right place 👍🏻 And thanks 😁

    • @wilsonwilson3674
      @wilsonwilson3674 2 ปีที่แล้ว

      No problem. Also, I just noticed that somebody mentioned this long before I did, lol my bad.

  • @Death-Flower
    @Death-Flower 2 ปีที่แล้ว +1

    Amazing!

  • @MrCrazymmogamer
    @MrCrazymmogamer 2 ปีที่แล้ว +1

    Another amazing tutorial!

    • @ArtisansofVaul
      @ArtisansofVaul  2 ปีที่แล้ว

      Thanks so much! It's such a great tool.

  • @gregq8
    @gregq8 2 ปีที่แล้ว +1

    Thanks, I was trying to do the gothic arches with proportional editing and then inset but I couldn't get it to look how I wanted and the inset and bevel would go funky around the point of the arch - I will try this method instead.

    • @ArtisansofVaul
      @ArtisansofVaul  2 ปีที่แล้ว

      I had exactly the same initial thought as you and in thr same way I kept finding it had issues. Let me know how it goes!

    • @gregq8
      @gregq8 2 ปีที่แล้ว +1

      @@ArtisansofVaul It went great, I finished the "windows" and uploaded the result under "40k Rhino alternative Headlights (Baneblade edition)". You can see my awkward attempts at arches in an older set of headlights from a year ago, these are much better. Thanks again!

  • @jaymassey7931
    @jaymassey7931 ปีที่แล้ว +1

    So good, thank you. Quick question: will the intersecting faces (where the columns intersect with the window frame) be an issue with printing? Would a union bullion be beneficial for that or do we just let the slicing software handle it?

    • @ArtisansofVaul
      @ArtisansofVaul  ปีที่แล้ว

      You would definetly want to boolean everything together before printing and then cleanup as normal.

  • @dwanediblie
    @dwanediblie 2 ปีที่แล้ว +5

    Just curious, is there a reason you are not using bisect when using the mirror modifier? I feel like I am missing something as to why not.
    Loving your work by the way. Really helpful. Especially the callout of shortcut keys. I can never follow along with the onscreen keystrokes that most others use.

    • @ArtisansofVaul
      @ArtisansofVaul  2 ปีที่แล้ว +1

      Thanks a lot. I think that was just me in a rush to be honest. The bisect option would be the way to go to make everything a bit quicker/have less issues.

  • @G3neric_User
    @G3neric_User ปีที่แล้ว +3

    Came here looking on how to make a curve, instead I got an entire tutorial on exactly what I had wanted to do.

  • @wilhelmeniabilliedoherty5917
    @wilhelmeniabilliedoherty5917 2 ปีที่แล้ว +2

    Possibly a silly question, but what's the difference between mirror and symmetrize? When would I want to use one over the other

    • @ArtisansofVaul
      @ArtisansofVaul  2 ปีที่แล้ว +3

      Not a silly question at all. So symmetrize is a one off event that copies one side to the other. That means you could then change one side but it wouldn't change the other (unless you symmetrized again). A mirror is a modifier so it stays active so anything you change continues to be automatically changed on the other side as well.

    • @wilhelmeniabilliedoherty5917
      @wilhelmeniabilliedoherty5917 2 ปีที่แล้ว +2

      @@ArtisansofVaul Oh! That makes sense, thank you

  • @Gabriel-hh1pw
    @Gabriel-hh1pw ปีที่แล้ว +1

    Wouldn't it be easier to make a 180° arch and use proportional editing set to root and drag up from the middle part? I used this to model a whole gothic cathedral and it tales just seconds

    • @ArtisansofVaul
      @ArtisansofVaul  ปีที่แล้ว

      That would work too for sure. But it could result in certain proportions of the arch being different in thickness as if stretches I think. But it depends how exact you want to be

    • @Gabriel-hh1pw
      @Gabriel-hh1pw ปีที่แล้ว

      @@ArtisansofVaul I just use a semicircle and then extrude it, or convert it to a curve and use the custom profile

  • @scarletshadow8495
    @scarletshadow8495 ปีที่แล้ว +1

    Vaul is my Surname!!😄

    • @ArtisansofVaul
      @ArtisansofVaul  ปีที่แล้ว

      That's pretty cool! Do you know the origin of the name?

    • @scarletshadow8495
      @scarletshadow8495 ปีที่แล้ว

      @@ArtisansofVaul hi, I have no idea of its origins, can only trace family tree back to tha late 1890's. I do know there's an Island on west coast of Scotland, think it's called Tiree or Tyree which has a village/small town called Vaul. My Bro went there years ago. It's an unusual name So how come you is ArtisanofVaul??

  • @Hurtone
    @Hurtone 2 ปีที่แล้ว +2

    My computer really starts freezing up when I use booleans. I suspect it is because I use really low poly modelling and subdivision surface (lvl3).

    • @ArtisansofVaul
      @ArtisansofVaul  2 ปีที่แล้ว +2

      Yeah, I found the same thing. I found that it had much less issues when the sub-D was applied or I just used other methods to smooth everything off (like using bevels over sub-D where possible. But I realise that isnt possible for everyones workflows.

    • @ft7397
      @ft7397 2 ปีที่แล้ว

      i also use really low poly. with subd . my pc is not good either. but generally it dont freeze. noticed it tend more to have hard time when using booltool

  • @tylerscott3192
    @tylerscott3192 8 หลายเดือนก่อน

    Where is part one of this video showing the "cutter" and everything else?

    • @ArtisansofVaul
      @ArtisansofVaul  8 หลายเดือนก่อน

      I mean if someone looking up how to create a boolean I think this video is a bit far ahead for them...

    • @tylerscott3192
      @tylerscott3192 8 หลายเดือนก่อน +1

      @@ArtisansofVaulI was just looking to start right from square one with the sculpting and everything

    • @ArtisansofVaul
      @ArtisansofVaul  8 หลายเดือนก่อน

      @tylerscott3192 👍🏻 Unfortunately it's not viable to do that on every video that focus on a specific skill but I have a number of videos thay do look on creating an end result that do show a workflow from start to finish. If you're relatively new to Blender the playlist on creating a base might be a good place to start: th-cam.com/play/PLnqmLZKRm5CYlRZ6rjHT_eUKcJVC9FFhv.html&si=3pAuKaXP57qGYWBs

    • @tylerscott3192
      @tylerscott3192 8 หลายเดือนก่อน +1

      @@ArtisansofVaul gotcha! Thank you for all of the great videos

    • @ArtisansofVaul
      @ArtisansofVaul  8 หลายเดือนก่อน

      @tylerscott3192 My pleasure. If there is a specific thing that you're looking to do that isn't there do feel free to comment and hopefully I can point you in the direction of another video that will cover it.

  • @manonthedollar
    @manonthedollar ปีที่แล้ว +1

    big topology oof tho

    • @ArtisansofVaul
      @ArtisansofVaul  ปีที่แล้ว

      If you're doing CG work maybe. For 3D printing (the focus of the chanel) it's all good.

  • @waltage
    @waltage 2 ปีที่แล้ว +1

    bad topology