Unreal Engine 5: Point and Click Movement Tutorial

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  • เผยแพร่เมื่อ 4 ก.พ. 2025

ความคิดเห็น • 19

  • @burgi6236
    @burgi6236 7 หลายเดือนก่อน +3

    Very good made video. Many blueprint nodes that still confuse me. But you are very advanced guy :)

    • @CGDealers
      @CGDealers  7 หลายเดือนก่อน +1

      Glad I could help!

  • @skjelm6363
    @skjelm6363 7 หลายเดือนก่อน +1

    Thanks for your hard work, it helps a lot lot!

    • @CGDealers
      @CGDealers  7 หลายเดือนก่อน

      You're very welcome!

  • @ForwardGaleWinds
    @ForwardGaleWinds 7 หลายเดือนก่อน

    Absolutely fantastic.

    • @CGDealers
      @CGDealers  7 หลายเดือนก่อน

      Glad you enjoyed it

  • @roditengosmanteng
    @roditengosmanteng หลายเดือนก่อน +1

    SUBSCRIBED!! Hi can you add features for touch screen?

    • @CGDealers
      @CGDealers  หลายเดือนก่อน

      This could be done yes!

  • @SmithRamone1
    @SmithRamone1 6 หลายเดือนก่อน +1

    Thanks man really nice tutorial, however im getting some mouse offset when clicking. I don't know what's causing this

    • @CGDealers
      @CGDealers  6 หลายเดือนก่อน +1

      The best way is to turn on the debug trace so you can see exactly where you are clicking.

  • @kellowattentertainment
    @kellowattentertainment 7 หลายเดือนก่อน +1

    Hey man, do you have any updates for the water system?

    • @CGDealers
      @CGDealers  7 หลายเดือนก่อน

      Let me know what features you want to see there. I’m still working on it an update is coming soon in patreon!

  • @xjuliussx
    @xjuliussx 7 หลายเดือนก่อน +1

    Thanks a lot for this so need it tutorial! By any CHANCE, there is no tutorial made how to select the "unit" drag an arrow to destination and release mouse, and the unit would go to that target. Will you plan to do such a tutorial also in the future? Will be complementary with this one and i ensure you, there NONE tutorials to cover the drag / draw arrow selecting unit to the destination and release mouse to send unit to destination. Thank you! I tried to ask GPT how to do it, but still didn't manage to complete it.

    • @CGDealers
      @CGDealers  7 หลายเดือนก่อน +1

      I have this working in my blueprints megakit. Will make it for sure!

    • @xjuliussx
      @xjuliussx 7 หลายเดือนก่อน

      @@CGDealers thank you so much!

  • @tydeb1780
    @tydeb1780 2 หลายเดือนก่อน +1

    i wish you wouldn't skip so much...i want to learn to make things not download them... you made me angry from the very start by not explaining how to make the circle properly before making the static mesh...big dislike, over these fake tutorials... just wish people would explain things better instead of going at such fast paces...

    • @CGDealers
      @CGDealers  2 หลายเดือนก่อน +1

      What do you mean how to make the circle?
      This is super simple -> Open Paint -> Draw Circle -> Save as PNG / Done /
      I hope this helps you with the circle part. And in this tutorial you have 100% everything you need to make it from scratch no need to download anything.
      If you can't draw the circle yourself just google -> White circle with transparency and download the first result and use it.
      Btw if you need further help with this asset, let me know in discord and I'll make it for you and send it over.

    • @tydeb1780
      @tydeb1780 2 หลายเดือนก่อน +1

      @@CGDealers its the pacing, you talk very fast and there is so many edits/cuts, using the duck, would like too see how to start with something more universal the ue manny..then teaching us how to customise that later, but then the circle got me, if you said, first we/i draw circle into paint then import > then the vectors and unlite material stuff etc,
      i was trying to figure out how to make one straight in the engine with an unlit material and a vector that's blue... because that is litterly how you made it sound you did it, or came across to me you said you made it but didn't specify really how>then it skips to making the mesh and I'm like well i don't even know where to make this circle yet
      i get most people watching are further advanced, but this is the first point and click tutorial i got when i searched one, and haven't done any game devolving for years so i have forgotten a lot and I'm trying to relearn, its just adding a couple extra steps and slowing down a little would help things stick to the person watching more so they remember it

    • @CGDealers
      @CGDealers  2 หลายเดือนก่อน +1

      @@tydeb1780 Got it! Will take a note and do better for the next one. Thx!