@@k0opler153 Obviously he is cheating. You are fool if you believe this video is legit. Almost every enemy attack is missing 😂 And didn't miss a single shot.
@@indiankid8601 To provide a little fun fact: the only way to avoid cheating is to play on Legend difficulty because the game itself cheats in your favor on every other difficulty. Among the things the game does is increase your hit chance when you have less than four soldiers on the field, and decrease the enemy's hit chance under that same condition with all of that being invisible, and the enemies get more debuffed and you get more buffed the less soldiers you have, so if you have one soldier the game believes you're in an extremely terrible position and needs to take it easy on you and thus it helps you. The game actively deceives you on everything except Legendary, but does so by favoring you. As seen at the beginning, the run is played on Veteran difficulty, in which those buffs and debuffs are applied, as well as the enemy's accuracy getting worse when you're hit, your accuracy getting multiplied by 1.1, your accuracy getting improved if you miss a shot above 50%, etc. Essentially, yes, there is cheating, but by the game because it sees there's one soldier on the field and so tips the scales to be more in favor of the player.
@@indiankid8601 He repeatedly stated he could retry all missions from the start (and admitted the assassin fortress took him 7 tries). Obviously, he didnt include the failed attempts.
I didn't expect to enjoy an hour long challenge video about XCOM 2, but watching this has made me literally turn on my computer and purchase XCOM 2 because of how much I enjoyed your video. Keep making quality content
8:50 pretty sure the reason the mind control was resisted was because you only have that 1 unit. If it got mind controlled you'd auto-lose the mission. Nothing ever resists Warlock's mind control from my own experience.
In war of the chosen, the warlock has 40 psi strength and +75% base chance So for a soldier with 30 will remaining, it would be a 85% chance to mind control Same thing for advent priests but sectoids have 80 psi (unless playing on rookie) so they're a 100% hit
I lost a mission once because all my units died and the final one got mind controlled by a sectoid, instantly ending the mission. I don’t know if you get an extra hidden resistance to mind control if you only have one troop, though.
I'm 15 minutes in and I already can't believe how many lucky misses you got lol. Not to deminish your achievement or anything, you absolutely need luck to pull off a run like this!
@@brothersandsistersofvalhalla It wouldn't MEAN 99% if you didn't still miss those shots some of the time. I think one of the things about Xcom which really messes with people's heads is that it actually gave HIDDEN buffs to your aim after a miss on, I believe, the first two difficulty settings, and this actually re-enforces the gambler's fallacy, the idea that your odds of success go up after a failure... like the belief that a coin flip will be more likely to turn up heads if the last three flips came as tails. So, when people first start playing on the higher difficulty settings where there are no hidden buffs to your odds of success after you fail, they are prone to start thinking that the game is rigged against them.
as someone with few rare achievements for Xcom2 WOTC and more then few hundreds hours of game play under my belt, I'm astonished and jealous of your skill, sure have to try this one on my own. Well played mate!
He is cheating. All enemy attacks are missing him and he didn't miss single attack. Hunter never misses track shot. You are a fool if you cannot see through.
@@indiankid8601 It's called editing, otherwise the video would be 91 hours long. He is allowing himself to repeat missions from the mission selection screen, as stated at 1:00. He gets hit plenty of times and misses a few times. You can improve aim by using scopes, getting a personal mod with +aim and doing covert ops to increase aim. And a very experienced player knows how and where to pull mobs to sail through the game. Finally, if he's playing on Rookie, it'll be easier too. It looks like he's playing on Veteran difficulty which still has a 10% bonus to aim and improved chance to hit after a miss.
@@donkeysunited see you say it's editing but anyone who doesn't cheat will put at least some points on where they died and had to restart the mission or anything that would cause that. Through the whole hour long video he doesn't restart a mission once even tho he says he does
This video is absolutely incredible. From start to finish, and the amount of work that's clearly went into it too is crazy! Thumbs up, subscribed and in awe =]
Honestly, I find the XCOM content here to be among my favourite and I could watch anything made for the game, especially with you music choices, as they are what I use for my own projects
I played Chimera Squad first and had no idea the previous version of the game was so much more complex. Now I see your video I'm absolutely amazed that it's possible to win with 1 guy. I'm definitely struggling and I think it's because I'm trying to use too many different people at once, with too many different abilities, and I don't know how to use any of them very well. It's overwhelming but I love it. Your video has opened my eyes to a whole new world! Thank you!
Just keep trying, you got this! It definitely takes quite a bit of time to get used to all of the skills, but I would still recommend you try to keep a variety in your squads.
@@endersblade I can understand why they'd make a simpler version at least. The full XCOM I could see overwhelming most people. It's probably the one thing preventing it from being more popular. I don't think it should change necessarily but I think it would be worth their time to make components that helped teach a few effective strategies. It's super frustrating to play a game for a while and realize there is no way for you to win after not playing optimally.
if there's anything good about xcom2, xcom1, fallout 3, and fallout new vegas runs its that we dont have to worry about that dastardly kellogg cornflakes stealing our precious potato
I was on the development team for XCOM 2, and I swear I never beat XCOM 2 before... and still trying. Yes, I know... I suck at games... Still glad that you like our game.
Well bloody done, Commander! That was insanely intense and a brilliant watch. Would love to see you do something like this in XCOM: Chimera Squad, if possible! Can't think of any specific challenge since I haven't played it in an age, but any excuse to see more XCOM goodness from you.
these videos are entertaining. the number of enemy misses sure is sus though.. I get them missing my guys every now and then, but damn, this run would have ended many times over if he didnt get 3+ low to no cover misses in a single mission multiple times lol.
Its actually due to a mechanic which if you take less soldiers the enemy get -10 aim penalty (on veteran difficulty) on commander difficulty though it doesn't carry over
When I watched your Xcom-2 run, the first thing I thought was he won't be able to do this in Wotc because you get locked in the end room so no running away which is how I beat the original game too, as I felt that last room was death, if you stayed in it. Really well done man. Just an incredible run. I always found the assassin the hardest chosen to deal with too. Congratulations on this fantastic achievement 😀 (You and The backlogs inspired me to go back and do a one soldier run of 'Enemy Within' and I achieved it yesterday. The base defense was by far the hardest thing. I'll have to jump back into Wotc now and try this) 😀
If you colorcode your soldier you can just eyeball your class soldier without checking names. Yellow: sniper Blue: specialists Purple: genadiers Red: rangers This is my setup. Quality of life imo. Easy to have an eye of who is where.
@@InsaneFrame having a birdseye view of the battlefield without checking soldiers is easier. Also you can position your soldiers much easier with this. Purple middle for aggro or flanks for fire support. Yellow with 100+ aim with sniper support who never moves etc. Saves a lot of time.
You might remember my criticism from your last video. And, honestly? Night and day improvement. Already your commentary has vastly improved and I'm really excited to see what you can do in the years to come.
I wanna think of an intense fallout challenge. I know I haven't commented lately. I go to school today, its 1:30 AM. Maybe when I'm back! Glad to see more uploads, even if I don't know the game
The answer to ur question...Yes i can. Its hardwork but Yes i did, in legend too....but not in vanilla [wid 304 mods]. And its Marksman there instead of Sharpshooter. Anyway congratz to u too as well.
I had some ideas for fallout 4 (if u haven’t already done them) Can you beat fallout 4 with a mini gun Can you beat fallout 4 as the minutemen general ( laser musket and minutemen generals uniform only. I’d allow the captains hat from far harbor as it has the same design) And finally, can you beat fallout 4 as a railroad agent? (Deliverer, railroad coat once u can get it. Anything with ballistic weave until then, tinker Tom special, and a gauss rifle)
I never really liked the sniper class in Xcom 2. I got to the point where I was able to beat the game at ironman/impossible, and I was still avoiding using snipers as much as possible, and I would tend to treat them as the most expendable members of the squad when I did have to use them. They could be really useful for destroying turrets with squad-sight, but that was the only major use I found for them until they could get enough useful pistol skills to get their damage output up to a decent level. The support class I find to be pretty much the most valuable, with rangers and grenadiers both being generally better than snipers at dishing out damage. One of the things I love about rangers is how easy it is to get 100% chance hits with them, but another great thing about them is that the shard gun doesn't need to be researched separately, meaning that you can always get the shard gun before getting the upgraded guns for snipers or grenadiers. The shard gun upgrade also doesn't cost that much, so I like to rush toward getting the shard gun pretty early on. Snipers in Xcom 1 could get extremely powerful, but I found Snipers in Xcom 2 to be really weak. The way their accuracy tails off at longer ranges just really hurts the utility of squad-sight. However, the pistol is more useful from the get-go, and I really do like the pistol specific skills, which are fun.
Me: What kind of question is that? I barely ever use more than one Sniper. Rangers are so good. *watches first 30 seconds* Me: Oh! That's what he meant.
Oh yeah one thing I didn't put in the video is getting I kid you not 37 kills in one turn due serial being so broken with gunslinger perks and dark talon pistol is OP
I don't know what is more OP in the late game, Sharpshooters or rangers. Sharpshooters get a stupid number of shots a turn, and can knock out a number of dangerous things in a single ability. Rangers get a sword that can't miss and serial, and a shockingly long range shotgun. Either one is dumb with WoTC. I actually finished a mission with one unit, in under one turn, with 20 or so kills. It only took having that one ability to kill lost with any hit, the chosen's sword, a handful of upgrades, some form of jetpack, and well over 100 mobility and accuracy. Same save I also had a sniper with the inability to miss. You had to be at the max range the game allows before the accuracy would drop below 100%. Fun fact though, just because it reads 137% chance to hit, does not mean it will hit.
@@InsaneFrame i left comments showing concerns about the assassin chosen in the prequel video, which turned out to be true, but you pulled it off anyways. it actually inspired me to start my own one man run
I feel like starting with the templars would have worked better, that way you get the faster healing scan, along with a chance for the resistance order that gives more will recovery
You know, I assumed it was impossible, but if you actually managed to take down the chosen Strongholds with a single soldier... Do you think you can manage an unmodded Legendary Beta Strike Grim Horizon WOTC run? Using a full team, obviously, because the doubled health on everything makes the Sarcophagi backed up by reinforcements genuinely impossible for a single soldier. Since you could handle the base version with batman here, the full Justice League in your hands may well be able to keep up with the double health reinforcements and Chosen to wear down the coffin's 160 HP.
congratulations on beating this challenge man. sharpshooters are the best class but I do still love the reapers and grenadiers lol. I couldn't imagine trying to beat this challenge myself
In the first 10 minutes of your video the Lancer has missed you 3 times. In my last playthrough, on Longwar, on Veteran, idt a Lancer EVER missed me lol
The craziest thing about this run is that you did this despite the odds of errant sectoids mind controlling you and instantly ending your game until you got mindshield. I guess that's where the 'load from map' comes in. Still though.
the problem is when the big hitters come in like sectorpods and andremedons with a single soldier it can be extremely difficult as action economy and firepower are crucial
He is definitely cheating. He didn't miss a single shot and enemy missed 90%. You are a fool if you believe this shit. Hunter missing track shot? Really?
@@indiankid8601 or he only shows the reloads that passes the mission. So 10 times the hunter hits that track shot but the one he shows us is where he didn’t
Slow down commander, save some for the rest of us! Impressive as usual (and rubbing the mind shield on the opinions that it is useless). There are no words.. THERE MUTTONS supressing the field after you win the campaign! and make a run for it The gatekeeper is proven to literally always go for humanoid targets. It saw their overlord with low enough HP and cast the psi attack to raise it as a psi zombie; dooming them all in the process.
Seriously that last bit i was like "another mission start i guess no shame" then a gatekeeper thinking yep im doomed and it kills the avatar its like what the actual... I won!?
Interesting, I played this game on the highest difficulty setting without ironman mode and it was a chore and a slogfest with constant reloads just to get through any mission where I discovered how rigged it was. My crew would miss constantly all the time regardless of chance 95%, 80% 89% leading to consant crew wipes or one dude surviving if lucky and it got soo frustrating because clearly the odds weren't what was stated after doing 15 missions and this happening all the time there's no way i was getting that 10% roll to miss 95% of turns where I had 90% and up chance to hit. Shocking to see how different veteran is where your hitting pretty much constantly yet they keep missing. I never liked how xcom 2 felt so artificially difficult rather than fair with it's difficulty where actual tactical skill affected the outcome instead of a rigged slot machine roll
For sure 1 Ranger could do it. The infinite retaliations with the Chosen katana and max crit? Basically dealing 20 damage to anything coming close to you non stop.
So little known fact about xcom. Your crew gets an unseen buff when you have less than 3 members on the team. hence the storm trooper training
fewer *
What is the buff?
@@demonmonsterdave ?
@@danielm.595 It's English language. Don't worry about it.
@@demonmonsterdave Was that correction really necessary? Both are valid ways of articulating the same information…
This is basically humanity pulling a war of the chosen and just making one chosen
Yes... Xcom hero vs Alien chosen (legion of doom)
48 minutes in before you start researching the skulljack, quite the intense start
I know first time for everything!
@@InsaneFrame such as one of the best youtubers actually replying to me, you're awesome please keep up the great work
@@ruthlesace your more than welcome the least I could do for your kindness :)
Who would win ?
- An entire army of alien with psychic powers, heavily armored robots, warlords and poisonous humansized snakes
- one snipey boy
Know where Im putting my money, bets the human race on snipey boy!
@@InsaneFrame wise choice !! As always...
@@k0opler153 Obviously he is cheating. You are fool if you believe this video is legit.
Almost every enemy attack is missing 😂
And didn't miss a single shot.
@@indiankid8601 To provide a little fun fact: the only way to avoid cheating is to play on Legend difficulty because the game itself cheats in your favor on every other difficulty. Among the things the game does is increase your hit chance when you have less than four soldiers on the field, and decrease the enemy's hit chance under that same condition with all of that being invisible, and the enemies get more debuffed and you get more buffed the less soldiers you have, so if you have one soldier the game believes you're in an extremely terrible position and needs to take it easy on you and thus it helps you. The game actively deceives you on everything except Legendary, but does so by favoring you. As seen at the beginning, the run is played on Veteran difficulty, in which those buffs and debuffs are applied, as well as the enemy's accuracy getting worse when you're hit, your accuracy getting multiplied by 1.1, your accuracy getting improved if you miss a shot above 50%, etc. Essentially, yes, there is cheating, but by the game because it sees there's one soldier on the field and so tips the scales to be more in favor of the player.
@@indiankid8601 He repeatedly stated he could retry all missions from the start (and admitted the assassin fortress took him 7 tries). Obviously, he didnt include the failed attempts.
I didn't expect to enjoy an hour long challenge video about XCOM 2, but watching this has made me literally turn on my computer and purchase XCOM 2 because of how much I enjoyed your video. Keep making quality content
Dude thats the highest level compliment thankyou so much I hope you enjoy xcom 2 as much as you enjoyed the video :)
Also , play it with war of the chosen it makes it a lot better.
It's a great game, good choice. I've put hundreds of hours into the long war mod.
Welcome to the Resistance, bud! We'll see you again when you resurface sometime after New Years.
Check The Drifter's Broadcast; Hour+ X-Com Challenges is his bread and butter.
Man, budget cuts be hittin' everywhere don't they?
Yeah think xcom need a proper base!
Truly the only COVID safe mission strat
@@koseorhun The Avatar Commander even has a mask
8:50 pretty sure the reason the mind control was resisted was because you only have that 1 unit. If it got mind controlled you'd auto-lose the mission. Nothing ever resists Warlock's mind control from my own experience.
There is a small chance but its in the single digits I know that much in other words the xcom gods favoured our sniper boy!
In war of the chosen, the warlock has 40 psi strength and +75% base chance
So for a soldier with 30 will remaining, it would be a 85% chance to mind control
Same thing for advent priests but sectoids have 80 psi (unless playing on rookie) so they're a 100% hit
I lost a mission once because all my units died and the final one got mind controlled by a sectoid, instantly ending the mission. I don’t know if you get an extra hidden resistance to mind control if you only have one troop, though.
I'm 15 minutes in and I already can't believe how many lucky misses you got lol.
Not to deminish your achievement or anything, you absolutely need luck to pull off a run like this!
Its a buff you get for taking a smaller squad for lower difficulties although commander difficulty and above it doesn't apply
@@InsaneFrame I see, I didn't know that!
@@InsaneFrame I actually didn't know that because I never played the game below Commander.
You need luck to win XCOM even normally. XCOM became notorious as the game where you can still miss 99% shots.
@@brothersandsistersofvalhalla It wouldn't MEAN 99% if you didn't still miss those shots some of the time. I think one of the things about Xcom which really messes with people's heads is that it actually gave HIDDEN buffs to your aim after a miss on, I believe, the first two difficulty settings, and this actually re-enforces the gambler's fallacy, the idea that your odds of success go up after a failure... like the belief that a coin flip will be more likely to turn up heads if the last three flips came as tails. So, when people first start playing on the higher difficulty settings where there are no hidden buffs to your odds of success after you fail, they are prone to start thinking that the game is rigged against them.
as someone with few rare achievements for Xcom2 WOTC and more then few hundreds hours of game play under my belt, I'm astonished and jealous of your skill, sure have to try this one on my own. Well played mate!
Its a tough old slog but thankyou very much :D
He is cheating. All enemy attacks are missing him and he didn't miss single attack. Hunter never misses track shot.
You are a fool if you cannot see through.
@@indiankid8601 It's called editing, otherwise the video would be 91 hours long. He is allowing himself to repeat missions from the mission selection screen, as stated at 1:00.
He gets hit plenty of times and misses a few times. You can improve aim by using scopes, getting a personal mod with +aim and doing covert ops to increase aim. And a very experienced player knows how and where to pull mobs to sail through the game. Finally, if he's playing on Rookie, it'll be easier too. It looks like he's playing on Veteran difficulty which still has a 10% bonus to aim and improved chance to hit after a miss.
@@donkeysunited see you say it's editing but anyone who doesn't cheat will put at least some points on where they died and had to restart the mission or anything that would cause that. Through the whole hour long video he doesn't restart a mission once even tho he says he does
@@dvader2004 You're seeing the missions that succeeded. It took him 91 hours to play that campaign.
That gatekeeper just loosing it's mind after the avatar just fail that mind control and teaching him a lesson
honestly getting that final hit from a gatekeeper!?! my mind went insane when i played it
The Assassin drops in on that Blacksite mission and just hits us with that, "He is here, I can sense it."
This video is absolutely incredible. From start to finish, and the amount of work that's clearly went into it too is crazy! Thumbs up, subscribed and in awe =]
Thankyou so much it was extremely tough to do but it was well worth it :)
Imagine the gatekeeper denying the last kill
And this is the story of John Wick in XCOM 2.
Renau Keeves cannot be contained in one game he must also kill aliens!!!
@@InsaneFrame A Tier Spiffing Brit reference lmao, I instinctively read this in his voice "It's renu Keeves Ladies and Gebtlemen!
I can not fathom the amount of tries this must have taken. Amazing video as always!
5 campaign attempts, total of 91 hours total, successful campaign 51 hours :)
@@InsaneFrame My man needs his mediciation
@@InsaneFrame good god man. 91 hours total? Holy shit man. God fucking speed man
Honestly, I find the XCOM content here to be among my favourite and I could watch anything made for the game, especially with you music choices, as they are what I use for my own projects
I played Chimera Squad first and had no idea the previous version of the game was so much more complex. Now I see your video I'm absolutely amazed that it's possible to win with 1 guy. I'm definitely struggling and I think it's because I'm trying to use too many different people at once, with too many different abilities, and I don't know how to use any of them very well. It's overwhelming but I love it. Your video has opened my eyes to a whole new world! Thank you!
Just keep trying, you got this! It definitely takes quite a bit of time to get used to all of the skills, but I would still recommend you try to keep a variety in your squads.
Most of us try really hard to forget that Chimera Squad is even a thing. Sectoid lips.../shudder
@@endersblade I can understand why they'd make a simpler version at least. The full XCOM I could see overwhelming most people. It's probably the one thing preventing it from being more popular. I don't think it should change necessarily but I think it would be worth their time to make components that helped teach a few effective strategies. It's super frustrating to play a game for a while and realize there is no way for you to win after not playing optimally.
I always knew the xcom team was just a Sharpshooter delivery system, but this is something else.
You make it looks so fun, maybe I gotta try the XCOMs.
Thanks very kind of you to say
How did you find this video if you don’t mind me asking? If you’ve never played xcom?
if there's anything good about xcom2, xcom1, fallout 3, and fallout new vegas runs its that we dont have to worry about that dastardly kellogg cornflakes stealing our precious potato
Yes alien invasion or kellog kornflakes... ill go with the alien invasion :)
I absolutely LOVE your videos! Learned so much from you and also your content is very funny and entertaining! Cheers from Brazil, mate.
@@guilhermereichardt916 heck yes thankyou very much!
Spartans and Vikings would cower in fear at this dude. You basically created Masterchief here.
I was on the development team for XCOM 2, and I swear I never beat XCOM 2 before... and still trying.
Yes, I know... I suck at games...
Still glad that you like our game.
Thankyou for such an amazing game it's such a gem :)
Well bloody done, Commander! That was insanely intense and a brilliant watch.
Would love to see you do something like this in XCOM: Chimera Squad, if possible! Can't think of any specific challenge since I haven't played it in an age, but any excuse to see more XCOM goodness from you.
That sniper is basically a western protagonist in a sci-fi setting, hot damn
you know it man clint eastwood would be proud :)
This was excellent, thanks for sharing this man! I admire the dedication. Keep up the good work and God bless :)
Got another 2 runs coming :)
Definitely a marathon of a challenge but sipping that tea right about now!
what was it that fish once said.
Just keep running, just keep running, running running ming
Yeah that's the quote right?
Still a great video!
Im really enjoying this guy. As a kid who grew up playing XCOM, its really cool that I found someone that challenges themselves with it.
Got alot of challenges to go :)
these videos are entertaining. the number of enemy misses sure is sus though.. I get them missing my guys every now and then, but damn, this run would have ended many times over if he didnt get 3+ low to no cover misses in a single mission multiple times lol.
Its actually due to a mechanic which if you take less soldiers the enemy get -10 aim penalty (on veteran difficulty) on commander difficulty though it doesn't carry over
Having perfect information would be really interesting to see what the hitchances were. Definitely veteran difficulty helping out massively here
@@InsaneFrame thats interesting I didnt know, thanks for the info
I did not even realize that I had watched an hour long video. Incredibly entertaining well done!
Wow thankyou so much thats a huge compliment and can only say thankyou for watching and being an amazing person :3
I do not believe the enemies missed that many times during early game. That's just unnatural.
You are incredibly lucky, my dear fellow.
I will admit the early game is luck based and the amount of retries from the map selection oh boy it was difficult!
@@InsaneFrame ah I see. I appreciate the response.
Love the tempo in your editing and commentary, the speed of it especially
Love these challenges, and this one in particular seemed like a real challange. Cheers mate
When I watched your Xcom-2 run, the first thing I thought was he won't be able to do this in Wotc because you get locked in the end room so no running away which is how I beat the original game too, as I felt that last room was death, if you stayed in it.
Really well done man. Just an incredible run. I always found the assassin the hardest chosen to deal with too.
Congratulations on this fantastic achievement 😀
(You and The backlogs inspired me to go back and do a one soldier run of 'Enemy Within' and I achieved it yesterday. The base defense was by far the hardest thing. I'll have to jump back into Wotc now and try this) 😀
Enjoyed the video. Can't believe you do a run-through of a version of the game you haven't played...
Love your H's btw :)
Oh damn I'm late this time... However I'm allredy excited for the video!
Thanks Mr. Frame.
Your very welcome Sean K :)
Xcom 2: Sniper Elite Edition
You know it :)
If you colorcode your soldier you can just eyeball your class soldier without checking names.
Yellow: sniper
Blue: specialists
Purple: genadiers
Red: rangers
This is my setup. Quality of life imo. Easy to have an eye of who is where.
Think xcom does a good job but I do like your system its pretty cool 😎
@@InsaneFrame having a birdseye view of the battlefield without checking soldiers is easier. Also you can position your soldiers much easier with this. Purple middle for aggro or flanks for fire support. Yellow with 100+ aim with sniper support who never moves etc. Saves a lot of time.
This just seems like a Drifter's Broadcast challenge from hell
Yeah the early game is not ideal especially with a sharpshooter...
You might remember my criticism from your last video. And, honestly? Night and day improvement. Already your commentary has vastly improved and I'm really excited to see what you can do in the years to come.
Nice 2 subscribers you’ve got there
@@TheDangerZone86 I'm surprised I have that many considering I've never posted a video.
@@TheDangerZone86 and boy you're sitting at 35 what's your excuse
I wanna think of an intense fallout challenge. I know I haven't commented lately. I go to school today, its 1:30 AM. Maybe when I'm back! Glad to see more uploads, even if I don't know the game
appreciate you coming in and study hard buddy :)
@@InsaneFrame woop woop, getting my grind on
i love the Getekeeper betrayal.
It'd be interesting to see this kind of challenge with the 3 resistance factions (the templars, the skirmishers and the other one).
The 3 factions are included in class our roster so they'll have their moment to shine :)
Havent played this gamein years. Thank to this video i got hyped to play again.
I like the xcom vids they’re a nice change.
Cheers man :)
This and the fact I got the xcom 2 collection for 5$ is why I got this game
Thats a absoulte bargin :)
I love game pass I mean 95% of on a 100$ game? Yes please
Well done Commander. That was impressive.
Wow! Awesome job! Thanks for the video.
Great video! I love to watch.
Thankyou for watching buddy hugely appreciate it :)
I must say, I love xcom, but I could never do this. Bravo to you mate
Thankyou :)
The answer to ur question...Yes i can. Its hardwork but Yes i did, in legend too....but not in vanilla [wid 304 mods]. And its Marksman there instead of Sharpshooter. Anyway congratz to u too as well.
blooming heck thats impressive fair play you have my respect nervous to try commander let alone legendary!
Well done mate. Hell of a video as well.
Thankyou was definitely a marathon
anyone else notice how one of his reapers was named Alfred Pennyworth aka Batman's butler/assistant
I can't imagine doing this with any other class than the reaper 😂
Have done this with a reaper its... intresting
I had some ideas for fallout 4 (if u haven’t already done them)
Can you beat fallout 4 with a mini gun
Can you beat fallout 4 as the minutemen general ( laser musket and minutemen generals uniform only. I’d allow the captains hat from far harbor as it has the same design)
And finally, can you beat fallout 4 as a railroad agent? (Deliverer, railroad coat once u can get it. Anything with ballistic weave until then, tinker Tom special, and a gauss rifle)
Can give the minigun run a go for sure :)
@@InsaneFrame I’d love to see it. The main problem I think the mini gun has is keeping up with its ammo consumption
it is astonishing how the class I always found the most useless can become such a dominating one man army!
@@Seeyan86 sharpshooters are kings of damage
Mainly late game I use sharpshooters mainly end game and when I get the hunters sniper
I just got into this game and am slowly becoming addicted.
I never really liked the sniper class in Xcom 2. I got to the point where I was able to beat the game at ironman/impossible, and I was still avoiding using snipers as much as possible, and I would tend to treat them as the most expendable members of the squad when I did have to use them. They could be really useful for destroying turrets with squad-sight, but that was the only major use I found for them until they could get enough useful pistol skills to get their damage output up to a decent level. The support class I find to be pretty much the most valuable, with rangers and grenadiers both being generally better than snipers at dishing out damage. One of the things I love about rangers is how easy it is to get 100% chance hits with them, but another great thing about them is that the shard gun doesn't need to be researched separately, meaning that you can always get the shard gun before getting the upgraded guns for snipers or grenadiers. The shard gun upgrade also doesn't cost that much, so I like to rush toward getting the shard gun pretty early on.
Snipers in Xcom 1 could get extremely powerful, but I found Snipers in Xcom 2 to be really weak. The way their accuracy tails off at longer ranges just really hurts the utility of squad-sight. However, the pistol is more useful from the get-go, and I really do like the pistol specific skills, which are fun.
Sniper are all about damage and action economy they are seriously good :)
Bradford's early morning workout cracked me up
This video was pretty sharp
Me: What kind of question is that? I barely ever use more than one Sniper. Rangers are so good.
*watches first 30 seconds*
Me: Oh! That's what he meant.
@@AraigumaTV indeed a solo run means a single soldier its challenging
I refuse to believe this was a legit run because you actually landed your shots, even the point-blank ones (the hardest ones to hit).
Sharpshooters have high aim and pistols are a must early game
Mid to late game the sniper becomes more viable
Kinda ironic that the solo challenge ends with accidental friendly fire.
WOTC is amazing. Nice video mate.
Nice video mate. Must have took ages to make
indeed it did but got to say it was a heck of alot of fun!
Heey Amazing vid❤
Keep it rollin
Thankyou unsure about the length but wanted to make up for last vid
Loved watching this.
sharpshooters with the gunslinger tree are so powerful it's absurd
give em bluescreen rounds and they'll kill a sectopod in one turn
Oh yeah one thing I didn't put in the video is getting I kid you not 37 kills in one turn due serial being so broken with gunslinger perks and dark talon pistol is OP
Even watching this, I cannot fathom how this is possible….
"Gun and Run"
That would actually be implacable xD
This was excellently done!
… one remark however, the “e” in the end of Swedish names are not silent. His name is more like “Frass-EH”. /A Swede
I don't know what is more OP in the late game, Sharpshooters or rangers.
Sharpshooters get a stupid number of shots a turn, and can knock out a number of dangerous things in a single ability.
Rangers get a sword that can't miss and serial, and a shockingly long range shotgun.
Either one is dumb with WoTC. I actually finished a mission with one unit, in under one turn, with 20 or so kills.
It only took having that one ability to kill lost with any hit, the chosen's sword, a handful of upgrades, some form of jetpack, and well over 100 mobility and accuracy.
Same save I also had a sniper with the inability to miss. You had to be at the max range the game allows before the accuracy would drop below 100%. Fun fact though, just because it reads 137% chance to hit, does not mean it will hit.
This is madness !
Oh, look, return fire actually doing something!
oh shit you actually did it
it took alot of effort but we got that victory :)
@@InsaneFrame i left comments showing concerns about the assassin chosen in the prequel video, which turned out to be true, but you pulled it off anyways. it actually inspired me to start my own one man run
In my 500+ hours in xcom i dont think ive seen the amount of misses ive seen in half of this video alone
Hmmmm 3 in the morning and an hour long xcom challenge sleep can wait haha
Damn hardcore man fair play!
I feel like starting with the templars would have worked better, that way you get the faster healing scan, along with a chance for the resistance order that gives more will recovery
What a job! Excellent work. I would not have dreamed it could be done.
This is what happens when you can play COD against Aliens still on turnbased mode.
This is such a stupid idea.
"watches the entire video"
Amazing. Absolutely. Amazing.
You are extremely kind sir thankyou (currently working on solo ranger)
@@InsaneFrameyou are very welcome. Never tried a sniper with this build. Need to give it a whirl now.
You know, I assumed it was impossible, but if you actually managed to take down the chosen Strongholds with a single soldier...
Do you think you can manage an unmodded Legendary Beta Strike Grim Horizon WOTC run? Using a full team, obviously, because the doubled health on everything makes the Sarcophagi backed up by reinforcements genuinely impossible for a single soldier. Since you could handle the base version with batman here, the full Justice League in your hands may well be able to keep up with the double health reinforcements and Chosen to wear down the coffin's 160 HP.
On legendary it would be possible but it'd be a war of attrition so would require a very different strategy what i did here wouldn't work on legendary
That gatekeeper said "fuck the avatars we don't need them"
Gatekeeper said asalavistar avatar!
This is just insane. GG
Massively underrated
congratulations on beating this challenge man. sharpshooters are the best class but I do still love the reapers and grenadiers lol. I couldn't imagine trying to beat this challenge myself
I would say sharpshooters are ridiculous for their sky high damage they can deal alot of damage :)
Idk how to play but this is gonna be legendary some day. Ill try it if i beat the game once
Good luck remember each soldier is precious and action economy wins xcom
@@InsaneFrame thank you
@@katama4843 no worries man glad your trying out xcom :)
@@InsaneFrame you are the very first youtuber i saw to answer to any comment TWICE
Seeing you ignore mag pistol was so painful.
But chosen pistol! 😌
In the first 10 minutes of your video the Lancer has missed you 3 times.
In my last playthrough, on Longwar, on Veteran, idt a Lancer EVER missed me lol
Sus
The craziest thing about this run is that you did this despite the odds of errant sectoids mind controlling you and instantly ending your game until you got mindshield. I guess that's where the 'load from map' comes in. Still though.
the problem is when the big hitters come in like sectorpods and andremedons with a single soldier it can be extremely difficult as action economy and firepower are crucial
what a hero
Really cool challenge video, the amount of misses were insane even if they had a aim buffer. I need some of that rng😂
He is definitely cheating. He didn't miss a single shot and enemy missed 90%. You are a fool if you believe this shit.
Hunter missing track shot? Really?
@@indiankid8601 or he only shows the reloads that passes the mission. So 10 times the hunter hits that track shot but the one he shows us is where he didn’t
Well done!
that's why sharpshooter is the GOAT... THE GOAT!!!
Slow down commander, save some for the rest of us!
Impressive as usual (and rubbing the mind shield on the opinions that it is useless).
There are no words.. THERE MUTTONS supressing the field after you win the campaign! and make a run for it
The gatekeeper is proven to literally always go for humanoid targets.
It saw their overlord with low enough HP and cast the psi attack to raise it as a psi zombie; dooming them all in the process.
Seriously that last bit i was like "another mission start i guess no shame" then a gatekeeper thinking yep im doomed and it kills the avatar its like what the actual... I won!?
Challange idea: beat Warhammer Chaosgate Deamonhunters with only apothecary
Interesting, I played this game on the highest difficulty setting without ironman mode and it was a chore and a slogfest with constant reloads just to get through any mission where I discovered how rigged it was. My crew would miss constantly all the time regardless of chance 95%, 80% 89% leading to consant crew wipes or one dude surviving if lucky and it got soo frustrating because clearly the odds weren't what was stated after doing 15 missions and this happening all the time there's no way i was getting that 10% roll to miss 95% of turns where I had 90% and up chance to hit. Shocking to see how different veteran is where your hitting pretty much constantly yet they keep missing. I never liked how xcom 2 felt so artificially difficult rather than fair with it's difficulty where actual tactical skill affected the outcome instead of a rigged slot machine roll
I would love to see this in legend :)
Going to do something in legendary difficulty :)
@@InsaneFrame thats going to be fun
For sure 1 Ranger could do it. The infinite retaliations with the Chosen katana and max crit? Basically dealing 20 damage to anything coming close to you non stop.
Didn’t realize this was an hour long until like halfway through. I should probably read stuff more rather than impulsively clicking lol.
Link how you doing good to see you! Yeah this was much longer so much footage
@@InsaneFrame I’m alright. Just busy as always.