I'm honestly surprised A Light Shining in Darkness didn't make the list. Cool skin, amazing dps and the story of the character you get it fromis top tier.
@@kotzpenner "sidearm" lol. I remember I made a character who was supposed to use ALSID as a sidearm for the unique Jackpot AMR but I ended up using it 95% of the time lol.
@@jackcreel2531 I cried when I first read all of the survivalist's journals. Almost a decade later, I still get emotional thinking about his story. Entirely fictional, yet so real.
Same here! Finally fixed it on my PC. Had to make some modifications in the files and now it runs great! Having a blast exploring the Mojave desert years later AND getting all the cheevos!
I use Ratslayer and sneak to kill all the Legion scouts, but keep a Neutral status with the Legion. Even wiped out Nelson, except for Dead Sea. For him, used a steath boy to reverse pickpocket a pulse grenade.
I am so glad that you mentioned the ping for 'This Machine', it's perhaps one of the most satisfying features of the M1 Garand that always deserves notice, easily number 1 for that alone.
Recently became a big fan of Q-35 matter modulator. It has one of the highest damage to requirements ratio in the game. -only 2 strength -low skill requirement -low weight -can get at the start of the game -hits hard enough to get through armor -very high crit damage -no unique perks -incredible durability -can use max charge practically And with all that, it still hits like a truck. It is easily comparable to top tier ballistics. But, of course, laser weapons in NV are completely busted and beat it in raw damage at high levels. Gatling laser is also like that, since you can pick it up as any build at any level and it will shred as long as you bump your strength and load max charge. Bonus points for not relying on crits at all.
I like how you actually know guns, I think fnv had the best vanilla and dlc guns that felt real with real calibres. Also the unique guns just looked great everyone of them felt special displaying them in my various hideouts as trophys was one of the most satisfying things to do in game
I love the silenced sniper rifle with the jsp rounds. You could stand behind any non hostile npc, blow their head off, and get no negative faction points. Really handy when you work for both NCR and the Legion, lol
A rear aperture sight, also known as a peep sight 'are' the iron sights. You're looking for a leaf and blade sight, as you point out, there is less in the way when shooting, especially important when leading running targets at distance but not as intuitive and easy to use as the peep sight.
Haven't played in a while, but my Top 10 weapons in New Vegas are: 1. Lucky 2. Dinner Bell 3. Pew-Pew 4. Ballistic Fist 5. Laser RCW 6. Mercy 7. Embrace of the Mantis King(?) 8. Oh, Baby! 9. Maria 10. Cowboy Repeater
This Machine's quest requires you be level 12 to start it, the only level gated quest in the game I'm aware of, so you can't actually get it *that* soon. Not that it's hard to reach level 12, even if you just snuck up north from Goodsprings. On the rarity of pump shotguns: I'd attribute their rarity to needing unique animations. F1/2 had very limited animation sets, and several of F4's weapons are made really bizarre to allow animations to be reused (meanwhile Obsidian gave everything a unique jam animation even though you'll never see most of them without deliberately trying to see them). Really though, I'm surprised we haven't see any *bolt action* shotguns. Those were really popular in the '50-'60s since they barely cost more than a single shot, while pumps were wildly expensive until manufacturing changes made the pump action cheaper. Their ability to reuse animations would be even nicer. As for the hunting rifle, it's actually a totally different weapon in 1/2/Tactics. The version there, per description, is actually an SP-01 style civilian carbine and the capacity is explained by the game taking place in California. The Fallout 1 demo (which has a variety of names that differ from the final game and a bunch of leftover GURPS content) actually calls it "semi auto rifle".
5. That gun. - Blade runner fan 4.Lucky - Looks good and crit monster 3. Paciencia - Same reason with Lucky 2.Holorifle - Unique energy shotgun that can one shot even the toughest of enemies. Also most satisfying pump animation 1. Riot shotgun - Shotgun surgeon, Stay back and fast reload perks makes me a god. From that moment only money can hold my power. Also i can become a god in 10lvl's makes it even better
5. CZ57 Avenger: Making enemies cry some more 4. Ballistic Fist: Ending the fight with a yang 3. Mercy: Mr. Torgue approved 2. Riot Shotgun: "Looks like I lost my SHOTGUN what am I gonna do without my SHOTGUN... SHOTGUN DAMNIT" 1. Medicine Stick: There is no reference, I just like this gun. Honorable Mention. Bozar: Im a big Fallout 2 fan and I used this to an unhealthy level I dont care if it sucks now its still my beloved >:3
The fists that "shoot" were meant to consume ammo but a engine limitation prevented different weapon types referring to other ammo types, something along those lines. So the ballistic fist is using a projectile(in presentation) as to why it does so much damage but they couldn't do ammo for it. Kinda good in my opinion as a jack of all trades build player myself.
Here's my personal list, 10. Bottlecap Mine; I love the idea of a bomb that's made out of caps to serve as shrapnel. The explosion sfx is also very satisfying. Even so, it's cheap to make, so it'll never go out of stock. 9. Chance's Knife: I always rush towards the grave of Chance past the Cazadors to get it, it obliterates everything I come across, and the bloodied blade looks beautiful. Cuts through things like butter. 8. MF Hyperbreeder Alpha: This thing is a miracle of engineering. I don't need ammo, so ammo weight never becomes an issue. It shoots fast, it hits hard, and it looks beautiful. I love the yellow green and dark blue design. Just me and my Hyperbreeder against the world. 7. Two-Step Goodbye: Now typically, I don't like unarmed builds in FNV despite how fun they can get, but Two-Step goodbye blows things up, crits fast, and it has a shotgun at the end. How could I not love that? I sometimes use this, wear some heavy armor, and go with Veronica to punch through everything. 6. Vance's 9mm Submachine Gun: Similar to Maria, I always rush to get this on my first few levels, and if I have the ammo, I use this to chew through the NCRCF Prison, blasting through everything with controlled bursts. Love the darker tint, and the little lore behind it, being the weapon of Fallout's Bonnie and Clyde. 5. Anabelle: Play your cards right, and you can get this very early. Sneak through Black Mountain's defenses, kill the dude using this, and you have a Missile Launcher at Level 10 or so that can blast through anything you aim it at. I've never liked the arcing projectile type explosives, so the Anabelle and I got along like peanut butter and jelly. It also helps that it doesn't blow my legs apart unlike with the Fat Man. 4. Maria; it was Light Shining in Darkness, before Light Shining in Darkness was there. But I prefer it because it lasts twice as long before reloading unlike Maria. Shoots fast, accurate, plentiful and cheap ammo, and if you're fast, you can get it at Level 1. I also like the lore, it's the gun that was used to kill you with, and if you're a fan of poetic justice, the same gun that puts Benny down. Which I do. Looks pretty, shoots pretty. Light Shining in Darkness is definitely more powerful, but I love Maria more. And I stand by it. 3. Pew Pew: Two-shots and everything gets reduced to a Molten Slag. With Meltdown, those slags explode on shot. Plasma Defender would've taken this spot, but Laser fires faster, and hits just as hard almost. Looks pretty as well, I love the highly customized look. I also love the lore of it, a weapon used by a bastard of bastards who wanted everything to gain and lost everything he had. 2. Fully Modded Laser Rifle: Sometimes, I don't want to think. I just wanna click on heads in peace, and watch them explode in a violent plasma bomb. Is that too much to ask? Shoots fast, reliable, and with a huge ammo capacity. This is my weapon of choice, and has reliably carried me to the end game to blast through any competition with ease. 1. YCS/186 or the Gobi Campaign Scout Rifle: I'm stuck between these two as my go-to sniper rifle. On one hand, the Gobi can spray down .308 down range really fast, and looks gorgeous. The YCS looks just as pretty, if not prettier, but with the right perks, those shots explode, and before the fight even really starts, a second shot's already out with a fast reload.
That Gun, Sleepytime, the grenade rifle, the Survivalist Rifle, the laser rifle, Paciencia, the YCS, the Q35, the katana, and the unique recharger pistol, in no paticular order, are my personal favorites.
People say that a lot. Why do you think that? First off, they look different. They look even less alike than the base fire axe which, like the one in the movie, has an unpainted wooden handle. You find it in a fire station, not a hotel, nor in Cottonwood overlook (Which at least has "Overlook" in common with the movie.) I would expect "The Shining axe" to be in Jacobstown. It isn't found in a door, or in a snowy maze. It isn't found near two people. Or in anyway that resembles the movie. The movie doesn't have the line "knock-knock" at any time. And the name is most likely a play on the enhanced knockdown effect.
My list is: 10.This Machine/Paciencia/Medicene Stick - All solid choices and almost always on my character. Not much to say, they are just really good (along with another half dozen things) 9. Shishkebab - It's a flaming sword. Enough said. 8. Hunting Shotgun - It's a shotgun, and it's satisfying to use. Lower on the list because it's perks don't synergies with other thing all that well. 7.Ratslayer - Early game critical is insane, and this weapon makes it so much easier. Possible to get (near) 100% critical rate as well. 6. Chainsaw - Rip n' Tear. 5. Christine's Sniper Rifle - Generally my go-to sniper once I get it. Silent and deadly. Also Christine is one of my favourite NPCs. 4. Laser Rifle (fully modded) - Incredible damage potential with the mods. Only loses points because it trivialises the game. 3. Pushy - The yeet-o-matic. Sends things either into space or into the ground. Your choice. 2. A Light Shining in the Dark - Iconic weapon of an iconic character. Packs a huge punch on its own and looks sleek. 1. All-American - It's versatility is just unrivaled. There is literally nothing that this thing can't do. Though my most fun playthrough used: Spiked Knuckles Chainsaw 9mm pistol Hunting Shotgun Double-barreled Shotgun Minigun Rocket Launcher Laser RCW FatMan
Still pisses me off that they made a pump shotgun for that shitty fallout 4 "port" not for the main title game... at least Starfield has a cool pump shotgun model.
run a 3 star anti-armor with 50crit and 25 less vats cost with a bloodied build ,with all perks with 15 strenght and it will work absloutely fine@@dameonpounders7211
I really love the 9mm. Whenever i think of NV i think of the 9mm first. Remember modding the game so the 9mm does more damage and played with that most of my playthrough.
1. Trail carbine - early game and can carry you the whole time. 2. Vance’s SMG 3. Assault carbine - mini gun with 3 strength requirements? 4. Thump thump 5. Rat slayer - modded 22 version 6. 9mm handgun 7. Brush gun 8. Silenced 22 9. Nuka grenade 10. Bottle cap mine
My personal top ten is 1. Hunting Rifle 2. This Machine 3. Anti material rifle 4. Hunting shotgun 5. Holorifle 6. shishkebab 7. Medicine stick 8. Blood nap 9. Chainsaw 10. Mercy I did not realize how many weapons I really enjoy in this game. This play through I’m going out of my way to use the ballistic fist cause I don’t think I ever really used it. Like I’ve used the power fist, zap glove, industrial fist and bear trap gauntlet. I really enjoy the ammo types especially for 12 gauge and 50 bmg.
10: Ratslayer 9: Gatling laser 8: That Gun 7: Red Glare 6: Annabelle 5: Blood Nap 4: Maria 3: Tei-beam laser rifle 2: Thump-Thump 1: Elijah's advanced LAER and Holorifle. (Couldn't decide which one is my favourite)
None of the weapons I consider in my top 10, but it is an interesting list. My preference is a covert sniper setup with preference to agility, critical hits and luck including strong guns, sneak and energy weapons skills. I want to be able to kill every enemy without them knowing, carry small deadly pistols for close quarters and effectively evade from damage/sticky situations. This is really OP and fun, I also like having unique weapons because the skins are really nice! 1. Gobi Campaign Scout Rifle 2. YCS186 3. Anti Material Rifle GRA+ with Explosive/Flame rounds and all mods. 4. A Light Shining In Darkness 5. Christine’s CoS Silencer Rifle 6. Survivalist Rifle 7. Mercy 8. Chance’s Knife 9. Riot Shotgun 10. Maria
My three favorite weapons are Chance's knife, That Gun and the holorifle. Chance's knife because I can just get it and my weapon needs are more or less handled for the entire run in a melee build. That Gun again has pure ease of access, but mostly it's the sheer versatility. 5.56 is stupidly easy to get and it's just a lovely little pistol. The holorifle can just do anything I aak it to. It punches hard, it can snipe, even if it's not the best at it, it deals with close up combat well. I just love it. My only two problems are that I can't repair it with jury rigging because the holorifle is a thing unto itself and having to play through Dead Money which I always regard as an unpleasant slog.
(big comment warning) God, I miss playing this game. For some raisin, it crashes every 5 minutes even with the crash fix. I'm trying to remember all of the weapons in NV but here are my top 10 and my thoughts on each. 1. Anti-Materiel Rifle - end game goodness Big boom power power bolt action fuck yeah baby! 2. MF Hyperbreeder Alpha - the best secondary in the game 3. Chance's Knife - the only melee weapon you'll need if you aren't pure melee and using the big two-handed stuff 4. Grenade Rifle - I love having it so I can cripple legs from far away DIE LEGION SCUM! 5. Plasma Caster - Classic Fallout energy weapon So cool! 6. A Light Shining in Darkness (.45 Auto Pistol) - If I'm not using energy weapons, or I've gotten bored of # 2, this is the one I prefer. 7. Proton Axe - This weapon saves me every time I decide to do OWB. Those scorpions are bullet sponges so it's nice to have a good anti-robot weapon with no ammo. 8. Bottlecap Mine - I just love crafting these and then watching it explode. 9. MF grenade - I just love crafting these and throwing them at enemies. So easy to make and are decently powerful 10. Throwing spears - I'm just sad there aren't more out there. I'd probably put throwing knives in here if I could find some. Apparently they exist idk.
@@RazalasTrebla if I'm not mistaken I believe the throwing knives can be found at Mick and Ralph's in freeside in their special inventory although if I'm not mistaken there's only 15 total. Hope that helps.
1.- A light shining in darkness - Reloads very fast and can ve unstoppable with super rounds, also I love pairing the gun with Joshua's outfit so I cal pay respect to the man, lmao 2.- Assault Carbine gra version - I love the fire rate, it can shred deathclaws with AP or surplus rounds and overall I love the AR style of rifles 3.- Paciencia - The Mexican flag, the damage and the name, awesome, I miss the scope tho. 4.- Saturnite fist super heated - Burning vile mutated creatures never gets old, I love the attack rate and of course the fire damage, it looks well, superheated. 5.- Survivalist rifle - Amazing story, overall versatile gun and the old rusty look. 6.- LAER - I love both versions, it's like a mid range laser sniper. 7.- Bozar - Idk, love the looks 8.- Ranger Sequoya - High damage, decent accuracy and lots of epic cowboy style, perfect to wear riot gear 🥴 9.- Christine cross of steel rifle - Not the best design but the silencer, getting it for free in the dlc and the backstory makes this rifle my favorite sniper 10.- That gun - High damage, flexibility thanks to the rounds it uses, high reload speed, weight and just the amazing br reference.
Hunting Rifle, Medicine Stick, Trail Carbine, Hunting Shotgun, Love and Hate, Two Step Goodbye, Chopper, Katana, Blade of the West, Sledgehammer, Baseball Bat, Maria, Sturdy Caravan Shotgun, Big Boomer, Dynamite, Silenced 22 Pistol and SMG.
Christine's sniper. A Light Shining in the Darkness. Fist of Rawr. All American. Riot Shotgun. And there's something satisfying about taking out a cluster of targets with single explosive round from the anti-material rifle.
My favorite energy weapons and guns (420h in game) 1. Laser rifle full mod damage (no scope) (1-50lvl) 2. Tri-beam laser rifle (GRA) full mod (8-50lvl) 3. Elijah's advanced LAER full mod (25-50lvl) 4. Hunting rifle full mod (8-50lvl) 5. Ratslayer (5-25lvl) 6. Riot shotgun (15-50lvl) 7. Christine's CoS silencer rifle (25-50lvl) 8. Light machine gun mod (20-50lvl) 9. Service rifle full mod (5-20lvl) 10. Laser RCW mod (5-25lvl) worst 1. Bozar 2. Multiplas rifle 3. Automatic rifle 4. 45 Auto SMG 5. 44 Magnum revolver 6. Laser pistol 7. Sonic emitter (all) 8. MF Hyperbreeder Alpha (GRA) 9. Alien blaster (low on ammunition and no YCS/186) 10. Paciencia (GRA)
Here is my top 3 favorite: 1. Paciencia 2. Chance's Knife 3. All-American I like how simple the first two looks and at the same time how strong they are, i have a crit build and whenever i hit a crit with Paciencia it's 1 shoting almost anything. All 3 of these is super fun to use. :D
@@dc_arni2003 If you want crits I recommend the laser rifle and tri beam laser rifle as they can get up to 90% crit chance and with multiple beams shooting out its pretty much a guarantee. If you want pure damage no rifle in the game does more damage than the Holorifle the YCS rifle is good as well if you want to snipe.
Ranger Sequoia, Lever Action Shotgun, Medicine Stick, That Gun, A Light Shining In Darkness, Lucky, Mysterious Magnum, War Club, Laser RCW, and the Hunting Rifle with a scope.
In the order I usually obtain them: Big Boomer. Lucky. That Gun. Paciencia. Ripper. Thump Thump. Ranger Sequoia. Sleepytime. A Light Shining In Darkness. Anti Material Rifle. Unless I am going Energy only, that's a whole 'nother list! But I usually always get these weapons in most playthroughs unless I'm going for a very specific build. Nowadays I just console command Boomer in, rather than having to deal with Old Lady Gibson.. But either way I still get it almost asap, even though ammo for it is kinda rare early game. Love it! I also upgrade Ripper to the GRA version later on, but you can get a ripper from a viper raider right away so I grab that asap too. Also there is a better grenade rifle than Thump Thump in Lonesome Road but that's the ass end of my playthrough usually.
I really love the caravan shotgun for some reason. Also all the various blunt melee weapons, there’s something satisfying about grabbing some piece of trash and wailing on someone with it until it snaps, then grabbing another one and getting back at it. Edit: I forgot how fun the boxing gloves are too
Heres a few of my favourite vanilla weapons, not in any particular order: 1. Superheated Saturnite fist: The sound of bashing things with it repeatedly is very satisfying and the damage is stellar overall. 2. Tri Beam/ Laser Rifle: It has everything I can ask for - damage, range, crits and the ability to larp as an imperial guardsman 3. Grenade Launcher: Something to switch to whenever I need to pop a group real fast. The 'Thoomps' are very satisfying too 4. Ballistic Fist: Also very satisfying to hit people with 5. Brush Gun: Yeehaw 6. Anti Materiel Rifle: My fave gun in the game, hands down. I just love the firing sounds, the experience, the design of it and the fact that I get to larp as Sinon. Its one of the things I lament when I start a non-guns build 7. Q35 Mater modulator: The plasma sound of it is very pleasing and the damage is good 8. Christine's Sniper Rifle: Sniping cottonwood cove is one of my favourite pastimes do and her silenced rifle is a great enabler for that.
my favorites (not in order): Riot Shotgun, Anti-Material Rifle (because explosive round funny), Sprtel-Wood 9700 (Gatling Lasers are quite good for Tunnelers), Grenade Machinegun (used when everything else is ineffective, always works), Hunting Shotgun (haven’t used in tens of hours but it was so satisfying to see a shot of just yourself in VATS as the health bar at the bottom of the screen goes to 0 instantly)
if you count dlc weapons, then the laer since it has a 20 round mag and a fast fire rate as well as good damage even on very hard. crit chance with the right build is good too. lastly, it usually turns enemies to ash which looks even better in fo3 and nv compared to fo4 imo
Nice choices. This game is so rich that you could make dozens of reasonable top 10 weapons lists. My personal favorites: 1)Mercy 2)Christine's CoS Silencer rifle 3)Elijah's Advanced LAER 4)Tesla Beaton Prototype/Elijah's Jury Rigged Tesla Cannon 5)Holorifle 6)Survivalist's rifle 7)Medicine Stick 8)Old Glory (if running a VATS build) or Oh, Baby/Knock-Knock (if not running a VATS build) 9)A Light Shining in Darkness 10)Fist of Rawr This Machine is too inaccurate for my taste. It is the only weapon on your list that I actively dislike.
The Battle Rifle and Hunting Shotgun are my two fav guns. Both pack a punch, feel great to use, and have good rates of fire. Both make me feel like a badass wasteland warrior when I use them.
1: 45 auto smg. I’m a sucker for thompsons. And while this has a couple of problems, its performance is awesome. It was my first weapon that I bought attachments for. 2: Minigun. Ammo burner, but fun as hell. This thing kicks ass when it needs to. Plus I love lumbering into a room, enemies then rushing me, before I mow them down with my minigun. Heavy is pleased with this gun. 3: Red glare. Didn’t use it that much since I got it when I was level 43 but holy hell I loved it when I did use it. I love blowing up my surroundings with reckless abandon. But for some reason with this gun, I suck at aiming it. Still really fun tho. 4: Hunting revolver. My side arm. People have big irons on their hip. I have the gargantuan titanium. Amazing damage, awesome fire rate. And looks sick as hell. 5: All-American. Drippy rifle. Amazing damage. Just wish I could fire in full auto.
Q-35 🧪 and Alien blaster 🔫👽 my fav, sick crits☠, good accuracy🎯, cool design👁👄👁 and "one of a kind" aura make this guns most wanted in my every playthrough. Energy weapon fanboy right here🙋.
Here are my Favorites: 1. Silenced .22 Pistol 2. Compliance Regulator 3. Gehenna 4. .45 Auto Pistol 5. COS Christine's Sniper Rifle 6. Varmint Rifle 7. Ablein Kid BB Gun 8. Blade of the West 9. Tri-beam Laser Rifle 10. Golden Boxing Gloves
1. Laser Rifle (especially fully modded) - for me it's the most satisfying gun to play with, good to have in any situation. 2. All-American - close second to laser rifle but without that disintegration effect wich only makes corpses harder to find. 3. MF Hyperbreeder alpha (GRA) - automatic rapid fire laser gun, with ammo that rechage itself . 4. Abilene Kid LE BB gun - for those ridiculously OP steath kills. 5. Love and Hate - I like punching things, and it's the easiest/quickest weapon to get, that wll make me very good at it. 6. Embrace of the Mantis King - now we're talkin'! (it's also mad good at stealth killing, it's basicly one-hit, one-kill every time) 7. Fist of Rawr - did I mention that I like punching things? (and also it trivializes Dead Money) 8. Gehenna/Shishkebab - just for the looks and the design itself. 9. Protonic inversal axe - just go TPP and swing that halberd of an axe! So satisfying. 10. 10mm pistol (fully modded) - my gun of choice to smuggle to the casinos (also laser sight looks cool).
Ratslayer remains a favorite. I had one character based on that gun called Ratasesino. MF Hyperbreeder is just fantastic. All the joy of a machine gun with no worries for ammo. And, although I haaaaate Dead Money, I really love the Holorifle. Looks like a conventional weapon but ain't.
Unless you decide to destroy the BoS the Ratslayer will one shot 90% of the humanoid targets in the game with a sneak attack head shot. What's not to like.
@@UltimateGamerCC I can't speak for everyone but it's a bit jarring going from the open world with alternate routes to solve quest lines in the main game to the "on rails" gameplay in Dead Money and Lonesome Road. Those DLC are just there to tell a story not your story. You have to go from A to B to C etc in order to get to the end. In the main game you can go from A to B to Pudding to 601 to get to the end and that's what I like about it.
Was by far my favorite gun in FO2, but they absolutely murdered it in New vegas. Less effective than a submachinegun somehow. I use it but only after buffing it with mods, otherwise it is just very ineffective.
My top 10 weapons in Fallout New Vegas are, in no particular order: 1: Katana 2: Blood Nap 3: Two-Step Goodbye 4: Hunting Shotgun 5: A Light Shining in Darkness 6: Chance's Knife 7: All-American 8: Medicine Stick 9: Ratslayer 10: Anti-Material Rifle
My list: Mysterious Magnum,All American,Katana,the fist of the north raw, Police pistol, Medicine stick, AER14 Prototype, light in shining darkness,Salut upon wounds power fist, and CZ57 Avenger
1: Alien Blaster more for the style and nostalgic retro scifi value than as a practical weapon but also because it's maybe the best gun in the game 2: Elijah's LAER because see above 3: MF Hyperbreeder can carry you through every DLC (except you know who) and the base game when you're trying to conserve ammo 4: Ratslayer I somehow like more than the Antimaterial Rifle in most clutch situations and I used it for most of Lonesome Road a few times 5: Lil Devil I just adore for every practical reason and it looks cool too 6: Holorifle needs no introduction or justification 7: Big Boomer with explosive shells makes you feel like the goddamn Doomslayer 8: Compliance Regulator for cheese value and fun 9: Gehenna because flaming sword in a post apocalyptic scifi game 10: Antimaterial Rifle with explosive rounds for heavy lifting situations
What I think is one of the best improvement in NV over the predecessors: Many different play styles are viable. In FO3 the sneaky sniper was A LOT more powerful than any other play style.
For my list (no particular order): 1. Any of the lever guns 2. A light shining in darkness 3. Kitted laser rifle 4. Mercy/grenade launcher 5. Any of the ar platform rifles 6. Vance smg 7. Kitted hunting rifle 8. That gun 9. AMR 10. Minigun/cz avenger unique
Question tho, with our selling it, what’s the fastest way to get rid of the 5.56 and 5mm surplus rounds? Give them to a companion and have them use it or…? Asked bc I have over 10,000 rounds of each not realizing until today.
Top 10 for me 1. That Gun 2. Lever Action Shotgun 3. Blood-Nap 4. Katana 5. Laser RCW 6. A Light Shining In Darkness 7. Paciencia 8. Blade of the West 9. AER14 Prototype 10. Q-35 MM
My list _is_ in order: 10) That Gun 9) Alien blaster 8) Holorifle 7) Elijah’s jury-rigged Tesla cannon 6) This Machine 5) Esther 4) Blood-Nap 3) Abilene Kid LE BB gun 2) Ranger Sequoia 1) Medicine Stick
I'm honestly surprised A Light Shining in Darkness didn't make the list. Cool skin, amazing dps and the story of the character you get it fromis top tier.
My favourite sidearm of them all.
I wanted to put that one on here too, I love that gun.
@@kotzpenner "sidearm" lol. I remember I made a character who was supposed to use ALSID as a sidearm for the unique Jackpot AMR but I ended up using it 95% of the time lol.
@@ReapeeRon I love that gun. It’s like a modern revolver and really good mid game lol
The regular 45 suppressed is top tier, highest dmg per shot of a suppressed pistol I'm sure.
1. Holorifle
2.war club
3. Greased lightning
4. Tried beam/laser rifle
5. Super heated Saturnite Power Fist
6. Riot shotgun
7. THAT GUN
8. Police Pistol
9. Paciencia
10. Survivalist rifle
Very nice!
The story and lore behind the survivalist rifle alone should of put it on this list
@@jackcreel2531 I cried when I first read all of the survivalist's journals. Almost a decade later, I still get emotional thinking about his story. Entirely fictional, yet so real.
War club is so good
That Gun my beloved. It really is "that gun".
I’ve just started replaying new vegas after years and it makes me happy people are still making content on this timeless game
Same here!
Finally fixed it on my PC. Had to make some modifications in the files and now it runs great!
Having a blast exploring the Mojave desert years later AND getting all the cheevos!
I fist played New Vegas one year ago while my little brother used to play Wasteland in the early 90's. I am a bit slow.
"content"
Assault Carbine(GRA) and Thump-Thump for that Vietnam hunting Charlie vibe
Survivalist rifle and Thump Thump.. along with Bloodnap and some frags.
Ratslayer is my favourite, when ever I start a new play through, I run straight there to get it as soon as I can
I'll restart the game until Chet in Goodsprings has a silencer and night scope. That will get me through to Nipton then I'll go for the Ratslayer.
I use Ratslayer and sneak to kill all the Legion scouts, but keep a Neutral status with the Legion. Even wiped out Nelson, except for Dead Sea. For him, used a steath boy to reverse pickpocket a pulse grenade.
I am so glad that you mentioned the ping for 'This Machine', it's perhaps one of the most satisfying features of the M1 Garand that always deserves notice, easily number 1 for that alone.
Never knew This Machine had the writing on the side that alone bumped it up more than anything else for me lmfao
Coming back to mention the Holorifle, cool look, cool background, and I think the highest damage per ammo used of any energy weapon.
Recently became a big fan of Q-35 matter modulator. It has one of the highest damage to requirements ratio in the game.
-only 2 strength
-low skill requirement
-low weight
-can get at the start of the game
-hits hard enough to get through armor
-very high crit damage
-no unique perks
-incredible durability
-can use max charge practically
And with all that, it still hits like a truck. It is easily comparable to top tier ballistics. But, of course, laser weapons in NV are completely busted and beat it in raw damage at high levels.
Gatling laser is also like that, since you can pick it up as any build at any level and it will shred as long as you bump your strength and load max charge. Bonus points for not relying on crits at all.
Q 35 is a spectacular weapon.
I like how you actually know guns, I think fnv had the best vanilla and dlc guns that felt real with real calibres. Also the unique guns just looked great everyone of them felt special displaying them in my various hideouts as trophys was one of the most satisfying things to do in game
I love the silenced sniper rifle with the jsp rounds. You could stand behind any non hostile npc, blow their head off, and get no negative faction points. Really handy when you work for both NCR and the Legion, lol
A rear aperture sight, also known as a peep sight 'are' the iron sights. You're looking for a leaf and blade sight, as you point out, there is less in the way when shooting, especially important when leading running targets at distance but not as intuitive and easy to use as the peep sight.
That is true, but I still wish you could flip it up and down.
Haven't played in a while, but my Top 10 weapons in New Vegas are:
1. Lucky
2. Dinner Bell
3. Pew-Pew
4. Ballistic Fist
5. Laser RCW
6. Mercy
7. Embrace of the Mantis King(?)
8. Oh, Baby!
9. Maria
10. Cowboy Repeater
Pew Pew with max charge energy cells is very strong even in the late game.
This Machine's quest requires you be level 12 to start it, the only level gated quest in the game I'm aware of, so you can't actually get it *that* soon. Not that it's hard to reach level 12, even if you just snuck up north from Goodsprings.
On the rarity of pump shotguns: I'd attribute their rarity to needing unique animations. F1/2 had very limited animation sets, and several of F4's weapons are made really bizarre to allow animations to be reused (meanwhile Obsidian gave everything a unique jam animation even though you'll never see most of them without deliberately trying to see them). Really though, I'm surprised we haven't see any *bolt action* shotguns. Those were really popular in the '50-'60s since they barely cost more than a single shot, while pumps were wildly expensive until manufacturing changes made the pump action cheaper. Their ability to reuse animations would be even nicer.
As for the hunting rifle, it's actually a totally different weapon in 1/2/Tactics. The version there, per description, is actually an SP-01 style civilian carbine and the capacity is explained by the game taking place in California. The Fallout 1 demo (which has a variety of names that differ from the final game and a bunch of leftover GURPS content) actually calls it "semi auto rifle".
5. That gun. - Blade runner fan
4.Lucky - Looks good and crit monster
3. Paciencia - Same reason with Lucky
2.Holorifle - Unique energy shotgun that can one shot even the toughest of enemies. Also most satisfying pump animation
1. Riot shotgun - Shotgun surgeon, Stay back and fast reload perks makes me a god. From that moment only money can hold my power. Also i can become a god in 10lvl's makes it even better
Very nice list!
Amazing list
5. CZ57 Avenger: Making enemies cry some more
4. Ballistic Fist: Ending the fight with a yang
3. Mercy: Mr. Torgue approved
2. Riot Shotgun: "Looks like I lost my SHOTGUN what am I gonna do without my SHOTGUN... SHOTGUN DAMNIT"
1. Medicine Stick: There is no reference, I just like this gun.
Honorable Mention. Bozar: Im a big Fallout 2 fan and I used this to an unhealthy level I dont care if it sucks now its still my beloved >:3
Very nice choices
For me, the Ratslayer is my favorite. I use it to hunt every creatures in the Mojave wasteland.
It's a really nice weapon!
The fists that "shoot" were meant to consume ammo but a engine limitation prevented different weapon types referring to other ammo types, something along those lines. So the ballistic fist is using a projectile(in presentation) as to why it does so much damage but they couldn't do ammo for it. Kinda good in my opinion as a jack of all trades build player myself.
Here's my personal list,
10. Bottlecap Mine; I love the idea of a bomb that's made out of caps to serve as shrapnel. The explosion sfx is also very satisfying. Even so, it's cheap to make, so it'll never go out of stock.
9. Chance's Knife: I always rush towards the grave of Chance past the Cazadors to get it, it obliterates everything I come across, and the bloodied blade looks beautiful. Cuts through things like butter.
8. MF Hyperbreeder Alpha: This thing is a miracle of engineering. I don't need ammo, so ammo weight never becomes an issue. It shoots fast, it hits hard, and it looks beautiful. I love the yellow green and dark blue design. Just me and my Hyperbreeder against the world.
7. Two-Step Goodbye: Now typically, I don't like unarmed builds in FNV despite how fun they can get, but Two-Step goodbye blows things up, crits fast, and it has a shotgun at the end. How could I not love that? I sometimes use this, wear some heavy armor, and go with Veronica to punch through everything.
6. Vance's 9mm Submachine Gun: Similar to Maria, I always rush to get this on my first few levels, and if I have the ammo, I use this to chew through the NCRCF Prison, blasting through everything with controlled bursts. Love the darker tint, and the little lore behind it, being the weapon of Fallout's Bonnie and Clyde.
5. Anabelle: Play your cards right, and you can get this very early. Sneak through Black Mountain's defenses, kill the dude using this, and you have a Missile Launcher at Level 10 or so that can blast through anything you aim it at. I've never liked the arcing projectile type explosives, so the Anabelle and I got along like peanut butter and jelly. It also helps that it doesn't blow my legs apart unlike with the Fat Man.
4. Maria; it was Light Shining in Darkness, before Light Shining in Darkness was there. But I prefer it because it lasts twice as long before reloading unlike Maria. Shoots fast, accurate, plentiful and cheap ammo, and if you're fast, you can get it at Level 1. I also like the lore, it's the gun that was used to kill you with, and if you're a fan of poetic justice, the same gun that puts Benny down. Which I do. Looks pretty, shoots pretty. Light Shining in Darkness is definitely more powerful, but I love Maria more. And I stand by it.
3. Pew Pew: Two-shots and everything gets reduced to a Molten Slag. With Meltdown, those slags explode on shot. Plasma Defender would've taken this spot, but Laser fires faster, and hits just as hard almost. Looks pretty as well, I love the highly customized look. I also love the lore of it, a weapon used by a bastard of bastards who wanted everything to gain and lost everything he had.
2. Fully Modded Laser Rifle: Sometimes, I don't want to think. I just wanna click on heads in peace, and watch them explode in a violent plasma bomb. Is that too much to ask? Shoots fast, reliable, and with a huge ammo capacity. This is my weapon of choice, and has reliably carried me to the end game to blast through any competition with ease.
1. YCS/186 or the Gobi Campaign Scout Rifle: I'm stuck between these two as my go-to sniper rifle. On one hand, the Gobi can spray down .308 down range really fast, and looks gorgeous. The YCS looks just as pretty, if not prettier, but with the right perks, those shots explode, and before the fight even really starts, a second shot's already out with a fast reload.
Just finished a run a few hours ago with This Machine!
S+ tier weapon for sure
my presumption with knock knock was that it was a reference to the shining
It very well could be.
Could be a reference to the shining but those axes are made for doors. It's like FONV and the shining are both referencing the purpose of the axe
@@dominicdeluca6378 yes, you're probably right. we might all be overthinking a simple reference to utility
I’ve been loving your fallout content man! Keep it up!
Glad you enjoy it!
That Gun, Sleepytime, the grenade rifle, the Survivalist Rifle, the laser rifle, Paciencia, the YCS, the Q35, the katana, and the unique recharger pistol, in no paticular order, are my personal favorites.
Very nice choices for weapons!
Knock-Knock is actually based on ‘The Shining’ Fireman axe from the “Here’s Johnny!” scene
People say that a lot. Why do you think that? First off, they look different. They look even less alike than the base fire axe which, like the one in the movie, has an unpainted wooden handle. You find it in a fire station, not a hotel, nor in Cottonwood overlook (Which at least has "Overlook" in common with the movie.) I would expect "The Shining axe" to be in Jacobstown. It isn't found in a door, or in a snowy maze. It isn't found near two people. Or in anyway that resembles the movie. The movie doesn't have the line "knock-knock" at any time. And the name is most likely a play on the enhanced knockdown effect.
My list is:
10.This Machine/Paciencia/Medicene Stick - All solid choices and almost always on my character. Not much to say, they are just really good (along with another half dozen things)
9. Shishkebab - It's a flaming sword. Enough said.
8. Hunting Shotgun - It's a shotgun, and it's satisfying to use. Lower on the list because it's perks don't synergies with other thing all that well.
7.Ratslayer - Early game critical is insane, and this weapon makes it so much easier. Possible to get (near) 100% critical rate as well.
6. Chainsaw - Rip n' Tear.
5. Christine's Sniper Rifle - Generally my go-to sniper once I get it. Silent and deadly. Also Christine is one of my favourite NPCs.
4. Laser Rifle (fully modded) - Incredible damage potential with the mods. Only loses points because it trivialises the game.
3. Pushy - The yeet-o-matic. Sends things either into space or into the ground. Your choice.
2. A Light Shining in the Dark - Iconic weapon of an iconic character. Packs a huge punch on its own and looks sleek.
1. All-American - It's versatility is just unrivaled. There is literally nothing that this thing can't do.
Though my most fun playthrough used:
Spiked Knuckles
Chainsaw
9mm pistol
Hunting Shotgun
Double-barreled Shotgun
Minigun
Rocket Launcher
Laser RCW
FatMan
76 has a pump action but it’s the lowest tier shotgun unfortunately.
Still pisses me off that they made a pump shotgun for that shitty fallout 4 "port" not for the main title game... at least Starfield has a cool pump shotgun model.
Tried so hard to make the pump shotgun work in 76, and I just couldn't. Broke my heart since I loved the hunting shotgun in NV.
That is kind of a bummer.
run a 3 star anti-armor with 50crit and 25 less vats cost with a bloodied build ,with all perks with 15 strenght and it will work absloutely fine@@dameonpounders7211
Yeah it’s a shame. Even with a decent legendary roll, the pump just isn’t good for end game. DPS just isn’t there.
I really love the 9mm. Whenever i think of NV i think of the 9mm first. Remember modding the game so the 9mm does more damage and played with that most of my playthrough.
the debug megapistol is a 9mm
1. Trail carbine - early game and can carry you the whole time.
2. Vance’s SMG
3. Assault carbine - mini gun with 3 strength requirements?
4. Thump thump
5. Rat slayer - modded 22 version
6. 9mm handgun
7. Brush gun
8. Silenced 22
9. Nuka grenade
10. Bottle cap mine
My personal top ten is
1. Hunting Rifle
2. This Machine
3. Anti material rifle
4. Hunting shotgun
5. Holorifle
6. shishkebab
7. Medicine stick
8. Blood nap
9. Chainsaw
10. Mercy
I did not realize how many weapons I really enjoy in this game. This play through I’m going out of my way to use the ballistic fist cause I don’t think I ever really used it. Like I’ve used the power fist, zap glove, industrial fist and bear trap gauntlet. I really enjoy the ammo types especially for 12 gauge and 50 bmg.
Yeah there is a lot of really cool weapons in FNV
1:16 that's great I haven't played 76 yet either 😂
10: Ratslayer
9: Gatling laser
8: That Gun
7: Red Glare
6: Annabelle
5: Blood Nap
4: Maria
3: Tei-beam laser rifle
2: Thump-Thump
1: Elijah's advanced LAER and Holorifle. (Couldn't decide which one is my favourite)
None of the weapons I consider in my top 10, but it is an interesting list.
My preference is a covert sniper setup with preference to agility, critical hits and luck including strong guns, sneak and energy weapons skills. I want to be able to kill every enemy without them knowing, carry small deadly pistols for close quarters and effectively evade from damage/sticky situations. This is really OP and fun, I also like having unique weapons because the skins are really nice!
1. Gobi Campaign Scout Rifle
2. YCS186
3. Anti Material Rifle GRA+ with Explosive/Flame rounds and all mods.
4. A Light Shining In Darkness
5. Christine’s CoS Silencer Rifle
6. Survivalist Rifle
7. Mercy
8. Chance’s Knife
9. Riot Shotgun
10. Maria
Awesome, it's cool to see what other people's most favorite weapons.
Finally some love for the Gobi
My three favorite weapons are Chance's knife, That Gun and the holorifle.
Chance's knife because I can just get it and my weapon needs are more or less handled for the entire run in a melee build.
That Gun again has pure ease of access, but mostly it's the sheer versatility. 5.56 is stupidly easy to get and it's just a lovely little pistol.
The holorifle can just do anything I aak it to. It punches hard, it can snipe, even if it's not the best at it, it deals with close up combat well. I just love it. My only two problems are that I can't repair it with jury rigging because the holorifle is a thing unto itself and having to play through Dead Money which I always regard as an unpleasant slog.
(big comment warning)
God, I miss playing this game. For some raisin, it crashes every 5 minutes even with the crash fix. I'm trying to remember all of the weapons in NV but here are my top 10 and my thoughts on each.
1. Anti-Materiel Rifle - end game goodness Big boom power power bolt action fuck yeah baby!
2. MF Hyperbreeder Alpha - the best secondary in the game
3. Chance's Knife - the only melee weapon you'll need if you aren't pure melee and using the big two-handed stuff
4. Grenade Rifle - I love having it so I can cripple legs from far away DIE LEGION SCUM!
5. Plasma Caster - Classic Fallout energy weapon So cool!
6. A Light Shining in Darkness (.45 Auto Pistol) - If I'm not using energy weapons, or I've gotten bored of # 2, this is the one I prefer.
7. Proton Axe - This weapon saves me every time I decide to do OWB. Those scorpions are bullet sponges so it's nice to have a good anti-robot weapon with no ammo.
8. Bottlecap Mine - I just love crafting these and then watching it explode.
9. MF grenade - I just love crafting these and throwing them at enemies. So easy to make and are decently powerful
10. Throwing spears - I'm just sad there aren't more out there. I'd probably put throwing knives in here if I could find some. Apparently they exist idk.
@@RazalasTrebla if I'm not mistaken I believe the throwing knives can be found at Mick and Ralph's in freeside in their special inventory although if I'm not mistaken there's only 15 total. Hope that helps.
1.- A light shining in darkness - Reloads very fast and can ve unstoppable with super rounds, also I love pairing the gun with Joshua's outfit so I cal pay respect to the man, lmao
2.- Assault Carbine gra version - I love the fire rate, it can shred deathclaws with AP or surplus rounds and overall I love the AR style of rifles
3.- Paciencia - The Mexican flag, the damage and the name, awesome, I miss the scope tho.
4.- Saturnite fist super heated - Burning vile mutated creatures never gets old, I love the attack rate and of course the fire damage, it looks well, superheated.
5.- Survivalist rifle - Amazing story, overall versatile gun and the old rusty look.
6.- LAER - I love both versions, it's like a mid range laser sniper.
7.- Bozar - Idk, love the looks
8.- Ranger Sequoya - High damage, decent accuracy and lots of epic cowboy style, perfect to wear riot gear 🥴
9.- Christine cross of steel rifle - Not the best design but the silencer, getting it for free in the dlc and the backstory makes this rifle my favorite sniper
10.- That gun - High damage, flexibility thanks to the rounds it uses, high reload speed, weight and just the amazing br reference.
Hunting Rifle, Medicine Stick, Trail Carbine, Hunting Shotgun, Love and Hate, Two Step Goodbye, Chopper, Katana, Blade of the West, Sledgehammer, Baseball Bat, Maria, Sturdy Caravan Shotgun, Big Boomer, Dynamite, Silenced 22 Pistol and SMG.
I may have not a concrete list *but* if I had, the anti-materiel rifle would be on top. Just so satisfying to use
Christine's sniper. A Light Shining in the Darkness. Fist of Rawr. All American. Riot Shotgun. And there's something satisfying about taking out a cluster of targets with single explosive round from the anti-material rifle.
8:33 jumpscare tho😂
Yeah that was funny. I could hear him coming at that time, but still scary.
Here is mine personally:
1. Two Step Goodbye
2. YCS/186
3. Gehenna
4. Cleansing Flame
5. Anti-Materiel Rifle
6. Survivalist's Rifle
7. Plasma Caster/Smitty Special
8. Sniper Rifle
9. That Gun
10. Gatling Laser
1. Maria
2. Lever Action Shotgun
3. Gobi Campaign Scout Rifle
4. Assault Carbine
5. 12.7mm Pistol
6. Annabelle
7. Protonic Inversal Axe
8. Multiplas Rifle
9. .45 Auto Pistol
10. Dinner Bell
Very nice rifle.
My probable favourites are in no order are:
1. Knock Knock
2. Regular laser rifle fully upgraded
3. The unique minigun
4. Mercy 40mm grenade machine gun
5. A light in shining darkness
6. Hunting shotgun
7. Esther
8. Unique Gauss Rifle
9. The survivalist’s rifle
10. Holy Frag Grenades
My favorite energy weapons and guns (420h in game)
1. Laser rifle full mod damage (no scope) (1-50lvl)
2. Tri-beam laser rifle (GRA) full mod (8-50lvl)
3. Elijah's advanced LAER full mod (25-50lvl)
4. Hunting rifle full mod (8-50lvl)
5. Ratslayer (5-25lvl)
6. Riot shotgun (15-50lvl)
7. Christine's CoS silencer rifle (25-50lvl)
8. Light machine gun mod (20-50lvl)
9. Service rifle full mod (5-20lvl)
10. Laser RCW mod (5-25lvl)
worst
1. Bozar
2. Multiplas rifle
3. Automatic rifle
4. 45 Auto SMG
5. 44 Magnum revolver
6. Laser pistol
7. Sonic emitter (all)
8. MF Hyperbreeder Alpha (GRA)
9. Alien blaster (low on ammunition and no YCS/186)
10. Paciencia (GRA)
Here is my top 3 favorite: 1. Paciencia
2. Chance's Knife
3. All-American
I like how simple the first two looks and at the same time how strong they are, i have a crit build and whenever i hit a crit with Paciencia it's 1 shoting almost anything. All 3 of these is super fun to use. :D
You'd love energy weapons
@@johnherrera5261 I'm planning on making a playthrough only using energy weapons, they seem fun aswell.
@@dc_arni2003 If you want crits I recommend the laser rifle and tri beam laser rifle as they can get up to 90% crit chance and with multiple beams shooting out its pretty much a guarantee. If you want pure damage no rifle in the game does more damage than the Holorifle the YCS rifle is good as well if you want to snipe.
Ranger Sequoia, Lever Action Shotgun, Medicine Stick, That Gun, A Light Shining In Darkness, Lucky, Mysterious Magnum, War Club, Laser RCW, and the Hunting Rifle with a scope.
Very nice choices of weapons.
Sat fist, MM, RCW. Cowboy Repeater, Ratslayer, Chance's Knife, Sat Fist heated, Weathered 10mm Pistol, Plasma Rifle, Euclid C-Finder.
Riot Shotgun. Enough said.
should also mention that to do the Contreras quest you need to be at least level 12 I think
Yeah I always forget about that.
In the order I usually obtain them: Big Boomer. Lucky. That Gun. Paciencia. Ripper. Thump Thump. Ranger Sequoia. Sleepytime. A Light Shining In Darkness. Anti Material Rifle.
Unless I am going Energy only, that's a whole 'nother list! But I usually always get these weapons in most playthroughs unless I'm going for a very specific build. Nowadays I just console command Boomer in, rather than having to deal with Old Lady Gibson.. But either way I still get it almost asap, even though ammo for it is kinda rare early game. Love it! I also upgrade Ripper to the GRA version later on, but you can get a ripper from a viper raider right away so I grab that asap too. Also there is a better grenade rifle than Thump Thump in Lonesome Road but that's the ass end of my playthrough usually.
I really love the caravan shotgun for some reason. Also all the various blunt melee weapons, there’s something satisfying about grabbing some piece of trash and wailing on someone with it until it snaps, then grabbing another one and getting back at it.
Edit: I forgot how fun the boxing gloves are too
I adore the 357 mag... there's just something simple about a wastelander and his big iron
Heres a few of my favourite vanilla weapons, not in any particular order:
1. Superheated Saturnite fist: The sound of bashing things with it repeatedly is very satisfying and the damage is stellar overall.
2. Tri Beam/ Laser Rifle: It has everything I can ask for - damage, range, crits and the ability to larp as an imperial guardsman
3. Grenade Launcher: Something to switch to whenever I need to pop a group real fast. The 'Thoomps' are very satisfying too
4. Ballistic Fist: Also very satisfying to hit people with
5. Brush Gun: Yeehaw
6. Anti Materiel Rifle: My fave gun in the game, hands down. I just love the firing sounds, the experience, the design of it and the fact that I get to larp as Sinon. Its one of the things I lament when I start a non-guns build
7. Q35 Mater modulator: The plasma sound of it is very pleasing and the damage is good
8. Christine's Sniper Rifle: Sniping cottonwood cove is one of my favourite pastimes do and her silenced rifle is a great enabler for that.
my favorites (not in order): Riot Shotgun, Anti-Material Rifle (because explosive round funny), Sprtel-Wood 9700 (Gatling Lasers are quite good for Tunnelers), Grenade Machinegun (used when everything else is ineffective, always works), Hunting Shotgun (haven’t used in tens of hours but it was so satisfying to see a shot of just yourself in VATS as the health bar at the bottom of the screen goes to 0 instantly)
I don't exactly have a top 10 but Gehenna is absolutely my number 1
if you count dlc weapons, then the laer since it has a 20 round mag and a fast fire rate as well as good damage even on very hard. crit chance with the right build is good too. lastly, it usually turns enemies to ash which looks even better in fo3 and nv compared to fo4 imo
Nice choices. This game is so rich that you could make dozens of reasonable top 10 weapons lists. My personal favorites:
1)Mercy
2)Christine's CoS Silencer rifle
3)Elijah's Advanced LAER
4)Tesla Beaton Prototype/Elijah's Jury Rigged Tesla Cannon
5)Holorifle
6)Survivalist's rifle
7)Medicine Stick
8)Old Glory (if running a VATS build) or Oh, Baby/Knock-Knock (if not running a VATS build)
9)A Light Shining in Darkness
10)Fist of Rawr
This Machine is too inaccurate for my taste. It is the only weapon on your list that I actively dislike.
Riot Shotgun. I feel like a god when i use it.
The Battle Rifle and Hunting Shotgun are my two fav guns. Both pack a punch, feel great to use, and have good rates of fire. Both make me feel like a badass wasteland warrior when I use them.
I like big gun in this game like Red glare , Annabelle, Mercy ,Gatling laser, CZ57 Avenger.
1: 45 auto smg. I’m a sucker for thompsons. And while this has a couple of problems, its performance is awesome. It was my first weapon that I bought attachments for.
2: Minigun. Ammo burner, but fun as hell. This thing kicks ass when it needs to. Plus I love lumbering into a room, enemies then rushing me, before I mow them down with my minigun. Heavy is pleased with this gun.
3: Red glare. Didn’t use it that much since I got it when I was level 43 but holy hell I loved it when I did use it. I love blowing up my surroundings with reckless abandon. But for some reason with this gun, I suck at aiming it. Still really fun tho.
4: Hunting revolver. My side arm. People have big irons on their hip. I have the gargantuan titanium. Amazing damage, awesome fire rate. And looks sick as hell.
5: All-American. Drippy rifle. Amazing damage. Just wish I could fire in full auto.
Did you know that the hunting rifle in fallout 3 uses .308 rounds when you play it on the PlayStation 3?
Q-35 🧪 and Alien blaster 🔫👽 my fav, sick crits☠, good accuracy🎯, cool design👁👄👁 and "one of a kind" aura make this guns most wanted in my every playthrough. Energy weapon fanboy right here🙋.
Here are my Favorites:
1. Silenced .22 Pistol
2. Compliance Regulator
3. Gehenna
4. .45 Auto Pistol
5. COS Christine's Sniper Rifle
6. Varmint Rifle
7. Ablein Kid BB Gun
8. Blade of the West
9. Tri-beam Laser Rifle
10. Golden Boxing Gloves
Single favourite gun, bar none? The .357 revolver. It makes me feel like a real cowboy, with or without the perk.
1. Laser Rifle (especially fully modded) - for me it's the most satisfying gun to play with, good to have in any situation.
2. All-American - close second to laser rifle but without that disintegration effect wich only makes corpses harder to find.
3. MF Hyperbreeder alpha (GRA) - automatic rapid fire laser gun, with ammo that rechage itself .
4. Abilene Kid LE BB gun - for those ridiculously OP steath kills.
5. Love and Hate - I like punching things, and it's the easiest/quickest weapon to get, that wll make me very good at it.
6. Embrace of the Mantis King - now we're talkin'! (it's also mad good at stealth killing, it's basicly one-hit, one-kill every time)
7. Fist of Rawr - did I mention that I like punching things? (and also it trivializes Dead Money)
8. Gehenna/Shishkebab - just for the looks and the design itself.
9. Protonic inversal axe - just go TPP and swing that halberd of an axe! So satisfying.
10. 10mm pistol (fully modded) - my gun of choice to smuggle to the casinos (also laser sight looks cool).
My go to guns are light shining in darkness and christine's cos silencer rifle.
Very nice, they are both really good weapons!
Ratslayer remains a favorite. I had one character based on that gun called Ratasesino.
MF Hyperbreeder is just fantastic. All the joy of a machine gun with no worries for ammo.
And, although I haaaaate Dead Money, I really love the Holorifle. Looks like a conventional weapon but ain't.
Unless you decide to destroy the BoS the Ratslayer will one shot 90% of the humanoid targets in the game with a sneak attack head shot. What's not to like.
i cant get the h8 for DM, i love DM almost as much as i love OWB.
@@UltimateGamerCC I can't speak for everyone but it's a bit jarring going from the open world with alternate routes to solve quest lines in the main game to the "on rails" gameplay in Dead Money and Lonesome Road. Those DLC are just there to tell a story not your story. You have to go from A to B to C etc in order to get to the end.
In the main game you can go from A to B to Pudding to 601 to get to the end and that's what I like about it.
for me that's part of why they're so good, it's a complete break from the monotony that is the entirety of the main game.@@silverjohn6037
reading through the comments, im a little surprised i dont see the All-American. bloody love that thing.
That one is really cool too!
How do you feel about the Bozar? I recently started playing a new game in the Xbox series X. Forgot how much fun and involved New Vegas was.
Was by far my favorite gun in FO2, but they absolutely murdered it in New vegas. Less effective than a submachinegun somehow. I use it but only after buffing it with mods, otherwise it is just very ineffective.
1. Christine's COS sniper rifle
2. All-American
3. Sleepytime
4. Survivalist's rifle
5. Anti-Materiel Rifle
6. Minigun (regular)
7. Ratslayer
8. Colt 1911 (regular, suppressed)
9. Hunting rifle
10. LMG
Those are great weapon choices too.
Hunting Shotgun, hell yeah!
Easy #1 for me, too.
#2 This Machine!
And #3 Survivalist Rifle
Great list.
My top 10 weapons in Fallout New Vegas are, in no particular order:
1: Katana
2: Blood Nap
3: Two-Step Goodbye
4: Hunting Shotgun
5: A Light Shining in Darkness
6: Chance's Knife
7: All-American
8: Medicine Stick
9: Ratslayer
10: Anti-Material Rifle
Very good list!
I’ve been waiting for this list lmao! I love your content you take such a good approach to such a good game keep up the great work
1. YCS186 2. Thump Thump 3. Riot Shotgun 4. 45 auto pistol fully modded (stealth purposes) 5. Bloodnap (stealth purposes) 6. Katana GRA fully modded 7. Compliance Regulator (works wonders with alot of weapons) 8. Euclids C Finder 9. Ballistic Fist (because using two step goodbye can damage yourself too..) 10. Microfusion Cluster.
Very nice list!
1. Greased Lightning
2. This Machine
3. She’s Embrace
4. Mysterious Magnum
5. Anti-Material Rifle
My list: Mysterious Magnum,All American,Katana,the fist of the north raw, Police pistol, Medicine stick, AER14 Prototype, light in shining darkness,Salut upon wounds power fist, and CZ57 Avenger
1: Alien Blaster more for the style and nostalgic retro scifi value than as a practical weapon but also because it's maybe the best gun in the game
2: Elijah's LAER because see above
3: MF Hyperbreeder can carry you through every DLC (except you know who) and the base game when you're trying to conserve ammo
4: Ratslayer I somehow like more than the Antimaterial Rifle in most clutch situations and I used it for most of Lonesome Road a few times
5: Lil Devil I just adore for every practical reason and it looks cool too
6: Holorifle needs no introduction or justification
7: Big Boomer with explosive shells makes you feel like the goddamn Doomslayer
8: Compliance Regulator for cheese value and fun
9: Gehenna because flaming sword in a post apocalyptic scifi game
10: Antimaterial Rifle with explosive rounds for heavy lifting situations
Combat shotguns and their unique variants in FO3 & 4 are pump action I’m sure dude!
Tribeam Laser Rifle, Medicine Stick, 25mm APW, Laser Gatling, Pew Pew, Mysterious Magnum, Anti-Material Rifle, Fat Mine, Ratslayer, and Plasma Grenades.
All great options too!
10. Pump Shotgun
9. Tesla cannon
8. Hunting rifle
7. Katana
6. Ranger sequoia
5. Lil devil
4. Anti material rifle
3. Minigun
2. A Light shining in Darkness
1. Oh Baby
Great choices!
@@ReapeeRon Thanks haha, Im a melee player xD
What I think is one of the best improvement in NV over the predecessors: Many different play styles are viable. In FO3 the sneaky sniper was A LOT more powerful than any other play style.
In Fallout Tactics, the Ballistic Fist uses a shotgun round on every hit.
Hunting Shotgun is my #1. 12 ga. ammo variety is soooo goooood
Yeah it is awesome!
Survivalist rifle for the lore and saved my ass countless times on quarry junction
Yeah the Survivalist Rifle is really good.
There is a pump shotgun in 76 but honestly can’t really blame you for having not played it yet lmao
Yeah I still haven't got around to that game. Maybe in the future.
Hunting Rifle, That Gun, Riot shotgun
All I need
Clusters are the goods man a way to use that ammo type without points in energy weapons under rated much like new vegas itself.
The laser gatling, because, well, it's a laser gatling
And A light shining in darkness, this shit shot so fcking fast
Hunting rifle changes from game to game bc the term "hunting rifle" can mean most calibers. Theyre probably just trying to mix things up
10. Sleepy time
9. Laser rcw
8. Chances knife
7. This machine
6. Gobi scout rifle
5. Paciencia
4. Shishkebab
3. Pew pew
2. Survivalist rifle
1. A light shining in darkness
For my list (no particular order):
1. Any of the lever guns
2. A light shining in darkness
3. Kitted laser rifle
4. Mercy/grenade launcher
5. Any of the ar platform rifles
6. Vance smg
7. Kitted hunting rifle
8. That gun
9. AMR
10. Minigun/cz avenger unique
Also the riot/hunting shotgun, ratslayer, and hunting revolver/RS
Question tho, with our selling it, what’s the fastest way to get rid of the 5.56 and 5mm surplus rounds? Give them to a companion and have them use it or…? Asked bc I have over 10,000 rounds of each not realizing until today.
Played new vegas half a dozen times. Never had half these 😅
Hope that you can give them a shot next time you play.
My list:
1. assault carbine
2. Q 35 matter modulator
3. Ratslayer
4. All American
5. Ballistic fist
6. That gun
7. Laser rifle (modded)
8. This machine
9. Vance’s machine gun
10. Fat man
Top 10 for me
1. That Gun
2. Lever Action Shotgun
3. Blood-Nap
4. Katana
5. Laser RCW
6. A Light Shining In Darkness
7. Paciencia
8. Blade of the West
9. AER14 Prototype
10. Q-35 MM
Yes there is in 76 . You should try it if you never played it
domain expansion: Implant GRX x10
cursed technique: Riot Shotgun, 4BM
In no particular order:
1. Ballistic Fist
2. Medicine Stick
3. Lever-Action Shotgun
4. Oh Baby!
5. Thermic Lance
6. Christine's Sniper Rifle
7. All-American
8. YCS/186
9. Hunting Revolver
10. Survivalist's Rifle
My list _is_ in order:
10) That Gun
9) Alien blaster
8) Holorifle
7) Elijah’s jury-rigged Tesla cannon
6) This Machine
5) Esther
4) Blood-Nap
3) Abilene Kid LE BB gun
2) Ranger Sequoia
1) Medicine Stick
My list: 1. Survivalist rifle
2. .22 pistol
3. Holorifle
4. Blood-nap
5. Chainsaw
6. Police Pistol
7. Paciencia
8. Caravan shotgun
9. .357 revolver
10. AMR
In no particular order:
1. A light shining in Darkness
2. Ranger Sequoia
3. .44 Magnum Revolver
4. Trail Carbine
5. Holorifle
6. Maria
7. Chance's Knife
8. That Gun
9. Hunting Shotgun
10. Survivalist's Rifle