I wish Houdini could run all simulations in camera frustum space rather that Euclidian space. Not just clipping all to camera frustum, but dynamically adjusts volumes resolution and point separations based on the distance from the camera instead of some constant. No need to create LOD for sims, just run it once.
I wish Houdini could run all simulations in camera frustum space rather that Euclidian space.
Not just clipping all to camera frustum, but dynamically adjusts volumes resolution and point separations based on the distance from the camera instead of some constant.
No need to create LOD for sims, just run it once.